Grimgar simply keeps knocking it out of the park with its quietly ambitious yet nuanced character work. Ranta grows more likable by the week. His reaction to Shihoru’s misunderstanding of Haru and Yume’s long tight hug is true to who he is, but balances the jealousy with playfulness (wanting all the details; disappointed when Haru gives them to him).
But Shihoru’s apology, public and early in the morning as it is, is a crucial step forward for her, too. The misunderstanding gave her an excuse to go to and talk with the boys, and the less isolated the genders are from each other, the more cohesive and efficient team they’ll become.
But the star of this week’s episode is unquestionably Mary, followed by Haruhiro. Haru and Yume have decided to try to reach out to Mary more, and Shihoru and Moguzo are also game (Ranta is the lone holdout, blaming Mary for isolating herself).
Naturally, it doesn’t go perfectly; attempts at small talk with Mary are swiftly batted away. She’s in the party, but apparently only to do her job by the limited parameters she herself has set.
Then again, in the midst of battle as she’s hanging back as usual, Mary finally pipes up, scolding Moguzo for falling back after such a minor wound from a goblin. She’s absolutely right, too: Moguzo is a warrior, he has to keep slashing and smashing forward to be effective – and survive.
Her observation helps Haru realize Mog needs a proper helmet so he can go all out. Mary also heals his head wound, only after the battle (Ranta’s scratch goes address only by a warning that he’s almost hit her last nerve). Haru’s takeaway: Mary made a contribution beyond her strict role as healer. It’s progress.
That night, Haru, Mog and Ranta finally invite the girls to join them at the tavern – another important gesture in building team cohesion, but also an acknowledgement that the five of them aren’t just party members: they’re friends.
They care about each other, and hanging out while not fighting is only natural. They freeze up, however, when Mary enters. No one calls her over, or even says hi. They just stare at each other, and Mary takes a lonely seat at the bar.
The group wrings its hands over the failed encounter, but before long Ranta starts underestimating Yume’s bust, and Mary is forgotten…until they see her talking to Shinohara, master of Orion. Could he be a source of info on Mary they can’t get from her?
In the episode’s best scene, in a place where Haru and Manato often talked over the fire, the night noises fade away and Manato appears before him, just as he’s doubting both his ability and will to lead the party.
This Manato “ghost” tells Haru not to waver, and rather show him what the party is made of. While Haru may not want to be the leader, he cannot simply forsake the faith Haru put in him, even if there was never an overt promise to take over should he die.
The sound and camerawork create a hauntingly sad yet also calm warm atmosphere (thanks to the fire and Manato’s presence). When Haru “returns” to the “now”, the night noises are brought back up, and Manato vanishes from the shot.
Whether being “nice” to Mary is working or not, Haru and the others see even more change in her the next day, when she not only protects Shihoru from a charging goblin (after which Ranta protects Mary), but fights on the front line, demonstrating her staff skills for the first time.
Still figuring out how to communicate with Mary, Haru offers her a simple thanks, which she nearly seems to say aren’t necessary. The episode makes sure to linger on Mary after everyone else has turned away, to see delayed responses in her face and voice that suggest she’s keeping a lot pent up inside her.
That evening, Haru invites Mary to join them for a bite, and rather than turn her nose up, she politely declines. Haru decides to go to Shinohara in order to learn more about Mary so he can understand her better. Shinohara refers them to Hayashi, who was in her previous party.
As we learn, she was his party’s Manato: making everyone around her better (and more importantly, feel better), while keeping everyone at 100% health at all times and keeping them on the right side of the razor-thin edge between victory and defeat. More than that, Hayashi & the others were her dear friends.
Bright, cheerful, and strong, her party rose quickly…and fell even faster. Rather than run from a major boss, they decided to challenge it. Mary ran out of magic early in the fight, and they lost three comrades, thus destroying the party. After that, Mary “stopped smiling”.
No doubt blaming herself for the tragedy that befell her party, now she’s far more reluctant to form close bonds with her new party. From her experience, being too close to and being too nice to them gave them undue confidence, causing all including her to drop their guard, which was enough to shift them to the side of catastrophic defeat.
It all makes sense now. Now Haruhiro understands Mary’s attitude and manner with them. It’s the flip-side of their party: they lost their Manato, but she lost her Haru, Moguzo, and Shihoru. Haru & Co. Mary then, it would seem, simply needs time, understanding, and the knowledge that it’s alright to survive, to make new friends and care about them.
P.S. There’s a new OP with Mary as a full member. I liked it! (The ED stayed the same, but I love that drawing of the original party of six, so it’s fine).