Vinland Saga – 21 – It Will Never Be Enough

It’s pretty amazing that Askeladd, who only a couple episodes ago was about to be assassinated by his own mutinying men, now finds himself taking a prominent role in maneuvering Prince Canute to the throne of the most powerful kingdom in Europe. Then again, it’s par for the course: Askeladd isn’t a mere pirate, he’s a tremendous diplomat, charmer, and spinner of yarns, all to aid his own interests.

Askeladd knows he’s sending his prince into a veritable hornets nest from which he may never come out…unless he plays his cards right. Sweyn wants Canute out of the picture, but he’s not reckless or bloodthirsty. He must match the king’s wits with his own. When Canute is shot in the chest by a sniper with a crossbow, the person actually shot was merely a slave woman serving as his body double.

Thorfinn goes after the sniper, and ends up in the arms of one Leif Erikson, a man he had probably not thought about in some time. Leif spots Askeladd first, and surely feels he owes Thors a heavy debt for saving them years ago. Leif remembers the cheerful boy on Iceland, and expects that he’s ready to leave the battlefield and go home; that he’s had enough of battle. He sure looks it, after all.

Of course, that’s not the case. Thorfinn betrays a moment or two of surprise upon seeing his old uncle again, but any talk of going home or seeing his mother and sister again, and he immediately puts his shell back up. It hasn’t been enough, and it never will be until Askeladd breathes his last, having been pierced through the heart with the blade of Thors, wielded by his son.

It’s entirely expected for Finn to act this way, but it hardly means he’s gone for good; he’s still so young after all. Just that he has his priorities. If he even considers himself the same person as the boy who has a mother and sister in Iceland, which is itself in doubt, returning comes home is entirely dependant on getting his father the revenge he believes he’s due.

That’s despite him knowing full well his father would have preferred he stop fighting and return home to family years ago, and not even bother with Askeladd.

That night, Askeladd visits an irreparably-wounded Bjorn, who arranges for his boss to fight and kill him tomorrow. Then Askeladd holds council with Canute, Thorkell, and Gunnar, and we learn just how much he’s thought through this York situation. He hired the assassin to attack the double, in hopes of making a big public show for the people of York that King Sweyn was playing dirty.

Indeed, we see rumors of varying degrees of accuracy spread across the city. Askeladd’s elite gut even sniffs out Gunnar’s treachery, and in Gunnar’s presence not only said only what he wanted Sweyn himself to eventually hear (that they’re not interested in a short-term battle, but in buying time), but has Finn follow Gunnar and his spy all the way to Sweyn’s house.

Canute doesn’t like how a woman had to give her life for a charade, but he can’t really complain when it’s put him in a far better position, increasing his available options while limiting those of his father.

The next day, Thorfinn asks Askeladd for yet another duel, and Askeladd once again accepts, with Canute and Thorkell acting as witnesses. But first, Askeladd has “a previous engagement” with Bjorn, who arrives and draws his sword for his last fight.

Before he dies, Bjorn tells his leader how much he looked up to him, but also pitied him for the loneliness he must experience. He paints Askeladd as someone who has risen to his present station (and indeed still breathes and stands, albeit with one so-so-leg) by rejecting everything and anyone.

Still, all Bjorn wanted to be his friend, and before delivering the blow that kills him, Askeladd grants him that wish before he passes. He allows him to hear those words, then turns Thorfinn, who may well succeed him as the next Askeladd. Scoring victories and glory left and right, but with nary a friend, family member, or lover to share it with.

Vinland Saga – 20 – Everything Must Change

Flanked by Askeladd, Thorfinn, and his new follower Thorkell and his army, Canute marches into Gainsborough like at…well, like a Prince—a clueless boy no longer. Floki can clearly tell something has changed just by looking at Canute’s eyes and hearing his tone.

His newfound backbone, charisma, and will conspire to put Floki in his place. It’s a good start, but the prince knows swaying his father won’t be so easy. More likely than not, the king will have to die before Canute’s Paradise on Earth can be realized.

Canute takes only Askeladd and Thorfinn to his meeting with the king, but the three realize almost immediately that they are walking into a potential ambush. Sweyn has packed his hall with hidden soldiers and archers, and his precise commands for where the trio to stand/kneel makes it clear he’s not shy about his intentions to finish what the war in England couldn’t—dispatch the son he no longer needs.

Askeladd demonstrates what an asset he is to Canute by using his silver tongue to beg Sweyn to reconsider what he believes the “will of the crown” to be. Sweyn has certainly seen better days (long ago, he apparently resembled Canute), and he’s not so subtly implying that the crown he wears is largely responsible, as it has a will of its own…much like the One Ring.

All a king can do is hold onto and increase his power. When Askeladd explains how that wouldn’t necessarily happen if he assassinates Canute, the king withdraws from that course of action, and an uneasy truce is reached. They’re to reconvene in York, where he’ll have a “reward” for his son’s service to the crown.

That night, Canute sits and drinks with his men (and a fresh-shaven—and 23-year-old!—Williband), and hears Askeladd’s impression of his father. Bottom line: Sweyn is no slouch, and dealing with him will pose a considerable challenge.

While pissing outside, Atli and his now brain-damaged brother bid their former boss farewell. Askeladd, a good sport, gives Atli some gold and one final order: never pick up a sword again, but take a wife and work the land. Canute’s paradise will need many more men like Atli and less like Askeladd or Thorkell. Because everything has to change.

P.S. Another Leif Erikson sighting, in Northumbria. Will his and Askeladd’s paths cross once more before the curtain falls?

No Guns Life – 07 – You Can’t Put the Bullet Back in the Gun

As Olivier is suspended and replaced as EMS director for failing to take care of Gondry and acting on her own, Juuzou and Kronen battle Gondry, whom the former learns is a tough customer, but one whose extended components use up a huge amount of energy.

When Kronen’s paralysis needles fail due to him being unable to his Gondry’s internal sub-brain, Juuzou engages Gondry in a battle of stamina, constantly wailing on him until his armor finally cracks and his sub-brain overheats. It’s reckless and crude, but effective.

Last week I lamented that so much time was being spent on what I deemed to be a one-dimensional crazy-evil villain, but Gondry proves more than that. Unbeknownst to either Juuzou or Kronen, Gondry was being controlled remotely via Harmony by a pink-haired woman named Pepper, whose partner is a Gun Slave unit like Juuzou. That’s an interesting twist!

It also means when Pepper’s link is severed, Gondry has no idea what’s going on, and sounds like he thinks the war is still going on. That means all of the murders of his old unit might have been done using his body, but without his consent or knowledge. Now I kinda feel bad for the ugly bastard!

Turns out he may not have done any of the murders after all. That’s because once Armed realizes Juuzou and Kronen intend to get intel from Gondry about the old days, he turns on both of them, declaring them collateral victims of the overarching need to protect the Extended industry and the money it brings the nation.

This is good stuff. First you have the wildly popular and esteemed war hero Armed possibly being a big ol’ fraud, who might even have orchestrated the murders himself—if Pepper didn’t do them through Gondry…unless Pepper is working for Armed. There’s a lot of neat angles to this. And Armed even has a good big picture point, even if it boils down to ends justifying the means.

At any rate, there’s no way he’ll succeed in killing Juuzou or Kronen. Aside from the fact they’re tough bastards in their own right, Tetsuro managed to escape protective custody by inhabiting a guard thru Harmony. His goal is to get Juuzou the cigarettes to which he’s so addicted. Mary hints that they don’t just ease the pain of his Extended parts, but could be suppressing…something.

It’s a nice secondary plot thread that continues to fester in the background, and could come to the fore at the worst time for Juuzou, who it must be said doesn’t seem to have the best luck. But hey, at least he’s got good friends, or in the case of Kronen, people he doesn’t like he can trust nevertheless.

Overlord II – 04

The Lizardmen are allowed to bask in their victory over an army of the undead for an evening, while back at Nazarick the Great One Ains Ooal Gown is debriefing Cocytus before his other guardians.

Momonga got what he wanted: Cocytus forms an original thought—that he doesn’t want to exterminate the Lizardmen. But when he can’t come up with a good reason to spare them, Demiurge comes through with an alternative plan: they’ll make the Lizardmen an experiment in rule without fear.

Everything is going according to Ains’ plans, and his guardians think that’s only natural, but privately, Momonga is excited at the prospect of his guardians learning independent thought and gaining experience through defeat…not that he likes defeat.

That much is clear the next day when he shows up with an enormous magically-armored undead army, catching the still celebratory Lizardmen unawares.

Ains himself shows up, and makes quite an entrance, freezing an entire lake, using Gargantua to throw a huge cube of rock into the middle of it, then having his grunts form an undead staircase.

Ains climbs to the top of the rock with his retinue of guardians, proud as you please, and when Zaryusu and his brother meet them in the lake, Demiurge has them prostrate themselves.

Zaryusu knows he and his people are at the mercy of Ains and his forces, and that they don’t have a hope of victory against such power. However, he also presumes the Great One does not intend to utterly exterminate his people, but wants a proper battle to make things interesting.

If that requires a few sacrificial lambs, with him among them, Zaryusu can live with that, even if it distresses the woman he loves. He asks that she put up with his selfishness this once and hold out hope he’ll come back from the battle in one piece. She seems willing to go along with this…IF he impregnates her first. Love: it’s all about give-and-take.

Overlord II – 03

In order to build great things, one must construct a solid foundation. The first two episodes accomplished that. At first, I wondered why all of a sudden we were so immersed in the lives and politics of a bunch of Lizardmen. Then, when I got to know a few of them, I became emotionally invested in their fate, even rooting for their victory against the armies of Cocytus, even though Cocytus is a servant of our ostensible protagonist, Momonga.

What was made clear this week is that not only was it well worth all the table-setting, which I enjoyed far more than I ‘endured’; but that Momonga and his court were given heightened mystique by being pushed into the background, such that every time we cut to them (which wasn’t often, or for a very long duration), it felt like an occasion.

Things start out small, with Zaryusu earning Zenberu’s trust and an alliance after fighting him one-on-one. Crusch heals both, and after returning to Zaryusu’s brother Green Claw, the five assembled tribal leaders have a strategy meeting.

The enemy outnumbers them over three to one. Zenberu is confident every lizard can take out three zombies or skeletons each, but they have to plan carefully to avoid being routed. Zaryusu forms an elite squad with Crusch, Zenberu, and his trusty hydra Rororo, to face the enemy commander when they show themselves.

Cocytus orders his army to advance, and Ains Ooal Gown seems slightly disappointed that things aren’t going the way he hoped, and that’s all we see of him. From here on in, it’s all battle, which means it’s all payoff for the careful preparation of the previous two episodes.

The Lizardmen send out their forces to meet the undead army, while their magical units efficiently keep the foes at bay. Cocytus confides in Demiurge for advice on how to proceed (that is, how to salvage what is starting to resemble a defeat on the field); Demiurge muses that their great lord meant to give Cocytus a weak army and a wide berth in hopes it would promote his awareness.

Cocytus is ready to take his medicine, but first sees how his reserves will fare, led by the Elder Lich Iguva, who launches huge fireballs in Zaryusu’s direction, helpfully revealing to the elite unit the position of the enemy leader.

Zaryusu decides upon a direct frontal assault, using Rororo’s bulk to shield himself, Crusch, and Zenberu. Once close enough, Zenberu starts carving up the reserves while Zaryusu faces off against Iguva, who is a formidable opponent from any range. It’s too bad none of the Lizardmen had Holy magic!

For a moment, Iguva has Zaryusu caught trapped in a Scare spell, but Crusch comes through in the clutch and breaks him out with Lion Heart, in addition to healing Zaryusu’s wounds. Good to see Crusch can hold her own on the battlefield, and indeed plays a vital role keeping Zaryusu up and running.

Iguva is full of hubris until the end, when he wrongfully assumes Zaryusu foolishly unleashed the full power of his Icy Burst against him (as a lich he’s immune to ice). However, the ice was only meant to provide cover for Zaryusu’s attack from above, stabbing Iguva through the eye.

After a struggle, Iguva is vanquished, and the Lizardmen are victorious, in what was a hard-hitting, heart-pounding, perfectly-paced battle. From his base, Cocytus congratulates the Lizardmen; it was a very close victory, but a win’s a win.

Not only that, the battle forced the Lizardmen to give up their tribal squabbles, come together, and sacrifice for the sake of their race’s survival. I would think they would continue in peace the unity that was forged by the threat of annihilation, while Zaryusu and Crusch, having come out of the battle in one piece, are poised to marry.

Overall, this episode was as satisfying, complete victory; a sure-handed execution of an intricately-constructed, multi-layered story in which the lines of heroes and villains are blurred. I’m eager to see what Lord Ains has planned next—and for whom.

Juuni Taisen – 09

When we begin Aira Kanae’s backstory, she’s just an ordinary high schooler riding her bike to the dojo…but she’s too good. She surpasses everyone, and becomes head of the Aira-style school, and is put to work as a warrior. The practicalities of a hand-combat specialist in bullet and grenade-strewn war zones escaped me, but apparently she’s just that damn good.

The hypocrisy of the war-torn world starts to weigh on Kanae, until she finds that drinking lets her forget so she can move forward and kill more efficiently and viciously. She engages in each successive battle drunker and drunker.

She’s kicked out of her dojo for abandoning the teachings. Heck, she abandons everything, including her humanity, and reason, all to become an unstoppable raging beast—the Tora of the present. But I’ll admit: watching Kanae drink, kill, and repeat got a bit repetitive (even if that was kinda the point).

I can’t say I got a whole lot out of her backstory, aside from the fact that she can only be an effective warrior by killing her brain cells. She also doesn’t seem to have a wish in mind after victory.

Tora remains in a temporary alliance with Ushii (Ox) this week as they face off against Zombie Snake and Zombie Dragon. Oh yeah, Usagi used Sharyu to propel himself into the sky and kill Dragon, then make him another member of his little team. So while there are only two twins, it’s essentially four-on-one against Tiger and Ox.

The resulting battle has some of the smoothest and most interesting motion to date, though it’s pretty clear when the characters are drawn and when they’re CGI models. Still, the battle looks great, even if it only lasts a few moments, as Tora busts open Dragon’s tank of liquid nitrogen, which takes out both Dragon and Snake…at last.

That leaves Usagi on his own against Tora and Ushii, and they charge at him and appear to tear him to pieces…but I’m not convinced he’s dead by a long shot. He must have something up his sleeve, as well as a reason he didn’t involve the very capable Zombie Sharyu in this encounter. Indeed, his red eyes may indicate he himself was never “alive” to begin with.

Of course, Tora and Ushii believe he’s dead, which is dumb, and prepare to duel one another. It doesn’t help these purported elite warriors’ credibility to have such gaping blind spots all the time. As for Rat, the last character shown in the end credits, he’s still alive, somewhere. Could he end up being the last warrior standing?

Juuni Taisen – 08

Juuni Taisen finds itself at the bottom of the Fall 2017 barrel, and while that’s due in part to an overall above-average season, it’s also due to the show’s own up-and-down, variable quality.

When there’s an interesting warrior’s story being told parallel to the present events of the battle, it’s a good watch. But when present events are halted in order to deliver even more backstory on the Tatsumi Brothers, who are boring…it’s a bit harder to get through.

In this interminable outing, there’s another “flashback-within-the-flashback” as the brothers are put on trial (in what looks like the Supreme Court) for acting far beyond their purview as warriors.

The defense (which Dragon provides himself, but seems to include two of the judges?) note that they’ve done a fair bit of Robin Hood-style stealing from the rich to give to the poor, and even sponsored a little kid by funding the procedure to restore his sight, only to kill his big brother on an evidence and witness-liquidation mission.

Neither the trial nor the events it covers really tell us anything new about the Tatsumi Brothers. Even when they’re doing good deeds, it’s basically for the same reason they pull off heists: to kill time. These guys don’t really seem to have any real motivation in life, except to stay occupied.

We only get about five minutes of time in the present, during which Ox’s saber sparks ignite Tiger’s alcoholic mouth-foam (no one has ever combined those eight words before), and Ox learns Zombie Snake can be killed with fire. The brief Ox-Tiger alliance proves successful, though Ox promises a proper duel with her at a later date.

Meanwhile, high above the fray, Dragon seems to be preparing to team up with his brother Snake one last time (despite dead Snake being loyal Usagi now), hoping he’ll destract the others while he prepares a “memorial” for him, which I assume will involve Dragon’s signature ice.

Unfortunately, most of this episode felt like filler.  I await the backstories of Ox and Tiger, which will hopefully be both more interesting and less long-winded.

Juuni Taisen – 07

We finally get a bit of story on Snake and Dragon, the only two warriors who came into the Juuni Taisen as a built-in pair of allies, at least until only the two of them were left. The older Dragon is more serious and into hacking, while the younger Snake has a little less caution and prefers to do the smash-and-grabbing.

When the two learn they’ll be in the Taisen, fighting in a battle where there is only one person left standing, they’re…mostly fine with it? I guess? I mean, neither seemed interested in going against the path laid out for them. Of course, we learn that being matched pair going into the battle meant absolutely nothing against the psychotic Usagi.

If Dragon can barely muster a shrug at the death of his younger brother, um…why should I? These two are probably the most boring of the twelve warriors.

Sharyu is more interesting even as the undead servant of a necromantist, as Usagi has her collect the expired Uuma from the bank vault, likely to make yet another servant. He’s really running the table here.

Tiger’s talents seem to include being able to consume an infinite amount of alcohol (though we don’t get her story this week) and striking how and when her opponent least expects it, owing to her drunken-fist style.

In this case, her opponent is the headless Snake. She easily snatches his fuel tanks from him, and then…starts drinking them. Why she just assumed it was potable alcohol (and not de-natured or, worse, gasoline) I don’t know, but perhaps she could smell the difference?

Ox drops in on the headless, tankless, and one armless Snake…and then takes his other arm, and threatens to take his legs too. Why the “genius of slaughter” is being so sporting with a corpse is a bit beyond me; all he does is make himself a sitting duck for the instance when Snake’s disembodied arms fly out from the darkness and put a choke hold on both Ox and Tiger.

Ox ignites Tiger’s flammable mouth foam, seemingly incapacitating the Snake but also seemingly burning Tiger. And above it all, watching closely, is Dragon, still alive, but not seen since the opening meeting.

At this point, I’m starting to wonder if anyone will be able to succeed against Usagi, his growing legion of corpse friends, and his bottomless bag of underhanded tricks.

Juuni Taisen – 06

It’s a pretty good bet that anyone who gets a backstory on this show will probably be the next one to die. The last two weeks we got the stories of Monkey and Sheep, and get Horse’s this week. By episode’s end all three have bought the farm, just when all three are confident they have things well in hand.

Sharyu, a master of martial arts, doesn’t see anything particularly challenging about Usagi’s way of fighting…until it’s too late, and he seemingly uses a master-level move for the first time. But Usagi doesn’t have eyes in the back of his head, he has the head of Snake up in a tree watching his back. Very slick. I’m sure we can expect Usagi to use Sharyu’s corpse to add to his zombie support group.

Like Sharyu, Hitsujii approaches Tora and thinks she’s weak and not a threat to him. After all, she’s just lounging around getting sloshed. Little does he know she’s a famous “drunken master”, despite her looks, and wastes no time killing him while his guard is down. With six warriors now dead, the bidding is open for the faceless rich people to choose who will win; an aspect of the show that remains the least interesting.

Then there’s Uuma, Warrior of the Horse. He survived Ox’s onslaught thanks to his life of making his body an impenetrable suit of armor, but has lost the will to fight and holes up in a super-secure bank vault.

Nezumi, being a rat, is still able to slip in, and hides there for a moment from the pursuing Zombie Snake. Nezumi warns Uuma that the vault is no longer safe, and simply surviving is the same as being dead, but Uuma pays him no mind.

Still, the Rat’s words irk Horse, who gets so lost in his thoughts by the time he realizes Snake is burning down the entire bank with him in it, it’s too late; his body can handle the heat, but there’s no oxygen to feed that body.

Assuming he doesn’t survive (though he’s a tough dude; who knows), that leaves five warriors: Rat, Tiger, Dragon, Rabbit…and Ox, with six episodes remaining. All in all, an efficient, focused, and satisfying outing to mark the halfway point.

 

Juuni Taisen – 05

Juuni Taisen has so far worked best when it’s focused—say on one character or one battle. This week gets off to an uninspiring start involving a big meeting room full of literally faceless VIPs and a unsolicited speech by Duo-whasisface.

He says the Zodiac War is a proxy for far costlier global conflict, but I’m not buying it; there’s clearly plenty of war in this world, both that which Monkey cannot prevent through negotiation and in which all of the other warriors fight when they’re not in a battle royale.

The “no betting until half the field is gone” rule made no sense to me either. In a a horse race, every horse is bet on, not just the half of the field that pulls ahead halfway in. This was just needless babbling that took me away from the actual battle, involving nobody I cared about.

Next up is the start of the much-anticipated duel between Usagi and Sharyu, which turns out to be a bit of a stalemate, as every blow or zombi bird Usagi sends Sharyu’s way is parried or otherwise countered, as Sharyu continues to ask Usagi to reconsider her offer of cooperation. I know she’s Monkey, but I fear she’s barking up the wrong tree.

Unfortunately, her fight with Usagi not only comes to any kind of resolution, but what we do see of it comes in fits and spurts, constantly interrupted by the episode’s A-plot involving Sheep, his backstory, and his plan for victory involving partnering with mid-level warriors (unaware of who has died besides Snake).

Bouncing between his admittedly impressive tale of his life as a warrior (including fighting a previous Juuni Taisen aboard a space station—why couldn’t we watch that?) and the Sharyu-Usagi duel serves neither storyline. I fail to see why they had to be intertwined in this way rather than have one flow into the other.

Much of Sheep’s time is spent looking at and sorting toy versions of the animals that represent the other warriors. Considering the thrust of the duel happening concurrently, it almost feels like stalling, especially when he’s working with less info than we have regarding the remaining players.

As if the episode weren’t packed enough, we have the subplots of Nezumi being chased by Zombie Snake (great band name, BTW) and Ox resuming his battle with Horse, which he presumably left temporarily to kill Niwatori, and can saunter right back and continue wailing on Horse because Ox is just badass like that.

It’s just another case of staggering the storylines for little to no narrative gain.

We’ve now gone two episodes without anyone else being killed, adding to a sense of stagnation throughout the episode. Nezumi and Sharyu may as well be running/fighting in circles. When Ox suddenly comes after Sheep, Sheep withdraws, and the first warrior he encounters turns out to be Tiger, ranked the weakest (and likely tied for the most scantily-clad with Usagi).

The way this episode ended—with everything just kind of pausing in the middle—was more frustrating than satisfying. I look forward to learning more about the next warrior next week, and I’m really not opposed to the show mixing things up or jumping from warrior to warrior within an episode…just not for its own sake.

There’s a right and wrong way to doing these things, and it wasn’t done quite right this week.

Juuni Taisen – 04

Only a quarter into Juuni Taisen, at least four warriors had fallen (we learn Horse may still be alive; maybe Ox left his fight with him to take care of Niwatori last week). This week, we get Monkey/Sharyu’s backstory, indicating she may be next.

But she’s not…at least not this week. The four front-loaded kills so far give the show a chance to slow down and paint the picture of who the Warrior of the Monkey is, where she comes from, and why she does what she does.

Yuuki Misaki, as she is also known, was trained by a triad of monkey elders who never argue in the art of changing the state of whatever she wills. While that’s demonstrated as turning stone to sand, she uses her skills to turn war into peace.

Responsible for hundreds of ceasefires and prevented civil wars, Sharyu can honestly state she may well have saved more people than anyone else in the world. Nezumi at least knows her as this, and even believes it was Sharyu’s unblinking optimism that “weakened” Niwatori to her death.

On the flip side, having saved so many means she’s also failed to save more than anyone else alive. Things don’t always go as she plans, and the result is often bloodshed and other atrocities, in some cases more intense then had she not intervened or held negotiations.

What does she do? Well, Misaki doesn’t seem to blame or torture herself, for one. She takes the defeats in stride, along with the victories. She retires to her perfectly normal home life with her husband, who wishes she’d just give up the fight and live a full life with him. Misaki understands, but makes it clear: he knows what he got into, and if he truly loves her, he must fight his own battle as she fights hers.

Back in the present, after scolding Nezumi to not “sell platitudes short, little boy” (he thinks she’s a naive idealist, but she thinks he’s naive, since he’s seen so much less of the world than she has), Sharyu spots a zombie bird; necromanced by Usagi along with all the other birds Niwatori killed last week. The flock chases Sharyu and Nezumi, forcing them to the surface.

Waiting there is Usagi, proving Niwatori right in her assertion he and Ox are the most dangerous warriors. Were it not for Sharyu’s quick reflexes, mobility, and speed, Zombie Snake would have sliced her in two as soon as she emerged from the manhole.

Instead, Nezumi takes on Snake while Sharyu accepts Usagi’s challenge. She may be a pacifist, but she’ll fight if she must, and she really must here. Will Usagi’s reign of terror continue? Will Sharyu and Nezumi end up as macabre additions to Usagi’s collection of zombie thralls? Or is there hope, however small, that Sharyu can end the fighting with words? If anyone pull it off, it’s her. On the other hand, Usagi’s pretty psycho…

Juuni Taisen – 03

Is it just me, or have the POV warriors gotten progressively more interesting with each episode? After Boar and Dog, we now learn more about Chicken (Niwatori), who had spent last week showing Dog one side only to turn on him and show her true one.

Niwatori’s childhood was…rough, to put it comically mildly. We find her where the cops do: malnourished and filthy in an apartment filled with garbage and blood. It’s not her blood; it’s that of her parent(s), which, considering her “pecking” specialty, she killed by repeatedly pecking bits out of hem with an egg topper.

Her own memories of this time are quite foggy; she spent some time at a facility after a hospital visit, and after regaining her physical health, she was adopted by the Niwa family, whose matriarch was interested in utilizing her special ability to speak to birds.

They trained her into a soldier and assassin who can hide in plain sight and deceived and betrayed so many people, she had no idea who was a friend or enemy.

Back in the present, Niwatori has successfully fooled Dog unto his death, and makes quick work of Zombie Boar with a swarm of birds under her control, who peco their prey to pieces and pick flesh from bone.

Feeling peckish herself, Niwatori enters a convenience store and encounters Rat, who has no quarrel with her, and leads her to the sewers to meet Monkey.

Niwatori finds herself unusually affected, even moved by Shuryuu’s seemingly catch-less kindness and earnestness, and believes Dog’s One Man Army poison has heightened her emotions as well as her body.

Even though she finds herself perfectly capable of killing Monkey and Rat right there and then, and knows that is the best course of action to ensure victory in the Zodiac War, she just…can’t do it. She withdraws…and when she does, she’s so busy cursing herself for making such a dumb move, she doesn’t realize Ox is right there, ready to kill her.

Naturally, because Niwatori is the POV character this week, she has to die, and she’s not even the first warrior Ox kills this week (that honor goes to Horse, whom we don’t learn much about before his demise).

Still, she faces her imminent death standing tall, with a defiant look in her eye, and after sacrificing so many of her beloved birds to defeat Zombie Boar, there’s a poetry to her giving up her body to feed still more of those birds.

I won’t say that she came out of the hell of her childhood—in which she was no doubt pecked away at to the brink of death—to live a life of honor or morality. Indeed, she saw herself as an instrument—another weapon in the Niwa family’s arsenal—and little else.

We don’t know what wish she’d have asked for had she won the Zodiac War. But I will say that for the brief time I got to know her, I emphasized and liked Niwatori, and the show feels a little smaller without her, as I’m sure it will continue to feel as more POV characters meet their maker.

Alderamin on the Sky – 12

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Another solid episode follows last week’s, as Ikta’s thankless task to clean up the horrific mess General Safida created continues. During a brief respite in the action, Nana engages with Suya, offering her both her arms if it will set things right.

It doesn’t, because Suya doesn’t want Nana’s legs chopped off. In an episode where several characters work to relieve burdens from their comrades and/or friends, Sazaluf clarifies that Suya didn’t kill anyone; he did, with his orders to them.

He, in turn, doesn’t share the entire burden of responsibility, since he too has superiors. But when the guy at the top—Safida—doesn’t know what he’s doing and does everything wrong (and for the wrong reasons), it undermines the entire system.

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Torway has grown these last twelve episodes, and he believes he can help relieve some of the burden Ikta carries once Sazaluf all but hands over command of the operation to him.

Ikta is up to it—indeed, it’s where he should have been all along—but even for Ikta, up against someone he hasn’t ruled out being the real genius of his generation, this is a desperate situation, and the margin of error on the Imperial side continues to narrow.

It’s nice to see even the Kiokans know and respect what it means to be of the Igsem family. But this week we see the beginning of the end of their hegemony on the battlefield.

The mission Torway undertakes is air rifle-on-air rifle, from a great distance. Many died repelling the would-be ambush, but not a single blade touched blood. It’s interesting, though that the leader of the “Ghosts” laments it has to be this way; that things can’t be settled in a duel with Yatori.

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It’s telling that Yatori and her unit didn’t have much to do today, another day when the primacy of The Sword dwindled a little bit more. It’s all but snuffed out along with Ikta’s entire strategy when Jean deploys explosive cannons for long-range bombardment, jeopardizing the entire enterprise with two days remaining.

Ikta doesn’t care all that much about the Igsem star falling as the Remion light rises. To him, the greatest burden out of any of their circle is borne by Yatori, even if she won’t admit it. And he makes it clear everything he’s done since joining the military (against his mom’s wishes) was to lessen her burdens, and make that broken promise more forgivable.

In other words, Yatori is not just Ikta’s other hand, but his muse as well, driving him to find an ideal future. But in the present, Jean is advancing, once again changing the rules. If they’re going to survive the next two days, they’ll have to adapt even more, while never losing sight of a future where, at least, they get the hell out of there in one piece.

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