Sword Art Online: Alicization – War of Underworld – 13 – They’re (Not) All Women

Three months later than originally planned, we return to the War of Underworld already in progress, picking up where we left off (this is a trend in sequels this season). The good: Sinon beats the second wave of American players back, and is able to have a quiet moment with Kirito that makes everyone in the wagon tear up.

He has got to wake up, and since this sub-arc is called Awakening, here’s hoping he does just that when his friends need him most. Sinon’s Solus character can also fly without a time limit, so Asuna immediately sends her to join Bercouli to rescue Alice from Vecta.

Another familiar face suddenly appears in Leafa (AKA Suguha, Kirito’s sister), though unlike Asuna and Sinon her entrance isn’t very grand. She falls to the ground in front of the grieving orc soldier Lilpilin, who is astonished to hear Leafa refer to him as human, since they’re talking and all.

Within minutes Dee Eye Ell shows up and restrains Leafa with her glowing, groping, probing tentacles. Taketatsu Ayana makes a lot of, ahem, distressing sounds during this scene, and while Leafa loses a lot of blood (and presumably life energy) she’s still able to endure.

When Dee tells Lilpilin she’ll let Leafa go if he strips down and walks on all fours like a pig, he prepares to do it, because he has no other choice. That’s when Leafa breaks free from the tentacles without much effort, slices Dee’s arms off, and then blows her into bloody pulp. A girl has her limits.

Meanwhile Asuna’s forces repel more hordes of American players at ruins that form a bottleneck. In that narrow place Lightning Flash Asuna shows off her stuff—as do the battle animators. All the while, Vassago, who has returned to the Underworld in a new body, bides his time.

When Bercouli is unable to catch up to Vecta even with three fresh dragons, he resorts to cutting Vecta’s dragon down with Uragiri, the “sword that slashes the past”. Vecta and the unconscious Alice are grounded, but Bercouli soon finds he’s no match for Vecta’s swordsmanship. He throws everything he’s got at him, only for Vecta to call him an “old vintage wine”—not to his taste, but perhaps a god “palate cleanser”.

Vecta also has a nasty ability to make Bercouli completely freeze up and forget what he’s even doing for a few crucial moments during which Vecta can hack and slash at him at will. Remembering his former boss Administrator’s question about a “premonition of death”, he resigns himself to dying there, but not without protecting his beloved Alice, who has always been like a daughter to him.

If Bercouli can buy just a little more time for Sinon to catch up, he’ll have succeeded. Obviously, Vecta can’t be allowed to place Alice on the World’s End Altar, or the good guys lose. As a bloodied Asuna is mopping up the last of the Americans, the sky opens once more, but it’s not more enemy reinforcements, it’s their old comrade Klein…and he’s not alone.

Ten episodes now remain to tell the Awakening story. I imagine this week’s format—cuts between individual battles and conversations—will eventually resolve into fewer lines as allies reunite and combine. Vecta and Vassago are still quite the tough customers, but they’ll soon find themselves outnumbered as more of Kirito and Asuna’s wide network of friends—both women and men, Ronie—flock to his support.

 

 

Qualidea Code – 08

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This week QC demonstrated its adeptness at extinguishing its own peril and momentum. After blowing open a huge door last week, building upon all my suspicions about the world the kids inhabit, it allowed that door to partially close, albeit leaving it open just a crack.

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The apparent “deaths” of Hime and Hotaru created a desperate situation, and yet Kasumi and Aoi are able to goof off on an extended inspection “date.” That desperation is more or less quandered so we can witness events that do little but reiterate the deep bond we always knew existed between Kasumi and Asuha. While we haven’t seen Asuha following her brother on a fake date, I’m not sure we needed to, especially now.

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Suffice it to say, the two are good siblings to one another when it counts, so when the evil adult superior Ookuni tries to convince them to transfer further inland, and both outright refuse, and Ookuni tries to corner Kasumi and kill him in the clumsiest way possible, Asuha is right there to bail him out.

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What Asuha doesn’t know yet is that her brother has already peeked through the door opened last week. He can see bits and pieces of the “real world” the codes on their necks seem to be suppressing. In her generic villain speech before trying and failing to kill Kasumi, Ookuni provides a little more insight: that she considers the kids “livestock” who need to be kept asleep to serve her needs.

Well, Kasumi isn’t fully asleep anymore, and Ookuni is dead (and there’s nothing left of her, thanks to some overkill by Asuha). Asuha is still “pure” in that her code is intact, but if there’s anyone she’d believe if they told her the secret they’ve discovered, it’s Kasumi.

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Taimadou Gakuen 35 Shiken Shoutai – 09

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Wow, it’s like Hannah has some kind of sixth (or 35th!) sense, because she handed this episode off to me, predicting it would be more up my alley. Oh wait, the episode is called “Crazy Summer Time”…so that’s why…

Anyway, I’m glad to fill in for Han, who is still recovering from Titan overdose. And you know what? As “crazy summer time” episodes go, this wasn’t awful. Sure, boob sizes are compared and protagonists are licked by more than one girl, but the episode manages to keep things light, breezy, and humorous.

It also manages to differentiate between the characters, as Usagi and Mari are totally capable of posing as dates at a gentleman’s club, but Ootori…isn’t, and exhibits an itchy trigger finger when someone tries to scratch a nonexistent itch on her ass. Yes, it’s “specialty” jobs like this where Ootori doesn’t do so well.

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Despite her prematurely blowing everyone’s cover, they do retrieve the magic artifact they were looking for, and decide to investigate it for bonus points (and to mitigate Ootori’s penalty). When the ring accidentally falls right onto Takeru’s finger (like Frodo and the Ring!) he figures out pretty fast what the ring does: make all the girls around him drunk.

Besides being a pretty harsh endictment on the slimeball guy who wielded this ring before, it also gives us the unsolicited opportunity to observe what kind of drunks the girls are: Usagi is a giddy drunk; Mari is a sad drunk, Ootori is a wild drunk, and Suginami is a sick drunk (sick as in vomit). Even Lapis gets a little hiccup in.

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Let’s move on—because the episode sure does! This is really two half episodes, which is just as well…neither of these stories could occupy a full one. The second half involves an “endless Summer” possibly being perpetrated by a magic monster of some kind. While it’s a rather obvious excuse to get the girls in swimsuits, said swimsuits are actually quite reasonable in design. It is troubling that Lapis and her school number steals the show for Takeru. The clear winner of the “competition” is Ootori.

Yet even here, the personalities of the platoon shine through. Just as they handle being at a club or being drunk in different ways, they treat summer differently. Mari and Usagi are all about having the fun with the water and the splashing, but Suginami hates the Summer and the sun (makes sense given her clinical upbringing), while poor Ootori can’t swim (like Kirin in Asterisk).

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As for Takeru, he doesn’t act like a buffoon, but he does eat some off shaved ice, which I didn’t even know was a thing. As such, Usagi, Mari, and Lapis form a “Mini 35th” to take care of the pervy sea monster. Sure, Takeru comes in to help out, but in his heavy armor he’s pretty useless; it’s Lapis transforming into an industrial-grade fishing rod that allow them to hook the sucker and claim victory.

Ootori, knowing that both at the club and on the beach she wasn’t able to contribute that much, rewards the Mini 35th with the last three ice creams. Nothing death-defying or groundbreaking going on here; just good harmless platoon bonding and some ever-so-slightly above average comedy.

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