Mushoku Tensei: Jobless Reincarnation – 09 – A New Adventure Begins

Rudeus wakes up in a white void and in his original human form, and assumes his time in a fantastical new world was finally at an end. Why wouldn’t someone with his experience in failure and disappointment think otherwise? But it’s not the end, just the end of the beginning.

First of all, as he’s told by the very sketchy looking and sounding “Man-God”, he’s not dead; this is simply his mental image. It’s only a dream, and when he wakes up he’ll be back in lil’ Rudy’s body. The concern is where he wakes up: the mana disaster transported him to the Demon Continent.

The Man-God tells Rudy to rely upon and help the man he’ll meet upon waking up. That man turns out to be a Superd, the demon tribe feared and loathed by all. Rudy is initially fearful himself, especially wiht a sleeping Eris nearby. But when the man shows no sign of hostility, Rudy decides to make use of his Demon-God language skills and politely introduce himself.

The man is named Ruijerd Superdia, and tells Rudy they’re in Biegoya, in the northeast of the Demon Continent, quite a trek back to the Central Continent from which he and Eris came. Ruijerd tells Rudy he’ll escort them safely back to their homeland; to abandoning children would damage the Superd tribe’s reputation. Of course, as an awakening Eris’ over-the-top yet quite normal reaction to Ruijerd confirms, the Superd’s rep is already crap.

Rudy serves as mediator, and within minutes, Eris and Ruijerd are friends, and Eris is all smiles about the prospect of going on an adventure in a strange land full of unknown dangers. It’s precisely the opposite of the prim, proper, fancypants existence cooped up in the Boreas mansion in Roa, where Eris so often acted like a caged animal.

Biegoya’s gorgeously-rendered landscape is downright alien, from the lighting and colors to the texture of the terrain and, naturally, the wildlife, which includes massive tortoises that call to mind a grand Final Fantasy overworld.

I also hasten to add that the three make for a neat adventuring party, with Ruijerd as the spearman, Rudy as the mage, and Eris as the swordswoman. The only problem is Eris lacks a sword, and Ruijerd wouldn’t think it right for children to protect him. I’m sure he’ll soon learn Rudy and Eris are not your typical helpless kids!

After the better part of a day of trudging through hot and barren wastes, the party comes upon a village that uses the giant tortoise shells as dwellings. When the guard at the gate sees two humans with Ruijerd he bars them from entering—human-demon distrust goes both ways—but Ruijerd asks him consult with the elder, which he does through telepathy.

Once the elder and other villagers appear, all of them with a familiar cornflower blue hair, I knew Rudy was about to experience “Small World” phenomenon, as the guard, Rowin, recognizes the green stone around Rudy’s neck. When Rudy says he got it from his master Roxy Migurdia, Rowin proclaims he is Roxy’s father!

Roxy apparently left the village 20 years ago and they haven’t seen her since. Hearing she’s alive and well in the Central Continent brings tears to Rowin’s eyes. He also estimates Roxy to be around 44 years old; demons enjoy over double the lifespan of humans, and keep their youthful looks well into middle age. I believe that officially makes Rudy’s goddess a MILF.

That night over dinner (of which Rudy is apparently not a fan), the Migurd elder mentions numerous shooting stars last night, the result of the mana disaster that brought Rudy and Eris to their lands. When Ruijerd tells him of his plan to take them home, the elder is weary, as it will be hard for a Superd like him to enter cities.

The elder is aware of Ruijerd’s goal to dispel the Superd tribe’s poor reputation, which Rudy knows isn’t going to be easy. Rudy then accidentally angers Ruijerd by telling one of the biggest lies: that the Superd just naturally kill everybody and anybody who looks at them the wrong way. He tells Rudy the truth: the Superd were betrayed…by Laplace.

Just as Sauron corrupted men with powerful but ultimately cursed rings, Laplace corrupted the Superd with powerful but ultimately cursed spears. Spears are a vital part of the Superd tribe, as they represent their very souls. At first the new spears Laplace gave them seemed like a great deal, but before they were aware of it they had become a violent and brutal tribe killing everyone they could see, including their own families.

Ruijerd raises his spear, which is the soul of his son, who sacrificed himself to free him of the curse. The Superd’s “curse of infamy” is punishment for trusting Laplace, but he’s committed to fight to repair his tribe’s reputation to his last breath. As he looks into the fire Rudy contemplates what 400 years of guilt and regret felt like for Ruijerd, likening it to the misery he felt in his old world, albeit for a much briefer, human-scaled duration.

Rudy makes up his mind right then and there: he will help Ruijerd redeem the Superd in the eyes of the world. Ruijerd, genuinely touched by the offer, accepts, and the next morning the three of them are off, after a very cute scene where Rudy asks if he can call Rowin “father-in-law” (he can’t), compliments his would be mom-in-law (who is 102!). Even Eris is polite for once, saying thanks and goodbye with a proper curtsey (despite not wearing a dress).

As thanks for relaying the news that their Roxy is well, her parents give Rudy a purse of what looks like demon currency and a very cool-looking demon sword, which he gives to Eris. He reiterates the choice he made to help Ruijerd after empathizing with his suffering and acknowledging his goodwill towards him and Eris—all while Eris is in the background practicing her swordsmanship!

It’s an all-around good arrangement: Rudy will let Ruijerd protect him and Eris outside of the cities, while they’ll protect him within them. So ends a particularly strong episode, made all the stronger by drawing upon the parts of Rudy’s original life besides his perversity (it’s the lightest episode yet on that front), and the fact that Eris is clearly super-pumped to be on an adventure.

Read Crow’s review of episode 9 here!

Overlord II – 04

The Lizardmen are allowed to bask in their victory over an army of the undead for an evening, while back at Nazarick the Great One Ains Ooal Gown is debriefing Cocytus before his other guardians.

Momonga got what he wanted: Cocytus forms an original thought—that he doesn’t want to exterminate the Lizardmen. But when he can’t come up with a good reason to spare them, Demiurge comes through with an alternative plan: they’ll make the Lizardmen an experiment in rule without fear.

Everything is going according to Ains’ plans, and his guardians think that’s only natural, but privately, Momonga is excited at the prospect of his guardians learning independent thought and gaining experience through defeat…not that he likes defeat.

That much is clear the next day when he shows up with an enormous magically-armored undead army, catching the still celebratory Lizardmen unawares.

Ains himself shows up, and makes quite an entrance, freezing an entire lake, using Gargantua to throw a huge cube of rock into the middle of it, then having his grunts form an undead staircase.

Ains climbs to the top of the rock with his retinue of guardians, proud as you please, and when Zaryusu and his brother meet them in the lake, Demiurge has them prostrate themselves.

Zaryusu knows he and his people are at the mercy of Ains and his forces, and that they don’t have a hope of victory against such power. However, he also presumes the Great One does not intend to utterly exterminate his people, but wants a proper battle to make things interesting.

If that requires a few sacrificial lambs, with him among them, Zaryusu can live with that, even if it distresses the woman he loves. He asks that she put up with his selfishness this once and hold out hope he’ll come back from the battle in one piece. She seems willing to go along with this…IF he impregnates her first. Love: it’s all about give-and-take.

Overlord II – 03

In order to build great things, one must construct a solid foundation. The first two episodes accomplished that. At first, I wondered why all of a sudden we were so immersed in the lives and politics of a bunch of Lizardmen. Then, when I got to know a few of them, I became emotionally invested in their fate, even rooting for their victory against the armies of Cocytus, even though Cocytus is a servant of our ostensible protagonist, Momonga.

What was made clear this week is that not only was it well worth all the table-setting, which I enjoyed far more than I ‘endured’; but that Momonga and his court were given heightened mystique by being pushed into the background, such that every time we cut to them (which wasn’t often, or for a very long duration), it felt like an occasion.

Things start out small, with Zaryusu earning Zenberu’s trust and an alliance after fighting him one-on-one. Crusch heals both, and after returning to Zaryusu’s brother Green Claw, the five assembled tribal leaders have a strategy meeting.

The enemy outnumbers them over three to one. Zenberu is confident every lizard can take out three zombies or skeletons each, but they have to plan carefully to avoid being routed. Zaryusu forms an elite squad with Crusch, Zenberu, and his trusty hydra Rororo, to face the enemy commander when they show themselves.

Cocytus orders his army to advance, and Ains Ooal Gown seems slightly disappointed that things aren’t going the way he hoped, and that’s all we see of him. From here on in, it’s all battle, which means it’s all payoff for the careful preparation of the previous two episodes.

The Lizardmen send out their forces to meet the undead army, while their magical units efficiently keep the foes at bay. Cocytus confides in Demiurge for advice on how to proceed (that is, how to salvage what is starting to resemble a defeat on the field); Demiurge muses that their great lord meant to give Cocytus a weak army and a wide berth in hopes it would promote his awareness.

Cocytus is ready to take his medicine, but first sees how his reserves will fare, led by the Elder Lich Iguva, who launches huge fireballs in Zaryusu’s direction, helpfully revealing to the elite unit the position of the enemy leader.

Zaryusu decides upon a direct frontal assault, using Rororo’s bulk to shield himself, Crusch, and Zenberu. Once close enough, Zenberu starts carving up the reserves while Zaryusu faces off against Iguva, who is a formidable opponent from any range. It’s too bad none of the Lizardmen had Holy magic!

For a moment, Iguva has Zaryusu caught trapped in a Scare spell, but Crusch comes through in the clutch and breaks him out with Lion Heart, in addition to healing Zaryusu’s wounds. Good to see Crusch can hold her own on the battlefield, and indeed plays a vital role keeping Zaryusu up and running.

Iguva is full of hubris until the end, when he wrongfully assumes Zaryusu foolishly unleashed the full power of his Icy Burst against him (as a lich he’s immune to ice). However, the ice was only meant to provide cover for Zaryusu’s attack from above, stabbing Iguva through the eye.

After a struggle, Iguva is vanquished, and the Lizardmen are victorious, in what was a hard-hitting, heart-pounding, perfectly-paced battle. From his base, Cocytus congratulates the Lizardmen; it was a very close victory, but a win’s a win.

Not only that, the battle forced the Lizardmen to give up their tribal squabbles, come together, and sacrifice for the sake of their race’s survival. I would think they would continue in peace the unity that was forged by the threat of annihilation, while Zaryusu and Crusch, having come out of the battle in one piece, are poised to marry.

Overall, this episode was as satisfying, complete victory; a sure-handed execution of an intricately-constructed, multi-layered story in which the lines of heroes and villains are blurred. I’m eager to see what Lord Ains has planned next—and for whom.

Overlord II – 02

Overlord II takes a deep dive into the tribal Lizardmen (and women) corner of Yggdrasil, this week, and in doing so demonstrates that even with non-human characters, the show excels at straightforward yet immersive world-building.

The Green Claw tribe has been given eight days to prepare a “desperate and futile defense” against certain doom, and considering fourth-tier magic was used to deliver the message, the tribe’s head priestess fears the worst.

Zaryusu Shasha, while a traveler and no longer a member of any tribe, is nevertheless sent by his brother and tribal chief to speak with the other four tribes about forming an alliance against their mutual enemy, believing that enemy is depending on their remaining disunited.

We get a cursory look into the Tomb of Nazarick where the confident penguin Assistant Butler Eclair enthusiastically prepares for the day he’ll rule Nazarick—by keeping it thoroughly and obsessively clean.

Zaryusu rides his trusty giant hydra to the lands of the Red Eye Tribe, where he is shocked to find their acting chief and head priestess, Crusch Lulu, is an albino lizard. He is immediately smitten with her, which catches her off guard, but they are able to find common cause with relative ease.

I feel like we spend a great deal of time in that hut with Zaryusu and Crusch, but it also feels like time well spent, as we’re able to learn a great deal about the conditions that led to her leadership.

In a dire food shortage the former chief resorted to cannibalism, which Crusch and the tribe endured for a time, but eventually there was an insurrection, and she was their leader.

Her description of the trials she and her people have endured are vivid and well-told, and Zaryusu, while initially a bit forward, treats her with the respect she’s due. I was legitimately please to hear she’s all for an alliance.

I also appreciated the very human behavior assigned to these anthropomorphic lizards; I never forgot they weren’t human but I could still easily sympathize and empathize with both of them, and there was a good portion of casual humor mixed in to keep the proceedings from getting too stodgy.

Crusch (wearing a bush to protect her pale skin from the sun) accompanies Zaryusu to the next tribe, the war-loving Dragon Tusk. Their leader, Zenberu, knows why they’re there, but Zaryusu will have to prove he is strong before they ally themselves with Green Claw and Red Eye.

Meanwhile, Cocytus prepares for battle, I’m assuming it will be against the Lizardmen tribes (I may well end up being wrong, of course). If true, the show puts us in an interesting position of rooting for the underdogs and caring about their plight, all while feeling a kind of kinship to Momonga and his cohorts.

The lines of hero and villain are blurred, despite the fact one side is fighting for survival, while Cocytus merely seeks to distinguish himself in glorious battle. I’m eager to see where this is all headed.