The Faraway Paladin – 07 – The Paladin’s First Pal

I don’t make much about it until Will mentions it, but his first night camping with Meneldor is his first such night with anyone who wasn’t Mary, Blood, or Gus. As ready as those three made him for the outside world, making connections with others would be all up to him. That said, it helps to have been raised pious, polite and amenable…it’s just that that personality initially comes off to Menel as a stuck-up, privileged rich kid.

If we’re honest, Will was a rich kid, just not monetarily. Add modesty to his virtues, as after absolutely mopping the floor with an entire ruins complex full of demons and lizardmen without breaking a sweat, he simply tells Menel he owes his ability to “having great teachers”. He does what he does so well because he was taught well.

While this episode brings Will and Menel closer together, Will’s placidness can quickly become dull in the absence of those three colorful teachers. After all, he was basically a sponge soaking up their training and life lessons. But that’s why I like the introduction of Marple, or at leas the ghost of Marple, whom the long-lived Menel met and befriended many years before when he was at one of his many nadirs.

I’d like to think Marple would have no trouble sharing some booze with Will’s parents, and if it seems that Menel hasn’t sufficiently matured for someone of his age with someone like Marple, we can chalk it up to Menel not bein explicitly raised at birth by someone of Marple’s caliber. Instead, she pulled him out of the mud and encouraged him to move forward.

Despite his many tsundere moments, by episode’s end all of Menel’s skepticism of Will has dissolved, replaced by ungrudging respect and even a bit of awe, as he decides to make Gracefeel his guardian spirit and asks Will to help him form a contract with Her. When the two go back to the village they saved to party, you can tell Menel is as happy to have befriended Will as Will is to be making his first. It is surely the first of many friends to come, as you can’t spell paladin without pal….I’ll show myself out.

The Faraway Paladin – 06 – Warrior Priest

Will’s first episode On His Own is a good one. It starts out quiet and contemplative, as we just watch a tiny Will traverse grand vistas. He’s searching for humans, but finds only more dead cities and towns. He can always pray for bread and purify water, but he’ll soon need other things for sustenance. Sure enough, his patron saint provides—just not in a straightforward way.

The first person Will meets who isn’t Mary, Blood, or Gus is the extremely pretty half-elf Meneldor, an hunter who was pursuing the giant wild boar Will kills in self-defense. They agree to split the boar and share the liver, which spoils fastest. Whether Menel is Will’s age or much older, the two have an immediate easy rapport…right up until Menel says he wants nothing more to do with Will, and warns him not to follow.

Will was just going to follow the river to the nearest settlement, but he receives a divine vision in his dreams from Gracefeel which seems, at first, to depict Menel’s village being attacked. When Will arrives, it turns out Menel is doing the attacking. Here we see just how well-trained and ready for anything Will is thanks to his three parents, easily neutralizing all the bad actors.

Repeatedly addressed as a warrior poet by the grateful villagers, who are a collection of adventurers, bandits, fugitives and various outcasts, and thus always at each others’ throats. Their no-nonsense elder is barely keeping it together, but one thing everyone agrees on is that the half-elf and his five co-bandits should all be hanged.

Will, who wants to avoid any more killing due to the edicts of his goddess and teachings of his family, negotiates a fine compromise: the village will be compensated in gold, while Will hires Meneldor to help drive the demons out of his village. When Will proposes they just rush in and take care of it, Menel is skeptical, but again, this is Will, who we’ve already seen kill a god. Clearing the village should be a piece of cake…but that won’t make it any less fun to watch him do his parents proud. Who knows, maybe Menel will become his official first friend in the process.

Rating: 4/5 Stars

The Faraway Paladin – 05 – Live Right and Die

This episode starts out with a lot. A lot of inner monologue of Will as he accelerates to the temple where he hopes he’s not too late to save Mary and Blood. For while he was able to gain the blessing of Gracefeel and hold his own against Stagnate, his lack of experience showed in his ability to be easily tricked. Then again, failure is the ultimate teacher.

It’s a very shounen-y first five minutes where everything Will is doing is explained in his head in minute detail as it’s happening. I found all the hurried narration mostly redundant and distracting, detracting rather than contributing to my immersion in the scene. But all’s well that ends well: with his training and the blessing of both Gracefeel and Mater, he defeats Stagnate.

Gus is about to break out the 200-year-old booze, and Mary and Blood try to rise from the ground, only to fall back down. With Stagnate gone, it turns out their time on this world, in this form, is up. Will doesn’t want to hear this, and thinks it’s mean and cruel to be faced with this right after killing a god, but the fact Mary and Blood are even there in physical form to say goodbye is a miracle made possible by Gracefeel.

After those heartfelt goodbyes where Mary and Blood reiterate how they consider Will their child, Will prepares to head out on his personal journey. Gus has been “hired” by Gracefeel to continue watching the seal on the High King for ten more years, then he’ll pass on as well. After that, dealing with the high king will be up to Will…or I should say, William G. Maryblood, taking the names of his parents as his last name and his gramps as his middle.

The episode ends on a bittersweet note with a flashback to the human Blood and Mary talking about settling down after all this, getting married, and having a kid—which Blood just assumes will be a boy and Mary goes along with it. Fine; not sure why a girl couldn’t be trained to be a warrior, but whatevs! It’s here where they also agree on the name of that future child: William, or “helmet of will”, knowing he’ll inheret their iron wills.

The Faraway Paladin – 04 – Divine Protection

Gus manages to fight off Stagnate, but it turns out Stagnate split himself in two. Stagnate’s second half arrives and puts Blood, Mary, and Gus out of commission, and gives Will an ultimatum: join him, or lose them all. He’s clearly the more charitable, patient half, because he gives Will 24 hours to decide. Will uses that time to sulk.

It’s at this point that the show reminds us that Will was, as he calls it, a useless garbage person in his past life, something he’s kept from his parents to this point. But when he wakes up and starts ranting about how useless and garbage-y he still is, Mary won’t hear it. She slaps him, tells him to stand up and get ahold of himself. Will may not have cried for his parents in his first life, but the fact he’s so shook up about his new parents proves he’s not the same person in this life.

Will turns Stagnate down, then has to fight a bunch of skeletons, which he does successfully, leading Stagnate to once again ask Will to join him. Will can tell Stagnate is genuine in his passion for and desire to create world without life or death, but simple everlasting…stagnation. The thing is, Will already had his fill of that in his past life, and is now in a position to reject it.

That’s because, even after Stagnate offers Will a cup of his blood, Will cuts of Stagnate’s hand holding the cup, and then the hand turns into a snake that injects Will with the blood like venom anyway, Will wakes up in the divine domain of Gracefeel, Goddess of the cycle of death and rebirth. A caring, benevolent God not unlike Mary in personality offers Will her divine protection.

All he has to do is what he wants to do anyway: move forward. Live. Not stagnate. When Will comes to, he’s able to use the Divine Torch, which spooks Stagnate into launching an emergency destruction spell. But Will realizes almost too late that Stagnate was using that as a smokescreen so he could get to his true target: Mary and Blood. Will Will make it in time to save his parents? I hope so!

Rating: 4/5 Stars

The Faraway Paladin – 03 – Guardians of the Seal

Last week I was just complimenting Paladin for not wandering down the same seedy allies as Mushoku Tensei, but as Will is growing closer to adulthood, Blood decides to get him drunk and then try to spy on Mary undressing. There are a lot of problems with this—mostly that Mary is for all intents and purposes Will’s mom—but thankfully they fail, Will gets a swift slap in the face, and it’s over.

The next day is the day of the big duel between Will and Blood, and the combat animation and modeling was, if I’m being generous, a little rough. The surroundings at least were pretty, but the duel was not. It was also over seemingly as soon as it began, with Will figuring out that he has to bounce off Blood’s sword to get close. I will say Will’s trick of getting his opponent’s blade stuck in his ribs is a clever one…it just makes no sense that there’s black between those ribs.

The remainder of the episode has Blood and Mary basicaly giving Will a big old infodump of all the things they kept from him until he was old enough to hear and understand it. The two of them plus Gus were once humans, but in order to rid the city of demons loyal to the High King of the Eternals, they made a deal with the evil god Stagnate, and became undead guards of the seal keeping the High King at bay.

That was 200 years ago. At some point Will appeared in their lives, and Mary and Blood decided to raise him like a son. But now it’s time to say goodbye, and not just because Will is of age. Stagnate, it seems has come to take what’s left of the three in exchange for the peace they’ve enjoyed. He also probably wouldn’t mind having Will too.

Then Gus arrives and tells Will to take Mary and Blood and get out of there, presumably so he can engage in epic battle with Stagnate without worrying about collateral. I gotta say I’m not optimistic about that battle being any more impressive than this week’s duel, but I do care about what happens to this family.

DanMachi III – 04 – Seeking the Surface

Hestia Familia’s Xenos hosts provide food and beverage to celebrate the meeting of humans who will accept them. As Bell and the others drink, eat, and dance, they learn a lot more about these intelligent monsters. Like them, they collect loot from the enemies they defeat, be they adventurers or “dumb” monsters.

We also learn that while Lyd is presently the Xenos’ de facto leader, a stronger Xenos has awakened who could challenge his claim as the strongest of them. On top of that, there’s a faction of the Xenos who want no part of the humans, distrusting them every bit as much as the townsfolk on the surface.

Like last week once they reach the Xenos’ hideout, this episode spends most of its time explaining the bigger picture, with “former human” and sage, now skeleton Fels being a useful font of information while Ouranos tells Hestia a lot of the same stuff.

Just as Ouranos hopes Bell and Hestia’s Familia will be the bridge to make people acknowledge the existence of intelligent and peaceful monsters, Dix Perdix and the Ikelos Familia is working to maintain the status quo, killing, capturing, and smuggling the monsters without a moment’s thought to their intelligence.

But neither Fels nor Lyd brough Bell & Co. here to ask for their help, so much as to lay out their plight, as well as their most common desire: to reach the surface and see the sky (and in the Siren Ray’s case, fly in it). Ouranos even posits that it could be the Will of the Dungeon itself (which the Xenos call their “mother”) for Xenos to emerge and yearn to reach the surface.

This is because just as humans die, go to heaven, and are reborn in the lower world, monsters also have a cycle of death and rebirth that starts and ends in the Dungeon. This means someone like Wiene, who learned to speak and act like a human so fast, could have died and been reborn hundreds if not thousands of times.

It’s a lot of fascinating food for thought, but if there’s one demerit to this episode it’s that it is, a the end of the day, one in which everyone is sitting around either talking or listening to people talk about things, rather than watching much in the way of action. The information may be fascinating, but the manner in which it is relayed is somewhat rote.

That aside, the smaller but no less significant immediate ramification of Bell & Co. meeting the Xenos is that Wiene won’t—and shouldn’t—return to the surface to their home. This comes as a surprise to poor Wiene, who cries and screams for Bell not to leave her even though he must, with only a promise he and the others will return at some point.

As Bell & Co. return to the surface and meet up with Hestia to pool share what they’ve learned, the group of Xenos caring for Wiene fall into a trap set by the Dix and the Ikelos Familia, using a brutally tortured Ray as bait. What looks like the strongest of the Xenos charges Dix, and is swiftly killed.

Dix has a huge host of humans and demis under his command, and he clearly relishes the monster hunt to come. He and his ilk represent the extreme challenge any attempt at human-Xenos co-existence, as it will be everything the Xenos can do to simply continue existing period!

There’s also the matter of Hestia being reluctant to risk her children and Familia being branded enemies of their own kind and in league with monsters, thus destroying all the progress the Familia has made and resigning them to ostracization and worse. But if they don’t do anything to help Wiene and the Xenos, who will?

Koi wa Ameagari no You ni – 12 (Fin) – Never Gonna Give Up, Never Gonna Let Down

For the record, I was never against Akira running again, I just wanted it to be because she wanted to do it, not because Haruka or anyone else compelled her to. In any hard endeavor, if your heart isn’t in something, quality suffers, and its evident for all.

What I learned from this finale is that both Akira and Masami got nudges of varying kinds from their respective best friends. One of them, Haruka, may have pushed a little to far in her zealousness, but to her credit, is aware of that, and how it may well be selfish of her to put Akira on the spot.

At the same time, Haruka is being true to what she wants, even if it’s selfish or may not work out; even if Akira never speaks to her again, she had to make her stand, in case there was just the slightest glimmer of an ember of passion remaining in post-op Akira’s heart.

Despite the differing levels of intensity, both “friend nudges” ultimately succeed, because there were indeed embers in the hearts of both Akira and Masami, which only needed a little bit of oxygen to reignite. Perhaps due to how receptive he was to Chihiro’s advice, Masami is back to belting out pages through the night, nearly causing a dozen cigarette fires.

It’s at this point that we return to the budding romance of Nishida and Yoshizawa, never an unwelcome prospect owing to their infectious chemistry and general adorability. Both are unsure of their futures, but while Yoshizawa is simply going to college and will figure out what to do later, Nishida has decided to start on the path of hair-styling.

Yoshizawa was the one that nudged her in that direction, fortifying her courage with his confidence in her ability and satisfaction with the work she’s done and, if she’ll have him, will continue to do into the future. Bawwww.

Meanwhile, Haruka continues to wait for Akira, spotting two middle schoolers sharing a scarf while scouting the high school and remembering when she and Akira did the same exact thing, because it was a school that, according to its name, can “see the wind,” something they wanted to do together.

While Kondo is away at the Head Office again, sparking rumors that he’s soon to be promoted, his son Yuuto suddenly asks Akira if she’s fast, and whether she’ll teach him. Akira just as suddenly agrees, and does a really good job!

When Yuuto falls, he asks if he wants a break, but he refuses, not wanting to give up; wanting to reach the finish line even if he’s last, or else it will feel like he never ran. Just when it sounds like a “from the mouths of babes” moment, Yuuto makes it clear it was his dad that said this stuff to him, adding that he wasn’t going to give up either.

When she catches Kondo in the office, he thanks her for teaching his son, and she tells him what Yuuto told her. Akira can tell he’s gotten back into writing novels, and he tells her he’s essentially added a promise to a promise one from which he’s both suffered and learned, wondering out loud if she has a similar promise she’s forgotten.

That night, she remembers. Unpleasant and overdone as it was, Haruka’s confrontation nevertheless helped unsheath a still-warm ember in her heart. Kondo’s inspiring words and those of his son then reignited it.

Kondo finally announces why he’s been at the head office so much: it’s not that he’s getting promoted, but he has to master a new menu…which he hasn’t been able to do. His coworkers assume it’s another episode of their pitiable bed-headed manager bumbling about again…but nobody knows that he hasn’t kept up with the new menu because he’s so absorbed in writing. Nobody, that is, except Akira.

When he even leaves the menu book behind, Akira decides to tracks him down to return it. She remembers that after the fall that tore her Achilles, Haruka urged her to get back up, and she did, limping across the finish line. She didn’t give up.

Kondou encounter her in a light jog, and after what happened the last time she chased someone down, Kondou is worried. But Akira is perfectly fine, telling him “It’ll stop raining soon.”

Kondou is about to say something but is interrupted by a phone call—no doubt the head office tearing him a new one. But as Tachibana quietly walks away, the rain stops, the clouds part, and a lusciously gorgeous deep blue sky opens up, reflected in the pools of fallen rain.

He calls out her name once more, and she comes running, practically throwing herself into his arms. And she’s fine, no re-aggravation. They resolve to fulfill their own promises—his writing, her running—they’ll let each other know right away, whenever that may be. Akira then texts Haruka, indicating her desire for them to “see the wind” together again.

It’s a lovely end to a lovely show to put a very necessary pause on their romance. Rekindling fires is one thing, keeping them going long and strong is another. It takes time, dedication, effort, and care. As such, I imagine by the time Akira makes some good progress fulfilling her promise, she’ll be sufficiently old to remove the elephant from the room of their relationship.

However things go, it’s good to see Akira and Kondou end up in such a good place. They both know what they have to do, but more importantly, they know what they want to do, and are going to give it their all—come what may.

Koi wa Ameagari no You ni – 11

When Haruka learns that a runner from another school fully recovered from the same injury Akira suffered to best her personal 100-meter time, and could threaten Akira’s tournament record, she redoubles her efforts to bring Akira back in the fold, even going so far as to follow her to her workplace.

Kondou sees that a girl from Akira’s school is a customer, and that can tell the conversation isn’t a pleasant one. Let’s get one thing straight: Haruka isn’t here to ask Akira what she wants or how she feels. Haruka is there to tell Akira what Haruka wants—and how sad she’ll be if she doesn’t get it.

She marches in there judging Akira’s choice to work an honest job rather than risk re-injuring herself, saying she’ll “always be waiting” for Akira to come around to wanting to run again, as if that’s the only acceptable path for her. Then she storms off without letting Akira so much as respond.

It’s frankly sickening to watch someone who purports to care about Akira only seem to be interested in what would make herself happy—not to mention shore up her track team. If their roles were reversed, I doubt Akira would treat her so awfully.

Thankfully we get a pleasant palate-cleanser in the form of Chihiro paying Kondou a surprise visit with a brand-new siphon coffee maker. Make no mistake: Chihiro isn’t there just for Kondou’s benefit, he came to ground himself with an old friend he still holds in high regard.

Kondou looks at Chihiro’s success in the same way Haruka looks at Akira’s records and talent—from the outside. The book being made into a movie is a “piece of shit” in Chihiro’s mind, and the more successful he gets, the more expectations mount (much as they did for Akira before her injury), and the more “shit” he feels he has to put out.

Rather than voice any disappointment, Chihiro actually lauds Kondou for living an honest life. Unlike Akira giving up running cold turkey, Kondou has always to maintain the obsession to write, even if it’s for nobody but himself, and even if he’s too excited to do the first one-minute novel in a long time.

Chihiro isn’t asking him to quit being a manager and start selling novels…but he urges Kondou not to give up that obsession, even if it’s not as big a part of his life as it was. Granted, Chihiro and Kondou are older and more matured by life experience, but the contrast between their equitable dynamic and Haruka’s totally unfair one-sided oppression of Akira couldn’t be starker.

Chihiro and Haruka, who are still fully in the respective games their friends left, have similar messages. I’ve always seen Akira as not giving up or running away from track, but simply moving on, while Kondou gives his old habit of late-night writing another go after Chihiro’s visit.

That same night, Akira takes out her cleats, suggesting as terribly as she expressed it, Haruka was right that Akira still yearns to run. But the next day when a customer forgets a phone and she can’t get it back to them without running, she doesn’t run this time, as the camera pulls in on her recently repaired Achilles. I can’t blame her, considering what happened the last time she did.

In the restaurant office, Akira sees that Kondou hasn’t filled out her shift schedule yet with her requested increased shifts, and when he asks her if there’s “anything else she wants to do” besides work there all the time, she should do that. This angers Akira, because it’s almost as if everyone’s ganging up on her…even the man she has feelings for.

The fact of the matter is, even if it’s objectively wrong for Akira to not even consider giving running another go, it’s her goddamn RIGHT to be wrong, no one else’s. Yes, she’s young, and her emotions on this matter are all over the place.

She might not be able to easily answer the question “do you want to run?” if asked because she’s so afraid of the possibility she just can’t do it anymore. Or maybe she really truly doesn’t want to run. In either case, it’s her choice to make. Haruka may have enough confidence in her for the both of them, but at the end of the day…it ain’t her Achilles.

Fate / Zero – 20

This week is 95% talk and 5% action, resulting in an episode that’s 75% “8” and 25% “9.” Kiritsugu’s backstory duology was fantastic, as well as instrumental in helping us understand him more. One could also argue that positioning it after the Mion River Battle made sense, as all the Servants and Masters who survived the battle would require resting-up.

But the fact the two episodes are wholly self-contained, with no ‘bookends’ to tether the story to the present-day rest period, is a double-edged sword. The bad edge being that we simply time-traveled to Kiritsugu’s past; no one in the present was reminiscing. That meant a hard stop to the present-day story, which is a little jarring from a momentum and pacing standpoint.

It also means we barely skipped through the rest-and-recovery period for the Servants and Masters post-battle, so we’re presented with them now. Of course, Tokiomi getting killed and replaced as Archer’s Master was huge, but much of the episode that preceded that event felt like time-marking.

Fate/Zero’s long talks in dark rooms are always tolerable at worst and momentous masterpieces of the spoken word at best, but setting aside Kiritsugu’s past episodes, the proportion of present, legitimate Holy Grail War action set pieces and those of static dialogue has felt imbalanced.

That imbalance is amplified by the similar orientations of so many of the participants in those talking scenes, which are so simple in their execution one wonders if the studio was being more conservative with its budget post-Mion, post-Arimago, and post-Natalia. But they weren’t all bad. There were just a lot of them.

Iri is on her back, her body continuing to weaken as the War’s end draws closer, giving Kiritsugu Avalon since he’ll be needing it from now on. Their exchange is sad but also comforting; a kind of love has indeed taken shape in their nine years together, and there are no regrets, only the hope that Ilya will be able to avoid fighting in the next War, because there will be no next War. (Never mind that we know ful well there will be, of course…only adding to the tragedy).

Waver is on his back, in a full-length sleeping bag in the woods, trying to do all he can to restore Rider’s physical form and mana after having to use Ionian Hetairoi a second time (and saying there won’t be a fourth). They may have started out as comic relief, but they can pull off their share of dramatic scenes too; they’ve come a long way.

In the weakest scene, Kariya, while not supine, is strung up crucifixion-style, back under the tender care of Zouken, Evil Dad, who implants in him a crest worm that “first tasted Sakura’s purity”, and thus contains a lot of her life force, which Zouken then blames him for stealing, which is kind of like a bully using his victim’s own hand to hit him in the fact while saying “stop hitting yourself.” Such a creepy dick.

We don’t see Tokiomi, but we can assume he’s supine in death (unless Kiritsugu chose a more creative way to dispose of his body). And then we’re back to Iri, being watched by Maiya. As Kiritsugu infiltrates the Toosaka mansion and discovers Tokiomi is dead, Maiya answers Iri’s question about why she’s stood  beside Kiritsugu all this time.

We learn that as Natalia did with him,  Kiritsugu delivered Maiya from child soldier hell and, by taking her under his wing, inserted her into a different kind of hell that was better simply because neither of them were alone anymore. Despite Maiya’s believe that should she survive the war she won’t have a purpose any longer, Iri implores her to live life perhaps to find out what her name was and if any of her family still live.

A non-main character being told she has her whole life ahead of her is usually a sign that character’s hours are numbered, and so it comes to pass when Rider suddenly busts in their hideout, kidnaps Iri, and mortally wounds Maiya when she tried to stop him. The suddenness of Rider’s vicious attack really awoke me to the fact that the time for parlays, truces, and mercy is quickly waning, if it isn’t already gone.

That brings us to the final—and best—scene of a character lying on her back, the dying Maiya. Saber arrived almost immediately when Kiritsugu blew a Command Seal, but Iri had already been taken, and there was no time to heal Maiya and go after Rider.

By the time Kiritsugu reaches Maiya, she’s too far gone, which means Kiritsugu has to endure watching yet another person he loves die before his eyes. But the world without fighting he wants to build isn’t meant for him or Iri or Maiya; they’re all merely tools. That world is for his daughter, for all the world’s sons and daughters. So he will press on.

Fate / Zero – 17

For Risei and Tokiomi, the greatest blunder they committed in the Holy Grail War was believing they knew and understood who Kirei was, when he seemingly didn’t even know until recently, after a few key conversations with Lady MacGilgabeth.

Risei, who Kirei was probably planning to kill, was murdered by Kayneth, but by the end of this episode, Tokiomi is dead too, by Kirei’s own hand, petty much forced by accelerating events.

Fate/Zero isn’t subtle about death flags, and it sure looked like even Tokiomi himself sensed his end was near when he visited Rin and Aoi one last time. The only thing that escaped him was the means of that end; surely he must’ve thought if he died, it would be fighting against his enemies, not his own student.

But back to forcing Kirei’s hand: with Risei dead, Tokiomi proposes a temporary alliance with Irisviel, who is flanked by Saber and Maiya in the church where they meet (odd choice of venue if you ask me, considering it couldn’t even protect the observer.)

Iri agrees with Tokiomi that they should save the battle between themselves for the end, once Rider and Berserker are dealt with … but only if he expels Kirei from Japan immediately.

It’s not an unreasonable demand, considering Kirei and the Einzberns have “bad blood” Tokiomi didn’t know about, but Kirei is also not a Master anymore, and thus should step away from the war altogether. Upon leaving the meeting, Iri collapses onto Maiya’s shoulder, confiding in her that she’s not just any homonculus, but the Holy Grail itself given human form.

When this Holy Grail War is over, she will die and the grail will take whatever new form the winner desires; only Avalon is keeping her going. Maiya promises she’ll stay by Iri’s side until the end.

With one more one-on-one chat between Tokiomi and Archer, Tokiomi has decided what he’s going to do, and has Archer’s support. Kirei will get to explore his “dark desires”, and Gilgamesh will gain a more entertaining Master.

Kirei helps Gil finalize his choice by saying the Holy Grail can only be activating by sacrificing all seven Servants, meaning Tokiomi was eventually going to use a command seal to force Gil to commit suicide.

So after thanking Kirei for being his loyal student and comrade, Tokiomi presents him with a will leaving his wealth to Rin and appointing Kirei as her guardian. Kirei then takes that newly-gifted dagger and kills Tokiomi with it.

The literal backstabbing, while extensively telegraphed, is still a powerful, disturbing moment. With this betrayal, Kirei becomes Archer’s new Master, and the dynamic of the War is irreparably changed. And I must say, I fear Kirei a hell of a lot more than Tokiomi as an adversary to Kiritsugu and Iri, because, well, Kirei himself fears the guy.

Usagi Drop 4

Daikichi is feeling more confident by the day about taking care of Rin, and not only finds his grandfather’s will, but also the phone number of Rin’s mother, Masako, gramps’ maid. We only hear two words from her at the very end, but she certainly sounds quite young. Watching what a bright and beautiful girl Rin is and how brightly she could shine in the future, Daikichi can’t help but be angry with Misako. Why did she bail? Was she not ready? Too embarassed?

There are still questions that need answering, but we do get some answers this week. Gramps obviously loved Rin, and didn’t want Misako to be ostracized either for conceiving Rin or for running away. He just wanted to make sure somebody who loved Rin would take care of her. And that’s surely the case. Daikichi may not be a parenting expert, but his heart’s in the right place and he’s committed to doing everything the right way. He isn’t going to let Rin want for anything…within reason. No lipstick yet!

Beyond the maternal drama, there’s great slice-of-life this week, as Daikichi learns the benefits of having a kid – you tend to meet other parents, some of whom may also be single, and attractive, in the case of Rin’s friend Kouki’s mother. And everything about scene when he finally goes out drinking – with Rin in tow – to a party for work. Gotou is adorable here, and the scene where she and Daikichi greet each other – both with shy children hiding between their legs – was also pretty great.


Rating: 3.5

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