Hinamatsuri – 03 – Shaken AND Stirred

This week three of Hinamatsuri’s young women learn the value, rewards, and pitfalls of hard work from three very different vantage points, starting with Anzu. Anzu is unable to return to her mystery home, so she is homeless. She resorts to petty theft in Utako’s shopping district, but the constant chasing is getting exhausting, and one never knows when she might accidentally cut loose with her powers.

The hobo that once gave up her location to Sabu takes Anzu under his wing and shows her how to make honest money to pay for food. It’s a lot of work for a pittance, and even when she and Yassan show up to the hobo camp with sake to share, the mostly old men there treat her like crap…until she sings them an old nostalgic song that brings many of them to tears.

Anzu is rewarded with a canned drink and membership into the tribe, with all the benefits that entails. But the next day it’s back to the drudgery of searching for stray coins and collecting cans, during which time she runs into Nitta. Seeing her situation and seeing through her half-hearted explanations, Nitta assumes the worst and attempts to solve it with money.

The same stubborn pride that keeps Anzu on the streets also makes her angry at the handout, and she throws the 40,000 yen back in his face. However, when she remembers the hobos talking about how steel and aluminum price drops will cut deeply into their haul, she swallows her pride, chases Nitta’s car down, and accepts his gift.

When she’s immediately surrounded by Usako and the other proprietors she stole from, she loses more than 39,000 of it as repayment, and returns to camp dejected and ashamed. But Yassan assures her it’s for the best: she’s no longer wanted for theft; she has a fresh start as a “homeless girl.” If she keeps working hard as she can (and accepts gifts like Nitta’s when they come), she’ll be able to survive, as they have. Without using her powers.

Next we move on to Mishima Hitomi, who already knows the value of hard work and has applied it to studying, resulting in her position as top student in class, a position she takes great pride in. However, after her impromptu go at bartending last week, Utako wants her to keep working there, and is willing to blackmail her with an incriminating photo to make it happen.

Hitomi counters with a recording of Utako blackmailing her, and Utako takes a different tack, suggesting they both delete their data on each other…but Utako had already downloaded the photo to her PC, so it’s Game, Set, and Match Utako: Hitomi starts working at her bar for 1,500 yen an hour. She is a hit, not because she’s a middle schooler, but because she’s just too damn good at mixing drinks.

Just as at school, she works hard, takes no shortcuts, and comes to take great pride in her good work at the bar. But her two world collide when her homeroom teacher comes into the bar with the vice principal (who is already drunk), trying to nab the position of head teacher.

The teacher is not drunk, and quickly recognizes Hitomi, but decides its in both their best interests to keep the secret to himself. But he still doesn’t let Hitomi off the hook: as something of a mixology aficionado, he challenges Hitomi to make him a Million Dollar, and then a Bartender, to test her shaking and stirring skills. Hitomi passes with flying colors, and he’s duly impressed in her skills, as Usako and the other patrons knew he would be.

While a misunderstanding and her own passivity got her into the job to start, and she was blackmailed into continuing it, her natural talent for the job keeps her coming back…and the mad stacks she’s depositing into the bank account her parents don’t know about don’t hurt one bit! Not only that you watch Hitomi work behind the bar, you can tell she’s in her happy place.

Anzu expanded her world by transitioning from theft to a modest but honest living, while Hitomi expanded hers by adding paid labor to a repertoire that had once been unpaid study, though that will pay off when she needs to get in a good high school and college. And because she’s making so much bank, she needn’t worry about burdening her folks with tuition.

That brings us to the young woman at the top of the social ladder, simply by having her egg land in a rich yakuza’s apartment and that yakuza having a heart of gold…in other words, privilege and luck. Though she may have helped Nitta out off-camera, since the first episode she hasn’t really worked. Having seen Anzu surviving on the streets, Nitta wonders out loud why Hina couldn’t try to do the same thing (is he half-joking? quarter-joking?)

Hina gets the message, and after a frightening dream in which she’s filthy and destitute on the street while Nitta walks past with a glamorous Anzu on his arm, Hina adopts a more genial and eager-to-please attitude that understandably throws him off. When he goes off to work late, she attempts to work hard so he won’t throw her out.

But unlike Anzu and Hitomi, Hina’s hard work ends up working against her goals, not towards them, while her attempt to expand her skills through various household chores ends in one huge mess after another. Her comedy of errors, while predictable, is nonetheless cleverly depicted. I especially liked her attempt to air out a blanket, only for it to fly away into the Tokyo cityscape like a  magic carpet.

Worse, when things get messy, Hina simply gives up and moves on to the next chore, and when she finds a bowl of ikura in the fridge marked “rewards for Hina” she unilaterally decides she’s worked hard enough to give herself the reward.

Fittingly, as Nitta tells his associates, it’s been so long since Hina has done anything to earn a reward, the ikura in the fridge has gone bad, something Hina’s stomach suddenly realizes while she has every dish in the house levitating and dripping soapy water all over the hardwood floors. The dishes shatter, she goes down, and Nitta, who was impressed by how nice she was being before he left, is poised for a rude surprise.

Basically, Hina could learn a lot from Anzu and Hitomi about the importance of being competent at the hard work you are attempting. She did it before with the forestry (and the raid of Nitta’s rivals); she can do it again. She just needs more practice! Ultimately, everyone, even Hina, wants to feel needed, and to strike a proper balance between taking and giving.

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Fate / Zero – 02

“OMG I LOVE MAPS!”

This first normal-length episode Fate/Zero leaves out a few faces so it can spend more time with others, starting with the first meeting between Waiver Velvet and his Servant, Iskandar (AKA Alexander).

The contrast in personalities is wonderful, as Iskander immediately pooh-poohs Waiver’s “small” goal to get people to treat him fairly and take him seriously despite not being from a grand old family.

Alexander, meanwhile, wants to re-conquer the world as soon as possible. That means winning the Holy Grail War first, so at least he’s motivated. He also enjoys reading atlases, as I do.

Illyasviel von Einzbern : Good Anime Kid

We return to The North, where Kiritsugu is enjoying his last hours with his young daughter Illyasviel, hunting for Chestnut buds. Saber watches from inside and can’t help but think she must’ve offended her Master in some way for his demeanor to be so different than it is with Ilya.

Iri, however, chalks it up to Kiritsugu and Arturia “never being able to see eye-to-eye”…because…she’s shorter than him? Both he and Iri expected a male King Arthur, after all; for the King of Kings to appear as young woman was a shock. But perhaps that’ll wear off and they’ll establish a rapport, in time.

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Meanwhile, in an episode where Sakura’s tormentor Zoukan is mercifully absent, we meet a new contender for Worst Guy in Zero: Uryuu Ryuunosuke, a serial killer who “prefers little boys and girls”, and has been using their blood to paint magical circles.

His grisly rituals end up ‘accidentally’ summoning Caster, who calls himself “bluebeard” after pretending to free one of Uryuu’s captives, only to jump him in the genkan with eldritch tentacles, teaching his new Master a lesson about the ‘dynamism’ of terror; Uryuu blushes with glee at his new Servant. Wonderful.

“There’s no such thing as TOO much hair gel.”

The last Master featured in this episode is Kirei, who I thought would be a little more discrete in his alliance with Toosaka Tokiomi, but wastes absolutely no time sending his Servant Assassin on an extremely ill-advised mission to eliminate Tokiomi.

I loved his ‘shrug, don’t worry about it’ when Assassin asked Kirei if he’s sure he wants to do this. Assassin shows off some moves in taking out and dodging various magical security devices, but before he gets near the house, he’s run through by a number of weapons belonging to none other than Gilgamesh, Tokiomi’s Servant, for whom Assassin was never anything other than a bug, squashed and left to die face down on the ground.

I had nothing against Assassin, but his quick exit was an unexpected surprise, to the point I wonder if he’s actually gone. As for Caster, he’s a sadistic dick but I still like him better than Uryuu, who looks to be another wild card. They’re both pretty grating, though.

Fate / Zero – 01 (First Impressions)

“Your Dad and I are just going to slowly orbit you for a while. You don’t mind, right?”

I have watched the UBW anime, but not the original Fate/stay night. I intend to watch and assess stay night’s prequel Fate/Zero on its own merits, forgetting/disregarding wherever possible what transpired before or after, since. That being said, having watched UBW I’m not a complete novice to the Fate franchise, so I know the basics of the Holy Grail War and its Servants.

Zero takes all of the limited information I know and recontextualizes it and expands my understanding of its players, all of them operating ten years before the events of night. Things obviously feel familiar to UBW for the most part, but they are still, in fact, quite different. Dare I say, more significant…and more emotionally resonant?

“Hey Rin! Here’s hoping the next time we meet I don’t have white hair and a face full of bugs!”

I’ll admit I was a little lost in the woods as I watched flashback after flashback to the present day of Zero, in which Irisviel von Einzbern and Emiya Kiritsugu’s newborn child Illyasviel, or Kotomine Kirei’s father Risei and Toosaka Tokiomi informing Kirei that he’s to ensure Tokiomi’s victory.

But as I carefully watched and took a few notes, the complex network of characters and relationships—both good and deeply troubled—gradually took shape. Rin, Sakura, and Illyasviel are all players I’ve known and seen, but this is the story of how their older relatives assembled and summoned their Servants to fight the Fourth Holy Grail War.

I thus found myself gaining lots of insights into the kind of families and personalities those familiar faces came from. For instance, I had no idea Shirou and Illyasviel have the same dad…or that Sakura and Rin are biological sisters.

“What is this bullshit…A5? I wanted LEGAL.”

Watching this epic introduction jump from one party to another as they begin to circle one another and size each other up is, in a word, thrilling (I say that despite the mundane-ness of the image above). And without exception, I found myself invested in everyone for very different reasons, even though I know they’ll all be at each others’ throats and most of them will have to lose and/or die.

Kirei and Kiritsugu may think each other the most underhanded, dangerous men alive (in a masterful dual-monologue in which the two shit on each other for what seemed like five solid minutes), but I never felt the compulsion to take a side, because both men have their reasons. I also never felt like the show was trying to make me take a side.

The exception to that is, of course, the clearly demented Matou Zouken, who needs go fuck off immediately to hell with Sugou Nobuyuki and/or some similar assholes. It’s good to see Kariya sacrifice his freedom, health, and maybe life to keep poor Sakura out of the fighting. I also appreciated the layered characters of both Rins’ dad Tokiomi and apparent wild card Waiver Velvet.

“I like what you’ve done with the lighting in this place.”

This episode is long and talky, but it’s length well spent and talks that kept me interested. Call it a crash course in Fate, only with a little bit of prior knowledge, and far more comfortable and entertaining than a crash course has any right to be. This is setting the stage done right.

Speaking of that stage: once all the talking and sizing up ceases in this first episode, it’s time to start summoning some Servants, and the inter-cut scenes between Saber, Archer, Berserker, and Rider’s awakenings form a compound momentousness (just as Assassin’s intro was stealthy and low-key, as befits an assassin).

In short, I was pleased with this opening. The fact that nobody so much as laid a finger on anybody for nearly an hour only reinforces my confidence in this show’s narrative chops. Timelines and venues may jump around, but it’s just people talking-talking-talking in rooms, to one another, to themselves, about each other…then summoning some Servants. It just…worked.

Captions by sesameacrylic

Knight’s & Magic – 05

As Dietrich, and Edgar head to Fort Casadesus in their suits (along with Ady, Kid, Baston and David), the Order of the Bronze Fang steals a mech and uses it to Trojan Horse their way into the fort, stealing several other mechs in one of the most action-packed and satisfying K&M’s yet.

Eru is eager to get in on the action, but Dixgard warns him to take it easy, as he’s no mere student anymore, nor a foot soldier: the information in his head is indispensable, and he must act accordingly. Meanwhile, when his friends just happen to block the Bronze Fang gang’s escape, Addy and Kid use the gear and training Eru gave them to support Dietrich and Edgar against the far more grizzled and experienced Bronze Fang forces.

Eru casually eliminates the remaining threats in the fortress before heading off to assist his friends, for whom the Bronze Fang and their leader, Lady Kerhilt, prove to be more than able opponents. Kerkilt takes down Edgar before fleeing, and then lures a hige force of duel-class demon beasts to cover her tracks and distract Dietrich.

But this isn’t the old Dietrich: he’s done running, and with the help of Addy, Kid, and eventually Eru and the Fort’s brash Knight Commander, they eliminate the beasts by dawn.

Now that they know a formidable enemy or rival is eager to possess the Silhouette Knight development secrets Eru & Co. are working on, the King decides it’s time to heighten security and secrecy. To that end, he appoints the entire team the new knightly Order of the Silver Phoenix. Very cool. And Edgar, while injured, will be fine.

But while Eru’s research and development should continue, I’d also make it a high priority to track down Kerhilt’s hideout and retrieve or destroy the tech she stole, lest she and her order continue to be a thorn in their side. It would also be useful to learn exactly why Bronze Fang has it out for the Kingdom.

DanMachi – 08

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Syr makes Bell wash a lot of dishes, and Ryuu helps out. She says he has a difficult task ahead of him, and she’s only joking about the dishes, but it turns out to be true on another level, as he won’t be able to level up until he goes on an “adventure”, the definition of which is different for everyone.

There were also enough closeups of Syr for me to wonder if she’s up to something nefarious, or merely giving Bell a chance to clear his head with mindless dishwashing.

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Hestia doesn’t get a lot of time with Bell, who is so intent on discovering what his adventure is and executing it that he doesn’t even stick around for her to read the latest report on his stats. As far as he’s concerned, whatever that paper says, he’s not yet good enough.

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In his final spar with Aiz before her familia goes on a mission to a floor in the dungeon never before reached, Bell is finally able successfully counterattack her. She counters his counter, but his immense growth in so little time impresses her, and they part on amicable terms, telling one another good luck and to do their best.

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Still, Bell likely wishes he could have sparred more with Aiz and gotten to the point where he could fight on her level, but he is told to his face and behind his back that he may never be able to catch up to her. Not that he shouldn’t try, but surpassing her is not his “adventure” Ryuu speaks of.

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When the Minotaur that the Strong Dude in cahoots with Freya toughened up confronts Bell and Lili (just as they apparently planned), Bell freezes, and only survives thaks to Lili putting her body (and huge backpack) in harm’s way. She’s knocked out, but Bell tosses her aside to fight the Minotaur. When she wakes up, he ignores her desperate calls for retreat, telling her just to run while he buys time for her. Cue Epic Boss Fight Music!

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The Minotaur destroys the armguard Eina gave Bell on their sorta-date, and it looks like it’ll be curtains for our young adventurer, but Aiz, hearing he’s in trouble from her comrades, breaks protocol and rushes to his aid…again. This is when Bell shakes off his pain and gets stubborn.

At first I questioned what was so wrong with her saving him again, but that wasn’t going to do this time: This, he decides, is his adventure. He gets back up, dusts himself off, and re-engages with the beast, in a grudge match that’s as brutal as it is thrilling. He swipes his foe’s sword, carves him up, then shoots firebolts into him, literally blowing him up.

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The minotaur goes up in smoke, but so do the Loki Familia’s preconceptions of Bell’s ability, as they were all spectators to his convincing victory. An examination of his back by Riviera indicates all of his stats are “S-rank”, indicating even more astonishing growth in an unheard-of pittance of time.

Unfortunately, he also passes out on his feet, unable to savor that victory or see the impressed looks of the Loki familia. He’s placed in bed to recover, tended to by Hestia, glowing with both relief and pride for what Bell achieved, but assuring him it’s only the first page of their journey, with far more trials in store. That’s certainly true if Freya—who seemed to get off on his fight with the minotaur—has her way…and I’m pretty sure she will.

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DanMachi – 07

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With her new animal transformation and unbuckled and Unbuttoned miniskirt, Lili is now officially Bell’s assistant, but she feels guilty about being forgiven so easily for all the crap she put Bell through.

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In order to officially officially be Bell’s supporter, however, she has to meet with Hestia and meet with her approval. Hessie believes Lili when she says she’ll never betray Bell again, but warns her to keep her grubby mitts off her man, making no bones about the fact that she sees Bell as a romantic target.

But being possessive only presents a challenge to Lili that she resolves to meet, the typical “I won’t lose to you” attitude. She later shows what a good team they make by providing long range support with a rapid-fire crossbow against some goblins and trolls.

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Both are at a disadvantage, because the girl Bell likes the most is Ais (or Aiz, depending on who’s subbing your anime). Only he’s deathly afraid of contact with her should he say or do the wrong thing and get rejected.

Up to this point he’s been able to believe he has a shot at her because he hasn’t had much contact with her. But she’s the one who initiates contact, and wants to apologize for causing him trouble. He in turn apologizes for making trouble for her. They’re like two peas in a pod, these two!

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For now, though, Aiz agrees to train Bell, who is still not that confident in his fighting skills, despite the fact he’s gotten to the tenth floor. Every day, and some nights, Bell spars with Aiz, and gets beaten up by Aiz, who doesn’t go easy on him, and acknowledges his skills are lacking in her stoic  way.

I like how much dignity Aiz carries at all times; not letting Bell embarrass her as he embarrasses himself, not being able to resist trying to kiss her as she takes a catnap, before backing off. She also tells Bell that being a coward isn’t always bad thing: cowardice breeds survival, after all. It’s an extention of fear being necessary in any kind of combat or life-and-death situation. Those entirely without fear have a huge blind spot against opponents who have a healthy amount of it.

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Naturally, when Hestia (working another part-time job to pay of Heph) spots Bell at the market with Aiz, she wigs out, making it as clear to Aiz as she did to Lili that Bell is hers, even if Bell doesn’t see her that way, and probably never will. Bell seems content in seeing Hestia as family; as sister—not a girlfriend or lover.

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Interspersed with the Bell and Aiz training and the Hestia jealousy and territory-marking, we see a very large and powerful man beating an even larger minotaur into submission, and starts to train it to use a more powerful sword. His training of the minotaur mirrors Aiz’s training of Bell, and in both cases, the training pays off, with the minotaur being able to withstand a magical weapon attack from an adventurer.

It would seem muscular guy has recruited the minotaur as his supporter…or maybe he has darker plans. In any case, I can’t imagine these two won’t be crossing paths with Bell at some point.

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DanMachi – 06

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As her cold open makes almost too clear, Liliruca Arde is a well-traveled student of pain, suffering, helplessness and loneliness. Orphaned by her parents who were killed in the Dungeon, the Soma familia took her on as a supporter and proceeded to screw her over at every turn, treating her like garbage. The bad guys are so irredeemably, comically, Nobuyuki Sugou evil in their treatment of her, it leaves no room for nuance.

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With her past, and present in mind, it makes sense that she wouldn’t trust Bell, and also would deceive him just as she was deceived. It worked for her tormenters, why not her? Besides, she hates adventurers…ALL adventurers. She’s just trying to do what she can to free herself from subjugation. She’s just going about this all the wrong way, and very nearly gets Bell and herself killed in the process.

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Hestia doesn’t trust Lili, nor does Eina, though they come to this opinion of her independently. As Bell heads into the dungeon to fight on the tenth floor in an obvious trap set up by Lili, both Eina and Ais overhear her Soma familia planning to take out a guy who matches Bell’s description, and Eina asks a favor of Ais.

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Setting up the naive Bell is child’s play for Lili, and when the time comes to reveal her true colors and re-steal his knife, she doesn’t hesitate, and actually shows off some pretty good skills…if only she focused her energies for good instead of selfish purposes. Mind you, with everything she’s been through I can’t really begrudge her doing what she thinks is best for herself, but we also happen to know this isn’t what’s best.

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That becomes painfully clear when her ridiculously evil familia show up, ambushing her and taking everything she has, while getting some good stomps and punches in for good measure. The episode really lingers on this disturbing scene, but when a bruised and beaten Lili is left for dead, a decoy for a host of killer giant ants, Bell shows up with his Firebolt to take them all out, saving Lili once again.

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That resolution was a pleasant surprise. I expected Eina and Ais to corner Lili, rather than her fam, but instead Ais takes care of the orcs while obscured by the gloom, allowing Bell to rush to Lili’s aid. And why does he save her, as she asks, almost hysterical at the sight of his dopey, noble face? Because he felt like it.

He tells Hestia as much before he heads off to what he might have known could have been the trap it became. But he doesn’t care; he knows Lili’s kind, because he used to be the same before he met his goddess. And he’s not going to stand by and let her be destroyed or destroy herself. I especially like how Hestia defers to Bell here, and it pays off.

The villains were a bit over-the-top, but I’m glad Lili’s eyes are now open to the possibility not everyone in the world is awful.

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DanMachi – 05

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Another DanMachi, another sweet domestic scene between our quasi-husband-and-wife duo of Bell and Hestia, with the goddess being out too late getting her drank on and the adventurer providing not only a moist washcloth, but the offer of a fancy dinner sometime, due to all the cash he’s raking in. Since the whole reason Hestia had a little too much was because she saw Bell “cheating” with Lili, she decides she doesn’t have a hangover anymore, and that “sometime” will be “today.”

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Alas, while cleaning up at the divine bathhouse (boob comparo alert) Hestia attracts the attention of a bevy of curious deities, and she and Bell end up spending their entire date running and hiding from them. They end up in a romantic starlit spot, and Bell promises dinner another time. Hestia tries to say something, but doesn’t, choosing instead to lean her head on him. So…no real progress in the romance arena.

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That same night Lili is busy paying off her fellow Soma familia members with the generous cuts she’s getting from working for Bell. She seems to think she’ll be close to completing her debt soon, but c’mon, how naive can you get? I don’t see those guys calling it square anytime soon.

To protect Bell, Lili reflexively uses a magic weapon she’d been concealing from him. He, in turn, continues to surprise her with his kindness, letting her have all the days off she wants, and even sharing the lunch Syr made with him. She still doesn’t fully trust him. To be fair, he does seem ridiculously nice, to the point of “weirdness”…at least among the sorta people she’s been around most of her life; i.e. scum.

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In a rather clunkily-deployed plot development, on his day off Bell asks Syr what she does on her days off, and she says “reading,” and the one book in the tavern she just happens to lend him is a magic grimoire. His reading of the magic tome is a half-trippy, half-goofy sequence in which he’s talking to different colored copies of himself, before being shaken awake by Hestia, as if he’d just gone on a Salvia trip.

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Hestia discovers he now possesses a magical fire ability; one he can cast without an incantation. She urges him to try it out in the dungeon tomorrow, so of course he runs off on his own that night after she falls asleep and gets so drunk with his new power he overextends himself and “minds out,” leaving him deep in the dungeon and at the mercy of any number of beasts and bosses.

I understand his excitement with his new power, but honestly, this was a clown move on Bell’s part. Had Ais and Riviera not just happened to be in the same part of the dungeon and found his unconscious idiot self, he’d have been killed and Hestia would have been alone. All because he couldn’t hold his horses. Then again, maybe at this point Bell expects to be bailed out by his increasing phalanx of friends, admirers, and supporters.

Among them is Ais, who blames herself for Bell’s minotaur mishap in episode one, and whose battle damage conveniently created underboob she proceeded to put right in Bells face. Subtle!

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The next day Bell learns that the grimoire is now blank now that he read it, meaning he has to go back to Syr and the landlady with hat in hand. While it struck me as odd Hestia doesn’t give Bell any significant dressing down for his blunder last night, I did enjoy Syr’s cute attempt to distance herself from Bell’s “spot of trouble”—something he calls her out on.

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From there, it’s back to the dungeons with Lili…only when he arrives at the meeting place Lili is being accosted by brutes, while a slimy-seeming guy sidles up to Bell and asks him if he wants to get in on their racket working Lili to the bone and taking her earnings.

Frankly, Bell lets both these thugs and Lili off too easily. The thugs should have gotten a beating, and Lili should have been made to explain what the heck is going on. Instead, Lili seems to think because Bell was talking to one of the thugs, he may be in cahoots with them, acting as the “nice guy”…or maybe Lili just doesn’t want Bell involved in her problems.

Whatever the case, we know Bell isn’t putting on an act, and won’t hesitate to help Lili if he senses she’s in trouble, even if she doesn’t want his help.

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DanMachi – 04

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Hestia isn’t the only one who wants to support the underdog Bell. When his hunting mentor Eina Tulle (Tomatsu Haruka) sees how hard he’s worked to raise his levels, she takes it upon herself to help him out even more. There’s a little mutual attraction in there. Eina is a kind and attractive half-elf a bit older than him (19 for the record), and Eina because her hapless lil’ Bell has grown stronger, and she can see him as more of an equal than a mere beneficiary.

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Bell too is a lot more confident with the blade Hestia gave him, and with good reason: it’s a great knife. When he sees an unsavory chap meanly chasing down a wee urchin, he steps in to protect her almost reflexively, though it’s Ryu who scares him off with the threat of violence she’d rather not use, lest she go out of control. Which is for the best; Bell isn’t used to these types of situations.

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I loved how Eina’s shopping date with Bell allowed him to inadvertently check in on Hestia at Heph’s shop, dutifully working her debt of. I also loved Bell and Hestia’s lovely domestic moment where she’s still in bed, exhausted from her hard work, while he’s off to his own work in the dungeon. We’ve got a power couple in the making here!

Eina also suggested Bell hire himself a supporter to make things more efficient in said dungeon, and lo and behold, the little waif he saved turns out to be eager to take on that role for him: a cat-eared girl named Liliruca (Uchida Maaya). She seems capable enough just from the visual of her bearing a comically huge pack on her slender shoulders.

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But something isn’t right; the camera keeps cutting to Lili smiling, as if enjoying a private joke. She and Bell have a great day in the dungeon, but to Eina notices Bell’s knife isn’t on him. He fears he dropped it (just when he was saying how much he relies on it; perhaps too much), but Lili frikkin’ stole it and tries to pawn it off.

Yet again, she crosses paths with Ryuu (she’s everywhere!) along with Syr, and Ryuu knows immediately what’s going on, and knocks the knife out of Lili’s hand with a coin.

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Liliruca done fucked up thrice: first, by stealing from someone as kindhearted and honorable as Bell, who gave her a job in good faith; second, by stealing a knife that’s only sharp when he’s holding it (Yeah bitch! Biometrics, Oh!); and third, messing with a guy who has allies all over town, invested in his well-being and always looking out for him, like Eina, Ryuu and Syr. It ain’t just Hestia!

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Another great moment: Syr leaning in to a clearly guilty Lili as if to say “See? You mess with the Bell, you get the horns,” and giving her a friendly unspoken warning not to try to pull such a stunt again. Not only would she probably not be successful, but it’s just not what she should be doing.

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Lili just came at Bell from the wrong angle, out of an expectation he’d be like all the other adventurers she’s dealt with, who screwed her over. But without the slightest hesitation, Bell splits their huge dungeon cash haul down the middle, virtually stupefying her.

But he’s right: he couldn’t have made that money without her. Without realizing it, she’s become a part of his support system, only she’s unique because she’s in the dungeon with him.

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What else? Oh, Ais is up to her usual activities, hunting something big, Freya changed into a ridiculous get-up even Victoria’s Secret would be embarrassed to sell (IMO Eina and Eis’ more modest outfits were sexier) and is planning to use a grimoire (next week’s episode title) to “draw out Bells power”, meaning it’s good he has another set of eyes watching his back.

Finally, Hestia is super-jelly upon spotting Bell and Lili holding hands…not long after letting Eina and Hestia cross paths, and getting all touchy with Ryuu in front of Syr. Not cool, Bell. Gotta learn to compartmentalize your harem!

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