Birdie Wing: Golf Girls’ Story – 11 – Polishing the Diamond

We check in on Aoi, who is finishing off a lauded competitor who couldn’t bring it in a practice match, and she’s looking forward to reuniting with her soul mate Eve when instead she’s summoned to her grandfather’s house. She’s only mad until he serves her her favorite cake from Hokkaido. The true purpose for the visit is so Gramps can find out who Coach Amuro is pairing Aoi up with.

Shinjou says without hesitation: Eve is the best replacement for the injured President Jinguuji. Back at Raiou, Amuro doesn’t bother putting Eve in the standard golf practices with the plebs; he knows he has a diamond in the rough on his hands, and when Jinguuji removes her arm sling and volunteers to polish her, he agrees. Ichina also tags along for the three-day retreat to the Athena Golf Resort, the better to build chemistry with Eve.

While Jinguuji wants Eve to learn about Japanese courses, Eve starts off their training sessions with her bullets. Jinguuji throws a wrench in her works by moving her balls into uncomfortable and difficult positions. Easy Mode is officially cancelled. Eve complains at first, but when Jinguuji assures her that she’ll have to master all kinds of unplanned shots to beat the best Japan has to offer, she rises to the challenge.

A nifty day-to-night training montage ensues, with Even getting the hang of Jinguuji’s coaching and actually seemingly learning something. Jinguuji also makes sure to run Eve ragged across their three days, so much so that Eve falls asleep in the hot spring and leans up against Ichina…something she’s lucky Aoi didn’t see.

Everyone, including Ichina, venerates President Jinguuji, but she claims to know the truth about herself: that she’s a “weed” who can grow to impressive height but can never reach the sun. In trying to become the golfer Amuro wanted her to be, she ruined her elbow, and it will never be the same. We see Jinguuji at her lowest moments, the imperious façade she shows Eve completely broken down.

Amuro, the asshole, actually seemingly engineered things so that Jinguuji would injure herself and make way for Eve, presumably after he saw her play on TV. That’s pretty shitty, and my skin crawled when he gave her a commiserating hug. After treating her like a tool and literally breaking her, now you treat her like a human being?

The next day, Amuro announces that Aoi and Eve will be the two Raiou representatives for the All-Japan Girls High School Doubles Championship—a tournament that, again, Aoi’s mom invented to serve as a spotlight and springboard for her daughter. Amuro wants to eliminate any doubts the other golfers might have about his choice.

What results is Aoi and Eve’s much-anticipated first golf date in way too long a time. Both of them remark how they’ve been disappearing from one another ever since Eve arrived, only to laugh it off and quite casually put on one hell of a show for their club-mates, both with their golf and their lovey-dovey interactions.

Here’s hoping Birdie Wing continues its brisk storytelling by covering the start (if not all) of the tournament in its final episode (or two). I’d hate to think the show is ending so soon with so many big golf names being introduced for Eve to challenge and defeat, and to not give this splendid series at least another cour (and ideally three or four more, a la Chihayafuru) would be criminal in my eyes.

Irina: The Vampire Cosmonaut – 10 – That Sweet Pain

Parting is sweet sorrow, but before that, Irina and Lev’s first and last official date is just plain sweet. Their usual bar is closed, so they go see a movie instead—one about traveling to the moon, natch. Her theater etiquette leads much to be desired, but as Lev learns during their night picnic under the aurora, her kholodets game is pretty solid.

When the time comes for what would normally be a gradual lean in for a kiss, Lev instead remembers the weakened Irina sucking his blood from his arm, and decides to bear his neck to her. She almost digs in, but for the sound of the approaching bus, so the two settle for a significantly less intimate but still sweet, and for Irina, tearful, hug.

Unfortunately, that’s the last we see of these two together this week, which makes the rest of the episode a bit of a drag and a downer. Much is made of Lev and Mikhail being the final two candidates for the first human spaceflight, but there’s no real reason to ever think it won’t be Lev. Still, the two are the subjects of a photo session in the capital of Sangrad to make it look like they live and have always lived there, for the benefit of the public.

As for Irina, she and Anya just happen to be in Not-Red Square when Irina spots Lev and rushes towards him, only to be stopped by suited security goons. Anya has ice creams slapped out of her hands and is scolded for letting Irina out of her sight. Turns out there is no “Design Bureau”, Irina continues to undergo tests and counts down the days down until the launch, when she suspects she’ll be of no further use and disposed of.

Little does she know the saucy Comrade-Secretary Ludmila Harlova does have plans for Irina as some kind of weapon, and besides that considers her too cute to eliminate. Since she’s essentially Gergiev’s right hand (and may be eyeing his job for all her talk of “revolution”), that means Irina will almost certainly live.

As for Lev, he is chosen to be the first human in space, basically because he’s less of an arrogant prick than Mikhail, which…sure, fine! He reunites with the Chief at the flight center, and names his capsule Aster, which in the language of flowers (in Zirnitra at least) represents hoping someone far away is safe.

Irina has to settle for seeing Lev as a constellation in the sky, or mistaking Anya for him. I (1.) hope she’s not slowly going mad and (2.) sincerely hope that she and Lev can meet again, because when the two of them aren’t sharing the screen together, everything—even the first human spaceflight—feels a little less special.

Super Cub – 09 – Winter Is Coming

An autumnal cold snap suddenly makes real what had merely been abstract: Koguma and Reiko aren’t quite ready for the full-on chill of Winter. Little things like Reiko warming her feet on her Hunter Cub’s motor offer temporary relief, but more stringent measures will soon be needed.

Despite the cold, Shii braves the outside to ask if she can eat lunch with Koguma and Reiko. These two are so tight-knit now it won’t be easy to penetrate their circle of two, especially without a Cub of her own, but Shii does have one thing at her command: copious amounts of delicious hot drinks.

Her hot Italian milk tea with a touch of grappa is so good, Reiko jokingly contemplates stuffing the tiny Shii in her cargo box so she can always have a hot drink when she needs one. And speaking of knit, when she hears of Koguma’s money problems, she offers her an oversized cardigan made of durable, minimally processed abrasive wool.

While it is indeed warm, it’s also big enough to sleep in, but Koguma hatches a new plan, Reiko removes her cargo box, and Shii rides double with her way too fast for her comfort as they race back to school before the gate closes. There, the home ec teacher regards the rare material with awe, and is more than happy to convert the huge cardigan into a jacket liner and stockings for Reiko. There’s even enough for a Thermos cozy for Shii!

The first time Koguma rides with the new woolly lining, she beams with joy and the episode’s color bumps up. Reiko is also happy that she can be warm and fashionable with her stockings. With the more saturated color comes another patented Super Cub wordless sequence, accompanied by an austere, minimalist piano and trumpet piece.

Unfortunately, the woolly upgrades only last so long, as soon both Koguma and Reiko are uncomfortably cold on their steeds. Even so, Reiko is adamant about not procuring a windshield, which she dismisses as deeply uncool.

In another example of how Shii hasn’t quite clawed her way into their circle of two, they leave her in the dust with nary a word to her when they ride off to the store. Poor Shii! Still, I’m sure in time she’ll be as close to the other two as they are to each other; this stuff doesn’t happen overnight.

Koguma is staring at the 4000-yen price tag of a Super Cub windshield when a clerk removes it from the display and sells it; turns out it’s the last one. An affiliate has both Super and Hunter shields in stock, but the girls shake their heads: Koguma can’t bear the cost, while Reiko can’t bear the lameness.

Even so, they visit the resident Cub collector from whom Koguma procured her cargo box, and each of them tries out an old battered Cub with a windshield…and they’re both sold!

They order their shields, and then work together mounting them to their bikes without anyone else’s help. Once they’re done, they hop on, the color bumps up again, and they just keep riding, thanks both to the protection of their windshields and their high spirits.

As Reiko admits while drinking more of Shii’s coffee (honestly I worry about the girls’ caffeine intake now that they’ve met Shii): “If it works better, it’s not ugly.” She initially pooh-poohed windshields, but that was before she experienced just how much of a difference they make. They don’t just make winter riding bearable, they make it fun.

Rating: 4/5 Stars

Re: Zero – 35 – Trust the Process

As Subaru races to the mansion to try to head off Satella, Garfiel informs them that he’s only alive thanks to Ram’s wind. It blasted him up into the sky while Ram, Roswaal, and Ryuzu, Otto, and everyone else were swallowed up by the shadow. If it wasn’t obvious to him before, it is now: this loop is toast.

Satella, who says only “I love you” and “Love me”, swallows Subaru up, and he sees flashes of the memories of her past victims. He then uses Petra’s hanky, which turns into a blade, to stab and kill himself so he can Return by Death. And after all this time, the RbD sound still gives me goosebumps.

Shit has hit the fan in the past and will again, but this episode is a rare instance of Re:Zero giving Subaru a goddamn break for a change; at least a break relative to the usual torture. He wakes up with Emilia by his side, and she hugs him when he starts to cry, happy to see this side of him. She’s not even discouraged by her latest trial failure!

Garfiel remains neutral in this loop as well, so conditions are perfect for Subaru to start gathering information with which to determine the best course of action to help Emilia and prevent anyone from being killed, either in the Sanctuary or the Mansion. He starts by using the memories from Satella’s shadow to find a secret location that turns out to be where the original Ryuzu—Ryuzu Meyer—is held in stasis.

Thanks to Echidna’s fluid-spiked tea, Ryuzu Bilma identifies Subaru an Apostle of Greed, and must obey his commands under their contract. All he wants for now is information, which she is happy to provide. Both the Sanctuary and Ryuzu Meyer were created by Echidna as part of an elaborate experiment to achieve immortality.

Subaru posits that Echidna chummy with him because like her, he’s immortal, after a fashion. He learns that all the Ryuzu clones are basically pure mana, but Meyer was never a sufficient vessel for Echidna’s soul. He also learns that Garfiel once attempted the trial himself, and “Bilma” is the current Ryuzu’s way of claiming individuality, along with her tea-drinking hobby.

Subaru then gets to have a lovely moonlit chat with Emilia, in which he assures her she’s gonna be fine and will get the job done. She’s ever grateful for all the courage he’s been able to awaken in her. It could well be that unless Subaru says these encouraging things to her, she’ll ultimately become discouraged by her trial failures. Instead, it’s as if he’s buffing her up for success.

After a friendship-acknowledging chat with Otto, Subaru goes to sleep. The next morning, he leaves a note and heads off to the mansion to get a better handle on what’s going on and how to stop the carnage he’s witnessed. Once again, his exit is blocked by Garfiel, but when Garfiel learns Subie is merely testing him, vows to uncover all the secrets and learn all that he can learn, Garfiel grudgingly lets him pass.

What compels Garfiel to step aside is the look in Subie’s eyes as he says, with absolute conviction: “I know hell. I’ve seen it many times.”

After the credits, Subie arrives at Roswaal Mansion with Patrasche, and has Frederica and Petra take Rem and head to safety so he can conduct his business in the mansion without fear of collateral losses.

Then Subaru enters the library, where a surprisingly cooperative Beatrice seems aware that this time, Subie has come for the right reasons, seeking the right things. By doing so, he’ll be bringing an “end to the end of the end”— setting Beako free in the process. I half-wanted her to say when he entered, with a knowing glint in her eye: “Shall we begin?”

Cardcaptor Sakura – 49 – Beware of Grand Pianos

After ending the rain with her first Sakura Card, poor Sakura is wiped. She can’t even sit up in bed! Thankfully, she doesn’t have a fever, and Sakura assures her dad and brother that she’ll be fine. Touya, who has a sense for magical things without being an active participant in that world, assumes “something has happened” to cause the fatigue.

Sakura misses cupcake-making in home ec, but Tomoyo knows that a visit from her and a bashful Syaoran is just what the doctor ordered, while Syaoran can’t help but stare daggers at an increasingly suspicious Eriol. Similarly, a Yukito suddenly eating far more than usual gets a knowing, not-at-all friendly look from Nakuru, who competes for Touya’s attention by kicking ass at basketball.

When Tomoyo and Syaoran show up with sweets, Sakura is awake, alert, and back to her chipper self, and Syaoran can’t help but blush at her smile and earnest thanks, while Kero is amazed “the kid” was able to make something so tasty. Kero also deduces that Sakura’s fatigue was caused by her instinctively converting the card along with her wand, using a new magic circle in which the star (not the sun or moon) is most prominent.

Kero warns that since Sakura is relying on only her own power (no longer Clow’s) to release and use the cards, it’s going to be tough going. Even worse, he and Yue were stopped in their tracks even in their true forms, something only their master (Sakura) and Clow himself should be able to do.

Back at school while writing a letter to Mizuki-sensei, Sakura hears a lovely tune being played on the piano and discovers it’s Eriol on the ivories. Sakura is heartened and soothed by the music, and when Tomoyo shows up, she suggests Eriol accompany Tomoyo as she sings a new song. While playing, Eriol does…something magical and fishy to the piano.

That evening, while Sakura and Syaoran are walking in the hall wondering what to make of recent events, they hear Tomoyo singing, followed by a scream and a loud noise: the grand piano in the music room has decided to start moving on its own, and it’s gone berserk! Sakura grabs Tomoyo and they run from the pursuing piano, which Syaoran damages but doesn’t destroy with his thunder sword.

Eventually Tomoyo determines the piano is following her voice every time she speaks, which gives Sakura an idea for how to defeat it for good. Assembling on the roof, she asks Tomoyo to sing once more in order to lure the piano to their location. Then she releases the Song card, converts it to a Sakura Card, and uses its ability to copy Tomoyo’s voice to lure the piano off the edge of the roof to its destruction.

All’s well that ends well, but once again Sakura is completely wiped out by the magical exertion, and passes out in Syaoran’s arms. We then pull back from the school to see that our trio of shadowy villains has been watching. The central figure—who let’s be honest, is Eriol—declares that this is going to be “fun”. Sakura passed another one of his tests, but he doesn’t seem the type to keep going easy on her!

Darling in the FranXX – 14 – Ichigo Wins the Latest Round but It’s a Pyrrhic Victory

It seemed like they had all the time in the world to talk in the cockpit after waking up from their mutual, past-recalling, truth-revealing dream. But they don’t, because Hiro passes out from his exertion, and Ichigo storms in and separates the two immediately. After all, she knows nothing of the extent of their past together.

From Ichigo’s perspective, Zero Two is a monster who was willing to either turn Hiro into one or kill him trying and move on to the next stamen. From circumstantial evidence alone, it certainly doesn’t look good for Zero Two. Add in Ichigo’s competition with her for Hiro’s love—on which she clearly hasn’t given up—and it’s a perfect storm of bad luck for the formerly red girl.

We know who Hiro wants to see the moment he comes to, but he doesn’t get to see that person. She’s kept away, while everyone else is there, relieved and supportive of his recovery (the adults paint a bleaker picture of his health, but not near open doors this time).

In the midst of this love triangle drama, I’m glad Hiro still had time to speak with Mitsuru alone, and start to offer apology for breaking his promise before Mitsuru tells him it’s “no big deal” and “in the past”, even if we know full well how much the perceived betrayal affected him.

At the briefing for what will be the largest and more dangerous sortie ever attempted, involving not just Squad 13 and the Nines but a host of other FranXX squads, Ichigo formally requests Zero Two be ejected from the Squad. Nana tells Ichigo Zero Two was scheduled to sortie with the Nines for the mission anyway.

And so it’s all happening how Zero Two feared: no matter how many klaxosaurs she killed, even now, when she knows Hiro was her darling all along, she can’t talk to him or even see him. Everyone is blocking her way, having already formed their conclusions about who and what she is.

It’s patently unfair, in my view, and despite how much I personally like Ichigo as a character, I take no pleasure in watching her and the other squad members work together to block Zero Two and guard Hiro from any contact, because none of them have the whole picture. Heck, Hiro doesn’t even have the whole picture, which is why he wants to talk with Zero Two so badly. He wants to know if she knew he and only he could pilot FranXX with her…perhaps due to the fact he drank some of her blood.

Still, it’s a credit to Hiro’s genuine “goodness” that he doesn’t rage and fume when he’s unable to get his way. And when Ichigo cuts herself with a knife, he’s just as caring and nurturing as he’s always been. But Ichigo’s luck is almost as bad as Zero Two’s, as even her attempt at an apple bunny recalls the image of Zero Two’s red horns for Hiro, and he’s right back to thinking about how much he wants to see her.

Zero Two is done holding back. If the squad won’t let her see her Darling, she’ll use force to see him. At the same time she starts to fight them, Hiro asks Ichigo to leave the knife behind before she leaves, a dead giveaway he intended to use it to “escape” his friends’ supervision by climbing out the hospital window.

The thing is, calmer heads prevail when Goro and Kokoro insist Ichigo stand down lest things get out of control. Goro doesn’t think Zero Two would be so desperate if she didn’t have something very important to discuss with Hiro.

Ichigo isn’t convinced that won’t just be more manipulative lies, but she relents, and the whole squad escorts Zero Two to Hiro’s room…but he’s already gone, discovering how feral Zero Two has become from the state of her dorm room.

Zero Two, already on her last nerve, thinks Ichigo and the squad tricked her, and proceeds to beat them all up. Such is her horrible luck and timing that Hiro walks back in just as she’s choking Ichigo nearly to death with one hand, and Hiro condemns her for being, in that moment, a real monster.

But it goes further than that. Zero Two knows what she did, and knew, one day, she’d be punished for it. By setting Hiro up as her one and only Darling, she put him on the path to becoming a monster like her (Nana and Hachi even discuss his imminent “saurification”).

So she accepts her punishment and is sent away, just as the Beast was separated from her human Prince. Such a simple thing as existing in a room and talking things out was never allowed to happen; other people and her own actions kept conspiring to get in the way.

So Zero Two leaves the Squad 13 dorm without speaking a word, her horns longer than ever, wearing an imperious white coat, and flanked by minders. She meets up with the other Nines, who present her with a procession of disposable stamens ready to give their lives so that she can pilot Strelizia and keep killing klaxosaurs.

Only now her original reason for wanting to fight, along with her sole reason for wanting to be human, are gone. Now, she seems poised to embrace the Beast within, seemingly convinced she was never meant to have a Darling in the first place.

Hiro can’t fight back tears as Zero Two departs, and when he tries to run after her, Ichigo grabs him and won’t let go. She’s decided she’s not going to let Zero Two influence or change him any more than she has. She thinks there’s still time to get back her Hiro. She takes hold of his face, gets on her tiptoes, kisses him, and confesses her love for him.

But once again, bad luck strikes: Zero Two’s transport soars overhead immediately after she says the words, and it looks for all the world like Hiro was a lot more focused on that than her confession.

Ichigo may have Hiro in her arms, and he may have just been told how much she loves and cherishes him, but she won’t escape punishment either: Punishment for the ruthlessness with which she sent her rival away; for refusing to give her a chance; for not allowing two people who loved each other to talk things through.

Darling in the FranXX – 13 – Recalling a Forgotten Fairy Tale

When Zero Two goes on a rampage and takes Hiro with her, the consciousnesses and memories of the two are merged, and Hiro begins to  remember forgotten events involving a younger, redder Zero Two, as if she was the key to unlocking his repressed memories.

The appearance of Zero Two in Hiro’s early life is a revelation to someone who has always asked questions and sought answers but received none, and named other children like Ichigo and Mitsuru so they could be people and not mere numbers.

Hiro is indeed quite “special”, and Dr. Franxx always wanted him that way, to see how someone like him would fare as a parasite. But that comes at the cost of Hiro discovering the existence of the little girl with horns.

Dr. Franxx is not painted in the best light here, as if there was ever a good light to in which paint him to begin with. Whatever he seeks to learn from the girl he calls a “specimen”, all that matters to Hiro is that this very different and amazing little girl is being hurt by the adults, and he’s not okay with that.

When the adults stonewall him, he searches for a way to get to her, casting aside all fear of punishment from the adults precisely because they’ve always told him he’s so special. As far as he knows, he’s supposed to rescue the red girl.

He does, and for a brief, beautiful few hours, but not much more, the two are blissful in their freedom and gratitude for one another. Hiro gives the girl a name—Zero Two—literally licks her wounds, and reads from her beloved picture book, the story in which just happens to mirror theirs precisely: a beast princess and a human prince falling in love, then losing each other in tragic storybook fashion.

Unfortunately, that’s how the story of young Hiro and Zero Two ends, with the adults tracking them down, capturing and separating them, and forcibly removing their memories.

But back in the present, the sad ending of that story has been usurped by the writing of new chapter, in which Hiro remembers Zero Two was the girl with the picture book. Not a monster, just a girl who just happened to have red skin and horns, and who, like him, needs friendship, family, and love.

At the same time, Zero Two remembers that Hiro isn’t just fodder to help her become more human. He’s her Darling from “back then” after all—her one and only Darling. Perhaps the two have turned the next corner in their always twisted, often tragic, yet occasionally joyous lives. One can hope.

Hajimete no Gal – 04

While wholesomely innocently researching “gals” on the interwebs to learn how to interact with Yame and Ranko better, Junichi comes across an extremely cute gal with a loyal following. This gal’s necklace has the same snake motif as Kashii Yui’s hairpin, so yeah, it’s pretty evident from the start that “Boa-sama” is Yui in disguise.

Yui is always presenting a calm, mature identity at school, but beneath that exterior she’s a vain, arrogant, imperious girl, labeling all of her classmates with various servant’s names and titles. Junichi has always been a loyal “doggy” to her, and isn’t interested in sharing him with some uncultured gal.

While Yame is hanging out with her galfriends, Yui springs out of the bushes and strikes like the snake she loves wearing, taking an extremely dumb Junichi on a date.

Meanwhile it’s on the tip of Shinpei’s tongue who Boa-sama reminds him of; an increasingly irritated and thus less careful Boa throws him a bone by describing him and his crew of losers to a man.

While secretly recording her flirting with Junichi in the classroom (which is illegal in Japan), Boa-sama gets final visual proof and shares it with the lads, who are shocked by the revelation. Despite Shinpei’s efforts to reveal his discovery in secret, Ranko gets wind of it.

Sensing that being blunt will be best against the painfully dense Junichi, Yui passionately confesses to him on the roof. When he turns her down (as he’s dating Yame), she immediately cracks and her extremely fiery, petulant personality gushes out.

She also plays her trump card: she secretly recorded her date with him (which is illegal in Japan), and orders him to break up with Yame and go out with her, or she’ll send the video to Yame.

That’s checkmate for Junichi…or it would be if he didn’t have a gang of friends watching both his back and Yame’s. Ranko arrives with the three losers, superhero-style (complete with ill-advised high jump off a ledge; Ranko lands as a hero would; the guys eat shit).

Ranko counters Yui’s Yame-harming blackmail with blackmail of her own: the knowledge that Yui is Boa-sama. Yui surrenders, but she won’t give up so easily, and the war has only begun…just as Junichi’s well-endowed childhood friend prepares to take the stage.

While the lack of any real suspense regarding who Boa-sama was, and Junichi’s general incompetence in everything but being an easy mark for…just about anyone, the episode was buoyed by Taketatsu Ayana’s strong performance voicing the many sides of Yui, and while the lolicon guy still needs to stop talking, the losers, Shinpei in particular, were in top form this week.

Hajimete no Gal – 03

As expected, Yukana’s very tan best friend Honjou Ranko inserts herself into her relationship with Junichi by writing him a love letter then mounting him behind the school. After a brief feint, Yukana laughs off Ranko’ actions as just messing around with Junichi…but Ranko seems determined to break them up.

A very predictable development, combined with a lot less comedy (a lot of it recycled jokes that don’t hit as hard, or at all, the third or fourth time around) made for a less-than-stellar Hajimete no Gal.

While out on a shopping trip, Junichi learns more of the challenges of dating a gal, like the need to properly choose which clothes look better on her, or defending her from man-sluts. In both cases, Ranko tries to upstage Junichi, finally meeting him at his house to talk.

She mounts him again, assuring him she’d rather take his virginity then let him get with Yukana, whom she’s secretly in love with. Ranko’s kinda all over the place, and Kitamura Eri does fine voice work, she doesn’t have much to work with here.

I guess I should be glad Ranko’s not in love with Junichi, but he still gets off the hook way too easily. Indeed, Junichi moves at the speed of a sloth throughout this episode, which I suppose is par for the course considering his self-image as a loser, but it’s still pretty annoying.

This week he did next to nothing—other than halfheartedly trying to tell off the guys hitting on Yukana, which failed—to deserve all the attention he’s getting. Next week it appears will involve more Kashii Yui, who was obviously going to be more than just the Miss Perfect Junichi believes her to be. She looks particularly pissed watching Ranko tease him.

Cheating Craft – 02

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The Gist: L-type and C-type students go at each other and then the teacher to win their way through the school entrance exam. Body doubles, poison bees, copy-cat pingpong balls, and even micro-slicing a paper in half to repeat the answers, this show shows a ton of clever cheating and anti-cheating tricks of it’s world.

Unfortunately, that’s all it shows.

Verdict: While I got a many chuckles out of the episode, it was equal parts visual gags and technique-names, with no meaningful character development, no memorable music, and a snails crawl plot. The sound design was good at least but, at the end of the day, this is not the kind of show that leaves much room for a review.

Dropped… but:

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Cheating Craft – 01 (First Impressions)

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This C-Type fights to protect his L-Type with a tranq-pen…

The Gist: in a world where a single test, the National Special-Level University Exam of Fate, dictates a person’s entire life status, there are two types of students: L-Types who’s learning power and expensive training regimens lets them pass the test and C-Types who use equally expensive means to cheat their way through.

This story will involve a boy named Shokatsu Mumei and a girl named Ou Koi, who are apparently trying to pass the test to have their father released from prison. However, for most of this episodes twelve minute run time, we get to see the story of other boys passing or failing the test.

Roll… credits?

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You may enjoy Cheating Craft because it has a great sense of humor and is merciless satire of all things testing. It’s short and to the point and the narration really works to set the stage. even if I have no idea what the stage is set to do.

It’s probably okay to skip Cheating Craft because it’s a relatively silly concept for a show and only last 12 minutes. It basically doesn’t introduce any characters or meaningfully set up their circumstances. It’s also doubtful that the characters will develop into anything, given the shows apparent hard-core focus on satire.

It’s also not much of a looker either…

Oji’s Verdict: I’m sticking with Cheater Craft for now because the subject matter is pretty novel and, so far, I’ve enjoyed the humor.

It is over the top in all the right ways. For goodness sakes, its so totally not afraid that it tells us 2 characters we haven’t even met yet are going to be love interests!

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One Punch Man – 05

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No bad guys to fight this week; just a Hero Association registration exam to complete. Saitama’s peers snicker at him right up until he demolishes all of the records during his fitness testing. Watching Saitama snap from dopey blank look to serious glare is always a delight, and the way he took those tests around the corner and had his way with them made for some hilarious images, particularly the vertical jump. Why whack-a-mole?

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Unfortunately, there’s a written test too, and Saitama doesn’t do to well on that. Genos gets a 50/50 in both tests, and assumes from the top of the letter in Saitama’s packet that he’ll be joining him in the rarefied Class-S, but it’s just a lowly Class-C. His subsequent analysis of the letter only gets Saitama madder.

Meanwhile, Genos’ special rookie exception attracts the attentino of a blue-haired fellow hero. Saitama and Genos meet the goofy Class-A hero Snek (not “Snake!”), but Saitama couldn’t care less what the man has to say, preferring to see how big a bubble he can blow with his gum (another riotously funny image).

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Now that he’s Class-S, Genos wants to try his hand at Saitama once more, to see how far he has to go to reach his master’s level. In a vast, abandoned empty space, the two go to town, with Genos unleashing his entire arsenal at Saitama without managing to touch a hair on his–I-I mean, touch his head.

Genos insists Saitama stop fooling around and fight him seriously, but Saitama stops an inch short of his face on a “serious” punch, his trademark One Punch, and then suggests they go to lunch. Genos, suddenly a little paler than a moment ago, saw the murderous intent in that punch, and knows what would have happened if it had landed.

It’s a frustrating exchange for Genos, who can’t see a scenario in which he’d ever come close to Saitama’s power. But unlike Saitama himself, he does want to figure out the secret of that power (stubbornly refusing to believe it was just moderately strenuous training). But Genos does end up beating Saitama…in a giant udon bucket eating contest.

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Then the blue-haired hero, Amai Mask, finally tracks Genos down and talks to him. Being at the top of Class-A, Genos shot one spot above Amai, and he seems a little miffed by that. Still, it’s only a friendly-ish welcome chat, and Amai is soon off to his penthouse. But the power of his celebrity leaves a lasting impression on the other patrons of the restaurant, and just by being seen with Amai, Genos gets the attention and admiration of everyone, including cute girls.

So both Genos and Saitama were frustrated this week. Genos with the seemingly unclimbable heights to approach his master’s strength; Saitama with being underrated and undervalued by the HA, as well as by Genos deciding to move in with him. Once Saitama gets jobs and completes them quickly and forcefully, I wonder if he’ll actually rise in HA, or continually fall victim to technicalities.

Indeed, after failing to secure a salaryman job, Saitama is now entering employment under a large corporation. Now that being a hero is a job and not just something he does for fun, will he feel even more stifled and unfulfilled, or will he become a celebrity and get fulfillment through the love of his fans? We shall see.

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Owari no Seraph 2 – 02

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Shinoa has the feeling “something horrible’s about to happen” in a world with human experimentation and war with vampires, but that something doesn’t happen this week, so in the meantime, the gang trains. Specifically, with Yoichi having already achieved control and balance with his demon, Yu and Shiho’s turn to attempt to achieve “manifestation.” Once Yu passes out, it’s a waiting game for his friends.

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Now at the mercy of Ashuramaru, she tries to get him to break down, by first showing him a vision of his parents lamenting they created a “devil child”, the “Seraph of the End”, and his dad trying to kill him with a kitchen knife. Then she shows him the strewn bodies of the dead members of his family, who he’s told died because he ran away.

But Yu’s already been through something like this (as have we), and he’s not so easily falling for it this time. He breaks out of Ashuramaru’s illusion, and when she rushes to kill him, he tosses his sword at her, not in surrender, but in understanding: he was once alone; now he isn’t. The same is true of his demon.

He has family in Shinoa and the others. He still has Mika, who he knows wants him to save him. He asks Ashuramaru to be his blade, and in return, he’ll be her friend. She’s a bit annoyed by his new “whatever” attitude, but can’t deny his strength, and agrees to the deal.

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Between Yu and Shiho’s manifestation training sessions, we get a useful look back into the world of vampire politics, with Ferid parading Mikaela about and showing video evidence of Yu-as-Seraph during Kurl’s vampire conference call, making her look bad by undermining her claim she dealt with the Hyakuya clan and anyone who might’ve been the Seraph the humans could use against the vampires.

After a call that got her challenged by one of her peers and placed under a stronger microscope, Krul fumes at Ferid’s apparent insubordination. But Ferid has even more secrets, and even if she kills him, they’ll get out and ruin her. Similarly, she knows Ferid let Yu escape. So the two are bound by secrets with a pawnish Mika between them.

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That’s a grim contrast to the bonds of mutual respect made not just between Yu and his comrades, but between wielder and demon. When it’s Shiho’s turn, his demon Kiseki-o, like Ashuramaru, thinks she’s got his number; the key to enslaving his body: his bedridden sister. In his illusion, Shiho’s friends say they have to move on to find more food, and his sister will only slow him down, they tell him to put her out of her misery. Heck, she told them to tell him.

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It almost works—for about a nanosecond—then Kiseki-o makes the mistake of speaking through Shiho’s sister, all but confirming this is just an illusion; a test, and he needs to look at it that way. Just as Yu threw his sword away when Ashuramaru rushed him, he gives up the power the demon thinks he wants so bad, and will be able to move on and wield once he kills his sister, by turning the knife on himself.

The message to Kiseki-o is clear: Shiho will never see his sister as a burden. Watching how hard Yu fought to protect non-blood family, he would never forgive himself if he didn’t do all he could to protect his blood family, even at the cost of his life. It’s enough strength and conviction to convince Kiseki-o that Shiho is worthy.

When Shiho wakes up, he immediately challenges Yu to a duel, to see who’s stronger. Shinoa lets them, since they’re only playing around, but she and Mitsu are amazed how all three guys were able to achieve manifestation so (relatively) easily, leading the girls to do some digging on their pasts…only to find those pasts have been erased. Hence, something horrible’s probably about to happen, but at least they’re more prepared for it.

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