Zero kara Hajimeru Mahou no Sho – 02

Wenias is a world where inaccurate assumptions abound while forgiveness is in short supply. It’s in a state where most witches hate humans, most humans hate witches. And it’s one assumption—that Mercenary is a witch-hunter rather than a present witch-harborer—that leads to an episode of trouble for Merc, Zero, and their third member Albus.

Merc & Co. are welcomed to the village with open arms, because they appreciate his service as a beastfallen witch-hunter. But when an old woman reports a ring stolen and Albus produces that very ring (which he found in the spring outside of town), the villagers, wracked with grief and pain from witch raids, turn on a dime and demand justice.

The villagers have been through too much, and suspect outsiders so much, that it doesn’t matter if Albus is in fact innocent, and they’re immune to calm discussions, only taking it as further proof of guilt. So Merc has to scoop up Zero and Albus and skedaddle while they still can. But the villagers, desperate to blame and punish someone for their ills, pursue them deep into the forest.

Only one villager—the old woman who lost the ring—has the trio’s side, and shows them a safe escape route. She does this to thank Albus for finding her ring—which was given to her by none other than the great witch Sorena—but also because she to is a witch, albeit one in hiding.

The older generation seems more open to negotiation, cooperation, and forgiveness regarding “the other side”, while the younger people on both sides want blood and fire to satisfy their thirst for justice. And yet just like this little incident with the ring in the village, Sorena herself fell victim to a misunderstanding, having been performing magic when a plague broke out.

She was blamed and burned to death, leading to the violent witch rebellion that rages on. But the witch-in-hiding with the ring believes there’s still hope that witches and humans can—and must—coexist peacefully, someday. The developing Merc-Zero-Albus trio is small-scale but important proof that she’s right.

Rokka no Yuusha – 03

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In the early stages of many an RPG when the party is still being assembled, one often comes across a character who doesn’t want to join, and will only reluctantly/provisionally join if convinced or coerced to do so, and even then, could turn on you or turn tail at any time.

That’s who we have in the stylishly-attired, world-weary lone she-wolf Fremy Speeddraw, and it’s what makes the kind and gregarious Adlet her perfect foil. First, Adlet shows her he’s someone to be reckoned with by chasing her down with a deftness that surprises her. The gets in close and steals her ammo, leaving her with one bullet.

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Then Adlet basically tells her to swallow her outrage and come along, turning his back on her and giving her the choice to shoot him and take back her ammo, or join him. It’s a key moment for Fremy after much argumentative banter between them, and she decides to lower her weapon, either because she doubts the dance will end when she fires her last shot, or, less likely, she just doesn’t feel like shooting a unarmed man in the back just for wanting her to tag along.

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An uneasy accord between those two thus reached, we cut to Nasheitania, who allows herself to get cornered by some tricky fiends, but fortunately has the fiercely loyal Goldof by her side. When they encounter Adlet’s horse and note, Goldof accuses Adlet of abandoning the princess, but Tania is far more understanding, and assures Goldof he’d get along famously with Adlet.

Goldof isn’t so sure about that, but he is extremely adept at combat and killing fiends. Tania and Goldof echo Adlet and Fremy in that each pair has an outgoing/happy-go-lucky and introverted/distrustful personality in it.

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No matter which pair it follows, the soaring sights and the stirring orchestral score maintains the grandeur and scale of the Braves’ journey established in the previous episodes. Though only drawn together by Adlet’s insistence, Fremy sticks by his side as they enter the fortress of a town close to their ultimate destination of the Demon God’s domain.

Though the fortress garrison has been decimated and a mere private commands, he dutifully and confidently informs the Braves of the intricate plan to cast a giant cloud of fog over the lands, blocking the fiends from taking further territory once the Braves press on. This too is a very RPG-like mission, with precise timing and contingency plans involved. Adlet, naturally, believes Plan A will go swimmingly.

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But once Adlet and Fremy strike out for the Braves’ rendezvous point, they are ambushed, not by fiends but by Tania and Goldof. The main reason Fremy gives for not wanting to join the others is her belief the other Braves will try to kill her if they see her (and the only reason Adlet didn’t is because he’s “weird”, i.e. a kind person). Fremy doesn’t believe in kindness, and doesn’t want it. She even tries to get him to agree to one day fight her, but go easy on her, while all he wants to do is fight by her side.

Now, exactly what she said would happen is happening, albeit due to Tania and Goldof’s belief Fremy is the Brave-killer. As blades and bullets fly, Adlet must play the peacemaker, and be the glue that holds the Braves together. And if he truly is the World’s Strongest Man, than surely he can get it done, right?

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Rokka no Yuusha – 02

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While their party is just two and the activities are limited to exploring and traversing the great expanse before them, Adlet and Nashetania’s journey is the perfect opportunity for both them and us to learn a little more about them. Take ‘Tania: she’s so excited and giddy at the prospect of this adventure, she challenges Adlet to a fight. In fact, she uses her powers for things like cutting vegetables. She’s restless, but Adlet and she both need to be focused with a Brave Killer at large.

At night Adlet warns Tania they’ll be sleeping on hard ground under the stars a lot, and we learn she’s no stranger to that. Despite having never seen so much, she has experienced more hardship than you’d think of a sheltered princess, mostly because of the tenuous hold her late father had on the kingdom, and the execution order put out for her before she became a saint. Adlet’s not the only one here who’s had to rough it.

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The bottom line is, outside of arena competition, Tania has zero experience fighting fiends, who Adlet knows they’ll encounter. The “game”, if you will, then shifts from “getting to know each other” to “battle 101.”  I like how Adlet gets a very nervous Tania to laugh, thus calming her. Then Adlet gets right in the (CGI) fiends’ faces and dodges and slashes, while keeping Tania back to support him with her blades.

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Their first battle goes well, and the villagers the fiends attacked are saved from obliteration, but there’s news that one village girl didn’t make it out. Adlet is ready to go after her, but Tania stops him, telling him their primary mission is to find the other Braves, and that no matter how strong they are, they can’t save everybody.

Adlet agrees with her until she lets go of his horse, and then charges off anyway, which is Classic Adlet: after all, how can he call himself the Strongest Man if he can’t defeat the Demon God and save the people? He wants to do it all, and in this case, Tania indulges him.

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And this time, it may just get him in serious trouble, as the “girl” in the smoldering ruins of the village seems to be doing just fine taking out all of the fiends. When she notices Adlet, she introduces herself as Fremy Speeddraw, so named because of her rifle and the ability to summon bullets at will. She doesn’t like other humans, suspects Adlet is there to kill him, and refuses to lower her rifle to his non-provocational stance.

Meanwhile, more fiends arrive at Tania’s location, and while she’s able to deal with them herself, she loses her horse in the process. Then the person she’s been searching for, Goldof, who once let her win in the arena, presents himself before her, a newly-made Brave, like her. Tania says this now makes them equals, but Goldof still insists on bowing before her and pledging his life to her protection.

Then Goldof tells her the name of the Brave Killer is Fremy. This should be interesting!

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