As soon as Riko, Reg, and Nanachi set foot in The Golden City, its striking, terrifyng beauty is almost too much to handle. That said, once she’s acclimmated Riko has a grand old time checking out all the new stuff, like the ruins of what look like fallen, fossilized cities, or ornate dragon mega-bosses the trio dare not get near.
It’s not just creatures they need to worry about. Riko almost falls through a trap to her death three steps into the city (Reg rescues her with his extendo-arm), while a raid on the nest of a more docile animal for eggs is seemingly met by the Golden City showing why it’s Golden: mammoth bubbles of magma bursting and carpet-bombing the landscape with flame and poison gas.
As for the eggs? Neither boiling nor grilling will keep them from twitching, but Reg eliminates the threat of poison, and once Riko (and, most reluctantly, Nanachi) tuck in, they find the taste grows on you. This layer is full of wonders and hazards, but it’s a good time so far.
That is, until Riko gets excited about sending a message balloon up, only the second she’s ever sent to her friends back in Orth. Nanachi adds a drawing of the three of them to the package, but despite covering it in anti-animal ol and its launch accompanied by one of Kevin Penkin’s signature Abyss themes full of yearning, a critter snatches it out of the sky. Riko is upset, but that’s how it goes.
The three turn in for the night with Reg protecting them with his arm being used as a perimeter fence, but the next “morning” Riko wakes up to find that Prushka, AKA her White Whistle, is gone. In its place is Nanachi’s drawing of them with a strange symbol that looks like an upside-down person scrawled in red ink (which Reg remarks is at least not blood. Too true!)
With Reg and Nanachi’s heightened senses, finding Prushka is not outside the realm of possibility, so the three set off, again affording us still more achingly gorgeous and weird vistas and structures. When they find the red ink-soaked hair of Riko and Nanachi stuffed into the sewn-up butts of dead critters, they’re certainly appalled, but press on.
Riko isn’t going to let fear keep her from finding Prushka. They continue following the scent, leading them to a vast plain with a shambling cityscape in the distance. Where they end up, the bleached, bone-like stone of everything is suddenly painted in all manner of reds, oranges, which combined with the green of the plants is quite festive…but also a little disconcerting.
They eventually end up in a cave decorated with countless human bones, then encounter a rickety-looking but ultimately solid bridge to a very smooth, tree trunk-like shaft stretching hundreds of feet tall. There’s an opening stained red like a wound, and despite how foreboding this all is, the trio presses on.
Even moreso than other Layers, The Golden City is a blank slate; Riko says her mom’s notes are mostly about food and so they have to draw their own maps from here on out. But I doubt they’d have expected to encounter an entire city full of strange, diverse creatures.
One of the more mechanical ones approaches them, making all manner of funky noises while moving. He initially speaks in the same language spoken by the pre-Orth island natives, encountered by Vueko years ago, before switching to Riko’s language. No doubt these are either Vueko and her friends transformed into something beyond human, or more likely their descendants. Can’t wait to meet ’em!