Made in Abyss – 06

After a tense moment when Reg’s arms are thrown away by Ozen, she eventually has the gondola lowered for them. Even this relatively short ascent causes deep discomfort to Riko, who has to hurl. She doesn’t make a great impression with Ozen, who chides the kids for going where they’re not allowed, then handing them off to her apprentice Marulk, claiming she has “other matters to attend to.”

Ozen may be a cool, even cruel customer—repeatedly telling Riko how she thought about abandoning her as a baby years ago, and how she probably should have—but hey, she doesn’t kill Riko or Reg, so she can’t be that bad!

Also, Marulk is downright lovely person, proof that even someone who has spent virtually all her life so far from the surface in near-solitude, can not only be reasonably well-adjusted, but friendly and affable as well. I guess it’s ’cause she’s still a kid. It’s too late for Ozen.

The question of whether Marulk is a boy or girl is left unanswered, though Marulk and Reg express identical bashfulness when Riko once again demonstrates no modesty whatsoever after bathing.

No matter: Marulk is genuinely happy to have Riko and Reg in her care, and enjoys talking with them. She also notes the difference between relics that are sent up to Orth and more complex “grade-4 relics” that stay there. These egg-shaped relics remind me of the Precursor Orbs you had to collect in Jak & Dakster.

After a meal, Marulk even suggests Riko and Reg stay at the camp a while longer to cave raid for relics of their own finding. Riko initially excited by the offer, but turns it down, as she’s not sure whether she should be in a hurry to go see her mom, so she has to be in a hurry. I felt bad for poor kind, meek Marulk, for whom Riko and Reg are the only children her age she’s seen or may ever see.

When Riko has to go pee late in the night, she can’t find the bathroom, but does encounter something else: some kind of strange creature that may or may not be threatening, but also seemed a bit clumsy. While a part we saw resembled a face, it also looked like a headless torso with a spine sticking out. I immediately thought of Reg, and wondered whether this was another android…in a less advanced state of completion.

The next morning, while drying Reg’s sheets (she hid in his bed and wet it), Reg and Marulk are present when Ozen drops the hammer on Riko: Lyza is dead; her journey ends there; she found her White Whistle at a grave on the Fourth Layer. Ozen seems to take a kind of sick joy in telling Riko this, but to her credit Riko doesn’t get upset like she did with Nat back in Orth.

Instead, she and the other two follow Ozen to her “chamber”, a foreboding place where we see books, what looks like a second Ozen body, and most perplexing, a very smooth, white, somewhat iridescent cube, which reminded me of the monolith in 2001. The episode ends there, with what exactly this chamber and cube are left unanswered until next week.

My educated guess (which probably isn’t anything special) is that Ozen has been researching and developing robots like Reg, and possibly using that same technology to make her “immovable”, i.e. give her superhuman strength.

I’m far less certain whether I should believe her when she says Lyza’s dead, but then again I realize Riko’s been operating on some pretty large assumptions with paltry evidence to back them up. You know, as kids do. Yet even a bit of Riko probably knew there was a possibility her mother isn’t waiting for her much much further below ground. But like her, I’d want to see for myself nonetheless.

Made in Abyss – 05

Riko and Reg’s first hours in the Forest of Temptation go easily enough—even the giant leaves point them in the right direction. But we knew the silkfang wasn’t going to be the only man-eating beast they encountered, and sure enough, rushing in the direction of what they think is a man yelling “help me” turns out to be the luring call of a corpse-weeper, who snatches up Riko with the intent to feed her to her young.

Reg’s extending arm’s aim is true, but other weepers knock it off course. In addition to being torn apart and eaten, ascending worsens the Curse and puts extra strain on Riko, who vomits in midair before passing out.

Even though I knew there was no way she’d buy it here, my heart was still in the pit of my stomach. When Reg’s arm doesn’t work and he’s swarmed by weepers, he changes tactics, firing his hand cannon at the weeper nest and obliterating all the weepers, including the one carrying Riko.

He then catches her in mid-air with his arm, gathers her into his arms, and soft-lands on an itty-bitty column of rock. Whew, that was close. but it’s also telling. Things are not going to get easier from this point on! It’s a dangerous place. Here, all humans (or robots that look like humans) are prey.

Riko is tough-as-nails, and doesn’t even mind that Reg took her top off (to check her for injuries) when she was out; because she knows full well that like any other ordinary human Red Whistle (or even above), she’d be silkfang, or weeper food, or simply a dark red spot on some rock face, without Reg’s help.

She calls his beam weapon “Incinerator” (even though he’s still weary of accidentally hitting her with it), and makes a meal of the meat from the weepers he killed. While the weepers eat the flesh of men, Riko doesn’t consider it any different than the times cave raiders brought Abyss meat to the orphanage. It’s just the Circle of Life, baby.

Another realistic detail about their quest for which I’m thankful so far is that Riko keeps losing things: first her seemingly useless (but probably not) Star Compass, and most recently her book of field notes, which she did not memorize. In both cases, they can’t risk trying to search for or retrieve such things; they can only press on.

And press on they do, to the bottom edge of the Second Layer, the Inverted Forest. I’ve been looking forward to them reaching this place ever since we got a glimpse of it in the OP (and since Sigy described it on the map). It does not disappoint, as it is not only a stranger and more fantastical landscape; it’s also darker, colder, more foreboding and treacherous. The waterfalls going up are also a nice touch.

Just as Riko is losing things, Reg’s foolproof extending arm is getting more and more flummoxed; first by the weepers, and here with the intermittent strong winds. They also run afoul of a colony of ape-like Inbyos, who are not interested in interlopers in their territory. So Reg has to get used to his arm’s more limited effectiveness while getting himself and Riko away from violent primates.

But even here, there is some small relief: the same reason it’s dark and cold is the reason most of the fauna is relatively peaceful, while the effects of the Curse are diminished (or at least more bearable) around the Seeker Camp, which they eventually arrive at.

When they don’t see a lookout and no gondola descends, Reg does what he does, using his arm to ascend to the camp. But something else unexpected happens: his arms don’t grasp any rock or wood: they are grabbed and held by the person Habo warned them of; the one who helped Lyza carry baby Riko back to the surface; who notes the “brat” is still alive.

She’s the one they call The Unmovable Sovereign: Ozen. Will she be a source of hope or despair for our adventurers?

 

Made in Abyss – 04

Remember Snape going on about ‘bottling fame’ or ‘brewing’ glory? I kept coming back to how Made in Abyss seems able to effortlessly bottle…AWE. It’s masterful in unveiling Riko and Reg’s new surroundings. 

First we get a tight shot of Riko waking up…in a mad web of protective Reg arm cable! Then we pull waaaay back to a superwide shot of the First Layer: The Edge of the Abyss. It’s like pure, uncut, Bottled Awe.

After Riko’s terrible-looking but delicious fish stew (good to see them not relying on packed food), they face their first foe: a giant silkfang from whose nest they narrowly escape from, thanks to Reg’s ridiculously handy arms, which are also making their climb much easier. Let’s call it a Level 1 fiend…and they didn’t defeat it, they just got away.

They’re also trying to keep from getting caught by Leader or any search parties who may be pursuing them. After receiving hand-drawn copies of Lyza’s Abyss notes, with a red note indicating he’s coming for them at dawn, Riko concludes escaping Leader is the “final lesson” they must overcome to prove they have what it takes.

The next massive swig of primo Bottled Awe comes in the form of a Castle in the Sky-style reveal of the abandoned ancient windmills and endless greenery of Layer Two: The Forest of Temptation. It’s like watching an awesome game where the deeper you descend, the crazier things start to look and feel.

But eventually one of their “pursuers” catches up, only to not be trying to catch them at all. The Black Whistle Habo came when Sigy and Nat told him to help Riko get to the Seeker Camp and Second Layer, and in exchange he could see Reg, a genuine treasure of the Netherworld, in the rubbery flesh.

When Riko politely declines his offer, citing Leader’s final lesson, he takes her and Reg into his arms, perhaps to embrace the girl he’s known her whole life, and watched, and known that the day would come when she’d run off after, and like, her mother. He also warns her about the White Whistle “Ozen the Immovable” at the Seeker Camp.

After some more descending, we can take one more swig of dramatically unveiling vistas as they arrive at the Abyss’ Second Layer – The Forest of Temptation (not to be confused with the Forest of Illusion, though the vibe is similar).

Gazing at the environs sprawling out before him, Reg can’t help but wonder if he and Riko actually “escaped” their pursuers, or if they’ve come to a place where other things will pursue them. For this is no longer the territory of man, it’s The Abyss proper, from which all things sprang, and where all things eventually return. I’m drunk on awe now.