Dimension W – 10

dw101

I was looking forward to watching Mira (with the help of the siblings) protect the unconscious Kyouma from the killbot, and she doesn’t disappoint, kicking some serious ass without even ripping her schoolgirl outfit. However, a blow from the robot sends her flying towards the void.

Unable to stop her momentum, she takes solace in knowing she was able to save Kyouma. But she isn’t shut down for more than a couple seconds, as now-awake Kyouma reels her out of the nothingness, then rewards her with a gentle head-pat, (channeling Working!!’s “Katanashi”). The kid did good!

dw102

From there, Dimension W, so in love with all of the characters it brought to the island, and all the various clashing objectives, gets a little over-stuffed, overwhelming, and unfocused, reminding us of the similarly kitchen-sink Haunted Mansion mess back in week four.

Don’t get me wrong: the idea of someone opposed to Prince Salva’s plan to recover the uber-coil hiring KK to eliminate anyone who gets near Ground Zero is a good, basic place to start, and I appreciate the fact that hiring a bunch of unpredictable indie mercs to do a job backfired badly on the arrogant prince like it should have.

dw103

But holy crap there’s a lot that happens really fast with no time to process any of it. Loo meets up with Kyouma and Mira. KK and the zombified Yuri go after Loo and the others. Loser and Ellie are confronted by Jason Chrysler. KK lures everyone to a room with an obviously collapsable floor, which eveyone then walks out on to and let it collapse below them.

dw104

I’m not done: KK has rigged an awful lot of stuff, and really did his homework; I know this because he talks at length about all of it while dealing with Kyouma & Co. He even “raised” the now-soulless (and two-headed) body of Kyouma’s old Grendel comrade Doug to fight him.

KK also sets up a mean remix of “Danse Macabre” (actually a pretty nice choice considering the talk of souls) to accompany the battle. Too bad the sound mixers messed up: the action and dialogue drown out music that should be on the same level. It’s part and parcel of the problem with the middle two-thirds of the episode: it’s shouting everything without caring if anyone’s listening.

Pacing issues abound: the fierce immediacy of the battle with Doug and KK is undone by Kyouma retreating into his head to regain more memories, building on his recent realization Adreastea were mostly concerned with space development through the perfection of a transporter system, much-maligned by horrible accidents but pressed forward by Seaymeyer. Oh yeah, that guy. Not enough villains!

dw105

Anywho, the episode ends strongly, with KK, who had been making others fight for him from afar, finally gets a taste of close-quarters combat with Kyouma. Kyouma spins into a rage after KK wastes Loo (or rather, Loo self-destructs before KK can shoot him in the head). The death hits close to home as Kyouma remembers his headless bride after her accident, is fully prepared to kill KK.

But he’s held back. At first, he thinks its Miyabi; always upbeat, optimistic, gentle and kind, not wanting Kyouma to lose anymore of his soul by murdering someone needlessly. But it’s not Miyabi, it’s Mira, who’s the same size and sounds very similar. Call it Mira saving Kyouma from himself, after saving him from that killbot (giving the episode’s bookends a nice symmetry).

The final twist at the end has a second Loo appear, apologizing for not telling Kyouma he has more than one body. I’m not sure why KK isn’t using his free hand to inject Kyouma with a lethal serum, but it looks like the situation is under control.

I’m glad Loo isn’t dead, but also miffed the show passed on the opportunity to whittle down the huge cast at least a little. I’m worried the last two episodes will continue the trend of vomiting out more and more plot and metaphysical technobabble. Prove me wrong, DW.

7_ses

Author: sesameacrylic

Zane Kalish is a staff writer for RABUJOI.