Kuromukuro – 11

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No sooner than I complained about the show dragging a little do things really start picking up. And while they picked up in more or less the most predictable way they could, it doesn’t change the fact that this was the first Kuromukuro that actually got my heart pounding, both with the suspense (and suspended disbelief either of the leads would die) and the kinda-sorta-maybe budding romance (or at least mutual respect) between those leads.

Fusnarnie is truly a loose cannon this week, and for a second, I thought Mulder and Scully weren’t going to release Kennosuke to deal with the situation. Also, there’s no more playing around with big robots and evacuations; there is blood and death here, and Yukina witnesses it close up for the first time, and reacts exactly how a non-grizzled warrior would: with fear and near-paralysis.

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That fear keeps her alive, though; one wrong move, and she knows she could be toast; this guy only wants her alive long enough to let him contract with Glongur. Before he can, Ken corners him, but he still has his hostage.

This is when Yukina finally springs into action to facilitate Ken’s rescue; quickly darting back and smacking Fusnarnie in the face, a move he clearly didn’t expect her to make. Sure, she stumbles immediately, but she gives Ken just the opening he needs to engage the enemy. Who knows how things would have gone down had Yukina not chosen to act.

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Ken is able to best Fussy, but that doesn’t stop the guy from trying to take Yukina down with him. He gets perilously close to her—and she’s again too terrified to move—but Ken does what he has to to protect Yukina, stabbing Fusnarnie in the back. Shortly thereafter, Fussy lets himself fall over the railing to his death rather than stay alive in disgrace.

What follows is a pivotal moment in the show, when Yukina makes a connection to Ken when she sees him trembling just as much as she is. Is this his first kill? Probably not, but it’s certainly his first in a while, and in any case killing is never easy, nor was killing Fusnarnie Ken’s first choice (and not just because the agents wanted him alive; surely Ken wants answers too, particularly about his so-called “altered memory.”

But as he shakes, Yukina sidles over to him and hugs him from behind, as much to calm him as to calm herself. It’s a lovely moment and proof of real growth in their relationship.

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Speaking of love interests, I have just plain had it with Akagi, and not because I’m a Yukina x Ken shipper (though I’m certainly far closer to being one after this week).

His impulsive desire to become a GAUS pilot (and belief he has the talent based on his hi-score) is just so dumb for this show; as if he’s some shounen hero in another show who really should have become a pilot in the first episode or two, but instead just talks about it over and over. We get it: dude wants to protect Yukina. I just don’t see him as GAUS pilot, ever. I enjoyed his dad’s incredulous and exasperated expressions, however.

I’d much rather see more of Sophie, who is ostensibly one of the three main characters in the show but has been woefully underused. Hopefully the second half will feature more of her.

Uncle Oshou is another story altogether; he’s a side character who steals nearly every scene he’s in; I especially liked his story about the seated statue and how Ken reacted to it. I also liked how in the same scene, Yukina asks Ken out on a date without even knowing it. And while on the hiking trip, she sticks to the map while Ken of all people embraces the wonders of GPS to get them on the right track. That was unexpected.

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Unfortunately, there’s as much mystery surrounding where exactly Yukina was, who or what rescued her, and what became of the “80’s Electronics Cave Base” as there is surrounding Ken’s past, and those answers still aren’t forthcoming this week, but the hiking trip did allow Ken and Yukina to process their emotions about recent events involving one another, and that made up for it.

Yukina and Ken will still blush whenever he conversation turn slightly romantic, but they’re becoming more comfortable being honest with each other. Ken is devoted to protecting her, and Yukina is just fine with that. She’s very candid about how his rescuing her made her feel, and it’s doubtless a feeling she’d never felt before, just as she never before saw Ken trembling. This episode definitely re-stoked by enthusiasm for the show as it approaches its second half.

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Kuromukuro – 10

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A quick trip to MAL will show you that Kuromukuro currently only manages a very meh 6.95 rating, which for MAL means “Good” but we’ve since come to mean “watchable, but not necessarily recommended.” I’ver certainly dropped higher-rated shows before.

The low score isn’t due to a disgruntled source material audience unhappy with the adaptation, either: it’s an anime original. So what gives?

Well, like Kennosuke’s bizarre experience 450 years ago, it’s kind of hard to put my finger on it, and that’s part of the problem. It’s one thing to be consistently and demonstrably great or terrible; Kuromukuro is merely solid, at best.

It’s not badly put together, and some of the character interaction is quite strong; it’s just not particularly original or exciting. A lack of 9 ratings bear this out: Kuromukuro has entertained, but never wowed.

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I never like quitting a show right in the middle, but with a planned 13 more episodes in addition to the 13 this Spring, I need to start taking a good long look at whether this show will be worth retaining into the busy new Summer season, which promises several new mecha series, the quality of which I can’t vouch for. (Macross will likely be continuing on as well, but I’m unaware of whether it will take a season off).

Basically, things need to start picking up, and soon. This episode promised a lot, but it really only amounted to table-setting. Now, table-setting can be interesting, but this week wasn’t, despite the fact we now have an Efidolg captive and learned more about Ken’s aforementioned experience, both under questioning by UN officials brought in from outside the Kurobe Lab.

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Interrogation episodes can be great, too, but again, Kuromukuro does not distinguish itself or add anything new to the genre. The interviews are largely dull and uninformative, as Fusnarnie, as he’s called, isn’t interested in giving many detailed answers, and Ken simply doesn’t remember very well what happened.

This is frustrating to him, on top of his whole “continuing to live in shame while his princess is dead” dilemma, and Yukina is just as frustrated (as I was) by the lack of answers from that weird cave with the “demon” who may have been her dad. What could have been an episode of bombshell revelations amounted to little more than more teasing of larger but still obscured things, combined with lots of moping by the main pair.

And don’t get me started on Akagi; this stiff’s cockamamie idea to simply become a pilot without actually putting any work in (and thinking his arcade high score is a gauge of his talents) just fell flat with me. Yukina couldn’t care less about this guy; why should I?

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One of the better parts of the episode was the flashback, in which we see Ken is a member of the soldiers fighting for Yukihime, and not, as Fusnarnie claims, an Efidolg advance guard. Or is he? How far in advance did he arrive? Did he bonk his head and forget who he was, and simply joined the princess’ guard since he’s good with a sword?

I’m not sure how else to explain how he’s able to pilot the Black Relic so easily. Was there something in Yukihime’s blood that made that possible? More to the point, is Yukihime really even dead, or was that light just a tractor beam that took her up to the mothership, where she remains? Lots of questions, as you can see, but precious few satisfying answers.

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I’m not particularly interested in the UN and Sophie being suspicious of Ken, either, seeing as how he’s only served the good guys faithfully all this time. Also, if Fusnarnie is to be believed, Ken betrayed his people; why would he switch back to the “enemy”?

Nevermind, all we get at the end is a somewhat obvious cliffhanger in which Fussy breaks free, kills his captors, summons his “Lion”, and just happens to bump into Yukina in the corridor, grinning when he realizes she’s a wielder. So great; now Yukina probably needs to be rescued…again.

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