Takt Op. Destiny – 10 – Keepers of the Light

This week’s Takt delves fully into Lenny’s past while throwing multiple death flags in the present, meaning this episode really only has one conclusion. That, and the lack of depth in Lenny’s development to this point —not to mention the relatively thin relationship he has with Takt and Destiny—kinda left me wanting on this one, and I don’t feel good saying that!

First Lenny, Titan, Takt, and Destiny meet in Central Park where Lenny will reveal the secret of the Symphonica and the Boston Tragedy, but before he can say anything Sagan shows up, says “Yes, I’m Evil too”, asks the others to join him, and has both Heaven and Hell attack them when they don’t. I usually don’t mind getting down to the exciting action, but for an episode full of exposition they could have gone into a little more detail about what Sagan is trying to accomplish.

Yes, there was every indication that Sagan was evil too, but the fact that he’s evil…just cause kinda flattens the conflict. It would have been more interesting if he’d presented his side of what the world should be, or give a good reason why he’s riling up the D2s. But nothing. His Musicarts fight Lenny and Takt’s, Takt runs out of gas, Lenny takes three bullets and uses what’s left of his life to put Titan in Overdrive.

With a fusillade of bullets that would make Tomoe Mami proud, OverTitan manages to disable Heaven. Whether she didn’t feel conficdent taking Titan on herself or read the room that her laughing and mugging was growing stale, Hell withdraws with Sagan and Heaven, and the fights over just like that. The remainder of the episode is saying goodbye to Lenny, and…I don’t mean to be callous, but there’s an art to death scenes.

If the character is someone you care about and their death was set up, you’re on the right track. Lenny seems like a swell guy and all, and I liked him, but the show never made me get all that invested in until this week, when they rushed through it all. The inevitability of his demise from start to finish, and trying to land payoffs with inadequate setup made this turning point of an episode fell far more hollow than it should have.

86 – 11 (Fin) – All Over but the Crying

We arrive at October 30th, the day the five remaining members of Spearhead get into a scrap with the Legion and lose Fido as well as all but Shin’s Juggernaut. Things are getting desperate and they’re running low on ammo, fuel, and food, which means soon their recon mission will be at an end. All of them know what that means, but rather than dwell on that, they simply keep living their lives until the time fate decides to take them.

This means taking shifts piloting the ‘naut while the others rest or watch the rear from the remaining cargo bot. Thanks to Shin’s instincts and a rainstorm they manage to evade another Legion patrol, but the Legion become more legion by the day. The group finds an abandoned town and decide to take shelter in a school—the first school Kurena’s ever been to. They take a final roll call, and “graduate” the next day.

When they hit a literal wall of sheer rock, Shin suddenly asks to switch with Anju, who is piloting, claiming he’s bored. Once they switch, he cuts the tether to split off from the others and uses his grappler to bring down some rocks so they won’t follow. He sensed more Legion were coming; Legion they wouldn’t escape unless he lured them away. The others aren’t okay with this. Raiden, Anju, Kurena and Theo all agree to go after him.

With no Juggernauts, they have to go on foot, and arrive just as Shin’s ride is trashed and a Legion prepares to crack it open like a tin of sardines and claim his head. Only the weakest of the charging Legion are susceptible to their small arms, and even then only headshots, and there are too many of them. First Theo, then everyone else goes down fighting. The light of the Legion prepares to take Shin’s head—but he has his sidearm. Does it succeed?

We finally check in on Lena, who is under house arrest for her little stunt with the mortars. Even so, she pays a visit to the front lines, and to Spearhead’s HQ. A new group of 86 are being processed. The cycle continues.

Lena is greeted by Lt. Albrecht, who reveals he’s an Alba like her whose wife and daughter were 86 and died in battle. Thanks to Shin, he was given a measure of solace in knowing they didn’t become Legion, as Shin never heard them call Albrecht’s name.

Lena then walks through the now abandoned living space like a ghost looking so out of place after having been in essentially another world the whole time. It’s just so heartbreaking that by the time she was finally able to make it here, everyone she spoke to over the Para-RAID was already gone.

While the cycle of using 86 as cannon fodder continues, there was at least a crucial change. Lena and Shin forged a genuine connection, and it rubbed off on the others too, as they left her a memento: Theo’s drawing of her with handwritten notes from him, Shin, Raiden, Kurena, and Anju. More importantly, they left a Polaroid of the whole group, helpfully labelled by Theo “so she wouldn’t cry” about not being able to tell who was who.

In the end, as a practical matter, all Lena was able to do by breaking protocol and getting in trouble was extend the five’s lives by a few more days. Instead of dying on one battlefield, they died on another. But with Fido gone and his records destroyed, Lena now holds some of the last remaining artifacts of their existence—other than the wrecks and bodies they left behind somewhere out there, after reaching their final destinations.

Lena will surely treasure these things, as well as the cat left in her care, but they’re also primed to fuel her continued rebellion against the broken evil system she’s blindly served for too long. She couldn’t end the injustice for Shin and the others, but perhaps with enough allies and some luck, she can end it for others. Or maybe not. But like them, she’ll fight until fate comes for her.

Maybe then they’ll all get to finally reunite…for the first time.

So ends the first cour of 86. What a powerful show. We’ve known since the start there would definitely be a second one, but now we know there will be a “Special Episode” in between the two. What I’m a little fuzzy on is what exactly became of Shin.

I’d like to hope he managed to shoot himself in the head, and that seems to be supported by the fact he reunites with his brother, whom we know he freed from the Legion. We also see Shin’s headless body. But nothing is certain, which is why I’ll just have to keep watching to find out.

86 – 10 – We’ve Come This Far

86 eschews dialogue and even diagetic sound, sticking with visuals and music to tell the story of Spearhead’s newfound freedom. Followed by their ever-trusty robot porter Fido, Raiden, Theo, Kurena, Anju and a far happier, less haunted Shin continue their “deep recon” mission by heading further and further from their Republic minders, camping out and keeping a low profile as columns of Legion pass by in the night.

It’s so nice to finally see these good kids get to live like the kids they are, not always having to worry about going into battle or being killed or being turned into a Legion. Being in the vivid blues, greens, and purples of nature make for a nice change of pace from their usual gunmetal grays and blood reds. They wash their uniforms, and trip to an old Imperial town nets them a boiler in which to heat a much-appreciated bath.

Shin is smiling and laughing the whole time, but still seems distracted by something, though it’s no longer his brother, whom he’s satisfied is now at rest. Like the others, I feared the worst when they woke up to find him gone, but Raiden remembered the tunnel in the town Shin took a good look at, and it leads them to a zoo where he’s found an immobile Legion with the brain of an 86, which Shin puts out of its misery.

The five stare for a long time at the skeleton of an elephant and other beasts who died locked behind bars, and wonder if they’ll end up the same way. It’s Fido, of all of them, who tells them to stop talking about such things and keep moving forward. While Raiden withdraws his question of whether Shin will be going across the water by himself—and possibly to the good Major, who doesn’t appear this week—he probably already knows the answer.

After the credits roll with almost ten minutes left, we get a retrospective of sorts of the life of Fido, starting with him finding and befriending Shin. He’s been there since this most recent cycle of Spearhead began, and probably before that, and all this time has been capturing all of these small moments of joy and grief. Shots of characters long gone smiling and playing are shown, then immediately juxtaposed of images from the day they died.

The most foreboding and indeed deeply upsetting moment we see happens at the very end, with Fido, and all of the memories he contained that for many of the 86 represented their only record of having existed on this earth, is blown up, most likely by Legion, on October 30, the latest date we’ve seen so far.

On one level, I have to think Shin and the others will be alright, even if Fido very clearly isn’t. And even with Fido’s stored “memories” have gone up in smoke, those five still carry memories of the fallen—all 576 of them, including Shin’s brother. The question is, assuming they’re alright, what will become of them? Will Shin find a way to get to Lena? I suspect next week’s season one finale will focus exclusively on her, and what progress if any she’s made in her one-woman crusade to save the soul of her nation.

Hamefura – 05 – A Town Where She Lives

Catarina is on great terms with Maria—better even than any of the conquerable guys—and yet the heroine still feels…distant. Cat’s inner council determines the best way to keep the doom flags at bay is to spend even more time with Maria outside of the StuCo offices.

This leads to Cat encountering Maria once again being bullied, by characters who in the game are working under Catarina herself! Cat shifting from chief tormentor to chief defender of Maria has left these bullies leaderless, and they’re easily dealt with.

Little does Catarina know that she just stole another event from a conquerable guy; in this case her own brother Keith, who in the game was the one who saved Maria from Cat and the bullies. The council determines this is no big deal, since only bad things can happen to her if Maria falls for any of the guys.

As things stand, it’s not only Maria who likes Catarina best, but Mary and Sophia feel the same way. In her relentless quest to eliminate any and all death flags, Cat still seems reluctant to rest on her laurels, despite how safe and favorable a situation she’s created for herself.

Cat’s relationship with Maria shifts into overdrive when, after spending the day in the fields learning more about farming (something else Game Cat would never ever do) she pays an impromptu visit to Maria’s hometown and house with Keith in tow. It should be an encouraging sign to her that she can bring one of the main love interests along without worrying about him and Maria falling for each other.

While Catarina makes use of her farming skills to shape up Maria’s family’s little field, Maria starts to bake more sweets to fill her stomach. All the while, Maria’s mother is dumbfounded by the sudden and dramatic positive change in her daughter’s demeanor.

You see, when Maria’s light power awakened (she used it to heal a friend’s leg injury), her fellow commoners in her hometown started to spread rumors that she was the illegitimate daughter of a nobleman. Even if it wasn’t true, it tore through her family until her father left and she became a pariah at school.

Remembering how happy she and her mom and dad were when making sweets, she decides to learn how to bake for herself. But when she presents the product of her hard work, her classmates turn their backs in unison and leave her alone, refusing to even look at her.

With Catarina in her life, Maria seems to have left that pain in the past. Her mother is so surprised because Maria stopped baking after being rejected at school. Cat may have done a lot for Maria to get her to like her, but it was enough for Maria just to be seen, not as a bastard daughter or bad news, but as a normal, kind, and generous girl who deserves all the friends in the world.

Her mother realizes how cruel she was to get lost in her own troubles and stop looking at Maria. So she dusts off the old cookie cutters and bakes with her daughter, and starts to feel better herself. It’s a beautiful moment of catharsis when Cat and Keith depart and Maria and her mom exchange gazes. It’s like they’re looking at one another for the first time, recalling the warmth of better times, and realizing they can get that warmth back.

All thanks to Catarina, who has now gone way past preserving her own life and staving off potential exile. She’s making the lives of everyone around her better day by day. Now all she has to worry about is her sinister dirt-hating mother!

Chihayafuru 3 – 24 (Fin) – Gathering the Wind

Goddammit! This is a dark fucking period!—Dewey Cox

In the wake of Taichi’s sudden departure, the Mizusawa Karuta Club is still able to recruit four new members—two girls including one who is Class A, and two boys—and rather than quit like everyone expected, Sumire takes the lead on showing the newbies the ropes.

She has to, because Chihaya is too out of it. The cards “turn black” for her as well. Fukasaku advises that she “learn something”—anything—because karuta and the hundred poets can’t be all that holds her together.

As Mizusawa’s club loses its founding members, Arata remains determined to start one at Fujioka East. For that, he needs at least two new members, so he goes class to class in his black yukata, starting with the first-years and working his way up.

When he tells Yuu how he saw her as part of his team when they were caring for his grandpa before he passed, she decides to volunteer to join if he’s a member short—but he gains one more than he needs.

Wanting them to see one of the best at what they’re setting out to do, Arata arranges practice matches at the prestigious Fujisaki High, but Sakurazawa is the one to break to him the news that as he’s starting a new club, Chihaya and Taichi have quit theirs. He’s so shocked he can’t focus properly, but he’s still the only one on his team to come away with wins.

More importantly, he learns a lot about how a karuta team must be run and who must run it. It’s rare that a great karuta player is also a great leader. Fujisaki’s best player is Rion, but Hyuuga (“Cheers”) is better at rallying the team. Mizusawa’s leader was Taichi while its best player was Chihaya. Seeing them create a team inspired him to do the same. But he just can’t fathom what happened to cause both of them to quit.

However, he knows instinctively that as a member of their triangle it’s his turn to try to cheer them up, as they once did. So as his team is heading home, he takes a selfie of them bathed in the light of the setting sun. He assures Chihaya that Taichi “will be back”, and that the two of them have to get stronger to prepare for his return.

I don’t share Arata’s optimism, as Chihaya’s response to Taichi’s confession seemed like the final nail in the dual coffins of friendship and karuta. This season ends with us not even 100% sure Chihaya definitely quit, we only hear it second hand, while Arata has no idea what happened between Chihaya and Taichi. That’s a lot of balls in the air for a fourth season. Hopefully it won’t take six years to come!

Chihayafuru 3 – 23 – Pitch Black

Chihaya’s Taichi Tournament is a huge success for all involved. Taichi is bowled over by how serious everyone is (even Sudo shows up to read) and is greatly cheered up, while other participants were glad to have fun with weird rules. Taichi and Chihaya end up tying for the lead in points, so the prize—a kiss from Taichi—is never presented.

The tournament is also suffused with nostalgia, as it’s the same type of matches and same place where Chihaya, Taichi and Arata first played as a team. Notably absent from the tournament? Arata, who admits he lost the Takamatsu Cup to Murao because he couldn’t re-focus after beating Taichi, and can’t wait to play him again.

Yeah…that’s not going to happen anytime soon, if ever. On a day when the karuta club isn’t active, Chihaya encounters Taichi alone in the club room. As she (poorly) fits new curtains for the incoming new club, Taichi first confesses to stealing Arata’s glasses back in sixth grade, then confesses his love for her.

First he simply lets the three most important words come out, while covering his face. To his credit, rather than laugh it off like a joke, he elaborates by describing all the parts of her he loves He leaves out the one part he dislikes the most: the part that changes when she thinks of Arata.

When he swiped his glasses, he didn’t want to lose to Arata, even though Arata was sure to mop the floor with him with the wide gap between their karuta ability at the time. While that gap has narrowed somewhat, the fact remains the cause is all but hopeless.

At least in this case, Taichi isn’t being a coward or a cheat. Arata already made his move, so all that’s left is for Taichi to make his and let the cards fall where they may. As the school bells sound, warning kids to go home, Chihaya says in her tiniest voice, “I’m sorry.” The cards don’t just fall, they turn jet black. And that’s that.

Time keeps marching on, and the new year starts with proficiency tests and club demos. After the former, Tsutomu is shocked to find he’s taken over the first spots in both maths and sciences, and worried Taichi’s mom will pull him out of the karuta club.

At the demos, when Chihaya, Oe and Sumire about to take the stage, resplendent in yukata, their adviser comes up and makes one small, devastating change to the speech, reducing the third-years by one: Taichi has quit the club. Chihaya tries to get through the demo, but has to stop in the middle and rushes off in tears.

As she runs off, a tearful Oe takes over (Sumire is crying too!) and waxes poetic about the hundred poems, songs of joy, sorrow and love that have endured for a thousand years, and urging newbies to join them in their magnificence. Of course, the themes of the poems are a big reason why Taichi can’t continue.

Chihaya doesn’t consider that as she races to his side and yanks on his sweater, tearfully begging him not to quit the club. Taichi draws her in and almost touches his lips to hers before pulling her back and telling her it’s no use; he couldn’t play if he wanted; all the cards have turned black. His love of the game and of her were too intertwined. She rejected him, so he must walk away. Quite the emotional roller coaster this week—will the Season 3 finale be funereal or redemptive?

Chihayafuru 3 – 22 – Smile, Everyone!

There’s a Taichi-shaped pall hanging over the karuta club, and Chihaya, Oe and Sumire agree it can’t go on like this. Since it’s February, Oe proposes the three of them raise Taichi’s—and the club’s—spirits by doing something fun and not karuta-related: making Valentines chocolate. That means it’s time for Sumire to shine!

Sumire may be one of the least experienced karuta players in the club, but she’s by far the most practiced chocolatier. She’s made a lot of chocolate for a lot of people since the second grade, and to quote the Architect, she’s become “exceedingly efficient at it.” She helps chocolate novices Oe and Chihaya through the process, in the midst of which Chihaya tears up because she’s having so much fun.

Chihaya wants Taichi to smile and have fun too, and obviously Sumire can relate, being in love with him and all. When Sumire and Oe head home, the latter notices Sumire has procured Coverture chocolates, which people say have a “100% chance of success.” Sumire is no longer that naive, but also think she’s being too pessimistic when she says she has “zero” chance. So does Oe.

It doesn’t matter where the chocolates are from or when she gives them to Taichi, as long as she realizes she can get her feelings across whenever and however she wants. So, the next day at school, she does just that. When she spots Taichi jogging with other guys outside, she tosses the bag out the window for him to catch, tells him how she feels, and also tells him he should tell the person how he feels.

In a nice touch, it’s not fancy chocolate after all, but fermented squid guts Chihaya joked about him being happier about (after all, the guy gets a lot of chocolate from admirers). It’s a beautiful, cathartic moment, but it’s also bittersweet (see what I did there) because the chances of Sumire’s feelings reaching him are still so slim.

Part of that is, Chihaya aside, Taichi still feels awful about losing to Arata. As he explains to Hiroshi, who drags him to a bar after they bump into each other fortuitously, playing Arata made him feel how dedicated to the game and to becoming Master Arata has been all his life, while making Taichi feel like a tourist and a dabbler all over again.

Before they part, Hiroshi admits that Chihaya asked him to talk with him, to try to get him to talk about what specifically was eating him. I’m sure Taichi would prefer if Chihaya simply talked to him upfront, but considering his aura the last few weeks that just wasn’t realistic.

When White Day comes along, Taichi has a dutiful gift for Sumire, but it comes with the dagger to the heart: he’s going to tell the one he loves how he feels after all. Again, I feel horrible for poor Sumire—whom I never thought I’d care so much about when we first met her so long ago!—but she has my everlasting thanks for finallying compelling Taichi to act. Only…she wants him to wait two more weeks before doing so, which…confuses him.

Eventually, when his birthday comes along and he’s on a Chihaya-mandated cherry blossom viewing, the truth becomes clear: all this time, Chihaya & Co. have been scheming behind his back to give him a birthday present for the ages. That gift? A wholly volunteer-organized and operated “Taichi Cup”. 

Chihaya tried to get him to smile by making chocolate, but her dad ended up eating everything and ruining their clubhouse party. This time, she’s going to try to make karuta a fun and happy experience for him again. Little does she know he’s sitting on a much-belated confession of love that burns red as the Tatsuta river in autumn. Will he manage to do so before this third season concludes?

Honestly, these characters make it way too hard for themselves. It’s really quite simple:

Chihaya x Arata
Sumire x Taichi
Oe x Desktomu
Porky x His Next Meal
Shinobu x Snowmaru

There. Everybody’s happy. WAS THAT SO HARD?!!

Sarazanmai – 07 – Back to Who He Was

We check in on Mabu as he’s undergoing some kind of semi-sexy “maintenance,” which makes sense considering we’ve seen that he has a mechanical heart that I believe runs on desire. Mabu and his partner Reo seem more distant than ever.

Meanwhile, Kazuki is now to cherishing his connections: those with his friends, his parents, and of course, his totez-adorbz bro. He doesn’t even accept his mom’s sachet, telling Haruka to hold onto it for him. You can tell his folks are relieved Kazuki is acting more like he used to: cheerful, upbeat, and magnetic.

It’s a triumphant moment just to see Kazuki joining Enta at their riverside practice spot; more so when Toi decides to join the soccer club, a heart once thought cold sufficiently thawed by the warmth and enthusiasm of the other two and their acceptance of him, delinquent history and all.

While the kappa boys are on cloud nine, Reo surveys the ward for potential zombie kappas alone, in the dark. In a flashback to just after the siege of the Kappa Kingdom, he learns that his beloved partner Mabu was gravely wounded, and but for the grace of the Otter Empire’s Chief “Otticer” of Science and Technology, would have shuffled off this mortal coil.

The lads are shocked to find the practice spot has been vandalized by trash (like Dr. Kappa cans) and paint, but immediately set to work cleaning the place up until it sparkles, employing the same teamwork they would have used playing footie.

But the next day, the mess is back, and just as bad, and Toi gets a foreboding call from his brother, informing him his latest job went south and they’ll have to leave town. The timing can’t be a coincidence, can it?

While I initially thought Toi was vandalizing the spot on the sly, my suspicions evaporated when I saw how genuinely disappointed he was that he had to go, and his gratitude when Kazuki suggests they collect the one more Dish of Hope needed to make five, and use them to help Toi and his bro.

When Toi asks Enta why he’s okay with this arrangement, Enta states that the way he sees it, Kazuki’s present wish is to help Toi. Almost on queue, the potential source of that fifth and final dish arrives in the form of a “Balls” themed Kappa Zombie, reported by Sara (who goes on lovey-dovey strolls with Keppi) with an E.T. visual reference.

But when they all meet in Keppi’s park, he senses something is amiss, and sure enough, they discover the four dishes they hid under the ground tile have been stolen. Keppi suspects the Otter Empire, and he transforms the trio into kappa to do their thing, sticking with the plan to collect a fifth dish.

The Kappa Zombie’s Shirikodama reveals he longed to be kicked, either like a ball or in the balls—or heck, both—by his girlfriend. In the Sarazanmai that follows his defeat, the culprit behind both the practice spot vandalism and theft of the Dishes of Hope is revealed to be Enta, who is jealous of Kazuki’s increased attention towards Toi.

Enta’s treachery is dastardly, but easily explained: just when Kazuki is back to the way he was before Haruka’s accident, Enta has to share the guy he loves with someone else; someone he feels has neither put in the work nor been around long enough to deserve such outsize attention; at least compared to him.

Speaking of being “back to the way he was,” that’s how the New Mabu describes himself on the rooftop when Reo sees him for the first time since his injury and operation. But Reo’s reaction is immediate and intense; this is not the Mabu he knew; he would never look at him the way this Mabu does.

Mabu may have been given a mechanical heart that enables him to live on, but as Reo said earlier in the episode, everything he says is a lie. And of course, consistent with Kunihiko’s love of wordplay, uso is Japanese for “a lie” but can also mean “otter”, as in kawauso.

All this backstory deepening the Otter Cop characters is very welcome. As for the large monster with very Keppi-like pink eyes that ominously yells “daaarknessss”…well, I think I’ll just need to tune in next week to figure out what that’s about…

Shokugeki no Souma 3 – 15 – Maximizing the Value of the Humble Potato

The Central-loyalist instructor for Stage Two makes it even tougher for the rebels to succeed this week than last. By calling their names and hall designations last, their task of securing the missing ingredient in their noodle dish becomes all but impossible, as all the noodles, and ingredients for making scratch noodles, are already been exhausted. Worse still, there’s a severe blizzard outside, so can’t get to Sapporo in order to buy ingredients.

But the tighter Central turns the screws, the more the rebels huddle together and dig deep. Armed with their talent, as well as Erina’s invaluable Hokkaido seminar, they manage to make noodles for their dishes using one ingredient the instructors neglected to deprive them of: the potato. Specifically, the Irish Cobbler cultivar Hokkaido is famous for.

Megumi, Takumi, and Souma share raw ingredients so that there’s enough for each of them to make a “single serving”—another requisite for the stage the instructor laid out—and not only to they have no problem making noodle dishes that tear his clothes off, but all of the other rebels pass easily as well.

Almost too easily, if you ask me: I mean, if this instructor (and the one before him) were willing to stoop to dirty tricks, why not just lie and say the dishes sucked? Perhaps, subconsciously, “having no choice” but to pass the rebels is their own way of rebelling against Central. For them, unlike Azami, good food is good food. Their first loyalty will always be to their taste buds.

When the instructor hears word that Erina has coached them, he concludes that their passing the second stage is all thanks to her “mercy”, but Erina quickly chimes in and tells him he’s wrong. All she did was teach them about potatoes, everything else that led to them crafting gourmet-quality dishes came from their own innate talent as chefs. Truly, Erina is their gleaming knight, Joanne d’Arc.

She wouldn’t have wasted her time lecturing them if she didn’t think they were worthy. All she did was give a little nudge. And that night, when the students are allowed to sight-see in Sapporo, Erina joins her fellow rebels, and sees the city in a whole new light because of it.

Erina laments to the others that all the other times she’d been to Sapporo, she didn’t get much of an impression from it, since she was so busy in her duty as Nakiri heir and God Tongue tasting dishes. But someone who was able to watch her from a younger age disputes her: Nikumi, the one she shunned after she lost a Shokugeki to Souma.

Not only does Nikumi not harbor any hard feelings for being cut off by Erina-sama, but she humbly comments that she too might just know a tiny bit of the pressure to succeed for the sake of one’s family, and how she always looked up to Erina as a paragon of culinary excellence, and she’s glad she’s able to spend time with her once again. Erina is humbled by Nikumi’s words, and even feels shame for having treated her so badly in the past.

When Souma and Takumi meet up with Erina and Megumi, they all head to a restaurant for a big dinner in which to sample all that Sapporo has to offer. Those previous times Erina was there, she was alone, and all business. Now that she’s socializing with friends, her horizons have expanded…and she’s loving it.

Unfortunately, there are many more stages to come, and even though the four arrive at the train station at the designated time, they learn from Hisako that their train already left 30 minutes ago! Indeed, the rebels have now been split into four groups and diverted to four different venues for the third stage.

Oh, and the third stage will pit each rebel against a member of the Elite Ten. I’m not quite sure how that will work, as there are more than ten rebels who aren’t Erina…but perhaps it will be the trio of Takumi, Megumi and Souma working together against their Elite Ten opponent, whom Kobayashi Rindou presents to them as the newest member of the Ten: Hayama Akira. Oh, shit!

ReLIFE – 14

Well, this is a nice surprise on the second day of Spring when there’s a Nor’easter pummeling my coast: a bonus episode of one of my favorite shows of 2016, ReLIFE! These four new reviews won’t make much sense without watching the 13 that came before, which I highly recommend. You can catch up by reading my reviews here.

When we left the main couple of Hishiro and Kaizaki, we knew they were both subjects, but they didn’t know that they were, and so maintained a distance that was not bridged, since they both assume they’ll lose contact with the other forever because of the nature of ReLIFE.

Still, both have benefited tremendously from their experiences as high schoolers, and continue to do so. Meanwhile, real high schoolers Kariu and Oga are now an item, while Yoake is transferring Hishiro to his junior Onoya now that she’s entering an “unprecedented” second year.

Hishiro now rather strongly suspects that Kaizaki is a test subject like her, but Yoake will neither confirm or deny it, while warning her that if she learned that he was a subject, it would spell the end of his experiment and an immediate severance, and Hishiro would never see him again.

With that in mind, Hishiro treads carefully, but is still eager to learn the truth. To that end, when Kaizaki is made the class boys’ cultural festival officer, she volunteers to be the girls’ officer. They work tremendously well together and the paperwork flies off the proverbial desk.

Their work is momentarily interrupted by a problem Oga is having. He got in a fight with Kariu for shooting down the idea of her coming over to his place after a date, because he didn’t want to hurt his older shut-in brother and feared Kariu wouldn’t “approve” of him.

Kaizaki and Hishiro put on a veritable friend-cheering-up and advise clinic, with Kaizaki assuring Oga that the best way to act around family is naturally, without hiding anything, while Hishiro assures him if he just tells Kariu what’s up, she’ll accept it; in fact, she’s probably mad because he didn’t in the first place.

Afterwards, Kaizaki and Hishiro exchange words of mutual respect. Kaizaki, unaware that Hishiro is a fellow adult, continues to be astounded by her maturity and wisdom beyond her years, while Kaizaki’s very accurate suspicions persist.

The two continue festival prep, and Oga and Kairu make an appearance to show they made up nicely, but later in the day, when Kaizaki returns to the classroom to find Hishiro worn out and asleep at her desk, he resists the urge to touch her head in affection, while in his head admitting he’s fallen for her.

So, we’ve come a little further from the fireworks festival episode, in that Hishiro is on to Kaizaki (the level of her surety is up for debate, but the fact she’s right is indisputable) and Oga and Kariu are doing nicely as a couple. But both Kaizaki’s ignorance of Hishiro’s true age and Oga’s veiled threat prevented all the truth from coming out. We’ll see if that happens in the next bonus episode.

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