Fate/stay night: Unlimited Blade Works – 01

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The second most difficult story to tell, is the story we’ve already heard, that we already known*. What’s there to add, really? Embellishment? Extraneous details? That sounds so dull.

Fate/stay night: Unlimited Blade Works ‘first’ episode does just that. It’s starts the same day as episode zero. It features the same characters and the same events. Only our point of view has changed from Rin to Emiya Shirou.

My God, it’s wondrous!

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As before, we begin with a quiet day where Rin is early to school and Emiya is repairing broken classroom heaters. We see he’s doing this partially with magic, which was not stated before, but may not have been important enough for Rin to tell to the audience.

Unlike Rin, Emiya is more interactive with his class mates. He spends a lot of time doing work for (and listening to) the class president, Sakura prepares some of his meals, and Fujimura-sensei is both his landlord and a constant mooch at meal time.

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Still, like Rin, Emiya appears a little detached. He’s recently been chased out of the archery dojo by school ass-hat Matou Shinji and he doesn’t even know who these girls are.

To be fair, I don’t know who they are or what their significance to the plot the have yet either…

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From Emiya’s perspective, we learn that Fujimura-sensei is quite a bit more competent than we may have suspected from her always on the edge of late demeanor. We also see, though do not know for sure, that Sakura is being abused, presumably by Shinji.

Ultimately, Emiya’s point of view is a great companion to Rin’s. Where she gave us magical world context and a taste of the non-magical people in the world, he gives us low-stakes magic use and a greater understanding of the non-magic human network. Same world, same people, opposite sides of the coin.

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The only completely new content is Emiya’s past, which shows his adoption by a mage named Kiritsugu. It also shows Emiya surviving a fiery tragedy 10 years in the past and establishes his motives and frustrations with heroism.

These scenes are superb. They carry a great sense of heat mixed with the stillness of giving up. Magically fueled or not, there is a grand magic to presenting so much chaos, yet capturing the isolation of being alone in the chaos, powerless.

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Emiya looks back on the disaster with frustration and sadness. Not everyone was saved — not everyone could be saved — and that conflicts him. As a hero, he doesn’t want to be limited by choice. Who lives or dies shouldn’t be a blessing to those he cares for more than others. It should be a blessing for everyone.

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As with Rin’s story, Emiya’s introduces several side mysteries that go unexplained — unexplored even within this admittedly long format episode. A murder is on the lose. Possible gas leaks are making people sick. Sakura’s injuries and, very briefly show, her mysterious acquaintance.

Each one of these mysteries is handled with care and, for the most part, given very little consideration in dialog. As always, Fate/Stay is playing its cards close to its chest.

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As it must, Emiya’s story catches up to the initial tragedy told in Rin’s: Emiya witnesses Lancer and Archer fighting at the school and is killed in the hallway. Even Lancer is annoyed that it must go down this way. If only has master wasn’t such a cruel and cowardly one.

Later, following a resurrection that we really only understand because of episode zero, Emiya returns home, Only to fight Lancer again. Fortunately, this time Emiya is ready. Sort of.

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Magically increasing the durability of a poster to fight a spear at close range makes for a exciting little fight. From the beginning, we know it’s a losing battle and, given the peeks here and there at Emiya’s pentagram, we also assumed that he would be revealed to be Saber’s summoner.

Even so! That was a satisfying fight and it’s immediate escalation into a servant vs servant fight put a satisfying cap on our retread. Well timed because the episode comes to a tight close face to face with Rin, who actually knows and is willing to give Emiya some answers.

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My favorite details this week came from Emiya’s television, which displayed a mixture of japanese programs. Some news. Some dancing mascots harrassing anchors. None of it was relvant to the story. They were just there, for your eye to catch and ponder instead of just staring at talking characters.

That’s some effective world building. Effectively lived-in world building.

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The locket remains a bit of a mystery, since it isn’t quite in the same place in the two episodes…

Episode One is a little more chatty, though actually has less exposition and more character interaction, which nicely rounds out the experience.

Additionally, episode 1’s magical battles are slightly less spectacular, as Emiya is less magical and can’t participate in the same way in the same way as Rin. However, his personal fight against Lancer with a reinforced magical poster was delightfully unique (even to Lancer) that it more than made up for its reduced after-effects budget.

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Really, what is the difference between a 9 and a 10? Certainly, Fate/Stay is superior in every regard to every anime we’ve rated 9 so far this season, but when you’re faced with a second week where you consider giving it a 10, you can’t help but second guess yourself. Really? Is Fate/Stay really as good as every single episode of FLCL, one of the only perfect-score-every-episode anime I can think of?

Yes. At least, so far. And yet, Fate/Stay accomplishes it’s perfect ten so brilliantly in the opposite direction of the FLCLs and Kill La Kills. Where they are masterfully orchestrated spectacles of brilliant action, style and re-watchable overload, Fate/Stay is serene, patiently dolling out story and character development and subtle with their mystery.

Goodness, if there ever was a season for a show to say definitively that it was the best, it’s now. It’s fall 2014’s killer season. Well done Fate/Stay. Well done!

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*The most difficult story to tell is a prequel.

Fate/stay night: Unlimited Blade Works – 00

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Fate/stay night: Unlimited Blade Works is quietly beautiful. Regal even. The first episode gives us peaceful landscapes and well paced introductions for all of protagonist Tohsaka Rin acquaintances and daily routines before introducing us to her other life. Her magic life.

If I had not been told that UBW was part of a larger, multi-series franchise, I would never have known. The world is shown to us without info-dump or talking head exposition characters and it is all very absorb-able.

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This 47-minute slow burn method is most definitely for the best, given how many characters UBW appears to be throwing at us. We’ve met nine of Rin’s fellow students and one teacher, with Rin’s relationship to each being implied through interaction as often as it is strictly spelled out.

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We’ve also met 3 ‘Servants,’ which are essentially familiars that help their mage-masters compete in a battle for the Holy Grail, which will grant its winner any wish, and through all of this we’ve learned about the world’s magic. Runes, gems, classes of Servant, the importance of timing, rings of binding and command, what fuels servants — a ton of stuff!

Yet I never felt blabbered at nor disconnected.

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UBW opens with a dream or a memory of young Rin saying goodbye to her father. Her isolation in the world, the magical-ness of that world, and her stranding in her family mansion are all clear through the setting, the filters and vibe.

Then teenage Rin wakes up and goes to school. She remarks on how empty it is — how no one seems around — and we know something is afoot. Something magical.

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Then Rin learns her clocks are all an hour ahead and that a perfectly reasonable explanation for the emptiness is around, but the mood stays and we know, as Rin knows, the world is still off without being told directly.

Though hinted at strongly in school, we don’t see Rin dabble in magic nor learn what that magic is until later. At home, she is warned that her time is up and only two Servants remain: Saber and Archer. Saber is the only one Rin wants.

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Rin performs a ritual, we learn a little bit about magic and can guess the meaning of other parts of it, and her Servant is brought forth. Upstairs. And he’s made a bit of a mess.

Unfortunately, Rin has forgotten her clocks being ahead and has mistimed the height of her magics (mana) and her new Servant has come in a bit off. While he doesn’t let this on immediately, he is not only testy but not entirely sure who he is.

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However, he is certain Rin is the only Master for him. Albeit, after Rin expends an unnecessary amount of magic and wastes a valuable resource she should have saved for later.

After some bonding, some probing of each other’s bounds, we become comfortable with Archer, Rin’s servant as much as she does and, for his benefit and our own, Rin skips school and shows Archer around her town.

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The following day we learn a little bit more about magic and the world we will be viewing. This time in the form of an evil barrier being built around Rin’s school, most likely by a novice but dangerous regardless. When activated, it will liquefy all the humans inside and allow their souls to be eaten by a Servant.

Later that night, while attempting to destroy the barrier, Rin and Archer meet their first enemy. Battle ensues and it is lovely.

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The battle ends quickly, but not before displaying animation skill saved for the best sword fighting anime sequences you will ever see, and an innocent is killed. Rin drains her pendant to revive the student (who we must wonder how and why he was there in the first place) but realizes later that the student will remain a target.

With Archer at her side, Rin dashes off to rescue the student again, or thwart her enemy along the way, only to run into Saber the servant she wanted to summon.

Then the episode ends.

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UBW is not very colorful in anime terms but it drips with detailed environments, depth of field focus, and a patience with everything that is enviable. That greatness aside, UBW’s magical fighting puts almost every anime to shame. It’s fluid, impactful, vibrant and the integration between the mage and her familiar is exciting.

The music, which is unobtrusive but masterful orchestral work, is good too.

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If I were willing to nit pick, I might ding UBW for Archer’s amnesia. It’s a bit …trope-y… but, I get the sense that it, too, is something we’re not being told about. The very fact that ‘Archer’ wields 2 swords and has yet to pull out a bow, and how he occasionally responds to his enemy and his master leads me to suspect he knows more than we do. More than Rin.

In short, Fate/stay night: Unlimited Blade Works is nothing short of fantastic and utterly mind blowing as an opener to a show. Have an hour? WHY AREN’T YOU WATCHING IT RIGHT NOW?

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