Sword Art Online: Alicization – 02 – Familiarization


One minute Kirito is pushing Asuna away from the injector in a lunging Johnny Black’s hand, the next, he’s waking up in what he soon surmises to be the Underworld, neither the real world or a game, but a virtual world. After the dense, somewhat whiplash-inducing first episode, it’s nice to have a simpler, more elemental outing, in which the protagonist is just as much in the dark as we are.

Kirito soon meets Eugeo, and learn that six years have passed since Alice was arrested and taken away by the Axiom Church for her transgression. Since then Eugeo has kept hacking at the Gigas Cedar. Clearly Kirito doesn’t remember being friends with Eugeo, but he gets vague, nostalgic glimpses of Alice, and he and Eugeo hit it off in short order when he offers to do some of the axe work.

Eugeo explains the Stacia Window interface everyone has, along with the concept of callings, the extent of his in particular (over 300 years and seven generations), and the Taboo Index that keeps him from searching for Alice but also prevents theft.

In the village, a kid named Zink who mocks Eugeo’s job as “useless” is put in his place when Kirito “thinks he remembers” his calling was that of a swordsman. To Kirito’s surprise, going through his usual SAO/ALO/GGO motions results in unleashing a powerful sword skill.

Kirito spends the night in a church, where his schedule is dictated by the head sister, and uses the time before falling asleep to think things over. He posits that all of the “characters” he’s encountered could be copies of the souls of newborns raised entirely within the Underworld, making them “Artificial Fluctlights.”

With at least 300 years having passed in this world (and possibly many more than that), Kirito worries what the ramifications would be of living for months, years, or decades in the Underworld while in the real world mere hours or days are passing.

His ultimate goal is to contact Kikuoka, which he believes might be achievable in a larger city like the Central City Eugeo mentions as the place where Alice could still be alive. Before heading there (where a powerful-looking woman lounges atop an ornate tower), he resolves to learn more about this world (you clearly do not want to break any laws here) and properly preparing for such a journey.

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Sword Art Online: Alicization – 01 (First Impressions) – The Cutting Edge

“Prime” SAO is back after a brief detour into GGO with LLENN, and drops us into yet another new VRMMO world in which Kirito is the only familiar face. He’s friends with a lad named Eugeo and the village elder’s daughter Alice.

Tired of food quickly spoiling in the summer heat, they go forth into the mountains to harvest some ice. But they get turned around and end up in the forbidden Dark Territory, where Alice accidentally slips and momentarily crosses the threshold between realms.

For that seemingly mild transgression, she is charged with committing a grave taboo, and sentenced to death by an Integrity Knight of the Axiom church, who carries her off on his white dragon. Kirito and Eugeo can do nothing; the knight is far too powerful.

As the dragon disappears into the sky, Kirigaya Kazuto awakens in a lab: he’s a test subject for a new full-dive VR experience unlike any other. The lack of context with which the first half of this double length episode is fitting, as Kirito’s experience felt far “realer” than any VRMMO he’d played before—and thus more disorienting.

Back into a game he knows far better: GGO. Sinon has recruited him, Asuna, and their other friends to try to take out a veteran PK team that has a 100% success rate. They fail to kill the PKs, but do force their retreat. Still, Shino wants Kirito’s help in the next BoB to defeat the one player she couldn’t: Subtilizer.

While not altogether necessary, the brief “cameo” stint within GGO brings us back to familiar territory and reminds us of the bonds that have been forged between these players. Kirito and Shino are friends IRL, and just as comfortable conversing there as they are fighting in-game.

Asuna joins them as Kirito tells the two women more about his “part-time job” as alpha tester for the new full-dive system from a company called Rath. The tech is called Soul Translator, or STL, and while it’s unlike any other VR dive before, Kirito retains no memories of what actually goes on there. As such, while the mention of Alice causes a reaction, he’s not precisely sure why it does.

Kirito’s talk of stints within STL that feel much longer than the real dive time (which sounds like a time-bending DMT trip), as well as his slighter figure, worry Asuna and Shino alike, but he assures them he’s fine. In fact, he’s prepared to head to America to check out the very latest full dive tech, but expresses his wish for Asuna to accompany him, as he “can’t live without her.”

She agrees, but their romantic bliss doesn’t last long, as a character from their past appears IRL: the last surviving member of Laughing Coffin, Johnny Black. The slightly unhinged dude whips out a poison injector and nicks Kirito just as he stabs him in the leg with his umbrella. Now obviously Kirito doesn’t die here, in the first episode, but there are sure to be ill effects.

The question is what Asuna will do in the immediate aftermath of the attack, when Kirito recovers, and whether there are any lingering effects of the injection. Will the America trip have to be called off? Will Kirito get to help Shino out in GGO? Who is Alice and why is she Alicizing? These are some of the many questions I intend to get to the bottom of by continuing to watch SSO:A.