Aldnoah.Zero – 22

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The Deucalion launches into the Satellite Belt with its space loadout and catapult module, and with it launches the best chance of Inaho saving his princess.

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Before that, Captain Magbaredge is briefed on the particulars of the battle, in which, no surprise, the Deucalion will be used as little more than bait to split the Vers defenses. Darzana doesn’t like it, and neither does the crew, but they carry that plan out…with one slight adjustment.

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Asseylum, Lemrina, and Eddelrittuo locked in the observation room is about what you’d expect: Lemrina blaming Asseylum for waking up and ruining everything, and Asseylum picking up the fact her sister must care for Slaine quite a bit to have gone this far for and with him.

What angers Lemrina more than Slaine loving her sister more than her is the fact that Asseylum won’t return that love. She tells Lemrina her heart belongs to the world and people of Vers—or so she’s always been raised to believe. We’ll see, won’t we?

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Meanwhile, Lord Troyard meets with the newly-arrived Count Klancain Cruhteo. It’s a meeting replete with mutual etiquette and flattery, but in between sips of tea, it’s clear Klancain is sizing him up. It’s obviously suspicious that Slaine speaks of starting a new kingdom, but the princess he claims wishes for a “dream” is nowhere in sight.

Slaine, on the other hand, seems hopeful he can bring Cruhteo to his side, which he believes will cause a domino effect with the other “loyalists”, consolidating his position. Cruhteo doesn’t strike me as that pliable, and despite his successful coup against Asseylum, Slaine doesn’t strike me as that capable.

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As for the slight adjustment to the Deuc’s mission: Inaho consults with Darzana, who apparently approves his plan to sneak into the moon base and rescue Asseylum. He and Inko spot a friendly transport dropping off a covert ops squad Inaho suspects are tasked with assassinating the princess.

This discovery betrays a surprisingly shrewed, if unethical, competence on the part of the heretofore appallingly dunder-headed UE military brass. It’s clear they were never going for a tactical victory with this attack; the idea was for a loud and shouty battle to obscure the death team that would take out Slaine’s Aldnoah source.

If Magbaredge sent Inaho and Inko off to save Asseylum, she’d be ruining the brass’ plans; but it can’t be called insubordination, because she was never officially informed of their true plans. Even so, her trust in Inaho is formidable. There’s also something sad about poor Inko having to literally (and figuratively) “let go” of Inaho so he can go save another woman. But hey, she volunteered.

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Another miscalculation by Slaine is sticking the princesses with the most inept bodyguards imaginable. Sure, they’re up against hardened special ops infiltrators, but shouldn’t that be exactly the kind of foe they should be able to hang with? Instead, like rats in a maze, they dart all over the moon base and get headed off time and again.

In the middle of this chace, Lemrina stops and tells Asseylum and Eddelrittuo to continue on without her. It’s not because she doesn’t want to slow them down, but because she has nowhere to go, which is also really sad and lonely. A/Z is not being particularly charitable towards anyone with unrequited feelings this week.

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We also get—at last—the much-anticipated square-off between Inaho and Slaine, and…it’s pretty underwhelming. I guess that’s par for the course; neither are what I’d call brawlers (I think I’d rather have Rayet on my side in a hand-to-hand fight), and the zero-g conditions contribute to a stalemate after a brief exchange of gunfire. That, and the ever-wily Inaho hits some steam pipes, the steam of which covers his escape.

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By that point, Inaho has really used his Google Glass implant way too much, to the extent that just moments after finally reuniting with his beloved Seylum, he passes out. That’s when something strange and unexpected happens: the implant takes over his brain and voice; a totally artificial “backup program” for Inaho the human being. Whoa.

For a second I wondered if this Inaho was an android—it would explain a great many things—but the AI puts that matter to rest at once with these deeply romantic words:

Even though this boy is aware that Princess Asseylum is a separate individual, he misidentifies her as a part of himself. He therefore placed maximum priority on her safety and has acted to protect her.

What a novel way to confess. The AI also tells Asseylum and Eddelrittuo where to go to get picked up by Inko, and Asseylum tells it to thank him when he wakes up, and confesses that she also thinks of Inaho as a part of herself. As if there was any doubt.

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With the last standing assassin cornering Asseylum and Eddelrittuo, combined with Inaho’s breakdown, those who are loved by the one they love didn’t have it any easier than the losers.

When Eddelrittuo valiantly stepped in front of her princess, I feared the worst, but the assassin is taken out by none other than Count Cruhteo…who may either be our new best friend, or a cure that’s worse than the disease if he intends to exploit the the princess just as Slaine did.

He’s quite the wild card, but the glass-half-full part of me wants to think his intentions are honorable, but I do wonder what will become of Inaho, unconscious behind enemy lines, along with Mazuurek, who was a no-show this week.

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Author: braverade

Hannah Brave is a staff writer for RABUJOI.

2 thoughts on “Aldnoah.Zero – 22”

  1. Hey there Braverade. Apparently a japanese magazine out there explained that Count Klancain was actually a pre-arranged fiancee to Asseylum. There’s a chance Asseylum did not know this, or its a secret arrangement between the loyalists and her dying grandfather behind her back.

    I wonder how all this will warp up. Asseylum have admitted, that although clearly she likes Inaho more than friend, she is tied to her Princess and Leader of Mars position/responsibilities. There’s a high chance she might go with Klancain, just because for Vers. If so, that would be a bit bitter end, even if peace is achieved.

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    1. If Cruhteo has been her official betrothed (obviously it was never going to be Slaine!) and he doesn’t turn out to be a creep, her marrying him to solidify peace would be the right move to make for her people…if that’s how things turn out.

      It all hinges on whether Klancain will really agree to cease hostilities and cultivate peace with Earth. And even if he does, how will the warmongering and land-grabbing Orbital Knights possibly accept that?

      Klancain came alone, and unless there’s a huge loyalist force on the way, Slaine still has the upper hand both on the Moon and on Earth. That all changes if Slaine is killed.

      Speaking of bitter ends, I don’t see a good one in store for Inaho, as long as he has that eye implant and keeps using it. I hope he and Seylum haven’t met for the last time, but the best thing for all sides may be for both Slaine and Inaho to buy it.

      That way Earth will have to stop relying on the wonderboy and Vers will rally behind Asseylum.

      I’m eager to see how this all ends.

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