Golden Kamuy – 04 – The Grim Reaper vs. The Immortal

While retrieving his knife to help Asirpa gut some sculpin for dinner, Sugimoto very nearly walks into a poison arrow trap, but is stopped by Asirpa’s uncle. It’s almost as if there’s a guardian spirit watching over him, keeping him from being killed before he’s done what he has to do in life.

The Ainu truly believe in such spirits, which they call turenpe, and they’re believed to be what gives people different personalities and abilities. And even though Asirpa herself doesn’t offer things to her turenpe by presenting it to the back of her neck, as it’s more something the older villagers do, Sugimoto respects his elders by following the tradition.

Between the turenpe and the kisarari game with the children, combined with the uncle’s talk of the gold being cursed because Ainu panned for it in a sacred river to collect war funds, there’ quite a bit of Ainu culture displayed in the episode’s opening act.

We also learn more about Retar, a white wolf Asirpa and her father found on a hunt one day, and whom she raised from a pup. One day, after her father was killed, a grown Retar heard the call of the wild and trudged off to where he belonged. Asirpa understood why he did it—he couldn’t be a pet dog—but it still devastated her, especially considering her father had just left her.

Asirpa is lonely, and as long borne the weight of grief, but her uncle has noticed that she’s smiling more, and believes it’s because of Sugimoto. Since he regards Asirpa as a smart young lass, he concludes that Sugimoto is a good man. Her grandmother even tells him to stay with Asirpa forever, but while he says he understands her words, he ends up doing the opposite, leaving her alone as she sleeps in the night.

Perhaps he simply doesn’t want to involve her in anything that will cause her to lose more loved ones. Considering what a trouble magnet he is, he kinda has a point.

But the next morning, it’s not even a question of Asirpa tracking Sugimoto down, if only to smack him upside the head with a ceremonial stick. She also must know that without her he’s likely up to no good, and of course, he isn’t. Retar comes to her aid, and she uses Sugimoto’s old smelly sock to give the wolf a scent to follow.

After a tasty bowl of soba, he’s accosted by members of the 7th and brought before Tsurumi, who knows full well who Sugimoto is and what he’s after. He also tests Sugimoto’s toughness by skewering him through the cheeks. Sugimoto, not one to shrink before tough handling, maintains his ignorance of the map skins and endures the physical punishment.

Asirpa and Retar enter town under cover of darkness, but to her surprise (and disgust) the sock wasn’t Sugimoto’s, but the Escape King Shiraishi’s. He manages to escape—briefly—before having his head gnawed on by Retar once more.

Meanwhile, perhaps not a block away, the twins Sugimoto fought at the soba house pay him a visit in the night hoping to come away with some of his fingers, but one of them gets too close, and Sugimoto headbutts him viciously, then flips himself in the air, breaking the chair he’s tied to and freeing himself.

He’s locked in a struggle with the knife-wielding twins, but something tells me his guardian spirit will continue protecting him. That, and his friend Asirpa, who upon reuniting should impress upon him the futility of trying to ghost someone with a wolf for a friend.

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