KonoSuba – 08

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Winter isn’t Coming, it’s already here, and Kauzma and Aqua are finding it impossible to continue living in a freezing cold stables. One wonders where Megumin and Darkness are living. Anyway, Kazuma decides the best way to make enough money to pay for warmer digs is to gain a new skill.

The person he asks for that new skill is a friendly lich named Wiz. Her introduction is initially a bit confusing, becaue Kazuma and Aqua seem to know her well, yet couldn’t recall who the heck she was. Turns out she’d never been introduced until now. Furthermore, they learn for the first time that she’s actually one of the eight generals of the Devil King’s army.

As such, she was a contemporary of the late Verdia, though quite amusingly she’s not choked up about his demise, considering he often tossed his head by her feet so he could look up her skirt. The Devil King needs a better HR person, ’cause that shit can get you sued. Also, due to her undead nature, Aqua constantly wants to eliminate her.

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Kazuma doesn’t let her, and gains a skill from Wiz that drains an opponent of magic and health. Then a happy coincidence occurs, as someone comes in Wiz’s shop needing a big haunted mansion exorcised. Kazuma and Aqua take the job, and Megumin and Darkness join them at the impressive and comfy-looking new place.

Of course, I assumed Kazuma and Aqua would end up right back in those freezing stables, huddling for warmth without regard for propriety. Because since when is a seemingly awesome mansion not have some huge problem with it that renders it utterly unlivable?

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Sure enough, even though Aqua seemingly does some exorcism work on the place, Kazuma is visited in the night by not one or two but hundreds of that good old cliche, creepy laughing dolls. He eventually finds Megumin in Aqua’s room, wanting to go to the bathroom with her.

Kazuma also has to go really bad, so the two have to deal with constantly being surrounded by creepy dolls and having to hold it in to the point of agony. Megumin even leaves her pants and pantsu behind in the ongoing chase.

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The cliched creepy dolls (and ludicrous number of owls!), along with the much more mundane need to pee really bad, made for a reasonably chuckleworthy combination of problems.

Though it’s all resolved pretty easily in the end, Kazuma forces Aqua to give back their “special reward” for eliminating all the new spirits that had taken up residence in the mansion, after he realizes it was her own magical barrier that kept the spirits from going where they wanted – the graveyard where they met Wiz.

All’s well that ends well, though, as the party finally has a respectable place to live, and Kazuma is a little closer to achieving the ideal “down-to-earth lifestyle” he desired. Adventuring will surely be more rewarding now that he’s not risking hypothermia every night!

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Subete ga F ni Naru: The Perfect Insider – 09

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This is Hannah filling in for the Magical Churl, Preston.

This week Magata Labs opens up; not only do the police arrive, but so does Moe’s rival in love, Gidou Setsuko, whom we hadn’t seen since the pilot. Not only does she make fast friends with Shimada (though later denies it as they get drunk together), but she also wastes no time effortlessly pushing Moe’s buttons by describing how Sohei uses her place “like a hotel.” Moe, a brilliant but very emotional young woman, finally purges the thought her man actually did as Gidou claimed.

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With the police there, and unwilling to maintain the fiction that Magata isn’t alive for a week, the time to solve the locked room murder mystery grows short. After looking at the video files and the code that recorded and compressed them, Saikawa has a pretty good idea what happened, and encourages Moe to deduce it for herself rather than telling her.

She comes up with the theory that Magata Shiki entered the room with child, and the child she’d give birth to was the one who murdered her. But he still doesn’t know how that child left the room, when there’s no record of it. That is, until Moe provides a spark to a new line of thinking, as she promises she’ll solve the case “more or less” by 7:00 PM.

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That “more or less” gets Saikawa thinking about how the release of Red Magic and the more recent blackout effected the labs’ clocks. Turns out they were delayed by a minute, so when the system went back on, a minute of footage was overwritten—the very footage of Shiki’s daughter leaving the room.

It was just a minute, but it was all she needed. Saikawa rushes to Shimada to confirm, to find her drinking with Gidou. And you have to hand it to Horie Yui and Hikasa Yoko, they know how to shoot the breeze while downing brewskis.

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One of the final pieces of the puzzle comes when he and Shimada do some hacker stuff (I’m no expert) and find some suspicious code many tens of thousands of hours ago governing Dr. Magata’s door. Saikawa then avails himself of Moe’s talents, asking her to multiply 256 by itself, then calculate how long ago 65,535 hours before 7:00 AM two days ago.

It only takes her a few seconds to determine it was Feb. 10, 4:00 AM, seven years ago: the day and time Red Magic version 4 came online. And that version was always meant to go haywire exactly when it did, orchestrating the events that led to the murder of Magata Shiki and Shindo. This is one of the always-adorable Moe’s finest moments, and she savors all the profuse praise Saikawa sends her way.

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When Moe’s uncle arrives at the lab, it’s past 7:00 PM and time for Saikawa to make his presentation on the locked door murder. Specifically, he intends to tell the killer herself, thereby inducing a confession due to said killer’s pride. That killer would be “Michiru”, the alternate personality of Magata Shiki, who now resides within the lab’s computers.

In effect, Shiki got what she always wanted: she shed her limiting physical body. And now she’s finally “meeting” Professor Saikawa. We’ll see if he’s able to impress her, as Moe impressed him (and me, and everyone else) with his brilliance. And let’s not forget this latest epiphany only came because Moe mentioned how it didn’t really matter whether his watch was off or not with regards to solving the case by or around 7.

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Sore ga Seiyuu! – 12

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Ichigo’s foot is hurt, and though she tries to hide it, both Futaba and Rin know it’s hurt. The success of the concert is in jeopardy, but both of them care more about her health. Ichigo, not wanting to let everyone down, assures her she can do it, and makes the others promise not to tell Kaibara. Her foot, her terms, it would seem.

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However, after watching Hocchan on TV and bumping into her at the studio (not recognizing her at first because of her disheveled off-stage appearance), Futaba gets yet another invaluable piece of advice, this time about units: everything is shared amongst everyone, be it happiness, hardship, or pain. That means the foot isn’t just Ichigo’s problem and Ichigo’s call, it’s the unit’s. Rin agrees with Futaba, and Ichigo tells Kaibara, who naturally freaks out.

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However, the Earphones haven’t gotten this far without overcoming hardship (or lack of natural dancing talent, in Futaba’s case.) So Ichigo gets taped up, and both Rin and Futaba will pick up her slack in the dancing department, rearranging choreography to lessen the strain on Ichigo’s foot, doing a slow song while seated, etc. Konno even finds a clever way to conceal Ichigo’s swollen foot: fuzzy leg warmers!…Which at least to me call to mind the soft padding of earphones.

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In order to balance out the proportions of their look (with their $5000 outfits…geez Kaibara!), they also go out wearing bunny ears, and while the first tense few moments after they take the stage they worry they’ll be laughed right back off of it, but the full house of nearly 500 (480 to be exact) end up digging the cuteness.

The trio goes out with everything they have, powered by Futaba’s pre-concert motivational speech that was the culmination of everything she’s learned from working with pros like Hocchan, and while Ichigo stumbles, she doesn’t fall, because Futaba and Rin take hold of her and keep her upright. The unit even gets a call for an encore.

It’s an unforgettable night for the Earphones; far more of a success than any of the girls could have hoped for, especially considering the setback with Ichigo’s foot. But they pulled it off with aplomb, and it was immensely rewarding to watch them do so.

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Sore ga Seiyuu! – 05

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After a few eps centered on Futaba, this week focuses on Ichigo, perhaps the most abrasive of the three members of Headphones due to her need to live her Strawberry Princess persona at all times. Even alone, she refers to her room as her kingdom, even though she was fired from her part-time job and both the electricity and gas have been switched off.

It’s certainly not all strawberries and cream for Ichigo, but she gets a call from her agency notifying her she won a role in the sequel to a popular video game. Sure, it’s the role of an artificial bug who sits on the main character’s shoulder and mostly just says “Poro”, but it’s a part, damnit! People whose utilities have been switched off can’t be picky!

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After collecting her three boxes of script for the game, she shows up at the Shibuya Public Hall for a pre-launch event hosted by the game company and featuring the cast, including the lead, who is none other than Horie Yui.

Full disclosure: I’ve only experienced a tiny fraction of the 350+ productions Hocchan has performed in since 1997, but I’ve been in love ever since her wonderful role as Minori Kushieda in Toradora!.She was also pretty fantastic in Golden TimeI could go on, but suffice it to say she’s a giant in the industry.

So it’s great to see Hocchan in anime form show up not just as a cameo, but a persistent figure throughout Ichigo’s very first event of this kind. What’s also great is how casual, down to earth, and approachable Ichigo discovers her hero to be, what with her mussed hair, comfortable wardrobe, and smushed melon-pan.

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Ichigo had a nightmare about performing before a totally silent crowd before the event where over 2,000 people will turn out, so she needs all the support she can get from more experienced talent. You don’t get much more experienced and professional than Hocchan. Ichigo’s reaction to Hocchan’s transformation from frumpy-ish housecat to stunning idol is pretty priceless. It’s one thing to see a celebrity in magazines or on TV, but in person it’s as if they become more real.

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The event unfolds as a sequence of stills, which is a bit lazy, but the episode is strapped for time at this point. In fact, the montage pretty effectively illustrates just how fast it all flies by for Ichigo, and how it’s all over before she even gets a good grasp of what she’s doing. But she shouldn’t have expected any more from herself; this was her first time, and she’ll get better at them with time.

Furthermore, watching Horie Yui fire up the crowd with a mini-concert (she is good at the theme song singing), and watching Hocchan’s professionalism and magnetic personality on display in general, inspires Ichigo to keep doing her best.

When her dad shot her a text asking how she was, Ichigo was about to tell him she’s scared and doesn’t know what to do, but decided not to send it. It was a brave gesture, showing that she trusts in her ability to get those lights and hot water back on very soon.

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Persona 4: The Animation – 01



Narukami Yu arrives in a new town to attend school while his parents are working abroad and live with his uncle, a local detective. He meets his new classmates, Chie, Yosuke and Yukiko, who go on about the “midnight channel”, in which staring at a TV on a rainy midnight will reveal one’s soul mate. Yu tries it and is nearly sucked in. He does it again with Chie and Yosuke watching, and all three enter an alternate plane where they’re met by a frekish bear thing and foes called shadows. Yu then beseeches the voice that had been in his head all along and releases a persona to fight off the baddies.

Our only previous exposure to the Persona franchise was the Trinity Soul video game for PS2, which we’ve never played, but have watched a friend play. Fortunately, one doesn’t have to know anything ahead of time to enjoy this series, which we did, quite a bit. It lulled a bit from the cryptic teaser to the introductions of the cast, but as the episode progressed it got far more interesting, dense and entertaining. It had a lot of video game-like qualities, is kinda scored like one, and features transitions of the date and weather whenever the day changes. The alternate plane has a nice slick whimsy, with just a touch of peril so it isn’t just silly.

This series is being directed by Seiji Kishi, who was also at the helm of Angel Beats! and Kamisama Dolls, while Yui Horie (Yuki-onna) lends her lively, expressive voice to Chie. A word on uniforms: they’re pretty off-the-wall. Black with contrast stitching resembling tailor’s marks and houndstooth collars and skirts. The character design is simple but has a nice edge to it, to go with the certain je nais sais qoui appeal of the overall aesthetic of the show. The opening and ending sequences also rock, there’s great budding chemistry amongst the lead cast and a sense of impending adventure afoot. Let’s see where this goes, shall we?


Rating: 4