Zombieland Saga: Revenge – 09 – The Legend Continues

As those who share Kiichi’s views grow in number, he still finds time for tea with Yuugiri, who whips up a medicine for his ailing grandfather. Kiichi and Itou pose with Yuugiri for a photograph, which for me meant that somewhere in the present day there’s a very old black-and-white photo of the Legendary Courtesan out there—assuming it survived the war.

However, those who have joined Kiichi don’t necessarily want a new Saga for all; they want their old Saga back, and as many of them are veterans of the war lost eight years ago, they’re willing to take up arms and spill blood to do it, which is far beyond the peaceful return of Saga of which the idealistic Kiichi dreams.

Itou, in between ripping down Kiichi’s flyers and passing messengers disguised as vagrants, gives his friend one final warning to give up his crusade now that it is poised to become a violent one beyond his control. But Kiichi isn’t quite ready to give up on Saga, either for himself or the comrades he’s gathered.

Unfortunately, those comrades armed themselves and planned an armed rebellion behind Kiichi’s back. On the snowy night when they spring into action, Itou meets them in a quiet street…and cuts them all down on orders from the government.

By the time Kiichi catches up to his comrades, Itou has already slaughtered them all. It turns out he was watching out for spies all along, and while he knew Kiichi didn’t mean for things to turn out this way, he’s crossed a line he can’t un-cross, and now it’s Itou’s duty to kill him.

Yuugiri doesn’t let him, whipping a katana out of her shamisen to meet his, saving Kiichi’s life. When the local police approach with whistles blaring, Itou flees one way while Yuugiri and Kiichi go another. All the while, Kiichi’s gramps is having some kind of attack and collapses before he can reach the medicine.

After losing the fuzz, Kiichi starts to sob and whine, and Yuugiri slaps him, telling him he’s come this far for Saga’s sake and can’t give up now. As we saw in a previous scene, she’s already written to some of her many powerful friends who have sworn to protect Kiichi until things cool down. Kiichi doesn’t want to leave the Saga he loves, but he listens to the legendary savior whom he loves.

By the time Itou finds a casually smoking Yuugiri, Kiichi is long gone. Yuugiri forewarns that she was trained by someone called the “Sheathed Kichiemon”, whom Itou knows as “The Demon of Hibiya,” and thus knows he can’t go easy on her. In the ensuing one-slash duel, Yuugiri bests Itou, killing him, but is shocked that he let himself be killed.

No doubt if Itou failed to kill Kiichi, he was as good as dead anyway; he simply let Yuugiri take care of him for him. And with the snow ceasing and the clouds opening up to reveal a majestic full moon, Yuugiri accepts her fate. The next morning, Gramps wakes up and finds a letter from Yuugiri amongst the medicine.

In it, she says by the time he reads it she’ll likely be dead; beheaded by the military in a unilateral execution for killing Itou, a government official. Interspersed with her beautifully lit and solemn execution scene, she tells Gramps that if he’s truly “Saga” (as in, the human embodiment of Saga) as claimed, he’ll guide the new Saga Kiichi creates.

The following spring, May 1883, Saga re-gains independence from Nagasaki thanks to a peaceful appeal from supporters in the prefecture, and by August, unilateral execution was banned, and just nine days after that, Kiichi’s dream officially came true, as the first Saga prefectural assembly is held. Yuugiri’s death, and that of Kiichi’s comrades, weren’t in vain.

With that, we find ourselves back in the present, as Yuugiri takes center stage in a bopping swing-style concert, resplendent in period-inspired garb as her fellow idols support her. This particular concert hits different now that we’ve seen everything Yuugiri’s been through to come to this part of her (after)life.

In a very cheeky epilogue, she has some very nice whiskey in a very classy bar tended by a man who looks and sounds like a younger version of Kiichi’s gramps. He is aware that Yuugiri was alive in the Meiji era, and the black-and-white photo of her with Kiichi and Itou is behind the bar, so this guy must really be the immortal Saga.

Not only did this two-parter give the legendary Yuugiri the epic backstory he deserved, in which she was revealed a hero, martyr, and unsung founding mother to the new Saga—it also expands the mythos of the show by introducing an undying character who has been on the margins of this whole story all along, and may well be behind the necromancy that brought Yuugiri and the other idols back. In any case, I’m eager to see where this goes!

Crow and Irina talk episode 9 here!

Zombieland Saga: Revenge – 08 – The Celestial Maiden

Note: This episode was originally accidentally labeled episode 7. It is episode 8.

This is it, the much-anticipated backstory episode(s) for the oldest (by more than a century), wisest, and most elegant and domestically capable members of Franchouchou. One and a half seasons seems like far too long without Yuugiri being the focus, but good things come to those who wait.

The clock turns all the way back to 1881 (Meiji 14), when the proud proprietor and madam are meeting with the Legendary Courtesan Yuugiri at the very height of her powers. Such is her beauty and talents of entertainment, she literally priced herself out of her market!

Her richest and most devout patron showed his gratitude for her services by setting her up with her own household in Saga. I imagine he intended to live with her, but he died of an illness, and a year later, Yuugiri arrives in Saga completely alone and knowing no one. She spends her days giving the local girls dance lessons, and her evenings staring wistfully at the gorgeous Saga sunsets.

Ay, but there’s the rub: the region she moved to was once known as Saga (and will be again in the present day), but in 1882, the Meiji government considered it a nuisance prefecture, and after losing a regional war to Meiji, Saga was split up between Mizuma and Nagasaki, effectively erasing it from the map.

Local boy Momozaki Kiichi is determined to “Bring Saga Back”, making him the spiritual (if not biological!) descendant of Tatsumi Koutarou (he’s even voiced by Miyano Mamoru) . He tries to pass out flyers urging others to join his cause to create a new beginning for Saga, but he’s stopped often by the local cop, and just as often bailed out by his more jaded friend Itou.

One day, Yuugiri’s students urge her to leave her stately roost and view the cherry blossoms. She purchases a windmill, and the wind—and possibly fate—blow it out of her hands, landing at Kiichi’s feet. Kiichi is understandably bowled over by her beauty and politeness.

They’re almost both bowled over by a rickshaw, but when he leaps to push her out of harm’s way, she deftly dodges the ride on her own, and in the opposite direction, while he lands in a muddy bog. To his continued shock and shame, she soils her yukata to dry his face. We get another gorgeous shot of Yuugiri staring at the sunset, but because the red pinwheel is there, it feels significantly less lonely than the first shot.

The woman aboard that rickshaw looks just like Tae, just like many extras in the background resemble characters from the present day. It’s an fun artistic choice that reminds me of Farscape’s “Won’t Get Fooled Again” and Star Trek: DS9’s “Far Beyond the Stars”—two episodes that placed the casts in totally different roles.

Kiichi learns who he met from Itou, who is more up to speed with gossip in the prefecture formerly known as Saga. It’s rumored Yuugiri was so good, it almost brought down the Meiji court. Kiichi comes calling at Yuugiri’s house to offer a humble comb as thanks for her help; it’s then he learns he’s the first person to actually visit her other than her dance students.

Itou says that Yuugiri and Kiichi are “from different worlds” and thus hopelessly incompatable, but Kiichi rejects that cynicism and begins to build a friendship with Yuugiri, which isn’t hard because she’s incredibly nice and he’s her only adult visitor.

And then, one day, Yuugiri is in the kitchen when she feels what she charitably describes “a fresh presence” that turns out to be Itou. From this point on, and really before that too, something seemed off and sinister about this guy. That he perfectly blocks Yuugiri’s chopstick strike doesn’t dispel that notion!

The aura around Itou is so menacing, in fact, that I half believed he drugged Kiichi in order to be alone with Yuugiri. Instead, he has her put down the shamisen, offers her a drink (she graciously declines), and the two talk about Kiichi. As Yuugiri learned from Kiichi while visiting him at his “gramps”,  he was taken in by an old man after he was orphaned in the Saga war.

While Itou thinks Kiichi’s wild dreams and guileless optimism will lead to heartbreak and despair, Yuugiri admires the lad’s capacity for dreams. For all of Yuugiri’s comfort and luxury, in this era she remains the proverbial bird in a cage, idolized by all and avoided by all. Yet Kiichi, with his wild dreams, visits her and talks to her like they’re equals, and Kiichi-han’s Saga is a Saga where she truly can be free.

Before taking his leave for the night, Itou insists Japan is still too “twisted” and “barbaric” a nation for Kiichi’s dreams to ever come to fruition. Yet the next morning, a hot one, two strapping young lads approach Kiichi with his flyers in hand, interested in a new Saga themselves.

That glimmer of hope Kiichi has finally found some like-minded folks is all but snuffed out when Itou tosses a scrap of paper to an beggar who moves a lot faster and with far more purpose than you’d expect. This elicits a host of suspicions in me, from Itou plotting something horrible for Yuugiri (perhaps on orders from the Meiji court), to those two lads interested in Kiichi’s cause actually being hired muscle waiting for their chance to silence Kiichi, possibly for good.

And then there’s the overarching pall hanging over this look back: it is a look back. We know Yuugiri is already dead. I feel we just may have experience the happy half of the Legendary Courtesan’s saga. One way or another, the second half will end in tragedy as Itou predicted (and could well be an architect in that tragedy), and more than a century will pass before Yuugiri is revived by Koutarou and actually gets to see the New Saga Kiichi-han dreamed about.

Rating: 4/5 Stars

Read Irina and Crow’s discussion of episode 8 here!

Jaku-Chara Tomozaki-kun – 12 (Fin) – Her Skills, His Goals

After the big blow-up with Hinami, Tomozaki backslides hard into old habits and then some, as he’s even playing Tackfam with a bored look on his face that “really isn’t him.” He also failed to notice that he’d left poor Fuuka hanging by not looking at his phone for two days.

When he immediately texts back that he’ll go with her to pick up Andi’s new book, his sister acknowledges he “must be going through some stuff”, and to hang in there. While it’s a shame she never got a name, his sister (ably voiced by Hidaka Rina) struck a fine balance between typical imouto brattiness and sincere concern and quiet support for her big bro.

For his bookstore date with Fuuka, as with the fireworks date before, Tomozaki is determined to be his “real, unvarnished self”, ditching the task-and-goal based game mechanics Hinami had thrust upon him, which did nothing for Fuuka. Still, as he looks at his re-disheveled appearance in the mirror of the cafe restroom, he can’t deny that meeting Hinami’s goals made him happy too.

In keeping with his desire to remain real and unvarnished with her always, Tomozaki tells Fuuka how he’s still a little mixed up. He reveals how he had a coach teach him how to play the game of life, but how speaking to her with canned topics felt like wearing a mask or cheating, and asks if he should continue improving his skills.

Fuuka explains that when it’s easy to talk to him, she can picture the things he says clearly, directly, and honestly in her head, like she’s reading a novel. When it’s harder to talk to him (or most other people), the images lose focus. It’s no secret that she treasures books immensely, so for him to be able to have that same ability to project imagery into her head is surely a big part of his appeal!

But it’s more than that: when they first started talking, the images were in black-and-white; a “sad and lonely world”, but which made her think they saw the world the same way. She loves novels because the images they send have always looked more beautiful and colorful than the real world as she sees it. But more lately, the images Tomozaki has sent have been full of color too.

Fuuka is glad he’s working hard to change himself, and believes that if there’s someone in his world—a “magician” that gave it those colors—than he should “treasure” that person. After all, those colors have begun to convince her that she too can still change how she sees the world.

Fuuka’s sincere and heartfelt words inspire Tomozaki to make up with the “magician” who gave his world and words color, while not conceding to her own black-and-white view of it. Just getting her to agree to talk again is a little mini-battle in and of itself, but Tomozaki is victorious and gains an audience with her, partly because he’s persistent, and partly because part of her probably wants to make up too.

After meeting, he takes her to the very storefront from where she first revealed to him that she was NO NAME and they began their elaborate master-and-apprentice dance. There, he tells her why he loves Tackfam: the way he could put aside his own weakness, pitifulness, and self-hatred and pour his soul into the game, giving it color.

Hinami helped show him ways to control the game of life so it began to shine with color too. He wants to be a controller in that game, not just the controlled. Hinami shuts him down, dismissing his “this is what I really want” talk as being “drunk on idealism” and “wallowing in sentimentality.” But…but…if he’s saying his “true desires” actually exist beyond those hollow constructs, she’ll need him to provide proof.

In a lovely inversion of their early discussion in which she explained to him the value of the game of life, Tomozaki tells her the proof consists of “many simple rules in combination, intersecting in complex ways that make them harder to grasp”. She won’t find her true desires simply by asking for proof they even exist, but by struggling to discover how she feels and making steady, honest progress.

As someone who believes true desires don’t exist, Tomozaki says she’s only been going through the motions from a player’s POV; without experiencing true, genuine fun. She may be better at playing the game of life, but he’s certain he’s got her beat when it comes to enjoying it. So just as she resolved to help him learn how to play it, he’s going to show her how to enjoy it more than she does now—and in doing so, find what it is she really wants.

Hinami won’t go on this journey with him until he’s given her something to make her rethink her belief that true desires don’t exist, and he has one: She still hasn’t managed to beat him at Tackfam…not once. That’s not due to lack of effort. It’s because his true desires have always fueled his gaming. He knows what he really wants, and she doesn’t.

In the world of Tackfam where they’re both hardcore gamers, he’s Japan’s Top Player nanashi and she’s NO NAME and winless against him. She can’t complain about his “false logic” until she can beat him first, and Tomozaki is confident that if and when she does beat him, she’ll already understand what he’s on about.

Hinami admits she’s impressed by his thoughtful argument, couched though it may be in irrationality. As such, she decides to meet him halfway: not accepting that “true desires or whatever” exist, but can’t say they definitively don’t exist either. If he wants to convince her to come down from that fence, he’s welcome to try. In the meantime, Tomozaki wishes to continue trying to conquer the game of life with her guidance.

She can keep setting goals and he’ll keep working towards them, but from now on he’ll choose which ones conflict with what he really wants. He can’t deny her skills have worked; not when they brought color his life, and by extension, Fuuka’s. But he’ll adopt a hybrid playing style going forward: balancing her goals with his desires. While celebrating their making up by ordering the same salted mackerel dinner, Hinami assigns Tomozaki his next goal: acquiring a part-time job.

Hinami ends up setting him up with a job at the same karaoke parlor where Mizusawa works, where she knows he’ll have an ally to help ease him into the sub-game of Employment. Tomozaki continues to hang out with his new circle of normies, helping (or rather not helping) Yuzu pick out an outfit for her new first date with Nakamura. He gives her sister a strap Mimimi likes, which of course his sister loves because Mimimi does. He and Mizusawa serve their friends while they’re at the parlor singing the show’s theme song.

He also keeps dating Fuuka, who is working on a new novel and excited for Tomozaki to read it and even more excited to hear his thoughts about it, since they’ll surely shine with dazzling color. And he keeps having his debriefing sessions with Hinami, only now thanks to his job it makes sense how he can afford to eat out so much!

The episode, and the series, ends with nanashi beating NO NAME yet again, Hinami stewing with frustration and immediately demanding another match, and Tomozaki gladly agreeing. This, to me, is the perfect set-up for a second season in which Tomozaki and Hinami will be both student and teacher to each other.

While a 2-episode OVA will ship with the Blu-ray, no second season has been announced. But I for one would love to return to the vibrant, complex characters, smart, precise dialogue, and adorable dates of Bottom-tier Character Tomozaki, an unexpected breath of fresh air in a sea of high school rom-coms.

The Hidden Dungeon Only I Can Enter – 02 – Coasting Along in Easy Mode

Noir was accepted to Hero Academy, but the 300,000-rel tuition is too-steep for his baronet father, so he has to come up with the cash by himself. At no point did I doubt he’d be able to do so by the end of the episode. Olivia suggests he becomes an adventurer, so he registers with Odin, which just happens to be Olivia’s guild.

The receptionist Lola is skeptical of Noir’s claims, even going so far as to say she’ll lift her skirt up if he’s proven right by the Discerning Tome. Of course he’s proven right, and Lola is a woman of her word…but what a weird wager! It’s almost as if she knows she’s in an ecchi harem show.

Someone who’s known all along what kind of show this is is Emma, who soon joins Noir out in the field. He successfully catches a bunch of rainbow caterpillars to the tune of 250,000 rel, and his success seems to turn Lola on, resulting in a standoff between her and Emma. Are there, like, no other men?

Noir and Emma head back out into the field to defeat a giant evil rabbit to earn the remaining 50,000 rel he needs for tuition. Since this battle takes up the most time and seems the most hazardous, you’d think the rabbit quest would be worth 250,000 and the grasshopper quest 50,000. I guess it’s best just not to think…at all.

When Emma’s attacks prove ineffective, Noir decides to the skills Olivia gave him to increase her attributes, but Noir doesn’t feel like coughing up 700 LP, so he buffs her weapon adeptness instead to the tune of 500 LP. He gets more than enough LP to cover the magic with a slobbery ear-nibbling session with Emma. Her moans end up luring the rabbit to them, and she defeats it as easily as everything has fallen into Noir’s lap so far.

He gets the 300,000 rel he needs, he gets another hug from Lola and Emma (who make up after a rough start) and thanks to a skill he created that lets him store the dead rabbit in a trans-dimensional space, he ingratiates himself with the entire guild by offering it for a feast. When pressed for a speech, he thinks of how none of this would be possible without Olivia…only to not so much as mention her to the guild of which she was a member.

Looks like the easy times and make-out sessions are only going to continue from here. As I said last week, those looking for serious conflict, adversity, or any kind of surprises are barking up the wrong tree. This week I can add “receptionists unwilling to arbitrarily debase themselves” and “thrilling battle animation” to the growing list of stuff not in this anime.

The Hidden Dungeon Only I Can Enter – 01 (First Impressions) – Born on Third

As a “mere” baronet, Noir Starga may be at the bottom of the noble caste pyramid of his nation. His family isn’t fuck-you rich, all the higher classes look down on them, and he has to get an actual job to support himself. But while his librarian job is stolen by a higher-ranking baron the day he’s supposed to start, life seems awfully sweet for Noir!

For one thing, he has two living parents, despite being a character in a fantasy anime! He also has a cute brocon imouto in Alice and a smokin’ hot childhood friend in Emma Brightness (excellent name), whom I’m just going to pretend is the non-masochistic sister of KonoSuba’s Darkness. Noir and Emma were going to be co-workers, but she still has a solution for the migraines he suffers: swappin’ spit!

So far we’ve got a kid with a loving fam, a future wife, and oh yeah, that Great Sage skill tells him everything about the world, including the unexplained. Again, pretty sweet life. When making out with Emma cures his headaches, Noir’s free to use it to locate a hidden dungeon just 10 klicks from town. There, he hears Horie Yui’s voice and follows it to the buxom adventurer Olivia Servant.

Olivia has been chained up for two centuries, and is just happy to talk to another person. Rather than let her considerable skills go to waste, she copies and bestows them upon Noir. They are Get Creative (conjure any skill), Bestow (give any skill to anyone) and Editor (modify any skill). The only catch: the skills use a ton of Life Points (LP), gained by, well, living: essentially enjoying money, food, and sex.

Noir tries out his new OP skills in the dungeon, but the LP expenditure tires him out. He learns lying in Alice’s lap restores a bit of LP, while embracing a more daringly-dressed Emma the next day restores a lot. When she complains of shoulder pain from her rather prodigious bust, he uses Editor to temporarily shrink it; she has him undo the change immediately.

Armed with so many useful skills and numerous ready sources of LP, Noir changes course and decides to take the Hero Academy entrance exam. The exam begins with the admitees splitting off into parties of three, and members of the higher castes mock Noir for even speaking to them, but thankfully Emma joins him, as she only got a job at the library to be with him. The haughty vicountess Lenore completes the triad.

They split up looking for valuable monster loot, and Noir heads to the hidden dungeon where he encounters a Level 99 Grim Reaper. Despite only being Level 23, Noir has enough LP to Create the Heavy skill and Bestow it on the Reaper to slow it down, then creates a giant stone bullet and shoots it at the Reaper, defeating it.

The Reaper skull ends up giving Team Lenore the edge, and then some: they scored 128,000 points when the next two teams only managed 11,550 and 5,890. Noir was misled by the fact Olivia is a master of the OP skills she gave him, to the point even a Level 99 Boss is a mere scrub.

If you’re looking for complex characters, conflicts, or drama, you will find none in The Hidden Dungeon Only I Can Enter. If you’re looking for a competently-rendered non-isekai renaissance-y setting packed with cute characters, JRPG rules, understated ecchi, and basically a lot of the hero getting his way without much effort at all (as befits his noble station), you’ve come to the right place!

Toaru Kagaku no Railgun T – 18 – The Legend of Bust Upper

When Ruiko proudly, flamboyantly shows Mikoto how much her kendama skills have improved (showing off like nunchaku) through Dream Poker, its to encourage her friend not to give up on the fad just because she had a bad first experience. Meanwhile, Kinuhata Saiai of ITEM (this arc takes place before the group was destroyed) has discovered that of the four female members she has the smallest bust, and is not okay with that.

Saiai and Mikoto, two young women overly self-conscious about their size, end up crossing paths at a street poker card street dealer. The one S-Class card in his stock happens to be the dream of a “long-lost but brilliant scientist” researching a certain matter near and dear to them. When the two learn it is called Bust Upper, they’re both on the cusp of starting an esper brawl when the dealer breaks them up and all the cards scatter.

Rather than fight, Mikoto and Saiai decide to each buy up half the cards and try them all out until they find the Bust Upper, which got lost in the pile. Yet neither end up dreaming with that card, only finding themselves in scenarios in which society and the world persecutes them due to their modest natural bust sizes. Both get so frustrated they end up waking up loudly ranting in the napping center, and are politely kicked out.

They continue searching the cards poolside (though not in swimsuits), and aside from an extremely cryptic, abstract dream involving a mysterious black-and-white-haired woman (of whom we certainly haven’t seen the last), they come up empty again. They part ways “ultra”-disappointed, but the Railgun and ITEM having enjoyed a truce over a shared lack of a burden (on their shoulders), and believing the dealer was simply telling tall tales.

However, the real Bust Upper card ended up snatched up by a crow while both were napping. When a cat startles the crow, it drops the card near the hand of a girl in the park with a modest bust of her own. The next day, as Rikou is showing Uiharu her new master pen-spinning skills (love her trend of only mastering useless skills), they unwittingly witness the results of Bust Upper, tying the episode up with a neat bow.

As far as Railgun filler goes, it rarely gets as filler-y as this, and takes the patently silly bust complex comedy about as far as it can go. But it’s nevertheless a fun time because it’s bursting (busting?) with Railgun charm straight out of the gate. It’s great to Mikoto enjoying some ordinary days before the next threat shows up, and especially nice to see ITEM during better days.

P.S. Considering how hard she worked the past two weeks, it’s understandable that Kuroko just wants to get some shut-eye when Mikoto, who is overly rested from all the napping, talks about her day. Kuroko doesn’t even react to the mention of Missy in a revealing outfit!

Bofuri – 08 – Maple Ex Machina

In preparation for NWO’s third event, a cow-hunting expedition, Iz kits out Maple, Sally, and Kasumi in some adorably warm wool outfits. But this is event that values high agility, so Maple doesn’t contribute as much as she could to the final cow count. Rather, she stumbles and falls off a mountain and into a fierce battle with an increasingly gross demon boss. She’s swallowed up, but eats her way free.

For defeating the demon Maple gains some frightening new skills, including the ability to transform into Atrocity, complete with a deep and demonic version of her own voice. At the gate to the Third Level, the rest of the party just stands back with sweat drops and lets their adora-monstrous friend do her work against a tree monster that never had a chance.

The third level turns out to be a distinctly cyberpunk world full of whimsical machinery and flying vehicles (she’s no longer alone in the skies with her giant Syrup). The party splits up to get a sense of the place, and Maple ends up feeding an old man on the street who gives her a rare quest that leads to an encounter with what I believe to be the first generation Machine King.

The former king is malfunctioning and changes its form and demeanor several times, but Maple is quick enough to keep up with those changes, and in one of the king’s lucid moments, he bestows upon her the skill [Machine God], which enables her to transform into a powerful, midriff-bearing cyborg killing machine straight out of Gurren Lagann.

An intense robo-duel ensues until Maple is the last one standing, packed with some really nice smooth and dynamic animation and lighting effects. Once things have died down and Maple gets a look at herself, she not unreasonably wonders what the heck just happened. Will she be able to change back to normal, as with [Atrocity]?

One hopes so; she’s going to have trouble fitting through the guild hall door with all that paraphernalia! Whatever happens, the paradigm of NWO has shifted once more as the scale of its world has expanded and evolved. As she collects more ridiculous skills, her ability to surprise us with fun combinations increases. As Kanade puts it: “Watching Maple never gets old.”

TenSura – 06 – Fire and Slime

Kaval, Eren, and Gido are the adventurers who Rimuru briefly encountered. We learn their guildmaster is quite the taskmaster, sending them back out to Jura to further investigate the disappearance of Veldora after just three days of rest. They are accompanied by a raven-haired young woman in white cape and mask named Shizu.

Meanwhile, Rimuru surveys the fruit of his overpoweredness, as the Dwarves he brought to the village immediately begin to make a big impact on the goblins’ development. He also names 500 more goblins to evolve them so they won’t be wiped out in the power vacuum caused by Veldora’s vanishing.

The adventurers soon get in over their head, and end up getting chased by a pack of giant ants. Shizu uses her mastery of fire and not inconsiderable combat skills to destroy the ants and save her comrades, but ends up missing one, and almost fainting just before she can kill it.

That ant is destroyed by Rimuru’s Black Lightning, and he introduces himself to them all, including Shizu, whose mask came off in the hubbub, revealing a face Rimuru saw in the crystal ball; the person he’s “destined to be with.”

Rimuru takes them back to the village where the goblins put them up in a hut and feed them meat, and they have their introductions. Shizu is putting out all kinds of Japanese vibes, and turns out there’s a reason for that: she was summoned to this fantasy world from the same real world as he was, only in her case, it was during an bombing raid in WWII, just after her mother was killed by debris.

While the details are scant, Shizu was apparently summoned (by at least 30 mages, according to Veldora) to serve as a weapon. At first the big cheese in charge of bringing her there doesn’t think anything of her, but then has none other than Ifrit use Shizu as a vessel.

Shizu seems glad to have met a fellow Japanese, and even happier when he shows her his memories of how well the country has fared since she left. But there are times when she collapses; perhaps a symptom of the “curse” she bears. And then there’s the whole reason she’s there: to serve as a weapon formidable enough to defeat, say, a dragon…or even, perhaps, a slime that ate a dragon? Whatever her motives, I’m glad we’ve finally been introduced.

TenSura – 05 – Rimuru Gets His Team…Then Gets Exiled

One of Rimuru’s iffily-drawn Elven hosts uses a crystal ball to show him who he’s “destined to be with”: the dark-haired young woman who features prominently in both the promo art, OP, and ED, but who has yet to cross paths with the Slime.

When Kaijin’s nemesis Minister Vesta pours beer on Rimuru, Kaijin slugs him, and the whole crew gets arrested, goes to gaol, and does not pass “GO” or collect $200 gets put on trial. We learn that the well-bred Vesta used to be a subordinate of the peasant-class Kaijin.

Vesta uses his largesse to pay off the proxy meant to defend Kaijin, and after a brief trial he is sentenced to twenty years in the mines, and his friends, who did nothing, ten each. However, the Dwarven King Gazel Dwargo, who quietly resides over the proceedings, puts a quick end to the farce.

Dwargo offers Kaijin a place among his ranks once more, but Kaijin has already agreed to join Rimuru. So everyone gets exile instead, and for lying for so many years, Vesta is dishonorably discharged from the king’s service. Vesta once looked up to the king as a boy and dreamed of serving him, but somewhere along the line he lost his way.

As for Kaijin and his three mates, they find a new way: whichever way Rimuru Tempest is headed. They leave the city to meet up with Rimuru’s friends, but King Dwargo senses the power of Veldora within the slime, and orders a stealthy spy to follow him.

All in all, I felt the trip to the great dwarven city to be somewhat underwhelming, even if Rimuru ultimately got what he wanted (artisans for his village). And while there were some interesting character dynamics in play, the trial was still a bit of a snoozer.

TenSura – 04 – Shelter, Clothes, and Elves

After Ranga assures Rimuru that he harbors no grudge against him (being given a name counts for a lot in this world), His small band of wolves and goblins races to the dwarven city of Dwargon, where Rimuru hopes to find some cute and/or sexy elves.

Only he and Gobta (the only goblin who didn’t evolve) join the queue that leads through the gates, but they’re quickly harrassed by bullies. Rimuru transforms into a storm wolf but his foes have a whole party of various jobs who attack him all at once…to no effect. Rimuru counterattacks with Menace, and causes a lot more collateral damange than he intended.

For that, he and Gobta are granted entry into the city…’s jail. However, when the warden needs potion after an emergency in the mines, Rimuru fills an entire barrel with the stuff, saving the warden’s three best friends and earning him an early release.

From there, the warden takes him to his brother Kaijin’s blacksmith’s shop. Kaijin has fallen behind on an unreasonable longsword order, but once again Rimuru provides what is needed: first refined magisteel, and then nineteen perfect copies of the one sword Kaijin has completed.

Rimuru and the dwarves celebrate by paying a visit to a kind of elven hostess club, where they’re surrounded by beauties. Oh, and it would seem Rimuru will get the know-how he needs to shelter and clothe his  (hob)goblin village. Everything is looking up!…but for the ominous planting of a boot outside the club. Could it be somebody strong enough to make Rimuru to break a sweat?

TenSura – 03 – Making Goblinville Great

Rimuru’s time as an OP Slime continues to go quite well. After healing all the goblins injured from wolf attacks with the potions within him, he gets the others to build fences and prepare defenses. When the direwolf pack arrives with a full head of steam, Rimuru is ready for them with “Steel Thread.” When their leader fights through it he gets caught in “Sticky Thread”, and Rimuru beheads him with Water Blade, then uses Predator to absorb his abilities. Mimicking a direwolf, he gets the rest of the pack to yield. Victory!

With both a village of goblins and a pack of direwolves at his command, Rimuru learns that none of them have names. He begins to name them all, starting with the goblins, unaware that “naming” a monster as low-level as a goblin takes up magicules. Soon he’s depleted, and must enter Sleep Mode for three days. When he awakens, to his surprise both the male and female goblins have evolved into larger, stronger, more human (read:sexier) forms, a direct effect of naming them.

While he was only able to name one Direwolf before passing out, because they function as a single unit, they all evolved along with their new leader, Ranga, whose tendency to eagerly whip his tail into a whirlwind is never not amusing. With everyone bigger and better, Rimuru lays down three rules: Don’t attack humans, don’t fight amongst one other, and don’t belittle other races.

He also learns that they’re not that great at building shelter or making clothes, and so on the now-swole elder Rigurd’s advice, he decides to take a delegation of goblins and wolves and journey to the Dwarven city of Dwargon, where he’ll find builders and tailors with which to trade.

Upon leaving the cave I’m sure Rimuru didn’t think he’d be in the position he is now, or with the responsibilities with which he finds himself. However, he also seems to be enjoying himself and the unexpected effecrts of his actions. And if he’s also doing a pretty good job, why stop now?

TenSura – 02 – A Slimy New Hope

When some initial attempts to free Veldora the Storm Dragon fail, Satoru decides to envelop him in his stomach, but not before they give each other names: with Satoru being named Rimuru Tempest and the dragon Veldora Tempest. It works: the dragon is no longer a prisoner of the spell, but nor does he have physical form anymore. Rimuru, however, knows he’s in there somewhere.

For the next few weeks Rimuru sets to work gaining new skills, some of which he gains just by performing a new task; some of which he takes from the various beasts he defeats. It’s a very procedural sequence but it’s well-paced and always satisfying when he slays a new foe with the skills of the previous one.

In this way he gathers quite a bit of power, and eventually reaches the front door of the cave, which to his surprise opens to reveal three human adventurers. Rimuru slips out without them noticing, and the “disappearance” of Veldora changes the balance of power in the entire region.

For instance, Rimuru assumes Veldora, or at least his power, kept direwolves away from a village of (non-rapey!) goblins, whom are extremely frightened of the slime due to the intense magical aura he’s emitting. It seems even sealed away Veldora cast a big shadow in the area.

Rimuru hears out the goblin elder and decides to help out, considering how hopeless their fight is (there are only 60 goblins to 100 wolves, each of which requires an average of ten goblins to defeat, so they’re at least 940 short). In exchange, the villagers offer him their undying loyalty.

And so, not long after befriending and then absorbing a tsundere storm dragon, the Slime has now become a goblin leader. Never a dull moment here on TenSura.

Tensei shitara Slime Datta Ken – 01 (First Impressions) – Slime Meets Storm Dragon

To be more precise: 37-year-old virgin is stabbed to death in random act of Tokyo street violence, is unexpectedly reincarnated as a slime in some random cave, and then meets the storm dragon. Thus begins the Fall 2018 season: with a very odd and unique premise that could prove to be an interesting variation on the “Awakening in a New Fantasy World” genre.

The bluish slime is the former Mikami Satou, who was meeting a kohai’s girlfriend for the first time when said stabbing occured. Up until that point he’d lived the most normal life a 37-year-old who’d never had a girlfriend could live.

So it stands to reason suddenly waking up as a ball of plant-and-crystal-dissolving slime would represent a serious game change.

And it’s definitely a game change, as in normal life changing into a game-like fantasy world in which an echo-y female voice is constantly keeping the former Satoru informed on what skills he’s amassing as he performs certain actions or becomes aware of certain things.

He eventually encounters the storm dragon Verudora, who was sealed and imprisoned in the cave by some kind of elite mage called a “summon” over three centuries ago. Verudora is a bit bemused by the fact a slime is self-aware and can talk, but he’s not picky about company.

Indeed, he’s desperately bored and in need of a friend. The funny thing is, he ends up being quite amusingly tsundere-y about it, before acknowledging Satoru the Slime as his first friend and conversation partner in a long, long time.

We’ll see where things go from here, but it’s a good start, keeping things basic and giving us time to get used to the surroundings and rules of the world. And if I hold onto this show, it will be the only non-sequel / spinoff / carryover I’ll be watching.