GATE – 24 (Fin)

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Rescuing Pina and the Emperor from Zolzal felt like a couple of loose ends to tie up, since there was never any doubt about Itami, reunited with his original Recon Team and his girls, were going to be successful. This, the final episode, seems to understand this, and doesn’t draw out the rescue needlessly, but has fun with the relative ease of the operation.

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Basically, Itami has Rory, Lelei, Tuka, Yao, and his team, which makes him all but invincible. All he has to do is talk when they enter the throne room. Zolzal sics a particularly ill-fated ogre on them, but Rory and Lelei dispatch it with ease—did Zolzal forget these guys brought down a Fire Dragon? 

His meager guards, who don’t particularly want to mistreat Pina or fight Rory the Reaper, are absolutely no match. Zolzal doesn’t try going out in a blaze of glory—he’s too much of a coward. Itami plays with his fear by adding paranoia to his problems: pointing a sniper at him, telling him he’ll be watched from now on.

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The conditions Itami gives him for not getting a bullet in the head are simple and non-negotiable: Pina goes with him; the emperor too; and Lelei’s assassins are called off. All Zolzal can do is accept, bitter as he is, he’s powerless here, and it’s particularly satisfying to watch (though I was kinda hoping he’d resist a little more so Kuribayashi could have at him).

After that, all Itami & Co. have to do is get out of the palace and city walls before they’re all closed, and this too proves not very difficult, thanks to the speed of their vehicles and a helping hand from a friend with a LAV, a bazooka, and a mined entrance that blows behind them, taking out all horsebound pursuers. Mission Complete.

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Pina, who clearly likes her shining knight Itami but isn’t too overt about it (note how she got self-conscious about her skimpy burlap shift when he showed up), but she also has bigger matters than romance. Her father wakes up, not the worse for wear, and declares her crown princess, giving her the mandate to steer the empire where she will, whether towards peace or to civil war with her brother.

It would have been nice if Itami’s crew had, you know, captured the leader of a potential resistance against the legitimate government, but they leave Zolzal alone, which was the one problem I had with the operation, considering how easily they could have taken him into custody/killed him.

But that’s no big deal; whatever he scrounges up won’t be any more of a match against the SDF-backed pro-peace faction than the Special Region ever was against the might of the modern Japanese military.

As for Tyuule, we see she’s not crazy after all; just unfulfilled. She suffered and schemed so mightily and actually got the empire to fracture, and yet tears fall from her face. I guess it wasn’t quite worth it.

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With that, we have a nice little crowning ceremony for Pina, after which all of the various guys show off their new girlfriends / lovers / caretakers / fiancees, to Kuribayashi’s shock and Shandy’s envy.

Itami doesn’t attend that ceremony, because he’s done enough, and now he just wants to go to the doujinshi convention in Tokyo, putting his hobby ahead of his work as usual. I like how he places equal importance on his affairs in otakudom than he did with all the various adventures in the Special Region.

But it isn’t long before his three girls track him down, all with their own Tokyo plans for him. The masses notice these idols and crowd around them in adoration, and a cop sneaks them off in his squad car, even though Itami doesn’t want to leave the convention.

And there you have it, a usually lush and diverting story of our world connected to another one, where the JSDF fought, and fought well.

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Dimension W – 11

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With KK captured, Yuri neutralized, and Chrysler disabled by Loser, one would hope things would start to simplify towards the end, but this second-to-last episode does not comply with that hope.

Rather, it is very quickly descending into the anime version of tl;dr: tc;dc, or too complicated; don’t care. No one can say DW doesn’t have enough stuff going on in the frame, but the problem is so little of it matters; it’s all had a numbing effect on me.

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I’m glad the surviving collectors are more or less working together now, or at least looking out for each other, but there are still way too many of them and I simply don’t care about the vast majority of them.

Another problem is that as our people draw closer to the story’s conclusion, the general nebulousness and wishy-washy technobabble-as-plot becomes more exposed and more problematic.

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There’s plenty of cool imagery and action, but this episode was often choked with lengthy explanations from all sides. At some point it all kinda sounds the same and becomes a sparkly-yet-muddled mess.

The fact that Kyouma and Mira are able to enter and observe Loser’s memories of the events that led up to the calamity on the island lose a lot of their gravity due to the utterly boring, shallow, generic mad scientisty evil of Seameyer.

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Seameyer’s evil and cruel for the sake of evil and cruelty, and it doesn’t elicit much more than an apathetic shrug. And we know even if he (and the giant robo-monster he somehow turned Sophia into…don’t even ask) are defeated, the bigger problem of what to do about the Genesis coil is the true conflict here. Seameyer is just taking up space.

But the thing is, Genesis is even more generic and nondescript as Seameyer. At least he has some semblance of a personality (he’s a dick); Genesis is naught but an all-powerful MacGuffin; a Holy Grail/God Machine that isn’t safe in anyone’s hands.

I regret to report that my enthusiasm for Dimension W, and my optimism for a strong finale, have dwindled significantly in this, the home stretch, but I’ll watch it to completion nonetheless.

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