Jormungand – 11

As the team prepares for a small-time job with the mafia, Valmer reaches a breaking point with her dreams and goes off on her own. Suspecting something like that might happen, Koko ordered Jonah to follow her. She is after Cheng Guo-Ming, Karen’s boss, who was the one who massacred her UN unit and took her eye in Africa. Meanwhile, a group of hitmen prepare to target Koko & Co., led by Dominique, who proposes they take out one of her men at a time, starting with Ugo. When the mafia deal goes sour, Koko shoots the boss and her men kill the rest. Afterwards Dominique, Gregoire and Liliane make their move at Koko’s hotel.

Just last episode we brought up the fact that Koko and her team have handily succeeded in pretty much every mission they’ve taken on, with no loss of men and minimal consequences. Well, scratch all that, because consequences come hard and fast in this episode, and a distracted Koko never sees it coming. Orchestra and Chinatsu weren’t very, uh, discreet in their attempted hit on Koko (they mostly just emptied clips in her general vicinity). Their brazenness was beated by the skill and discipline of Koko’s team. This time, the hitmen not only have their shit together, but are led by someone who isn’t going to make any rash mistakes. This time, people die. This time, Koko looks like she’s in some real trouble.

The first thing she says in this episode is that the 3-truck mafia thing is “no big deal”, but she’s fine with a small job since there’s a bigger missile deal on the horizon. We knew right then and there this wasn’t going to be the piece of cake she expected it to be. The loss of Valmer and Jonah meant a serious hit to her strength, while her decision to kill the mafia boss – who offered drugs instead of cash – led her men to momentarily question whether it was such a good idea. That, and the fact they exerted themselves that night, and their missing comrades made them ripe for an ambush, and that’s what Dominique gives them. Like we said, this is quite the pickle, and there will be lasting repercussions.


Rating: 9 (Superior)


Car Cameo:
There’s no clear shots of the whole car, but Team Kill Koko is definitely riding in a BMW 7-Series (F01), judjing by its headlamps and other styling cues.

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Mawaru Penguindrum – 17

Himari is getting better thanks to Sanetoshi’s medicene, but the Penguin hat possesses her once more to reiterate that if they neglect the penguin drum, her bros will lose “what they treasure most” – but hesitates when asked whether the diary is the drum. Meanwhile, Yuri and Tabuki’s grudge against the Takekuras for their loss of Momoka comes to a head when both prepare an assault against Himari. Masako intercepts Yuri, wanting the other half of the diary for Mario, and they duel with words and weapons. Tabuki isolates Himari and Ringo, and makes his intentions known.

Wait…what is this? There’s too many episodes left, there can’t be a showdown! And yet, that’s exactly what we get, on multiple fronts, too. All the players and motives and vendettas continue to intertwine like strings of yarn in a sweater or subway lines on a map. Everythings, like, connectin’, man. This episode gives us the warm highs of a happy, reunited group of siblings, and all the while the wolves wait at their door, wanting blood as payment for their parents’ crimes. It give just about everyone a little bit of screen time too, evoking a real feeling of…penultimateness.

The Penguin hat wants the drum, for what reason we still don’t know. Misaka wants the diary to save Mario at any cost. Yuri wants it to transfer fate; for revenge. But most (and least) surprising is Tabuki, who we’ve hardly seen at all recently. Even after playing the Devil’s Advocate with Yuri, he turns out to be no less dead set on punishing the Takekuras. And then there’s Sanetoshi, whose minions warn Himari better hightail it back to the hospital, or they’ll punish her. As for Kanba, it’s hinted that his heart – the thing he’s using as currency to keep Himari alive – is the penguin drum. Well, both have a beat. Why not?


Rating: 4