Yozakura Quartet: Hana no Uta – 06

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Akina and Kyousuke are beaten back by Shinozuka, but Shidou, Touka and Ao rescue them in Shinou’s car. Unable to leave town, Kotoha conjures a railway gun and fires it at the Tokyo Tower, destroying the anti-youkai field. Rested enough to fight, Hime relieves Akina, takes out Shinozuka, and and along with a revived Kyousuke, fights off the numerous lizards their opponent is summoning. When the old storekeeper watches Hime protect her shop, he blows it up, revealing the “Dragon Vein” from which Hime is able to draw the Dargon Lance Sakanade.

We carried lofty expectations into this payoff episode after last week got all the game pieces into place. In the end, this episode didn’t quite meet them. Despite some truly inspired and redonkulous moments of action (Kotoha’s awesome railway gun; Kyousuke hitting a lizard with a telephone pole like a batted ball; Hime’s sundry acrobatics), and some lovely isolated moments (the flashback with Hime andJuri catching the KIshis; Akina grasping Hime’s scarf) the episode suffered from bouts of what we’ll call “Shounen Battle Paradox”, in which a battle actually hinders its own momentum with too many escalations in the combat, thus stretching things out when a shorter battle would’ve had more potency. Take the old bad guy (whose name still escapes us) helping the mayor: He creates giant lizards that Hime and Kyousuke quickly dispatch; then he just makes another batch. Tactical genius, this guy is not.

A smarter villain would’ve retreated as soon as the anti-youkai field dropped, yet he stays put. The battle gets a bit too tag-team happy, with someone showing up just in the nick of time to someone else. And the entire sequence with the old man and the giant crane that pops out of his shop—that just didn’t make a lick of sense to us. Kotoha’s toying around with giant machinery makes sense—she’s a conjurer—we don’t know what this guy’s deal is. He’s just there so he can blow up his shop (inches from where Hime was—a lil’ warning would’ve been nice, geezer!) and show Hime the next escalation in the battle, when she pulls the real Dragon Lance out of the wreckage. The last flaw that keeps this Part II from living up to the potential of Part I? The fact there’s a Part III next week.


Rating: 6 (Good)