Apparently, Apollo’s sole reason for challenging Hestia to a War Game between their familias is his infatuation with Bell, but Hestia flatly refuses and storms out of the banquet with Bell. Of course, the matter is far from over, as Bell and Hestia wake up to a full scale ambush of their home.
Woefully outnumbered and without the high ground, they only have one choice: run. If there’s a silver lining in this chase for Hestia, it’s that she gets to be princess-carried by Bell for most of it.
Their destination is the neutral guild, though Eina and her boss lament that no amount of fines will deter the ridiculously wealthy Apollo from doing what he wants. Daphne warns Bell that Apollo will never stop pursuing that which he wants, while one of his strongest lieutenants in Hyakinthos has added incentive to capture Bell, believing Bell stole his god’s affections.
Even Ais’ hands are also tied for the duration of the chase, as it would not be proper for her to be seen as assisting the Hestia Familia (plus Finn plain won’t allow it). Bell is no match for Hyakinthos, and gets severely slashed up.
He’s only saved from having a limb removed by the scornful Hyakinthos by sniper arrows from Miach Familia’s Naaza, along with last-minute backup by the Takemikazuchi Familia and the arrival of Welf, Lili, and Miach, who heals Bell’s wounds. Able to run again, Bell takes Hestia and continues to flee while their allies fight Apollo’s forces.
But there’s something strange going on: some of the fighters are wearing Soma Familia’s emblem, and when Welf and Lili are briefly separated, we learn why: Zanis has come to bring her back into the fold, and either due to brainwashing or some other psychological trauma (why not both?), Lili obeys him, leaving Welf behind.
As Bell and Hestia stop to rest under a bridge, still far from the guild, Hyakinthos announces from the rooftops that no matter what happens, Apollo won’t stop until he has Bell.
Hestia tries to get Bell to return her romantic feelings for him, but when he says he “respects” instead of “likes”, she gives away their position by screaming her displeasure, and they’re nearly blasted away by Apollo mages.
Rather than keep going for the guild, Hestia has Bell turn southwest, and they arrive at Apollo’s palace. There, she throws Prum’s glove in Apollo’s face and officially accepts the war game. Apollo calls off his attack forces and declares that the details will be forthcoming as adventurers come out of the woodwork to celebrate the first War Game in a long time.
Bell is going to have a tough time fighting all of Apollo on his own, but knows where he can receive the training he needs to get stronger. When he’s turned away at Loki’s gate by Tione, but not before she mutters something to him under her breath.
Those words lead him to a more secluded spot where Ais and Tiona are waiting. Neither are able to be seen with him in public, but in the interests of a fairer fight against Apollo Familia, both are eager to help train him. With the added need to rescue Lili from Soma before the War Game begins, Bell suddenly has a lot on his place, and will need all the help he can get.
This was a thrilling chase episode, starting with a bang and continuing to escalatie until poor Hestia had no choice but to give in. The weather turned from a morose cloudy gray to a more hopeful golden sunset as the chase ended, with Inai Keiji’s stirring score lending both urgency and majesty to the proceedings. I can’t wait to how Bell avoids becoming the latest part of Apollo’s collection—and who else pitches in to help him.
When one of Melty’s escorts suddenly rushes her, Naofumi acts instinctively and blocks his strike, but then the knights all suddenly adopt the notion that the Shield Hero has kidnapped the Second Princess, and they attack him in order to “rescue” her. Naofumi shields Melty while Raphtalia and Filo deal (non-lethal) blows to the other knights, but two of them aren’t fighting; they’re recording.
They magically alter that recording to make it look like the “Devil of the Shield’s” vicious slaves are massacring the knights, then present that fake footage all across the lands, making it much harder for Naofumi’s party to move about freely, keeping his reputation in the shitter (even after all the people he’s saved), and preventing him from acquiring the means to level up past 40.
It’s a dastardly plot that has Malty written all over it. While Naofumi considers the king to be involved as well, Melty vouches for her father, in whom she doesn’t want to lose hope of reconciling with the Shield Hero. When Naofumi decides his party will leave the country and head to Siltvelt, Melty offers to return home, but Naofumi, knowing Malty, warns her that will only get her killed.
So Melty joins the party, not as a hostage, but a willing companion. She learns what her father had done to Naofumi to make him hate him so, while Naofumi learns that Melromarc is a matrilineal monarchy, which means her mother the Queen is higher in rank than the King.
Those small moments of exposition aside, a good chunk of the episode is comprised of lovely sprawling vistas that dwarf the party as they trudge onward, all while Kevin Penkin’s lush, sublime score washes over it all. But they’re not alone out there in the wilderness: they’re being followed…and pursued.
Eventually Naofumi, Raphtalia, Filo and Melty are cornered at the edge of a sheer cliff, and the three heroes, all of them either willing or unwitting puppets of Malty’s treachery, descend upon Naofumi, ordering her to release Melty. Naofumi tries to talk sense to them, and even Melty makes a little headroom in calling for an end to “needless conflicts.”
But all of that progress is lost when Malty makes the supremely insidious suggestion that Naofumi has in his possession a shield that brainwashes anyone he talks to. That means not only Melty can’t be taken at her word, but Raphtalia (and more importantly for Motoyasu, Filo) are brainwashed too. Ren still has his doubts, but gives in to the inertia or Malty’s incessant scheming.
Naofumi decides retreat to be the best option, and he, Raphtalia and Melty jump onto Filo and start to fly away, but Filo is brought down and her strength sealed by a magical bangle prepared by the alchemists for Motoyasu to capture her. Melty finally whips out her own (water-based) magic in an attempt to get Filo freed, but Malty fires back with fire, ignoring Ren’s suggestion she maybe stop attacking the Crown Princess?
Malty dispenses with any pretense and unilaterally states that if Melty is brainwashed, she must die. Alright, then! I have to say, if Melty was chosen over her to be Crown Princess, you’d think the King and Queen would have done more to limit her powers and freedom of movement, because she has single-handedly really gummed up the works. Raphtalia manages to deliver some revenge when she slips in from behind stabs her with the magic sword she was gifted.
Filo regains her strength (and then some) with the gloves she got as a gift as well, while Naofumi splits the rock formations with his Rage Shield, leaving Ren, Malty, Motoyasu and Itsuki on one side, unable to pursue for now.
They flee into the woods, where they’re approached by one of the Queen’s Shadows. The Queen summons Naofumi to her location at once, which just happens to be in the opposite direction of their original destination of Siltvelt. It also means backtracking to where they left Malty and the heroes.
With Malty burning through the forest, it’s clear that she’s not going to give up hunting for Naofumi or her sister that easily. Who knows if anyone will be able to rein her in now, as she’s really turned the villainy up to 11. As for Melty, she considers herself an official member of the party, and demands that Naofumi call her by her first name from now on, irking Raphtalia.
There was some great action, adventure, and above all music this week, but man alive does that First Princess steam my beans! My frustration might have knocked this down to an 8 if there wasn’t still hope she’ll get her just righteous comeuppance at some point.
Steins;Gate 0 comes out of its one-week break between Spring and Summer with authority, delivering a tantalizing blend of drama, tension, and purpose. Roughly half a year has passed since a brainwashed Kagari was taken by forces unknown, which means we’re already at a point where the likes of Rintarou and Mayuri have reached the “acceptance” phase of loss. There was a time when he’d search endlessly and fruitlessly, but absent clues or recourse…life goes on.
In Rintarou’s case, “life going on” means continuing not to pursue any kind of objectives relating to time travel, which means Suzuha and Daru are on their own. While Daru has made some progress, he’s still far from restoring the Phone Microwave, which prompts Suzu to reach out to Maho (back in America) for her assistance and scientific know-how.
The only problem is, a sleep-deprived Maho continues to suffer from her Salieri complex: even if she has the ability to repeat what “Mozart” accomplished in another world line, she lacks the confidence to implement it. She doesn’t agree to assist Suzu because she’s afraid she’ll fail; she’ll let everyone down where Kurisu wouldn’t.
Word comes that Fubuki is in the hospital again; Suzu makes her dad Daru use it as another opportunity to interact with her mother (worried she may never be born in the future). Thankfully, it’s a false alarm; the doctors simply wanted to run more tests on Fubuki…though I wonder whether this is some kind of foreshadowing for further ill effects of time travel.
While at the hospital, Rintarou meets Dr. Leskinen, who doesn’t hesitate to take several pictures of their encounter for the benefit of Maho. Daru learns for the first time that Rintarou may be bound for America to study and eventually join Leskinen’s research group, but Leskinen made sure not to set a concrete date for Rintarou to do so.
Suzuha finds Kagari’s metal opa in the hallway outside the lab, which is strange, because there’s no way she nor anyone else wouldn’t have noticed it for half a year; it must have been left there on purpose. Sure enough, Suzu pretends to be in the shower when an uninvited guest helps herself inside the lab.
Suzu, unquestionably the most militarily capable of Rintarou’s circle of friends (not counting Tennouji) gets the jump on the helmeted intruder in black, and when she forces her to take off her helmet, it’s revealed to be Kagari, or rather a fully-brainwashed Kagari in “Bureau Mode.” She’s come for her Opa, and when Suzu doesn’t produce it, Kagari goes mad and attacks.
Kagari isn’t too much of a challenge to Suzu, until Daru shows up and Kagari slashes Suzu across the abdomen. Kagari snatches up the Opa and flees, and Suzu isn’t able to catch up to her. But as she fled, Daru noticed Kagari was crying. Their Kagari is still in there, somewhere, and she needs their help. But if what Suzu suspects is true, they can’t help her without a time machine.
Suzu also notes that Kagari mentioned she “heard the voice of God” both in the present and twelve years ago when she held her up with a gun. She goes on to believe Kagari, like so many of her “Valkyrie comrades”, is the victim of the “Bureau’s Professor,” who thankfully doesn’t look much like Leskinen (from what little we see of him).
Suzu and Daru beseech Maho via “Skipe” one more time to assist them in building a time leap machine; Maho can tell they’re more desperate than before, yet still doubts herself. But after looking at Amakurisu, something clicks in her head, and she starts packing for Japan.
Rather than searching Kurisu’s work for all the answers, Maho intends to go down the same path and reach the answers herself. After all, no one acknowledged and valued Mozart’s talent more than Salieri. If anyone can do what Kurisu did when it comes to time travel technology, it’s Maho. I’m glad she finally realizes that.
The near-miss with the car brought back Kagari’s memories, but only some of them. She’s still missing a 12-year gap between 10 and 22. As a result, Kagari acts a lot more like a child than she used to, and treats a somewhat bemused Mayuri (who is mostly going with the flow) like her beloved “mommy.”
Watching a 22-year-old woman act so spoiled around her parents irks Suzuha, to the point they have a yelling match in the TV repair shop. Both sides regret the fight and plan to apologize, but Suzu learns something crucial from it: her and Kagari’s memories of how they became separated are very different.
After conferring with Tennouji, Rintarou begins to suspect Kagari’s strange memory gap is the result of foul play: brainwashing and mind control, just as Kiryuu discovers…something less than 5km from where Kagari collapsed. It’s a clue, but it requires they take a long drive.
Mayuri decides to celebrate the restoration of at least some of Kagari’s memories by throwing one of her patented parties, which she tries to make a surprise, but with her early memories restored Kagari knows when her Mommy is trying to keep a surprise party secret.
All the while, this ominous van drives around Akiba playing seemingly innocuous Mozart, and it’s clear the van is Bad News, whether it’s a van for kidnapping or simply for triggering Shiina Kagari. That perilous van hangs there, like Damocles’ Sword, over the remainder of the episode, as Mayuri & Co. prepare the party.
If the argument got the ball rolling on a theory about mind control, Kagari’s desire to properly apologize to Suzuha is the unfortunate side-effect. Kagari’s trip to the sweet shop isolates her from everyone else, who in hindsight are wayyy to loosy-goosy with her security at this point.
Indeed, in his desire for more clear answers about what’s going on, Rintarou is far, far away; in no position to keep her safe.
She hears the Mozart from the van (which is either planted there by “Them” to play specifically for her, or sheer coincidence) and more memories flow into her head: memories of being left with “doctors” by Mayuri, ostensibly to cure her PTSD, but the visits really comprise a kind of human experiment called the “Amadeus System”, of which Kagari is Sample #K6205.
The shock of this influx of memory sends Kagari into a trancelike state, and she drops the cake for Suzuha and her cell phone and wanders off who-knows-where, believing she’s hearing “the voice of God.” More likely, it’s the voice of those who did this to her to begin with.
Combined with Rintarou and Kiryuu discovering the facility, where Kagari was held in a cell for who knows how long, scrawling “Mommy” on the walls, Kagari’s vanishing from everyone’s sight (again) forms one hell of a thrilling cliffhanger for the second half of Steins;Gate 0.
While we may now know mostly what’s been done to Kagari, it remains to be seen who did it, why, and most important, how Kagari is linked to Maho and Leskinen’s Amadeus System. Was Kagari even a war orphan from the future? Will there really be enough cups and plates? We shall see…
Dark times would seem to be ahead for Totsuki Academy, as Azami is formally elected director by the Elite Ten (well, six of them anyway). His inauguration speech is pretty normal and humble, leading some in the crowd to think “huh, maybe he’s not that bad.” Oh, he’s bad.
Azami moves quickly to isolate Erina, summarily relieving Hisako of her role as her secretary, stating that all Erina needs is her father, who promises “he’ll always be by her side”, which is not only inaccurate (he has most certainly not been by her side for some time) but feels ominous and threatening. Worse still, Erina is incapable of defying her father. What the hell did he do to the poor girl?
Just as Souma is wondering how Erina’s grandfather Senzaemon is dealing with his sudden retirement, the super-cut senior shows up at Polar Star, bringing his impressive set of muscles and his stirring leitmotif. Amazingly, it’s the first time the two have met and talked face to face.
Souma accompanies Senzaemon on his routine evening training, and can barely keep up despite his youth; but for all his physical strength and wisdom, Senzaemon laments there is little he can do about his situation. However, a former student of his (Souma’s dad Jouichirou) told him Souma may be only person who can save Erina from Azami’s wrath.
We get a peek at that wrath, as Erina, once a vibrant young lady who loved to laugh (and also loved her cousin Alice) was essentially brainwashed by Azami into having an extremely narrow and critical manner of assessing taste.
Erina rightly knew that it’s wrong to waste food, but he broke her of that, and with the threat of violence and abandonment, molded Erina into his instrument. He even threw away all of Alice’s letters from Sweden, making Alice think she never wrote back out of malice. What a dick this guy is! I just met him and I already hate his guts.
Erina has been getting better since Senzaemon exiled Azami, and has made friends—first Hisako, and eventually Souma, though she’d never admit it—but now that Azami is back, she could revert back very quickly, as his power over her is all but absolute and she lacks the means to fight him.
Thankfully, just as Azami is moving quickly to put his bird back in a cage, that bird’s friends move just as quickly to prevent that from happening. Enter Alice and Ryou, who encounter a beside-herself Hisako and spring into action, getting Erina out of Nakiri Manor.
The question is, then what? As various options for where she should be harbored are shot down for various practical reasons, and a heavy rain starts to fall, Erina considers giving up and going back, lest she cause problems for her friends.
But those friends would much rather have those problems than let Azami take her from them. Her retreat is interrupted by Megumi; the rescue group and Erina have stumbled upon the grounds of Polar Star Dormitory. Megumi welcomes them all in to shelter.
Souma arrives from his talk with Senzaemon to find the one he’s supposed to save in his dorm, which must feel pretty surreal. When the prospect of harboring her is floated to the other dorm members, they’re mostly weary…until Hisako tells them the story of how Erina grew up, and they instantly change tack, welcoming her with open arms and appalled she had to go through such hell.
This is another reminder of how nice and close-knit the occupants of Polar Star are; it goes beyond cooking (though they are excited to feed the God Tongue and hear her critique their cuisine); they’re a family, and are more than willing to welcome another member to that family, especially if there’s nowhere else she can go.
Souma, for his part, is pretty hands-off, which is just as well; the warm and caring nature of Polar Star is such that he can depend on them to keep her safe even when he’s not around. He may not have promised Senzaemon he’d “save Erina”, but he does want to get her to earnestly call his food delicious…which is pretty much the same thing, when you think about it.
There are certainly dark clouds in the horizon as Azami tightens his grip on power, and there’s no telling what he has in store for those who try to steal away his God Tongue, the linchpin of his so-called “revolution” that will transform Totsuki into a “Utopia” (which, if you’re recall, means “place that cannot be”). Let there be no doubt: Nakiri Azami is a bad man who has done awful things, and he must be opposed and defeated at any cost.
This was one of the strongest Food Wars episodes, and it didn’t need to get anywhere near a shokugeki; all it needed to do was unleash the tremendous collection of characters it has nurtured, and all I needed to do was sit back and watch the wonderful spirit of togetherness and solidarity surround Erina in her hour of most dire need. I’m even more excited than last week to see where this goes, particularly when in regards to Souma and Erina.
With Kurobe Lab captured, its remaining staff brainwashed, and the Pivot Stone in Efidolg hands, the enemy halts its advance, allowing the good guys a measure of uneasy peace this week. Zell pays a visit to the Shirahane household to tell the story of how he met and befriended their husband and father Takehito.
From the moment Zell jumps out of the shadows when Takehito tries to cut himself (to lure the “ogre” to his trap after many other baits failed), their entire interaction is pure gold. I love how unafraid Takehito is of Zell, and how Zell, while a little weirded out by this guy just runs with it, inviting him to his cave for some tasty boil-in-a-bag, showing him where he came from, and warning him of the Efidolg threat.
Yukina’s father parted ways with Zell but got caught in a sudden snowstorm that claimed his life. Koharu would’ve just been a baby when this happened, but Yukina regrets calling her dad a liar, when he was right about everything. The “ogres” (or “oni”) that are a part of Japanese legend were actually ancient aliens.
That night, as Yukishi says a prayer for Takehito, Muetta…wanders off, but not back to the Efidolg. She actually has no idea where she belongs anymore, only that it isn’t here. She can’t get the childhood memory of her homeworld out of her head, and the fact that memory may be fake doesn’t make it feel any less real or powerful.
Ken and Yukina go out to look for her, but the activated Pivot Stone lowers the temperature of the vicinity significantly, causing premature snow. Yukina trips and falls into a snowdrift, but Koharu’s ferret finds her, runs back to Muetta, then leads her Lassie-style to Yukina.
Once again proving she’s not evil, Muetta strips down and warms the freezing Yukina up with her own body heat, causing Yukina to wake up very confused, but then very grateful for saving her life (and I’ll just say Ken really dropped the ball leaving Yukina behind without making sure she got back home safely.) When Muetta breaks down into tears at her frustration of not knowing where to go or what to do, Yukina gives her the only thing she can: a comforting hug and her belief that everything will be fine.
Like everyone else in this episode (who hasn’t been brainwashed), all Muetta and Yukina can really do is keep on surviving. Muetta notes that the premature Winter is the effect of the Pivot Stone, which will soon open a “star path” for the main Efidolg invasion force—if it isn’t open already. I simply don’t see how anyone survives if that force reaches Earth, so if anyone has an idea how to stop it and send the Efidolgs packing, now’s the time.
Kuromukuro continues to blast through barriers it once held back from, building the diligent, detailed preparation of its first half. The care it took building its world, its technology, its characters and their roles relationships is all paying off.
There’s something irresistibly striking and engrossing about having witnessed the building of such a beautiful, intricate work, and then, in its 21st episode, it pins its ears back and smashes it all to bits without mercy.
Ken saved Yukina, sure, but he was only able to thanks to Muetta. But that doesn’t change the fact that she’s The Enemy, and when they land, she’s treated as such despite Ken’s protestations. Then the “Ogre” Zell shows up, and Ken rushes at him reflexively, just as a fiery samurai who’s come face to face with his nemesis would be expected to.
But Zell does something wonderfully subversive: he presupposes that Ken is simply mistaken about him being the enemy, dismissing over four centuries of hatred and mistrust in a matter of words. In reality, Zell is also the reason Ken was able to save Yukina…not to mention the primary reason all his organs are still internal.
Zell isn’t done dispensing wisdom. He finally presents himself to the UN forces, and also solves the mystery of Muetta: she isn’t the original Yukihime, but a clone based on her genetic code, implanted with false memories a different personality…and the voice of Toyosaki Aki. This revelation seems to do a number of Muetta, and Yukina can’t help but feel for the “poor woman.”
Unfortunately, these truths are the least of everyone’s problems. The most would be floating high above them, descending fast. The Lab and the surrounding town do their best to prepare and make a stand, but there can be no preparation, or victory, for what is coming, and arrives earlier than expected.
Efidolg mechas rain down from the heavens while the mothership looms menacingly. The three GAUS piloted by Tom, Shenmei, and Sebastian take a few foes out, but once the elite pilots show up in their fancier suits, the window on how long they can hold out significantly narrows.
Ken, Yukina, Zell, and the Kuromukuro are occupied with Yorba, and Muetta is in custody, so her glongur stands by uselessly until knocked into the ocean by a raging Mirasa.
Then the mothership lands, dwarfing, then destroying the massive yet elegant arched bridge across the river, then literally driving stakes taller than mountains into the earth to form a perimeter shield that traps most if not all the evacuees in.
In every way, all hell is breaking loose, and it’s all the earthlings can do to keep from getting killed by the rubble of their own destroyed structures, to say nothing of surviving wave after wave of enemy mechas. The chaos and mounting hopelessness is palpable, and pulls you in.
When Shenmei’s GAUS-3’s arm is ripped off, it lands on the Humvee that was transporting Muetta, flipping it upside down and trapping her in. Sophie, who witnessed the collision, rushes to free Muetta, and the gang composed of Yukina’s uncle, sister, and classmates stops to assist her.
Hopefully the altruism of these earthlings is not lost on her, for if there’s going to be any kind of counterattack or rather resistance to what’s shaping up to be a very successful Efidolg invasion, they’re going to need Muetta.
That’s doubly true considering once the cactus-like personnel-sized mechas are sent in, firing tiny implants that go in the ears of earthlings and causes instant brainwashing and submission to the Efidolg. They are literally poaching all the talent.
Poor Rita saves her console-mate Beth from getting nabbed by a mecha, but she falls under their spell, as do countless other UN staff, soldiers, and townsfolk. Talk about complete and total domination.
Shenmei’s GAUS is destroyed, forcing her to bail out with a super-cool inflatable escape pod, but such a feature doesn’t seem to be equipped on Sebastian’s GAUS. Either that, or he simply didn’t have time to eject when tackling Mirasa to the ground and blowing the two of them up when she tried to go after the bus carrying Muetta, Sophie and the other civvies.
Seb dies an Apparent Honorable Heroic Death, sacrificing himself to save them, but Sophie is crushed (emotionally, not literally). Ken, Yukina, and Zell grab Tom and retreat, completing an utter defeat I knew was coming but simply wasn’t prepared for how far it would go, so fast. So many of Kuromukuro’s safety nets are gone now.
The lab is toast, most of its staff dead or “turned”, the remaining heroes scattered with little more than their wits, and the Efidolg are now in possession of the final pivot stones. Assuming this is fairly close to Rock Bottom for our heroes’ fortunes, I simply thank goodness there’s five episodes left; this is a hole out of which it’s going to take some time to dig. And I can’t wait to see if, when, and how they pull it off.
One of the question marks last week was what, if anything, would bring Salia back into the fold. That turns out to be Alektra, whom Salia brings to the Aurora. All Alektra wants is a cigarette and the chance to say what she needed to say to Salia, whom she regards as a little sister, if not a carbon copy of herself, complete with the same mistakes. But as Aura halts the world-merging, there’s still a chance to beat Embryo.
And is there some villainy thee vile Embryo hast not committed? Why, forcable rape, of course! His final move is to return to his own timeless “in-betweeny space”, where he gives Ange more of his backstory in between slapping and stripping her. He won’t be refused, and aims to “purify” Ange, who was “sullied” by Tusk. Now Embryo is just pathetic, though who can say this wouldn’t happen to any man kept alive for a thousand years, with the power to control everything?
But yeah, in it’s last episode, Ange “goes there”,just it has not been afraid to go there throughout its run, for good or ill. He binds her arms and legs with vines so she’s spread eagle, but is kind enough not to gag her, so Ange takes advantage and sings the song of Villkiss. Tusk boards it, and with his tears of love he’s able to activate her ring, and the Villkiss teleports him, Hilda, Salia and Salako to Ange’s location.
Tusk is just in time to stop Embryo from going too far, and rescues Ange in their now trademark position of his head in her crotch. This time, Ange is too scared and happy he’s there to blush or slug him. And he even has the panties she gave him so she can cover up. I wondered when those panties would come in handy.
There’s still Embryo to content with, and Tusk crosses swords with him, as is expected of a knight, and we also learn this is Embryo’s original body. He’s still a tough customer, so Tusk keeps him busy as Villkiss upgrades again to a Ange/Tusk combo paint scheme, and cloaks Ange in a crisp, white flight suit.
Hilda (riding Chris’ mail), Salia, and Salako prove to be a good group to have accompanied Tusk to this place. They’re kept busy fighting duplicates of Embryo’s Ragna-mail. He tries to brainwash Salia and briefly takes over control of her mail, but as Ange and Salako monologue about how they’ll allow themselves to be controlled (by a man, no less) over their dead bodies. Hilda and Salia join their voices.
Salako even figures out why Norma exist—judgment for Embryo thinking in his hubris he could control human genes—and why they’re all women: so they can re-populate the Earth with a population of humans he can’t control. Life Will Find A Way, Cross Ange-style. It holds together pretty well.
As Tusk runs Embryo through and Ange delivers that dynamite one-liner in the top-right, she runs his Ragna-mail through, and it’s over. No more dirty old man. Good game; let’s go eat!
The world Ange & Friends return to is the “true” Earth of Dragons, now freed from Embryo’s tinkering. There, with no one left to fight, Ange declares she’ll build a new nation, and at this point everyone at her side is fine with that. She was born to lead, after all, not to mention she’s the reason they’re all alive.
When Momoka asks what’s to be done about the other world, Ange basically shrugs and says it’s not her problem, which she’s well within her rights to do. The people of that world are humans; they’ll figure it out.
Sure enough, we see Sylvia embracing the fact that she really can walk, and arms herself with friends and weapons to protect the weak. The show didn’t have to do anything else with Sylvia, but I’m glad they did. She is Ange’s sister, and Ange herself was once an insufferable brat, so it stands to reason Sylvia had that same strength within her.
As the credits roll we get a great epilogal montage that shows us what everyone is up to now that there’s peace: Ersha, Salia, and the surviving rookies meeting Vivian’s parents; Ange opening her dream cafe with Tusk; Momoka and the bridge crew; hanging out with Salako on her time off; paying respects to the fallen, and building their new nation.
Left out of the end montage, in a rare showing of restraint for this show: Hilda-Roselie-Chris makeup sex, Ange-Tusk baby-making, and other potential bedroom formations, such as Ange-Salako-Tusk or Ange-Tusk-Hilda-Roselie. Gotta leave some things to the imagination, I suppose…but I imagine at some point they’ll want to populate this new nation, and there are only so many men. Gotta watch out for inbreeding.
And on that somewhat inappropriate note, it’s time to say goodbye to Cross Ange, at least until the OVA or film, if they come to fruition. It was a very fun ride, and I’ll miss the show’s shameless raunchyness and shlock combined with genuinely compelling character drama and feminist commentary.
As you can see, a lot happened in the second-to-last episode of Cross Ange, but not a whole lot was resolved; most glaringly the Embryo problem: dude just won’t die. Perhaps they’re leaving that for the last episode; though as Ange remarks in the preview, they could also hold that off until a special or movie…which would make me as cross as Ange usually is (if it’s to be believed the show’s title is a pun).
While the fate of Ange, Tusk, Salia, and Embryo remains up in the air for the finale, this episode focused on secondary characters, as many as it could, and tied up some loose ends we were hoping wouldn’t end in tragedy.
The Aurora takes a beating, but Jasmine, Vivi, Riza, Momoka, and Ersha (taking to the cockpit again) manage to keep it together long enough for DRAGON reinforcements to arrive (sent by their empress to back up the Norma).
Embryo also shows his Diamond Rose Knights exactly how little he really thinks of them by using them to bait the Dragons so he can go grab his “wife” Ange. Two of Chris and Salia’s comrades, whom I could never remember the names of, are killed off in quick succession.
In the episode’s best act, this latest betrayal basically breaks Chris, who just fires wildly at everyone wishing they’d all die. A nifty combo of Hilda’s tough love (“Give it a break, you emo bitch!” is particularly cutting, but apt) and a desperate stunt by Roselie, who plucks Chris right out of her cockpit and won’t let go until she’s heard.
Hilda manages to catch them both, by which time Roselie has reiterated her love for Chris, and the fact she can’t live without her, and wants to be her friend again more than anything. Chris, back to her senses and thinking like the Chris of old, uses this opportunity to make Roselie agree to several conditions, which will have the effect of balancing their relationship.
If nothing else, I’m glad these girls made up and no one had to be killed (well, except Marika).
While all this feel-good making up is going on, Salako and Ange succeed in releasing Aura from his cage. Jill also smells defeat on Embryo and tries to get him to take her with him…wherever he escapes to. It’s a trick, but one that doesn’t work out for Jill, as she wrongly assumed she was dealing with Emby’s original body. She’s injured, but not dead, so we’ll see what becomes of her.
There’s not a lot of her here, perhaps because she’ll factor so huge in the finale (Embryo plucks her away in the end, sans clothes), but the fact large swaths of time pass where we’re not sure what she’s up to was troublesome. Furthermore, Salia has seen her comrades be betrayed by Embryo, but she doesn’t quite wake up like Ersha and Chris.
Emby doesn’t seem to care about either world anymore, and as they’re 97% converged when the credits roll, he may not have to care about them much longer. Ange remains his top priority, and he seems genuinely pissed when Tusk boasts deflowered her. Which when you look at that flashback and see Embryo with Tusk’s mom, adds a somewhat icky sheen to this whole affair.
Then again, it wouldn’t be Cross Ange if it wasn’t a little icky.
Even though two more episodes remain, this had the feel of a second-to-last episode, with a lot of character housekeeping leading into the start of the final battle that will decide the very fate of the world(s). With such a tangled web of character connections, any housekeeping episode in which many were either resolved or set up to be resolved soon could run the risk of feeling overstuffed and unwieldy.
Not so here, and you can chalk that up to the show’s genuine care and concern for each and every one of its characters, with the possible exception of Embryo, who has been painted pretty consistently as a transparently evil pervert of late.
Because Cross Ange cares so much, so do I. So even when minor characters like a sober Emma and Riza Randog achieve redemption, it lifts my spirits as much as Ange returning to the Aurora with Tusk aboard his mother’s paramail, or Ersha returning to the fold. Everyone is getting into the right place.
As Ange later remarks to Salia, she has a lot of “errands” this week, which starts with welcoming Salako back and thanking Riza, and continues with trying to slap some pride back into a sulking Jill. Hilda now sees fully what she’d only seen glimpses of before; how inspiring and natural a leader Ange is.
To that end, she offers Ange the command, and to Hilda’s credit it feels more like a correct and practical decision rather than any kind of emotionally-driven concession borne out of her inadequacies. She just prefers to run around with a gun, which is true.
As for Hilda’s feelings for Ange, well, now is the time to confess them, and when Ange insists, Hilda doesn’t hold back: she sees Ange as her knight; her Tusk. When she laughs away these feelings as strange because they’re both women, Ange leans in for a kiss, and tells her the world where such things are strange is the same world they’re going to destroy.
Ange will need Hilda in that world as much as Tusk and Salako. This suggests it will be a society in which relationships need not be monogamous. It’s another credit to the care with which these characters’ roller-coaster history has been portrayed that this corridor exchange hits all the right emotional notes. Tamura Yukari also turns in a great performance as Hilda here.
When chewing out Jill, Ange pointed out that many lives were destroyed in her failed missions for revenge and revolution, and that even Salia had to latch onto Embryo when Jill spurned her. When we see Salia saluting Embryo, you can tell that Embryo himself is now secondary to her own desire to rid the world of Ange once and for all, hoping that will make her special and desired. It’s a misguided motivation that I simply don’t see unfolding.
As Ange’s “errands” continue, she and Tusk have a quiet tender moment on the eve of battle, when Ange insists on giving Tusk something back for his undying devotion. Something more than being safe, that is, which is enough for him. But being light on the possessions, she decides to give him the panties she’s presently wearing, which Tusk accepts graciously and promises to return “so she doesn’t catch cold.” It’s the same kind of risque sweetness that has defined so much of their romance.
After Ange delivers a stirring pre-battle speech that only demonstrates Hilda made the right decision in raising her to the command, the Aurora, with Jasmine at the help and Ersha on the weapons, heads to the Dawn Pillar for a frontal assault. The conventional Misurugi military units don’t put up much of a fight, so as the enemy nears, Embryo sends his harem of ragna-mail pilots out to meet them, and the battle’s stakes heighten accordingly.
Such a wide-ranging battle with everyone involved means we get some nice matchups: Hilda and Roselie against their former lover Chris, who’s still in Embryo’s court; Salako’s two lieutenants we can’t remember the names of versus the other two Embryo girls we can’t remember the name of, and Vivi inspiring the rookies with her usual kick-ass combat skills. And then Tusk takes on Embryo, who is amused that Tusk isn’t dead.
Jasmine and Ersha successfully fire the Aurora’s cryo-cannon at the Dawn Pillar, destroying it and opening the way for Salako and Ange to free Aura beneath the ruins. But Ange has to get past a hate-fueled Salia, who may yet again be ignoring her natural shortcomings in her obsessive quest to destroy her rival. Note that her arc has gone in essentially the opposite direction of Hilda’s.
Salia tosses Ange into the palace, where Ange happens to come upon her sister Sylvia, who is being harassed by commoners furious that nothing’s being done to protect them. Ange has nothing for these people but contempt, and in one case, a bullet to the head. In what she believes will be her last encounter with her pathetic little sister, Ange fires warning shots at her, forcing her to stop pretending she can’t walk and run away, taking care of herself for once.
It’s pretty harsh treatment when you consider that like much of the rest of humanity, Sylvia is simply a slave to her genetic abhorrance of Norma and Dragons, and a victim of her weak, brainwashing-susceptable mind. But alas, this is not a fair world; that’s why Ange’s going to destroy it, giving rise to a fairer one.
With that last “errand” taken care of, Ange returns to her duel with a patient Salia, and it’s pretty clear at this point there’s nothing Ange can say that will make her see reason. Enter Alektra Maria von Levenherz, who has taken Ange’s words to heart, suits up, and pilots Ersha’s ragna-mail to join the fray, doing her part for Libertus.
Perhaps Jill will be able to succeed where Ange has thus far failed vis-a-vis Salia. She certainly knows how to press Salia’s buttons, as the first thing she says to her is that she’s disappointed, the kind of tack that drew Salia away from her in the first place.
Is she provoking Salia to throw her off the game so she’ll break off from Ange and start attacking Jill? Is Jill’s goal to atone by snapping Salia out of it, or simply by letting Salia kill her, if she can? Did Embryo really set up this whole world-merging threat simply to draw Ange to kill him for realsies, using the Villkiss’ inter-dimensional ability.
Will the battle end next week, making episode 25 an epilogue? Who will live; who will die; who will reconcile? The housekeeping and table-setting is over: it’s time for the big dance.
P.S. In the adorable preview, Vivi celebrates Ersha’s return by demanding food, and Ersha headbutts her, but the preview ends before she can tell us what happens next week. Drat!
This week somewhat inauspiciously begins with Salia being spanked like an insolent child by Embryo, for letting Ange get away. But as painful and humiliating as this experience is, there’s still a glint of defiance in Salia’s face and words. Chasing after Ange the Chosen One like an obedient errand girl is not what she signed up for; in fact, it’s one of the very reasons she defected from Arzenal in the first place.
Aboard the Aurora, Embryo finally manipulates Emma Bronson to antagonize what looks like the beginning of a Norma/Dragon alliance, in the midst of Riza’s report that Embryo is trying to merge both their worlds to form a new one, destroying them in the process. Even if Salako & Co. are Dragons, Hilda can relate Salako’s friendship to Ange. Roselie, meanwhile, isn’t looking forward to killing Chris, but it’s her or them; something she laments with great sadness.
Embryo expounds on his grand plans for the world by stating it will be ruled by “strong, intelligent women.” He leaves out “pliable women who will acknowledge his unlimited power and know their place below him.” At the same time, he takes no pleasure in watching Ersha grovel and beg him to restore the lives of her children. He really never intended those children to survive the merging at all. Rather, he intends Ersha to become the mother of the new world’s children, which has some pretty messed-up ramifications if you think too long about it, which, judging from Ersha’s expression, she does.
Like Salia, Embryo essentially warns Ersha that she’s not acting like the “intelligent women” he needs for that world. Unlike Salia, he basically casts her aside and tells her to stay out of sight, whereas he at least gives Salia one more chance to prove her loyalty. Salia won’t be doing that, though.
It looks like her spanking was the straw that broke the camel’s back; she won’t prove her value to Embryo by finding Ange; she’ll prove she’s stronger by besting and killing her, going against Embryo’s wishes in a desperate bid to win his approval.
This is not the best plan, considering Embryo can bring people back from the dead at will, but even if her judgement-quashing inferiority complex is still as strong as ever, at least she now realizes how much of a sack of shit Embryo is. Ripping up her Pretty Salian cosplay is as strong a symbol as any that she’s done playing the heroine.
Ersha, meanwhile, realizes how appallingly naive she’s been, and how easily she allowed Embryo to win her obedience by manipulating her powerful maternal instincts. In both her and Salia’s case, they were girls with ambitions (albeit very different ones) that got their way, and now that they’ve seen how thin the veneer of Embryo’s goodness extends, They’re both well and truly disillusioned, and will no longer follow him.
Chris is different, in that nothing happened to her this week that suggests she’ll be going against Embryo. Embryo is her best bud, after all; the one person who would simply be her friend the way no one else ever did. Her ambitions are far smaller by comparison, and so easier to both fulfill and maintain. Are Chris, Roselie, and Hilda doomed to try and kill one another without ever reconciling the often twisted shit they’ve all been through? Or will something Embryo does cause CHris to revolt as well? I hope it’s the latter.
Meanwhile, Tusk’s chopper-thingy deposits Ange on his island and releases her, and it doesn’t take long for the same crushing loneliness Tusk must have felt in the years he was here to sink in for her, combined with her grief over losing both Tusk and Momoka. Ange can’t see the purpose of trying to save a world she can’t share with those two very important people.
She even considers taking her life, before remembering Tusk’s final words to her about her having to live. But reading Tusk’s diary, including the entry when she arrived (not Ange’s best outing), at which point he’d already chosen to be her knight, only makes Ange more upset. She may have spared her own life for now, but she still can’t see the point of sparing it indefinitely.
And then, all of a sudden, as she remarks on how she’d have gone all the way with Tusk if she’d known he’d sacrifice himself, Tusk pops up behind her, alive and well! She thinks it’s another of Embryo’s illusions at first, but I had a pretty good idea it was Tusk. Am I going to defend this ridiculous plot twist? No, but I can understand it: You don’t know what you have until you’ve lost it; we never saw Tusk actually die in the explosion.
Having tasted the bitterness of losing Tusk, Ange isn’t going to side-step the issue of the furtherance of their relationship any longer. On the contrary, she has sex with Tusk right then and there, under the stars, to prove it’s really him. Afterwards, it’s as if all of that sexual tension had simply melted away, leaving two far calmer, less distracted people.
Momoka’s back too, because Hell, why not? She had a frying pan in her clothes that stopped a bullet. I’m more on the side of happy than angry they’re back, even if it’s very sudden. The why isn’t really important, only the that. And that Tusk and Momoka are alive means Ange has far stronger motivations to stop Embryo.
I just don’t see how she’s going to do it considering how easily he dispatched them last time. Maybe these two finally getting laid was the key?
Hilda leads a team composed of herself, Roselie, Vivi, Tusk, and the three new pilots to invade Misurugi and rescue Ange, in an action-packed episode that satisfactorily juggles all the involved parties and all their individual stakes and relationships, both forged and shattered. Ange is ultimately freed from Embryos clutches, but it’s only another temporary victory, and it comes at the greatest cost yet.
To think Hilda, Roselie, and Chris started out as an annoying “popular girl clique” that shunned Ange. They’ve come a long way. Hilda is fighting for Ange, Roselie is fighting for Hilda and her novice riders, and Chris is fighting for her new, true friend, Embryo-sama. She looks back in retrospect and concludes that even before Hilda and Roselie “left her for dead”, they were never really her friends. Despite Hilda’s harsh words earlier in the show, I don’t think that’s true, but tempers are too high for any hope of reconciliations.
Chris knocks out Villkiss’ power, and it ditches in the river. Momoka rescues Ange and tries to get her away by car before Embryo unveils another one of his little tricks: the ability to turn any mana-user into a homonculus. Ane manages to snap Momoka out of it, but throngs of zombie Misurugi citizens converge. Embryo proves as tenacious as ever in cornering Ange and bending her to his will.
While Hilda and Chris value Embryo as a lover and best mate, respectively, Ersha is doing everything for the kids, not him. So when, in the crossfire of the battle, all those kids get slaughtered, Ersha too loses all possible compunction to ever side with Ange and her cohorts again. Now, I imagine, whatever is left of her life will be dedicated to making sure those kids are avenged.
Chris, meanwhile, takes a sadistic amount of relish in killing off Marika, one of Roselie’s novice riders who came to cover her teacher’s escape. Her end is neither as surprising or as gory as Coco and Miranda’s, but it again escalates the conflict between these former comrades-in-arms, and even proves Embryo’s point that with or without the light of mana, it doesn’t take much to turn once somewhat reasonable humans into monsters.
Embryo’s intention to punish Ange are thwarted by her trusty, horny knight, who stalls Embryo so Ange and Momoka can escape. After getting in a dig about how Tusk, the final member of “ancient people”, is nothing but a monkey, Embryo ends the stalling by shooting himself in the head.
Just when we think Ange is home free, with the ocean and skies sprawling out before her, Momoka is taken over by Embryo once again, as he sips tea down on a balcony below them. You have to credit Embryo with being so damn hard to foil, though that’s a given when you have the powers of a god. Frankly, anyone who attempts to oppose such a powerful being has never seemed to have a very good approach for actually doing so, and the fact he’s immortal makes that unpreparedness understandable.
Ange is then forced to watch as Momoka, whom Embryo has powered up to the very limits of her body, slashes at Tusk with a sword. Ange is able to break Embryo’s hold on her once more, saving Tusk, but then Momoka goes after Embryo while using her mana to make a huge truck hit them and push them off a cliff. It’s one final act of valor and love from Momoka, but I wonder if she didn’t squander her life trying to take out someone who couldn’t be taken out. Ange did tell her and Tusk that Embryo can’t be killed, right?
No matter. Even if she did know she couldn’t kill him, she could slow him down, and prevent herself from being used as a homonculus again. Tusk does the same thing, sacrificing himself with a suicide bomb in order to buy time for Ange’s escape, which isn’t her choice, as he sets auto-cruise and cuffs her to his ship.
And just like that, Momoka and Tusk, two of the people Ange cared about most, are gone. Seeing the stunned pain in Ange’s face and voice at this realization, one almost can’t fault those who surrendered and sided with Embryo, because this is the price of opposing him, with the final cost yet unknown.
I know it’s indicative of far more insidious elements of their dynamic in the past, but Chris is kinda overreacting over the other two making her lose one of her braids when they only gave her a clip for one. She could have, you know, spoke up for herself regarding her hairstyle preference.
The fact Embryo can make any one, or any number, of mana-users into his own zombie army seems like a wildly underused power up to this point.
Continuing with its utterly irreverent theme of the previews, Ange considers simply replacing the fallen Tusk and Momoka with Hilda and Roselie…but ironically that’s essentially what I see happening!
Tusk may have died a virgin, but no one can say he didn’t have his share of interesting experiences with women.
I assume Salia was knocked out this entire episode.
The above scene is a blatant, laughable lie, one proven to be one mere minutes later when Embryo puts the exact same moves on Ange (Also, why does he always get fully dressed before her? Can’t he snuggle Pretty Salian once in a while?). But Salia accepts it, because talk of love or destiny aside, Salia’s made a deal with Embryo.
She gets to live out her fantasy, and he gets to have her mind and body. Embryo is essentially an immortal pimp, and he makes each woman he manipulates feel like they’re his queen, through offering things they want most.
Angelise is former royalty, so he continues to treat her as such with lovely invitation letters, second flush Darjeeling, and more honeyed words, many of them recycled from speeches with the other women. Salia doesn’t even care what Ange wants or does from this point on, as long as she’s not there to steal her spotlight and her man.
But the same flattering, nurturing faux-kindness doesn’t work on Ange. She’s the same warrior she was when she pulverized that dragon back when she got stranded on that island. If she has a blade and a threat, she’s going to take it out. This time, Ange tries to make her point clearer by making Embryo suffer.
Little does she know Embryo is going easy on her out of real kindness, preferring to turn her with a minimum of suffering. When he pops back again, alive and well, he reluctantly resorts to stronger measures, and it’s here that we start to take Embryo a bit more seriously.
He did create Ange’s race of humans, after all; it stands to reason he has all the tools at his disposal to manipulate them at will. Playing nice didn’t work on Ange, so he makes things far more elemental: zapping her brain with 50xPain, followed by 50xPleasure. It’s not a pretty sight, even for an eavesdropping Salia.
What makes this episode the best in a long time is just how nicely it balances development of the careening plot with a bevy of truly great character moments, and because there are so many of them, the pacing is brisk and thrilling. Take Roselie sneaking into Hilda’s room, where Roselie comes to terms with the fact Hilda has fallen for Ange, while she herself admits she loves Chris, and always had the wrong idea about who looked out for whom. They want to be with Ange an Chris again, and Hilda knows that’s not going to happen as long as Jill is in command.
To do something about it, they’ll need help, which means recruiting the gaoled Tusk and Vivian. Hilda initially tries to seduce Tusk, but despite the rumors his head is almost constantly in Ange’s crotch (a gross exaggeration), Hilda is almost disappointed to find that he never slept with her, confirming what Ange said, and is in fact saving himself, like a true knight. Hilda just calls him a “loser”, but he’s also a useful loser, so they make an accord.
Jill, meanwhile, can’t get Embryo-sama out of her head, so she dons her flight suit and attempts to fly off, leaving Libertus and her crew behind. Hilda organizes and stages the most necessary mutiny ever, and in Jill’s fractured state she’s no match against people with far clearer heads. It’s an awesome bring-down, especially since we learn soon after that Jill needed and wanted to be saved…from herself.
“How was I supposed to explain? That I went to kill Embryo, but instead he took my body and mind?”
This is the crux of Jill’s sad story, which there’s no point in concealing from her crew any longer, and it really nicely explains all of her actions and attitudes to this point, helping us see her in a far more sympathetic light. Jill may have been an ace mail-rider and royalty and pilot to Villkiss but she’s still only human, and able to be reprogrammed into submission by her creator, the very same curse that befalls all other humans, mana-using or not.
This is a fact Embryo wishes to impart onto Ange in no uncertain terms, as he enjoys another cup of tea in Dave Bowman’s 2001 Bedroom as a topless Ange flails about on the floor in rapidly fluctuating states of acute pain, pleasure, and amusement. It’s a sickening scene, like watching one of the replicants in Blade Runner go berserk before blowing up.
This is no longer a battle of wills, but a battle of science. Even if her will continues to resist longer than Jill’s or Salias, Ange’s body and mind will only hold up so long against this punishment. When Embryo leaves her, Salia comes in, pleading with Ange again to go away, for both their sakes.
Salia isn’t going to excuse what she did to get to where she is. Even if Jill deserved to be betrayed, Salia still chose to do so. She traded her pride, duty, and chastity for pleasure, the illusion of true love, and utter dependence on Embryo, just like Jill. But Salia did this because she felt she had no other choice but death, and she’d be right. Embryo is a repellent slimeball, but he’s all Salia has left. She’s either abandoned or revoked everything else.
They may have had their differences, but deep down Salia has always known that Ange was stronger than her; even the sweating, shambling half-naked wretch at her feet is stronger than her (the bit about ‘without having to transform’ is particularly devastating). In Salia’s self-narrative, Ange has been cast as her nemesis, so it does the heroine no good to see the nemesis in such a pathetic state. She’s not just begging Ange to flee Embryo out of the kindness of her heart, but because she needs Ange to continue to be strong, or all the rest of that fantasy falls apart.
Salia isn’t brainwashed. She’s just chosen the path that she thought would give her the most happiness, and accepted the steep costs. She hasn’t really even transformed herself: the garb and weaponry and love Embryo showers her with is just another form of cosplay, and Salia remains hidden behind those facades because she fears if they were all torn down there’d be nothing at the core. I hope she’s proven wrong.
Ange thanks Salia for freeing her, and even repays her by putting her in a sleep hold and stealing her uniform, hoping it will lessen Salia’s punishment for letting her get away. I’m not convinced Embryo will be so forgiving to a tool that turned out to be defective.
Plot and character really went hand-in-hand in this well-composed episode, with the anti-Embryo parties starting to coalesce. Jill gives Hilda command of the Aurora and Libertus; Tusk, Vivian, Roselie, and the rest of the crew are behind her plan to rescue Ange. Ange is able to summon Villkiss and escape with Momoka.
Her escape is covered by Salako, which would be an awfully convenient effect, if it didn’t have such a solid cause: Momoka shows an act of kindness and forgiveness by freeing the battered Riza Randog, who is able to contact her Dragon commander. So nice assist from Momoka, an unsung heroine of the series.
Even if Embryo has control over the bodies and minds of all who oppose him, in the case of Hilda with Jill, Momoka with Riza, and Salia with Ange, the capacity for genuine kindness, forgiveness, and love may be effective weapons against him. But at the end of the day, while his methods repel, Embryo is no entity of pure evil. He too a victim of his own immortality, arrogance, and the belief he must bear the entire weight of the world upon his shoulders.
That means if his creations find a way to really kill him, he may not necessarily resist that chance to be freed from his curse, thus ending obsession with “getting humanity right this time.”