TenSura – 30 – The Shizu Hits the Fan

Rimuru bids goodbye Ingrassia and to the kids, leaving them with parting gifts: Chloe gets Shizu’s mask, while everyone gets cool cloaks made by Shuna. He’s about to teleport home with Ranga when the Great Sage announces a massive barrier is in place preventing that. Huh…that’s odd!

One of Souei’s clones appears telling his master to run. Rimuru orders Ranga into his shadow, and another barrier goes up: he’s unable to use skills. He casts Resist successfully, but all magic skills are severely limited, which is just what his opponent wants.

Back in Tempest, things do not go well for Rimuru’s strongest generals. Hakurou steps in to save Gobta , but due to the effects of the barriers, he’s easily defeated by Kyouya. Shion hangs in longer than Shougo expected, but in her weakened state she too is no match for the otherworlder.

Falmuth’s vanguard of knights arrive in the city, and Shougo immediately accuses Shion of attacking him, leading the knights to invoke “human law” and essentially sack the city. It is truly gutting to see children crying in allies, the capital in flames, and a bloody shoe in the streets.

Rimuru needs to get back, but that’s just not going to happen anytime soon. His opponent is Sakaguchi Hinata, Chief Knight of the Imperial Guard and Captain of the Holy Knights. Titles aside, her only master is the god Luminous. Rimuru tells Hinata he’s Japanese too, but she’s not there to listen to a monster, she’s there to avenge Shizu, her dearest friend.

Both we and Rimuru soon learn Hinata is not all talk, and is not fucking around. It’s been ages, if ever, since we’ve seen Rimuru so consistently on his back foot. Hinata’s attack and defense is so quick and precise, Rimuru feels like he’s fighting the Great Sage herself—who helpfully points out that seven strikes from Hinata’s Dead End Rainbow will kill him…and she’s already struck him four times!

Rimuru’s crucial error was walking so recklessly across the Holy Field, the Western Holy Church’s “ultimate anti-monster barrier.” Even a high-level spiritual monster such as himself has most of his strength sapped, and much of what’s left is spent sustaining his existence within the barrier. When Rimuru summons Ifrit to even the odds, Hinata uses her unique skill Usurper to try to frikkin’ steal him, forcing Rimuru to call him back.

Her Usurper reminds him of his final trump card, Gluttony. Great Sage accepts his Awaken! order just before Hinata runs him through, so while he’s not dead, because he’s given way to Gluttony, he loses consciousness, which he describes as sinking into darkness.

That’s not good! None of this is good! Rimuru, his generals, and his capital are all in serious trouble, and he never saw any of it coming, while the baddies are only just getting started. If ever a Milim ex machina were needed, it’s now!

TenSura – 24.5 – Recap

Ifrit finds himself trapped within Rimuru and meets Veldora Tempest, who forces him to play shogi since it’s not as fun playing alone. As they play and chat, the events of the last 24 episodes run by…and that’s about it.

I’ve been made aware that the manga has “Veldora’s Journal” entries at the end that similarly recap what’s happened in the story so far, but there wasn’t really anything I had forgotten or needed to be reminded of, making this episode rather superfluous after the first couple minutes.

Another somewhat puzzling capper to a season that felt like it needed two or three fewer episodes than it got.

TenSura – 24 (Extra) – Conqueror Of Flames

This being an extra episode and all, I had no idea what to expect, so it was a nice surprise to get a story about one of Shizu’s exploits, which takes place before Rimuru even appears in this world. As she arrives at Filtwood Castle to join a host of other adventurers in an effort to defeat a recently summoned demon, it’s made clear Shizue Izawa is already a legend among her peers and in Filtwood’s court.

But she’s weary that even the formidable Silver Wings have recently fallen to the demon, suggesting it at least has a name that lends it more power (as we’ll witness later with Rimuru’s namings). It’s also odd that the less bold adventurers aren’t allowed to leave when they hear of the strength of their foe.

After one of them is killed and a lesser demon extracted, it’s revealed they’ve all been gathered there because more of them are suspected of being possessed by demons, so they’ll all be rooted out for the good of the kingdom.

Their execution of this plan is interrupted by a cloaked mage, whose immense power Shizu only then detects (suggesting it’s an extremely powerful mage who can mask such power). The mage is himself a demon calling himself “Kuro”, and is willing to kill everyone in the hall to find the demon he’s after.

Needless to say, Shizu isn’t about to let that happen, and so…they fight.

And what a splendid fight it is! At least as good as anything TenSura has served up. Shizu is a tough customer, but even she seems to be aware that Kuro is merely toying with her, and actually holding back quite a bit. Even her special finishing move only causes as slight amount of discomfort, yet even that is the most pain Kuro’s had the pleasure of feeling in some time.

What ultimately forces Kuro to withdraw, at least for the moment, is when he gets serious and attempts to behead Shizu. Her mask protects her and relieves Kuro of his arm, making him exclaim that the mask “surpasses time.” The assembled adventurers cheer for Shizu when Kuro departs in a black cloud…but this is only the beginning of the already exhausted Shizu’s busy day.

A knight comes to her quarters to escort her to an audience with the king, and while en route, this knight expresses both his gratitude for her heroism and awe at said heroism’s form…only the ever-observant Shizu doesn’t recognize him as someone who was present for her fight. Turns out she’s right.

The “knight” is actually the real king of Filtwood, and a demon at that. Not just any run-of-the-mill demon, either: a “legendary-class Greater Demon General,” which I assume is a real thing and not something he made up in a sudden chuuni fit. His name is Orthos, and he is revered by the people as a demon-defeating hero, giving him more strength.

Orthos thanks Shizu for being a “sacrifice”, something she has no intention of doing (and also obviously won’t die as Rimuru meets her much later). That said, Orthos is a tough customer, and Shizu has had no time to replenish her strength, magic, or stamina, which is of course Orthos’ plan all along.

Unfortunately for him, Kuro reappears in the nick of time to save Shizu. Before she was summoned into this situation, she recalled what Leon told her about demon “Progenitors” who are named after colors. Kuro is one of them, an identifies Orthos as an underling of another Progenitor, Red. That means Orthos is absolutely no match for Kuro, who utterly ends him.

In the end, Kuro is credited with killing the public king and minister of Filtwood (who were really Orthos’ puppet) while official records credit Shizu with defeating Kuro. In reality, the two agree to go their separate ways and forget they ever saw each other, and in exchange, Kuro won’t end Shizu like he ended Orthos. Still, Shizu predicts “someone will do something about that demon someday”…and that someone turns out to be Shizu, summoning him as “Diablo.”

This extra episode took a while to get going what with the need to set up an entirely new setting and scenario, but once Shizu drew her sword, good things started happening. It was a fun, exciting outing that added texture to the vast world of TenSura, not to mention demonstrated that it can do just fine without Rimuru or any of his entourage.