NIGHT HEAD 2041 – 03 – Taking a Turn

Fresh off their narrow escape from the diner and SWE, Naoto and Naoya  decide to pay a visit to their dear old parents who drugged them and sent them away to the lab when they were kids, because there might not have been any choice considering the powers they possessed. Predictably, not only are the parents gone, but so is the very house they grew up in.

The balance of the episode is focused on a high school, where a circle of friends are apparently suffering the effects of a black magic spell that backfired. They intended to get revenge on someone, but their “spell” seemingly results in a string of gruesome suicides at school, all of which are worth a solid trigger warning.

The SWE squad is dispatched to the school to investigate, with Takuya driving while Kimie rides shotgun and tries to relate to him as a fellow Psychic. They raid the club room and find a treasure trove of fiction and occult contraband, any one item of which carries the death penalty.

I’m sorry, but I don’t understand how this society…works. The SWE can’t be everywhere all the time, so I imagine bastions of lawbreaking are quite prevalent—especially in schools! In any case, Mikie can sense a powerful psychic at work, controlling the minds of people, including Michio and Reika, who shoot wildly at their Kuroki brother comrades like brainwashed zombies.

The one survivng high schooler ends up crossing paths with the Kiriharas at their dad’s old factory, where they also encounter the time-traveling Futami Shouko, who ties her hair…with her hair, which is…unsettling, somehow. I guess that’s the point; she’s an inscrutable person.

Before Shouko blips out (returning to several years in the past), Naoya’s clairvoyance senses a voice telling them to go to a certain place. That place happens to be where the culprit behind the mind control murders lives. He’s just a little boy, but he’s a powerful Psychic whose puppy the high schooler who spearheaded the black magic ritual slaughtered for its blood…hence the desire for revenge.

Mikie and Reika roll in and neutralize the boy, ending the immediate threat, while Naoto uses his psychokinesis to shove the ladies aside so he and his brother can escape. They’re met outside by Takuya and Yuuya and the two pairs of brothers recognize each other from their strange visions. It’s like that Spider-Man pointing at Spider-Man meme.

Thankfully, the Kirihara brothers have an ally in the shadows, who reveals himself to knock out the Kuroki’s and tells them to come with him. He doesn’t add “if they want to live”, Sarah Connor style, however. I can’t say I’m the most engaged with these characters, but it’s a very slick looking show and the music is great, so I can’t complain that much.

NIGHT HEAD 2041 – 02 – Diner of Illusion

In addition to showing us a lot of cool stuff, NH2K41 can add another feather to its cyberpunk cap: it’s able to cover a lot of narrative ground in these two episodes. There’s a lot of information to convey, and while it isn’t always the most elegant or subtle (we learn the Kuroki brothers were abandoned because…they mention it while looking at a photo) it’s all easy to digest. And Takuya’s whiskey on the rocks looks frikkin’ epic.

The show also wastes no time connecting our two pairs of brothers, as Yuuya has a momentary vision of the Kirihara brothers, who are once again just trying to fill their stomachs in an unassuming diner. Unfortunately for them, the fugitive Miracle Mick is there, along with a Harley Quinn-style femme fatale, who uses Mick’s celebrity to bilk a 2D three-man band out of all their cash. She, not Mick, is the one with the psychic power: the power of mind control.

It isn’t long before the Thought Police (Takuya and Yuuya’s squad) show up, but they’re just there for Mick and the woman using him and manipulating the musicians, whom she sics on the cops like brainwashed dogs. The order comes down to arrest everyone in the diner, even the cute waitress, but when they start getting rough Naoto gets pissed off and uses his psychokinesis to fight back, stopping all the bullets Neo-style. In the process, Yuuya learns he has a skill: psychic shields.

Naoto, Naoya, and the waitress are able to flee, while Mick and the band are arrested as scapegoats. Then the mischievous woman, Kobayashi Kimie, reveals she’s a cop who was working undercover to bring Mick down. She also demonstrates her powers of illusion in one of the coolest manners possible: by “stabbing” the four squad members with glass spikes. It’s as pretty as it is gruesome.

That’s when Takuya, Yuuya, Reika and Michio learn that it isn’t that the supernatural doesn’t exist, but that the government wants the public to think it doesn’t exist. Psychics, like the four cops are about to awaken to be come, are the exclusive purview of the government. If they have to use supernatural powers to root the civilian world of the supernatural, so be it.

The waitress Naoto saves isn’t particularly thankful, as now the cops will be after her since she’s a Psychic too (though not, as she says, a “monster” like the brothers). She thanks them before shuffling off, warning them to keep a low profile. That may be tough in what is clearly a police and surveillance state where everything that has a microchip could be watching or listening.

The fact that when the Kirihara brothers escaped from the lab where they spend fifteen years, only to find themselves ten years further into the future than they expected, doesn’t help matters. Naoto thought they were going somewhere where their own kind were accepted and coexisted with regular humans. Instead, the opposite has happened.

Clearly the girl in the school uniform is a part of the experiments at the lab, as she’s returned unconscious and with a weak pulse, but alive after an apparent trip to the future. The question is, is there any way to prevent the awful post-WWIII dystopia that exists in 2041?

Rating: 4/5 Stars

NIGHT HEAD 2041 – 01 (First Impressions) – It’s That Kind of Night

I’ll give NIGHT HEAD 2041 this: it gives you bang for the buck. There’s a metric fuckton of stuff to look at in its 22 minutes, and a pulsing, pounding score by Yamada Yukata (Vinland Saga, Great Pretender) adds weight and dignity to every one of those minutes. The CGI modeling of most characters is akin to Knights of Sidonia, a show I enjoyed quite a bit, and like that show’s sci-fi setting, the sometimes off-putting style fits the cyberpunk milieu like a glove.

The thing is, it’s not just visuals and sound that NH2K41 has in spades; it’s characters, factions, and ideas. It’s not lacking in ambition, but it often feels scattered, like it’s trying to say too much to fast. I’m reminded of the 2004 live-action Casshern film, which my friends and I love, but also joke that it’s about “absolutely everything, all the time, only louder and faster”.

Perhaps that’s a side effect of having to introduce us to this world, its pair of protagonist brothers on opposite sides of a post-WWIII conflict between the hyper-atheist, rationalist powers that be and anyone and everyone who believes in higher powers, the supernatural or the occult, or any kind of fiction. That last part is a bit hard to chew; but fine.

I can totally believe that society has put all of its eggs in the pseudo-military police industrial complex that is Special Weapons Enforcement, to which the Kuroki brothers belong. There’s a distinct vibe to both them and their two comrades that made me think they were criminals going after other criminals a la PSYCHO-PASS. But the less this is compared to that, the better; at least for now.

P-P could go off the rails at times, at least had some focus to its bold brash ruminations on society. It was also anchored by my avatar of many years, Tsunemori Akane, one of my all-time favorite anime characters. Night Head has a lot of characters, including the aforementioned pair of brothers, but they’re not exactly brimming with personality or originality.

One thing I did like was how the episode suddenly changed gears after one of the Kuroki Takuya accidentally conjured an EMP to save his little brother Yuuya, basically committing a crime by doing something that shouldn’t be possible. That segues smoothly to the Kirihara brothers, Naoto and Naoya, a psychokinetic and a clairvoyant, respectively.

Freshly sprung from some kind of lab where they’d spend an untold portion of their lives and with a fast car and a stack of cash in their possession, Naoto continually assures his adorable little brother that the time is now, as in, for people like them to step out of the shadows and join the world community without fear of ostracization or oppression.

Unfortunately, when you and your brother are essentially X-Men, it’s hard not to make ordinary humans fearful, angry, or a combination of both simply by existing. That’s what happens when the brothers dare to grab a bite to eat—though it’s at least partially their fault for waltzing into a bar where there’s an obvious shit-starter lounging on a couch with his honey.

Weirdly enough, these two are rendered in the anime-standard two dimensions instead of the three of our superpowered brothers. I’d normally cry foul but it makes sense thematically, so I’m going to allow this. Still the interaction is awfully pat, and drags on a bit too long, such that I left the scene less worried about backlash for the brothers, and more upset that what was probably a pretty good pizza went to waste.

After the Kiriharas’ pub crawl, we return to the thought police in the aftermath of the EMP, which erased all records of what happened during the raid to capture “Miracle Mick”, who may just be a money-grubbing charlatan or could actually have powers. Heck, Takuya clearly has the power to create an EMP—a super useful ability if you don’t want anyone to know you have an ability, owing to the overreliance on electronic tech.

While it’s usually a good idea not to expect every episode to look as good at the first, both Sidonia and the more recent Akudama Drive are exceptions to that rule. But it’s not consistent production quality I’m worried about. I know Night Head 2041 is probably going to look and sound awesome every week. But will it ever get around to organizing its myriad ideas and scenarios?

Learning that the girl only the Kuroki bros saw during the raid astral projected into the future is the kind of hook that ensures I’ll be back next week and probably the week after that. I just hope there’s more in store than eye an ear candy…but some head meat and potatoes, too.