One Punch Man 2 – 02 – This Isn’t Normal

When the ruffians get predictably rowdy, Sitch sics his heroes on a couple of them, leading the werewolf-like Garo to step to and waste everyone; only Sitch is spared as a witness; Garo promises to be back “in six months.” Hey, even human monsters have to manage expectations!

Meanwhile, both Hellish Blizzard and Sound-o’-Speed Sonic are headed to Saitama’s house. The former is flanked by two goons, while the latter is first detected by Geno’s cybor-sense. Saitama, meanwhile, is just having fun playing with King’s PSP, which he stole and accidentally erased King’s data.

Saitama would much rather spend his afternoon playing games than dealing with anyone, but as usual he doesn’t get his way. Blizzard arrives first, asking Saitama to join her faction, and threatening reprisal if he declines. Naturally, Saitama refuses, and flings her so-called goons off the damn balcony.

Even though he’s just met her, Saitama can tell that Blizzard isn’t hero material as long as she uses weaker people to prop herself up while bullying others into joining her. Saitama doesn’t care about rankings (nor should he, considering how under-ranked he is), and proves Blizzard can’t make him do anything by easily weathering her esper attacks.

In the middle of their spat, Genos and Sonic show up, and Saitama and Blizzard are witnesses to their street brawl. Blizzard is astonished that someone like Genos is calling Saitama his “master”, while she considers Sonic to be another S-Class monster far beyond her abilities.

Genos and Sonic proceed to show her just how powerful they are, with increasingly fast and devastating attacks, but it leads to nothing but a big ol’ stalemate. When Genos loses his temper and prepares to blast the whole damn area to smite Sonic, Saitama intervenes…because he doesn’t want his area blasted.

Sonic thus gets what he wants: another one-on-one round with his “rival.” But again, Sonic is put in his place all too quickly and easily, thanks to a “side-stepping” attack by Saitama that multiplies Sonic’s ten afterimages exponentially. Defeated, Sonic retreats, but promises this isn’t over, because of course he does.

Back at Saitama’s place, Blizzard explains why she’s so obsessed with keeping the top B spot and gathering followers: she’s never been anything but second-best in a family that also contains Terrible Tornado, her older sister. She’s then overwhelmed again when King arrives…only to ask Saitama for his game back.

It’s clear to Blizzard that not only is Saitama no normal Class B hero, but has a preternatural ability to draw the strongest monsters into his orbit, where he can then demonstrate how much stronger he is than those comers. And that’s his appeal: overwhelming power, minimal ego and ambition. He’s a hero for fun. Why do people have to keep making it not fun?

Speaking of which, Garo comes across a Class A hero by chance and ends him without breaking a sweat. No doubt Garo will soon find himself another one of Saitama’s satellites…perhaps they can make each other break a sweat for once.

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One Punch Man 2 – 01 – How Did it Come to This?

“The first sequel in three and a half years…I’M FEELING THE HYPE!”

—King, breaking the fourth wall

I too am feeling the hype for the first OPM sequel in three and a half years…it’s a lot of years! That seems like several RABUJOI rating tag designs (not to mention presidential administrations) ago. But here we are, and perhaps wisely, OPM takes things nice and easy, offering a mostly quiet and laid back return in which Saitama’s only action in the episode happens so fast we miss it.

He and Genos are crossing off items on the errand list on a beautiful day, inspecting figurines for heroes like “King” (while Saitama goes unhonored) when a reptilian pervert appears. At the same time, the real Class S, Rank 7 Hero King shows up in the flesh. The crowd immediately recognizes their imminent savior, while the low-level baddie is so scared of his mere reputation, he surrenders without a fight.

That’s just as well, because King privately would rather be anywhere else…specifically, playing the newest sequel to Heartthrob Sister. So King’s a reluctant hero who’d rather laze around, right?

Well, there’s more to it than boredom or will to fight. When a giant, advanced robot called G4 appears and challenges King to mortal combat, King asks if he can use the bathroom (so he can go full strength and make sure the robot gets the best data from the fight). That leaves Genos to deal with G4 while King…cowers in the bathroom.

Turns out King isn’t a real hero at all; he simply keeps ending up near giant monsters who are dealt with by someone else, leaving him to suck up all the credit. And that someone else turns out to be Saitama. Genos assures his master he’ll be fine on his own, so Saitama leaps up to King’s 22nd-floor apartment to play some games.

Of course, Saitama is there for more than games—he wants answers, like why King ran away from a fight. When a giant bird monster appears and Saitama stops it with one hand, King wets himself and confirms that his entire reputation is a lie. And King can’t very well claim to be the victim of mass public misunderstanding, since he’s always had the agency to correct the record.

He’s just lacked the courage to do so, and at this point, when he’s been credited with so many victories he’s regarded as The Strongest Man Alive, who can blame him? To come clean is to face unimaginable backlash from the public, who may in turn come to distrust all heroes, worried there may be other frauds.

Genos incinerates G4’s outer body, leaving the feistier, laser-ridden inner body to contend with, which he does thanks to the cloud of an exploded fire extinguisher and the fact Genos is simply the stronger party. Meanwhile, King realizes it’s this Saitama guy who keeps saving him again and again then rushing off, leaving people to credit King with the wins.

Saitama is very magnanimous about this whole ordeal, though part of that is simple realism: no matter what the truth is, the public thinks he’s the Ultimate Hero. So rather than let them down, Saitama suggests King start to live up to the title he never wanted, by becoming stronger.

He also invites himself to future video game sessions, no doubt to check and see if King can follow through or will continue to cower in the corner. After all, just because he was found out by Saitama doesn’t mean the “coincidences” that caused all this will end.

Genos presents Dr. Kuseno with the remains of G4, asking him if any of them can be integrated into his systems to become stronger. The cyborg that destroyed his home is still out there, and while Genos is more focused on his hero duties and living up to his Class, his hatred of his nemesis has not dissipated, but continues to fuel his drive.

From there we’re invited to an “Explanation Meeting” by the “The Earth is in Danger Prophecy Emergency Countermeasures Team”, led by Sitch. He has gathered dozens of criminals and n’er-do-wells (and protected himself with Class A heroes) because the disaster the prophecy fortells will surely require everyone’s fighting abilities, not just good folk. Among the “ruffians” is our old friend Sound-o’-Speed Sonic, who still thinks he can take Saitama on.

Also suspicious of Saitama’s quick C-to-B rise is Class B’s Rank 1, Hellish Blizzard. Both of them have Saitama in their crosshairs, but Saitama is content to wait for all comers while gaming with his new buddy King. There’s also one more lad at the very end who I’m probably supposed to remember, who seems excited about the prophecy of the End of the World.

It’s a strong return from one of my favorite action/comedy shows of recent years. There was a lot of exposition and people talking about fighting Saitama without actually doing so, but proper table-setting must precede a good feast. I’ve also heard this doesn’t look as good as the first season (the studio shifted from Madhouse to J.C. Staff), and perhaps that’s true, though it’s been so long I didn’t notice. I’m just a man of simple tastes, and I’m glad it’s back.