TenSura – 24.5 – Recap

Ifrit finds himself trapped within Rimuru and meets Veldora Tempest, who forces him to play shogi since it’s not as fun playing alone. As they play and chat, the events of the last 24 episodes run by…and that’s about it.

I’ve been made aware that the manga has “Veldora’s Journal” entries at the end that similarly recap what’s happened in the story so far, but there wasn’t really anything I had forgotten or needed to be reminded of, making this episode rather superfluous after the first couple minutes.

Another somewhat puzzling capper to a season that felt like it needed two or three fewer episodes than it got.

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TenSura – 24 (Extra) – Conqueror Of Flames

This being an extra episode and all, I had no idea what to expect, so it was a nice surprise to get a story about one of Shizu’s exploits, which takes place before Rimuru even appears in this world. As she arrives at Filtwood Castle to join a host of other adventurers in an effort to defeat a recently summoned demon, it’s made clear Shizue Izawa is already a legend among her peers and in Filtwood’s court.

But she’s weary that even the formidable Silver Wings have recently fallen to the demon, suggesting it at least has a name that lends it more power (as we’ll witness later with Rimuru’s namings). It’s also odd that the less bold adventurers aren’t allowed to leave when they hear of the strength of their foe.

After one of them is killed and a lesser demon extracted, it’s revealed they’ve all been gathered there because more of them are suspected of being possessed by demons, so they’ll all be rooted out for the good of the kingdom.

Their execution of this plan is interrupted by a cloaked mage, whose immense power Shizu only then detects (suggesting it’s an extremely powerful mage who can mask such power). The mage is himself a demon calling himself “Kuro”, and is willing to kill everyone in the hall to find the demon he’s after.

Needless to say, Shizu isn’t about to let that happen, and so…they fight.

And what a splendid fight it is! At least as good as anything TenSura has served up. Shizu is a tough customer, but even she seems to be aware that Kuro is merely toying with her, and actually holding back quite a bit. Even her special finishing move only causes as slight amount of discomfort, yet even that is the most pain Kuro’s had the pleasure of feeling in some time.

What ultimately forces Kuro to withdraw, at least for the moment, is when he gets serious and attempts to behead Shizu. Her mask protects her and relieves Kuro of his arm, making him exclaim that the mask “surpasses time.” The assembled adventurers cheer for Shizu when Kuro departs in a black cloud…but this is only the beginning of the already exhausted Shizu’s busy day.

A knight comes to her quarters to escort her to an audience with the king, and while en route, this knight expresses both his gratitude for her heroism and awe at said heroism’s form…only the ever-observant Shizu doesn’t recognize him as someone who was present for her fight. Turns out she’s right.

The “knight” is actually the real king of Filtwood, and a demon at that. Not just any run-of-the-mill demon, either: a “legendary-class Greater Demon General,” which I assume is a real thing and not something he made up in a sudden chuuni fit. His name is Orthos, and he is revered by the people as a demon-defeating hero, giving him more strength.

Orthos thanks Shizu for being a “sacrifice”, something she has no intention of doing (and also obviously won’t die as Rimuru meets her much later). That said, Orthos is a tough customer, and Shizu has had no time to replenish her strength, magic, or stamina, which is of course Orthos’ plan all along.

Unfortunately for him, Kuro reappears in the nick of time to save Shizu. Before she was summoned into this situation, she recalled what Leon told her about demon “Progenitors” who are named after colors. Kuro is one of them, an identifies Orthos as an underling of another Progenitor, Red. That means Orthos is absolutely no match for Kuro, who utterly ends him.

In the end, Kuro is credited with killing the public king and minister of Filtwood (who were really Orthos’ puppet) while official records credit Shizu with defeating Kuro. In reality, the two agree to go their separate ways and forget they ever saw each other, and in exchange, Kuro won’t end Shizu like he ended Orthos. Still, Shizu predicts “someone will do something about that demon someday”…and that someone turns out to be Shizu, summoning him as “Diablo.”

This extra episode took a while to get going what with the need to set up an entirely new setting and scenario, but once Shizu drew her sword, good things started happening. It was a fun, exciting outing that added texture to the vast world of TenSura, not to mention demonstrated that it can do just fine without Rimuru or any of his entourage.

TenSura – 14 – Rimuru’s Cheat Day

Gelmud arrives to put the invasion back on track, but he wasn’t counting on encountering anyone more powerful than he, a superior majin. While he tries to kill Gabiru, who he himself named just to be another pawn to make his Demon Lord stronger, Rimuru steps in to deflect the relatively weak attack, then tosses some potions to Gabiru to heal his fallen loyal subordinates.

Gelmud is little more than an annoyance; the one thing Rimuru wants from him is the name of the one pulling the strings, but Gelmud won’t give him up, confident Orc Lord Geld will attack on command (he named him out there in the desert, after all). Instead, the Orc Lord beheads Gelmud and eats him, after which he evolves into the Demon Lord Orc Disaster Gelmud was trying to create all along!

The Kijin and Ranga throw everything they’ve got at the Demon Lord, all but exhausting their magicules in the process, but nothing can cause anything other than light scratches and burns, and he heals almost instantly. This is certainly the toughest boss Rimuru & Co. have faced to date.

So tough, in fact, Rimuru decides to cheat a bit, by activating “Auto Mode” and leaving the Demon Lord up to the Great Sage and all her amassed wisdom. Rimuru’s eyes glow red and reflect the Great Sage’s geometric form, and starts to go to town on the Orc, culminating in enveloping it in a massive column of flame.

Unfortunately, probably since he ate Gelmud, Geld has a resistance to fire, so the big attack has no effect. Rimuru takes back control and proceeds to Plan C…pivoting from Cheat Mode to Cheat Day, as in eating way more than he should.

It becomes a struggle to see whether Geld’s Starved or Rimuru’s Predator can devour the other first. As Rimuru’s expandable slimy body envelops Geld, he can see a bit of the former Orc King’s past, when he had to pull off his arm to feed starving children under his protection during a horrible famine. He soon set out to find help, which is when he encountered Gelmud.

Geld insists he can’t lose, because he must live to bear his sins and those of those who sinned on his behalf…but Rimuru ain’t havin’ it: this is an eat-or-be-eaten world, and Geld can’t win against him. At least Geld has a momentary rebirth when his barren home is transformed into a lush, green paradise before evaporating.

The Demon Lord Geld is gone, and Rimuru and his allies are victorious. He relieves the Kijin, keeping his promise to release them from his service once they took care of business…but unsurprisingly they all want to stay by his side. I’d say it was time for a celebratory feast, but I’d also say Rimuru’s eaten enough for one day!

TenSura – 13 – A Brand New Beginning

When Souei locates the Chieftain’s daughter in a tough spot and reports to Rimuru, the Slime orders him to help. By the time Rimuru and his forces arrive, Souei has already defeated all of the orcs. After healing the Daughter Rimuru forms an alliance with the Lizardmen on the spot.

Rimuru sends forces to help both her overconfident brother and the father he imprisoned. Meanwhile, a pissed Treyni the Dryad slices Laplace’s arm off with an Aerial Blade in attempt to shoo him and Gelmud out of the forest.

Lord Gabiru, once more egged on by his loyal underlings, puts on a flashy display as he fights an orc general one-on-one—the combat animation and sound effects here are excellent as always and pack a great punch—but he can’t do much actual damage against the great orc, and ends up having to be rescued by none other than Gobta.

Gobta is joined by Ranga, while Benimaru, Shion and Hakurou start obliterating the orc army in large chunks. Benimaru creates massive domes containing a kind of orc-killing dark-elemental magic, Shion’s straight slices with her greatsword cleave both enemy columns and the ground they stand on, and Hakurou’s lightning-quick blade fells scores of orcs before they know what hit them.

Ranga even gets to evolve again, decimating the army with a Death Storm wide-range attack before leveling up to at “Tempest Star Wolf.” It’s basically a rout, as the orcs can’t mount any kind of resistance against the overwhelming force of Kijin and wolf.

Gelmud flees the forest to report matters to the Demon Lord. Rimuru, who only had to observe the battle from the sky this week, dons Shizu’s mask, perhaps preparing to draw from her and Ifrit’s power to defeat the Orc Lord. As with OverLord, sometimes it’s just fun to watch the good guys unleash hell on the bad.

TenSura – 12 – That’s a Lot of Bacon

Treyni the Dryad has come to confirm that an Orc Lord has risen. Not only that, his army of orcs are afflicted with “Starved”, a skill that allows them to gain the power and abilities of whoever they eat…including each other. This is an enemy that must be defeated with as few casualties as possible, lest they unwittingly refuel the army.

The Dryads know that no one of the groups of beings who dwell in the forest could take on the army, so they’ve reached out (through the potato chip-stealing Treyni) to the most powerful among them: Rimuru Tempest. Shion volunteers on her master’s behalf, but privately Rimuru is worried about losing. He’s never faced someone with an ability like his “Predator”, after all.

Souei volunteers to be Rimuru’s envoy with the Lizardmen, whose numbers Rimuru will need to achieve victory. Impressed by Souei’s intense Kajin aura, and the fact he’s only a mere messenger for an even more powerful master, the Lizardman Chieftain agrees to an audience with Rimuru in seven days’ time.

Before those seven days are up, however, everything gets messed up, all thanks to our overly-preening Chieftain’s son, Gabiru. Gelmud plants an underling named Laplace to easily manipulate Gabiru into staging a coup against his father, who has agreed to maintain a defensive stance but has alienated his younger comrades by doing so.

Gabiru gives those youngsters what they want: the opportunity to fight their enemies head-on rather than continue hiding in the caves. But since Gabiru imprisons his father and sister before hearing them out, he doesn’t learn about the orc army’s Starved ability until the orcs begin to eat their own dead. Rimuru was surely right to worry!

TenSura – 11 – Avoiding Incompetent Allies

With his new coterie of ogres (sorry, kijin) Rimuru encounters three anime tropes in a row this week: a brewing rivalry between Shion and Princess Shura, the very lazy revelation that Shion sucks at cooking, and Gabiru, the overconfident puffed-up adversary who isn’t smarter than he looks, and he looks pretty dang stupid!

Gabiru actually has moments of self-doubt, but he’s a helpless sucker when it comes to positive reinforcement: his men tell him he’s The Best and Nobody Beats Him, and therefore he believes he is. He may be insufferable, but for some reason I still like the guy. Ya can’t teach charisma!

Rimuru and his crew are extremely #NotImpressed, and Gabiru has no idea how many of his gaffes almost get him killed during his short encounter with the Slime’s subordinates.

Rimuru appoints Ranga (in his true, intimidating size) to deal with Gabiru, who expresses his disappointment a great direwolf is serving a lowly slime. Ranga clearly isn’t sure he can fight Gabiru without killing him, so he delegates the task of dueling with him to Gobta, who manages to survive Shion’s cuisine with new poison resistance.

Much to Rimuru’s surprise, however, Gobta is a stout warrior, throwing his spear as a diversion then using Shadow Movement to sneak up behind Gabiru and deliver a knockout kick. Gabiru’s shocked retainers don’t give up on their leader, but cart him off as they scurry off in retreat, promising “this isn’t over!”

Despite the stupidity of one of their leaders, Rimuru still contemplates at least aligning his forces with those of the Lizardmen, considering the threat two hundred thousand orcs presents to the whole of Jura Forest. A dryad named Treyni appears and formally requests Rimuru’s assistance in defending the forest from the orcs, adding further urgency towards action.

TenSura – 10 – Maybe I’m Actually Pretty Great?

During the village feast, Rimuru offers to help the Ogres get revenge on the orc army that destroyed their village and killed all but the six of them. After sleeping on it, the Ogre leader agrees that they’ll serve as his subordinates until the orcs are dealt with.

Rimuru then names the six Ogres, but comes to learn that while there are only six of them, they were far more powerful to start then the goblins he named, and he passes out from magicule depletion much faster than expected.

But with their new names the six Ogres evolve into “Kijin”, more human and less wild-looking. Now the posse we see during the end credits is complete, and Rimuru now has some very capable subordinates. Looks like he’ll need them!

Scouts of the Lizardmen who dwell in the marshlands in the center of Jura Forest report back to their chieftain that a massive, 200,000-strong army of orcs is making its way through the forest, no doubt to conquer the territory. The chieftain muses that an Orc Lord must have been born to be able to control an orc army so large.

And now we know what that business with the big-man was all about a couple episodes back: A Demon Lord Army officer named Gelmud named an Orc, resulting in its evolution to Orc Lord. That same Gelmud named Riguru’s big brother, as well as the son of the Lizardmen Chieftain, Sir Gabiru.

Gabiru is sent by his father to seek aid in their defense of Jura from the Orc horde. His loyal retainers convince him that this is the perfect opportunity to prove to his father that he can retire and let him take on the mantle of chieftaindom. Souei, Rimuru’s new Kijin ninja, reports the presence of Lizardmen nearby. These two groups will likely have to come together to overcome the threat of the orc army.

TenSura – 09 – Adult in the Room

With Shizu absorbed, the adventurers gone, and the village on autopilot, Rimuru explores his new human-mimicking ability, and learns that his default form has no gender.

He can make it any age and as masculine or feminine as he likes, but steers clear of the latter (looks too much like Shizu) and maintains the default form, continuing his practice of looking deceptively twee.

While practicing some of the new abilities he got from Shizu, Ranga reports in: the hunting party is under attack by a group of six ogres. These ogres (or oni) don’t match Mikami’s idea of the hulking, ugly brutes, but one thing’s for sure, they’re confident in their abilities.

Their red leader believes Rimuru is responsible for the destruction of their village and intends to get revenge. Rimuru leaves only the pink mage to Ranga and quickly dispatches three of the remaining five.

But the white ogre knows the skills he’s using and where he got them, and can even slip past magical sense. The red one also has a fire attack, which is obviously useless against the immune slime.

Rimuru decides to remove the aura-concealing mask and show them his true power by breaking out one his newest abilities, Black Flame. Red is impressed and scared, but as the leader of his people he’s not going to back down just because the cause is hopeless. It takes Pinky, who also happens to be his sister, to be the voice of reason among the ogres.

Everyone stands down and they work through the misunderstanding. Both sides’ people are healed up and Rimuru invites his new horned friends back to the village for a feast (which he’ll now be able to taste in human form). And now I know who all those horned folks in the OP and ED are!

As for what their story is, that will have to wait for next week. Until then, I welcome the introduction of six more very cool-looking characters.

TenSura – 08 – An Extended Goodbye

Every week when I watch the OP and ED I wonder “When is Rimuru going to gain a human form?” Well, TenSura answers that question. There wasn’t much doubt that Shizu—or rather, Izawa Shizue—wasn’t going to get out of that bed in the hut. The curse was lifted, but her body, which had endured for decades, was at the end of its rope.

After giving Rimuru the full story of her eventful life after summoning, and learning his Japanese name, she asks him to eat her so she can rest in peace within him. Rimuru uses Predator as she requested, and has plans to meet and slug Leon Cromwell, even though that Demon Lord was the only reason Shizu lives as long as she did.

When Shizu’s former adventurers enter the hut, they’re shocked to see a kind of 3/4 scale Shizu with blue hair and yellow eyes: it’s Rimuru! Or rather, a new form Rimuru gained by absorbing Shizu, which he explains was her explicit wish.

They’re not mad, just sad they couldn’t say goodbye to Shizu. But after being supplied with some top-shelf gear from Kaijin and his friends (who are famous to the adventurers as masters of their craft) they say goodbye to Shizu through Rimuru’s human form, and then head home.

Having met and absorbed his “destined one”, Rimuru builds a simple grave for Izawa Shizue under a tree perched on a cliff with a view of the village, then prepares to gain more information on his new world before confronting Leon Cromwell.

Meanwhile, a pig-man is on his last legs in the desert, but is saved by an oddly well-dressed man named Gelmud who hides his face behind a Venetian mask. He names the pig-man and offers him food in exchange for his fealty. Gelmud has plans for his new “project” that relate to the Jura Forest, so no doubt they’ll be crossing paths with Rimuru and his crew.

TenSura – 07 – Song of Slime and Fire

While sleeping in Rimuru’s goblin village, Shizu dreams of her wretched past, from when she was summoned from WWII-era Japan, was merged with Ifrit, and then essentially became a living weapon for the Demon Lord, who with one gaze can command her to destroy anyone from an interloping giant chicken to her poor friend and their unauthorized furry friend.

Waking up from a dream like that, it’s no surprise Shizu tries to make haste in leaving the village and her new friends behind, before the time comes when she can’t control the destructive power flowing within her. Unfortunately, her goodbyes run a bit too long, and Ifrit awakens in all his terrible fiery glory…right next to Rimuru’s newly rebuilt village.

To their credit, the experienced three-person party of adventurers don’t run, but try to fight to get their friend Shizu back, but Rimuru can tell they’re hopelessly under-leveled against a boss like Ifrit. However, Eren’s ice attack proves useful when Rimuru makes her use it agains thim and he analyzes and perfects it into a more powerful attack, which takes out all of Ifrit’s minions.

Ifrit counters by cloning himself dozens of times and surrounding Rimuru. When Rimuru takes the bait and blasts the clones with ice, Ifrit reveals a magic circle just beneath the slime, and casts Flare, enveloping Rimmy in a column of flame visible for miles around. The thing is…Rimuru is immune to fire, which means Ifrit is absolutely no threat, at least to the slime.

With that, Rimuru casts Predator and swallows Ifrit up where he joins Veldora in the void of the slime’s vast internal storage facility. Glad Veldora isn’t alone in there anymore! I have to admit I’ve missed the big guy ever since Rimuru ate him. In Ifrit’s place lies an unconscious but intact Shizu. Did Rimuru inadvertently free her from the curse she’s carried for decades?

TenSura – 06 – Fire and Slime

Kaval, Eren, and Gido are the adventurers who Rimuru briefly encountered. We learn their guildmaster is quite the taskmaster, sending them back out to Jura to further investigate the disappearance of Veldora after just three days of rest. They are accompanied by a raven-haired young woman in white cape and mask named Shizu.

Meanwhile, Rimuru surveys the fruit of his overpoweredness, as the Dwarves he brought to the village immediately begin to make a big impact on the goblins’ development. He also names 500 more goblins to evolve them so they won’t be wiped out in the power vacuum caused by Veldora’s vanishing.

The adventurers soon get in over their head, and end up getting chased by a pack of giant ants. Shizu uses her mastery of fire and not inconsiderable combat skills to destroy the ants and save her comrades, but ends up missing one, and almost fainting just before she can kill it.

That ant is destroyed by Rimuru’s Black Lightning, and he introduces himself to them all, including Shizu, whose mask came off in the hubbub, revealing a face Rimuru saw in the crystal ball; the person he’s “destined to be with.”

Rimuru takes them back to the village where the goblins put them up in a hut and feed them meat, and they have their introductions. Shizu is putting out all kinds of Japanese vibes, and turns out there’s a reason for that: she was summoned to this fantasy world from the same real world as he was, only in her case, it was during an bombing raid in WWII, just after her mother was killed by debris.

While the details are scant, Shizu was apparently summoned (by at least 30 mages, according to Veldora) to serve as a weapon. At first the big cheese in charge of bringing her there doesn’t think anything of her, but then has none other than Ifrit use Shizu as a vessel.

Shizu seems glad to have met a fellow Japanese, and even happier when he shows her his memories of how well the country has fared since she left. But there are times when she collapses; perhaps a symptom of the “curse” she bears. And then there’s the whole reason she’s there: to serve as a weapon formidable enough to defeat, say, a dragon…or even, perhaps, a slime that ate a dragon? Whatever her motives, I’m glad we’ve finally been introduced.

Kino no Tabi – 11

This episode was both illuminating—due to the light it shed on Kino’s origin—and dark, because of the particulars of that origin. Our Kino, it turns out, isn’t the first Kino, nor is Hermes the first Hermes.

The original Kino was a traveler too, and when he visits the Country of Adults, he approaches the future Kino II, a girl of twelve whose original name we never learn, and the daughter of innkeepers.

The girl helps name the derelict motorrad Kino is fixing behind the inn, giving it Hermes, the name of one of Kino’s friends.

In the girl’s country, all children get “surgery” at the age of twelve to make them “proper adults” overnight, (evoking dark shades of FGM) whereupon they inherit the jobs of their parents, as is their one and only job in life. What about what she wants to do, like singing, which she’s really good at? Not allowed.

Her country has a very strict idea of what an adult is and when a child becomes one, and this girl is trapped. Kino is sympathetic, but his transitory nature means that whatever happens, it has nothing to do with him; he’ll be on his way to the next country after his three days are up.

Only Kino never leaves the Country of Adults, because the girl can’t stop pondering his words about adults being able to do things they enjoy, like traveling and being free. When she tells her parents, in the company of the preist and other townsfolk, that she doesn’t want the surgery, they explode at her with manic rage.

The girl’s father confronts Kino, but the priest pleads for peace. They ask that Kino take his leave, but when the father produces a knife with which ti kill his “defective” child, Kino leaps in the way and is stabbed to death before the girl’s eyes. Shocking. A voice familiar to us as Hermes urges the girl to get on and tells her how to ride him if she wants to live…which she does.

And so off she goes, like a bat out of hell. The Kino we know and love was born that day, named the new Kino by Hermes. In the present, Kino and Hermes find themselves in the same field of crimson flowers where she stopped to rest when old Kino’s blood still fresh on her cheek.

In a lovely transition from past to present, Yuuki Aoi treats us to her pipes with a stirring a capella performance. Free of her nightmarish home country of control and stifling of individuality, Kino is now free to be the adult she wants to be. Like Tifana and Photo, she came from a dark place, but now she glows with joie de vivre.

Kino no Tabi – 10

Kino is the kind of person who wants to go to the country where everyone else who’s been there says the locals were very rude and treated them like crap. So imagine her disappointment when the country turns out not to be full of assholes, but full of the kindest, most hospitable townsfolk you could ask for, including the sickeningly twee innkeeper trainee and tour guide, Sakura.

Kino takes in an outdoor play chronicling the people’s proud history of having found a haven after escaping oppression. She dons an apron during a barbecue (with Hermes ensuring she only grills; no seasoning). She even gets her persuader serviced by the local, er, persuadersmith, who performs the task for free.

The smith knows the gun as the kind one of Master’s students would use (even if Kino denies knowing her), and decides to gift her another gun, “The Woodsman”, a gun he once carried for protection while traveling, but has no more use of now that he’s too old and frail to travel. He’d rather it be put to good use.

By the time Sakura shows Kino the most beautiful spot in the city during a gorgeous sunset, Kino is completely charmed and no longer disappointed the people of the country aren’t rude jerks. Unfortunately, the three days she promised she’d stay are up, and the soldiers insist she leave immediately.

The town seemed so cloyingly nice I was almost constantly keeping my eyes peeled for little clues that might indicate what the “catch” with the place was, and I kept waiting for the other shoe to drop.

Turns out the answer was staring me right in the face in the opening moments of the episode as Kino and Hermes neared the country: it is positioned at the foot not of a mountain, but a volcano.

The night Kino leaves, the volcano unleashes a pyroclastic flow that wipes out the country, killing everyone in it instantly. Even the normally stoic Kino is upset by this sudden, shocking development, especially when Hermes calmly explains there’s absolutely nothing she can do.

But Sakura and her mother did give Kino two packages, and in them are some mementos, along with a letter explaining that the country knew of their impending doom, had the choice to abandon their lands or stay and die, and chose the latter.

The reason they were so kind to Kino is that they knew she’d be their last guest, and wanted to try to repair the reputation as rude jerks they’d built up over the years. Turns out they weren’t rude or kind country so much as a Country of Self-Destructive Stubbornness.

Another note written by Sakura accompanies the seed she caught at a wedding (the last wedding in the country, and the couple was younger than usual because, well, they were out of time), stating that she wouldn’t need it. Sakura must’ve known of her fate after all, but like her parents and the rest of the adults, decided to stay and face her fate. Pretty heartbreaking stuff.