Bokutachi no Remake – 12 (Fin) – Back to Hard Times

Now that we know that Tomioka Keiko has the ability to send Kyouya back and forth through time, the question becomes, does Kyouya want to go back to the past or remain where he is? As Keiko says, there are few people who can claim they’re as happy and successful as he is. But Kyouya concludes that he didn’t want to go back in time to make a happier future; he wanted to experience pain and struggle alongside the talented creative people he idolized.

So even if, say, Aki decided she wanted to start drawing again, the fact remains that she, Tsurayuki, Nanako and Eiko all had their futures changed by Kyouya’s over-meddling, and that will never sit right with him, so it’s back to the past with him. It seems Keiko, whoever or whatever she is, brought Kyouya to this alternate future to teach Kyouya a lesson, in addition to giving him the choice to go or stay.

After a heartfelt sequence of final scenes with Aki and Maki, Kyouya is ready to go back. Keiko sends him back to the same time he left, when Tsurayuki dropped out. Aki and Nanako aren’t sure what to do about it, but Kyouya adivses that they all stay the course. If there’s a way to bring Tsurayuki back into the creative world, he’ll find one, but this time he’s not going to be so forceful and so certain.

Just as the members of the Platinum Generation put their trust in him, this time Kyouya is going to trust in their ability to shine and fluorish without undue interference or compromise. When Nanako is given an offer to work for another doujin group, she sheepishly asks him if he’ll proverbially hold her hand. Having seen what becoming overly dependent on him did to Nanako’s future, he insists she try being independent on this project. Even if he comes off as rude or mean, it’s in Nanako’s best interest.

He’ll still support her, but he won’t let her rely on him entirely again. Aki proves trickier, as she hits the very same rut that would define her future self as she transitioned from a creative life to a domestic one. Kyouya realizes that asking her to work so hard and compromise her artistic vision for the game took a toll, and that coming out of the rut won’t be a fast or easy process, but it will and does eventually happen, and without undue meddling from him.

Kyouya ends up literally bumping into the girl who will one day become Minori Ayaka, sporting her natural black hair color. Akaya seems embarrassed when Kyouya sees she has the game he made along with some promising sketches, but there’s no disputing she’s dedicated to being the best goshdarn illustrator she can be, inspired as she is by Shinoaki’s work. This must feel gratifying to Kyouya, as by abandoning that possible future he also feared he undid the good he did for Ayaka’s future.

But then, that’s just his ego talking; the same ego that thought he was singularly, personally responsible for upheaving everyone’s lives, when in reality it was a whole host of variables. It’s the same with Ayaka; she’s going to be alright, especially if the artist she adores continues to draw, as Aki does.

As for Eiko, Kyouya now realizes that she considers herself more than just a friend, creative colleague, and confidant. The future Eiko loved (past-tense) Kyouya, that means this past Eiko is in the process of falling for him, if she hasn’t already. Her blush as she admits she’d drop everything to help him if he was ever in trouble says a lot.

But Kyouya isn’t interested in dating Eiko, at least not at the moment. His primary goal is to undo the damage he did to Tsurayuki’s creative motivation. His confronting Tsurayuki as he exits a theator marks the beginning of his Remake Version 2.0, and even hints at a possible second season (though there hasn’t been any announcement of one, so who knows).

If this is the end, it’s a moderately satisfying one, as it has Kyouya on a sustainable path where he’s aware of his “power” and no longer breathlessly achieving happiness at the cost of others’ success. Even as he’s reverted to a younger version of himself, he’s grown as a person and a friend to these talented people. And so the struggle continues.

Rating: 4/5 Stars

Bokutachi no Remake – 11 – You’re Amazing, I Promise!

After having to watch Eiko endure their boss’s sustained verbal abuse, Kyouya storms up to him and tells him How Things Are Going To Be if Eiko’s team, and the company, are going to get out of the hole into which they’ve dug themselves. Each time Kyouya says something the boss objects to or is taken aback by, he has an answer that pacifies him. In the end, he’s able to give Eiko’s team the time, the resources, and the goals they need to start crawling out.

You’ll notice I didn’t get too granular with regards to all the things Kyouya said, and in fact, it’s almost a little unbelievable that he’d have quite so many moves and countermoves all lined up to convince a boss who had seemed quite unmovable from his positions just last week.

But hey, this is Kyouya; this is what he does. As a kind of curtain call, he stops by Minori Ayaka and manages to inspire her into illustrating again by showing her some original art from HaruSora, the game that got her excited about creating to begin with.

It’s the second time HaruSora saved Ayaka from abandoning her life of art, which means if Kyouya hadn’t worked so hard to make it the success it was, Ayaka wouldn’t be an illustrator and this new company wouldn’t have her talent to draw upon. And yet, when Kyouya hears that Eiko is getting on the next flight to Okinawa, he fears he’s Done It Again—pushed someone into giving up their “proper” futures in his desperate efforts to remake his own.

When Eiko finds him quite by chance, she insists she’s not running away, just going on a little trip. But when she hears from Kyouya how he regrets what happened with the other creators, Eiko hastens to tell him none of that is really his fault…after smacking him with her purse a couple of times.

Eiko questions all of the things Kyouya has been feeling so depressed about, telling him he’s done nothing wrong. Eiko is so fired up she even lets slip that she loved him in addition to looking up to him for his steadfast ability to get things done, causing quite a scene in the airport and cementing her position as Best Woman in this series.

Eiko takes a trip to Okinawa anyway, but promises she’ll be back, just as she promised Kyouya that he’s amazing, and doesn’t have to feel bad about how the futures of others have turned out. That said, as her plane departs Kyouya can’t help but pine for the “good old days” of the share house where he resolved and succeeded in remaking his life.

That’s when Tomioka Keiko, who it’s been clear for a while now wasn’t just a short-statured senpai from his school, appears before him, looking the same as she did a decade ago. If she isn’t “God”, she seems to be the entity who has either sent Kyouya back and forth through time or is there to observe and guide him.

Honestly, however the mechanics of his time jumping are explained, I hope it doesn’t take up the majority of the final episode. For me, Bokutachi no Remake was far less about the sci-fi elements and more about the interaction of its characters. I want to at least see some version of the original gang plus Eiko hanging out once more, making creating something new and exciting.

Rating: 4/5 Stars

Bokutachi no Remake – 10 – No Stopping the Train

As I mentioned last week, it’s a bit incredulous to say Kyouya hit “rock bottom”. He has a beautiful wife and daughter, a comfortable home, and a good job where he’s relied upon. At some point he’ll need to stop thinking about the past, and alternate future in which people important to him were more important in the world, and start thinking about the people important to him here and now; his family.

Thankfully, this episode addresses that disconnect between how bad things Kyouya perceives things have gone for the others and how good things actually are if he takes a step back. His old life of failure and loneliness is no match for this life; it’s just a matter of what had to happen to the others to make this world. For instance, Aki no longer draws, but now she’s good at cooking, and she takes pride in this.

Meanwhile, his steady hand at the helm has earned his Team B the reputation as a team that can get things done, though they are still dealing with a dearth of illustration work from Minori. When he and Morishita pay her a visit, she’s not expecting them, as she’s changed into black maid cosplay as  “change of pace” only for it not to work.

Minori isn’t slacking, she’s blocked, which is a harder thing to tackle. Kyouya’s suggestion for her to look at more of Shinoaki’s art doesn’t look like it will work, either. Worse, that’s the least of the problems for what is looking like a make-or-break game for Attraction Point, a social media game that is to be released in synch with the company going public.

As a result of the delays piling up due to unreasonable but unmovable deadlines, Team A is working on fumes without sleep; never a good formula for work devoid of errors. An uncharacteristically flailing Eiko is just barely keeping things together, but in a rare lunch with Kyouya admits both her team and the company is “making every possible mistake”.

When Kyouya says she isn’t the Eiko he remembers back at school, and that there’s always a way to figure things out, she tells him he’s the only one who thinks like that anymore. She seems resigned to some kind of failure on some front that will have huge fallout.

Attraction Point has talented teams working on games, but those in charge never gave those teams a fighter’s chance of succeeding, and are only compounding their original mistakes with new bad decisions. Eiko and Kyouya’s boss is constantly yelling at Eiko in front of the overworked and under-rested staff, creating a toxic environment.

Kyouya tries to suggest that the only option is to delay the game, as the consequences of launching a lemon could be catastrophic for the company’s reputation. But the boss digs in: timing is everything, and the release date is set in stone. He believes it will be more harmful to miss that date than release a buggy mess.

And maybe that boss might’ve been right if a freak occurrence of a famous voice actor got a favorable “SSR”. I won’t pretend to fully grasp the technical intricacies of social media games, as I don’t play them, but suffice it to say people started to think the company was playing favorites, and the company bungled their response by blaming bad-faith users, making the PR situation worse.

Bad PR is one thing, but the game is bad too, thanks to the untested internal engine Eiko’s team was forced to use. Delays, apologies abound, while revenue and corporate reputation sinks. The boss and Eiko go at it in front of the teams desperately going at 110%, but the problems and errors keep outpacing them. Kyouya is about to step in and help Eiko, but then remembers what happened when he meddled with Tsurayuki, and stops himself from meddling again.

He got it in his head that “nothing can be done” about any of this, and if he tried, he’d only make things worse. But as fortune would have it, he just so happens to open up a brand-new video clip in which Kogure Nanako, AKA N@NA, announces that she’s not giving up on singing after all. She tells her online audience about someone at school who told her to sing, and credits him with setting her on this path to begin with.

She also faults him for being so supportive and involved that when it came time for her to stand alone, she slacked off, and her art suffered. Even so, she declares that she doesn’t want to be the one who “invalidates” everything he did for her, so she’s going to keep singing. Her memory of what Kyouya did for her was the trigger that puled her out of her creative rut.

Watching this “small salvation” in his “world of failures”, Kyouya too decides to rise up from his desk, slamming it hard for everyone’s attention and stopping the boss’s incessant chewing-out of Eiko, and decides that there actually is something to be done about this horrible broken game situation, and they’re going to figure it out together, damn it!

Again I must take slight issue with Kyouya’s so-called “world of failures” as, being husband to Aki and father to Maki are quite the opposite of failures! But I will grant that this world was seemingly grinding Kyouya’s natural tendency to Do What’s Right and Help His Friends Out When They Need it until his refrain became There’s Nothing that Can Be Done.

I’m glad he managed to pull himself out of that tailspin of apathy, but there’s still no guarantee his meddling will help Eiko; she and the company could be doomed either way. But for Kyouya, not trying to fix the mess they’re in would be even worse. Until all possible avenues have been exhausted, he’s going to keep searching for something to be done.

Rating: 4/5 Stars

Bokutachi no Remake – 09 – The Price of Success

Kyouya has no idea why he’s now in 2018 any more than he knew why he jumped back from 2016 to 2006, but one thing’s certain: it’s not a dream. Aki is his loving wife, Maki is his darling daughter, and he has a job as a troubleshooter for a decent mid-tier game company. He may not want to admit it, but he was successful in remaking his life. He should be happy, and he would be…if only he never found out how he achieved his success.

Despite being suddenly thrust into a new life and job, the details of which he can only guess, Kyouya comports himself well, serving as a troubleshooter and talent whisperer on behalf of Eiko, who is also still in the business. The talent in question is Minori Ayaka, an illustrator with 200k followers, but who has seemed to lost her motivation and passion for drawing. When Kyouya praises a piece of her work that strongly resembles Shinoaki’s style, Ayaka seems to build a new head of steam for her work.

A good day at work, and the realization he’s fortunate to have such a cute wife and daughter, is soured when Kyouya brings up Comiket and asks if Aki will submit anything. The truth is, she hasn’t drawn in years…and the reason is the same as Ayaka: there was “nothing she wanted to draw anymore.” That’s now two members of the Platinum Generation from his original timeline who are now completely out of the creative world.

While having lunch with Eiko, Kyouya realizes she’s much the same, only even she seems to have suffered due to his success: she’s working at a smaller company in a lower-ranking position than his original timeline. He also learns that Nanako’s last song online has less than 2,000 views and she’s decided to retire from singing, stating she “doesn’t know what she’s singing for.” I half-expected Tsurayuki to show up as a doctor on Google, but all Kyouya finds is some blog entries.

Learning that by directing HaruSora with the Platinum Generaion, he inadvertently ruined their futures as creatives by sapping their creativity and passion for a greater commercial good, Kyouya is understandably beside himself. He gets completely boiled, lands in a literal pile of garbage, than stumbles home where his wife and young daughter have to console his tears. Knowing what lives Aki, Nanako, Tsurayuki, and Eiko would have lived without his interference, he can’t accept the lives they live now.

And yet, IMO, that’s exactly what he should do. BnR has not shed one single diode of light on the precise supernatural mechanism that shot Kyouya back ten years or forward eleven. Kyouya did what he thought was best, and while he did get a bit caught up in wanting to make something with the creatives who would end up celebrities in his present, he had absolutely no idea the damage he’d do.

Add on top of that the fact that everyone in this timeline has most likely moved on, and all he does by bringing it up is reopen old and long-healed wounds. While it’s sad that Nanako is quitting singing, she’ll be fine. Tsurayuki, who comes from money, will be fine. Aki, who has Kyouya and Maki, will be fine. In exchange, Kyouya got a second chance with his past, did something admirable with it, and now has a loving family and solid career. Maybe he needs to be fine too.