Irina: The Vampire Cosmonaut – 05 – Free Falling

A military bigwig arrives to inspect the training facility, and to also tell the two dozen or so candidates that only six of them will make the cosmonaut cut. When one of those candidates screws up their parachuting drill, Lev is suddenly back on the active roster. He might end up in space after all.

Meanwhile, Irina is in the anechoic chamber, which she basically treats like her coffin, only larger and most likely quieter. While in there, she’s left alone with her awful memories of when her village was massacred and her parents torched. At one point she softly calls Lev’s name, and can’t help but grab his sleeve when he finally comes in to release her from her solitude.

Irina probably figures she can’t hide the fact that she doesn’t hate Lev’s guts, so she comes right out and says she considers him the only human who isn’t bad. I’m not sure what that pink-haired researcher did to her! All joking aside, we get another great skydiving scene with Irina ending up in the unenviable situation of having to stare at Lev to keep her head up, even if it means being unable to hide her blushing.

When the two are up in the air they can forget about all the awfulness that surrounds them, but they come back down to earth literally and figuratively when they witness an aborted space capsule flight and the corpse of one of the experiment dogs. Those horrible flashbacks come roaring back, putting Irina in a state of shock.

Lev’s superior picks them up, and tells him that no one was supposed to see that. Back in the command room, the mission commander battles both his ailing heart and the political reality of having to self-destruct Irina’s capsule should she land in another country. You can tell he’s way more in this for the science and discovery, not the patriotism.

Rating: 4/5 Stars

Irina: The Vampire Cosmonaut – 04 – Fly Me to the Moon

With Lev being told Irina will launch in three weeks and her finally trying on a real spacesuit, shit is starting to get very real. If the higher-ups are to be believed, she may not live a long life even if the launch is successful, but Irina doesn’t seem to mind at all, and continues going through the training with nary a complaint (though she does remark that the suit is really heavy).

While Irina is changing out of her sweaty clothes into a fresh jumpsuit, Lev encounters Rosa in the hallway. Rosa is, so far, a completely one-dimensional racist bitch who is a waste of time. But when she lays into Irina to Lev, Irina overhears, and bids that Rosa say what she wants to say to her face. Rosa slinks off, warning Lev not to get his blood sucked. Even though, if we’re honest, it’s Rosa who sucks here!

When Lev and Irina get some free time before she has to enter an anechoic chamber (where you can indeed go mad quite quickly listening to nothing but your body make noises), Irina kinda prods Lev into taking her to a jazz bar. She gets some soda water, natch, but one sip of Lev’s dark red concoction has her slightly tipsy. No matter; she’s never heard jazz before, and she quite likes it.

Later that night Lev and Irina head out to a frozen lake to skate. While last week’s animation really shined with the airplane ride and skydiving, here Irina performs an elegant performance while an insert song plays. It’s really quite something to behold, and the latest demonstration of why Lev should really try to prevent her from being “disposed of” if he can.

Irina and Lev have never been closer. He tells her how he’s wanted to go to the moon since he was five; she told him how her parents were burned alive while she watched…pretty standard date stuff!

As for the whole post-launch disposal thing, Irina volunteered to be a test subject because it meant she would be going to space, and possibly the moon, before the humans defiled it. Even if the Zirnitrans off her afterweards, they can never take away the fact that she danced among the starts before they did.

Rating: 4/5 Stars

Irina: The Vampire Cosmonaut – 03 – Freedom, Not Fear

After a scene involving the pudgy, scheming old men who run Zirnitra from the capital, Sangrad (some who want to kill Irina as soon as the mission is over, some who want to wait and see), we see Lev get his first R&R since taking on the job of Irina’s handler. His former candidate comrades are a mix of curious, pitying, and superior.

It’s clear that due to his time with Irina, he’s no longer one of them…and that might not be the worst thing. As for “things”, it’s clear Anya doesn’t consider Irina one, but a fellow person. As a scientist, she knows the best way to overcome fear of something is to understand it better. She understands vampires to an extent she doesn’t fear them in the least. On the contrary; she adores “Irinyan”.

Lev ends up applying this axiom to Irina’s acrophobia, by exposing her to the most extreme heights so she can eventually realize how goddamn awesome it is when you’re flying and thus overcome her fear. Their moonlight flight is a series highlight in terms of visual panache; it really draws you in, like the great Miyazaki adventure in the sky.

Lev’s experiment on his “test subject” works like a charm, as Irina’s fears are replaced by wonder and a thirst for freedom unquenchable by even the fizziest lemon seltzer available. But the flight doesn’t just change Irina. It continues a gradual but inevitable change in Lev, from a soldier carrying out his duty of handling a test subject, to a young lad developing feelings for Irina Luminesk as if she were an ordinary human woman.

Lev isn’t training Irina in order to achieve the mission anymore; he’s training her so the government won’t dispose of her for not measuring up. Fortunately Irina excels at pretty much everything they throw at her, and once she’s over her acrophobia, flight and parachuting (another bravura sequence) is no exception. One of Lev’s colleagues warns him not to develop feelings for Irina, but it’s clearly already way too late for that!

Rating: 4/5 Stars

Irina: The Vampire Cosmonaut – 02 – Lemon Seltzer

This week is entirely devoted to the beginning of Irina’s training to become the first human(esque) Cosmonaut in space. Lev is right beside her all the way, enduring the same trials, so it’s no surprise he fails to see her only as an object and a test subject and not…a person like him.

After Lev narrowly outruns Irina on the track drills, she tries to regain her pride by outlasting him in in a 90-degree (Celsius!) steam bath. The senior researcher is a real racist piece of shit who insists on binding and muzzling her when it’s Lev’s turn to bake, then strapping her into the centrifuge so tight the chafing makes her bleed then subjecting her to too many Gs too fast.

If Dr. Asshole’s goal was to dehumanize Irina, it had the opposite effect, not just with Lev but with Anya as well. Seeing a vampire bleed the exact same blood, like running beside one or enduring intense heat, intense gravity, or intense…space food is only making Lev think of her more as just a human with pointy teeth and no sense of taste.

It’s with this in mind and a spirit of playfulness that Lev takes Irina to the parachute training site in the middle of the night. When she shows signs of acrophobia but won’t admit she’s scared, she gives her a little push, and she ends up on an awkward, harrowing ride to the bottom. But I’m sure the same exact thing happened to Lev his very first time, just as I’m sure it would’ve happened with me!

The kicker is when Lev treats Irina to a new sensation: carbonated water. Because she despises everything Lev represents, she won’t explicitly admit she really loves the stuff, especially with lemon, but whether she likes it or not shes warming to him just as he’s learning that vampires are just humans with a few differences that are, at the end of the day, not enough to engender the prejudice and oppression Irina and her kind suffer.

We learn from the boss that Lev was chosen specifically because he was liable to treat Irina like a person. It remains to be seen if Lev, like Lena in 86, will try to rebel against Irina’s oppressors for her sake.

Irina: The Vampire Cosmonaut – 01 (First Impressions) – What We Do in the Cosmos

An alternate-world space race between USSR and USA analogues, in which the Soviet equivalent power decides to recruit a vampire to be the first person in space, could’ve easily been played as pure farce. Heck, The Death of Stalin was a laugh riot. But Irina, The Vampire Cosmonaut has … ahem … loftier goals.

IVC is, in fact, straight as an arrow when it comes to presentation. Avoiding the names of real nations or people works to its benefit, as this is a world that still has a space race like ours and was still initially won by Rus-er, Zirnitra by launching an artificial satellite and then a dog I’m sure would have rather stayed on earth.

Reserve cosmonaut Lev Leps, who will probably never see orbit since an incident, is chosen to monitor and train N44, AKA Irina Luminesk. While she’s a vampire, this world’s version is far more human, not drinking blood or changing form. But because she’s not a “real” human, the government is putting her up in space first, and it’s Lev’s job to make sure she’s ready.

While I’m sure this wasn’t the higher-ups intent, Lev, who resembles an all-growd-up Claus Valca, has a kind heart. Despite strict orders to treat “N44” like an object (after what happened with this world’s version of Laika), his attempts to maintain emotional distance are awkward and ultimately unsustainable.

As for Irina (voiced by the legendary Hayashibara Megumi), she later has to remind herself that despite how nice they seem, Lev and the lab assistant and vampire expert Anya would kill her without hesitation if ordered to do so. Only…I don’t think that’s the case? Lev seemingly adds to her doubt about that sentiment when he apologizes for how she was treated and leaves a blanket and hot water in her cell.

IVC’s first episode sets everything about its world and major players very efficiently and succinctly, with some nice little details and humorous moments on the edges. It’s a little dull and plodding at times, but I’m nonetheless eager to watch Lev and Irina form a bond over their mutual love of the stars.

Sonny Boy – 07 – Nagara Inverted

Sonny Boy loves starting episodes in media res, and this week is no different, as we sit in on the 601,344th meeting of the Drift Victims Society. If it’s a weekly meeting, that means it’s been going on for 11,564 years, give or take a decade. Needless to say, the majority of those assembled are looking for someone to blame for this predicament.

Now they know it’s Nagara, and they condemn him and promise justice, whipping the enraged mob into a bitter froth.

Meanwhile on the island, the Mizuho, Pony, and Yamada watch Hoshi’s faction loads up the Ark with supplies in preparation for a journey from which they won’t be returning. Yamada, who’s been around as long at least half of those meetings, describes the thousands of other castaways, and how it’s taken thousands of years for them to figure out how to travel between worlds.

That this newest class was able to do it in a matter of weeks or months means whatever this “culling” is that God is doing, it’s breeding more capable students with each generation.

When Nagara liberates Rajdhani’s ant farm before he lets the ants start eating each other, he comes upon an exercise bar, and when he decides to flip himself on it. That’s when the episode goes full Patema Inverted, as his world is flipped upside down. A strange student who is completely covered by a giant folded umbrella greets him before he starts falling…up.

Nagara wakes up in the middle of a shift, with helmeted students working tirelessly like worker ants building an endlessly tall tower (but oddly enough, carrying the building blocks downward). Nagara being Nagara, he tries to keep his head down and roll with the punches. He’s bailed out and befriended by the kindhearted Futatsubushi…who’s been at this for over two centuries.

Futatsubushi is charmed by Nagara’s “new guy” aura. Everyone in this world were students of the same school, but now all they’re doing is building the tower…and eating gross invertebrates and insects during their breaks. Hakuna Matata, I guess. Futatsubushi makes it feel like a simple, honest life, even if its seemingly dead-end one.

That night, Nagara is ready to return home, only to find he can’t use his powers. That’s because the “Host” or boss of this world—a guy with glasses who wears a tall sock on his head and is umbrella guy’s associate in an elite group of castaways called Beatnik—is able to nullify those powers. The two hang out atop Babel, basically waiting to see if and when Nagara can figure his way out of this place.

While striking out with Futatsubushi to discover the urban legend of shooting stars, Nagara instead discovers a macro version of the predatory luminescent bugs Rajdhani once showed him. We don’t watch his gruesome “end”—only his screams—but before that he has a very bittersweet monologue about how it’s important to believe in nonsense or continuing to go after a hope, even if it’s false…because otherwise, what is there?

The question of “if not this, than what?” seems foremost in the mind of Nozomi as she watches the cubic Ark carrying Nozomi and most of the rest of the class off to parts unknown grow smaller and smaller in the sky before disappearing altogether. It’s such a simple image as presented, but so haunting and lonely. Meanwhile, the prickly but loyal Mizuho searches diligently for her friend Nagara.

Futatsubushi probably inspired our guy to keep going forward and putting in an effort, even if Hoshi has said many times before that getting home is not in the cards. After remembering when he’d try to flip on the exercise bar as a child while another kid nicknamed “Koumori” (“Bat”) flipped with ease.

Once he’s up at the top of Babel, he walks straight out the railing-less balcony…and re-inverts to his original orientation. Since he figured things out, both Sockhead and Koumori (the same kid he saw that day in his youth) let him go.

No sooner does Nagara return, having been found by Mizuho and Yamada, is it revealed that Rajdhani is also off on his own personal voyage of discover and wonder. Nozomi, a tearful Mizuho, and Nagara all give him big hugs, and I have to admit this completely unexpected goodbye scene really made the air in my room dusty.

With Rajdhani gone, apparently the only ones still on the island are Nagara, Nozomi, Mizuho, Yamada, Asakaze, and possibly the members of Aki-sensei’s faction that didn’t leave on the Ark (Aki-sensei, it’s revealed, is just another student). I almost wish it’s just the five of them left. While the ideas and allegories are growing bigger and more complex, I’m excited at the prospect of the cast getting drastically stripped down to the basics.

Sonny Boy – 06 – Director’s Cut

When it comes to anime, or any television or film, really, I’d rather not quite know what’s going on and be entertained than know what’s going on and be bored. Sonny Boy is definitely the former variety, and this is its trippiest episode yet.

I honestly had no idea what was coming from one scene to the next, but was thoroughly enjoying the ride the whole time. Heck, it starts by revealing that the voice in Hoshi’s head that knows the future is none other than Dr. Strangelove, timeless avatar of contradiction and inscrutability.

It becomes apparent that Dr. Strangelove of Sonny Boy is this universe’s God, or at least one of them, and likely the God of whom Aki-sensei speaks and acts on behalf of. Heck, by manipulating Asakaze, she’s built something of an army on the island complete with barracks and barbed wire for the express purpose of tracking down Nagara and his co-conspirators before they bring about the end of the world. Shit got serious in a hurry.

Still, even in its creepiest or most reality-bending moments, Sonny Boy has never put the lives of its students in mortal danger. No one has died. The “penalties”, while essentially torture, did not result in permanent damage. There isn’t even a shortage of food or supplies, the usual problems with your students marooned on an island.

But then Mizuho encounters a big black dog named Yamada Kunihiko in the Costco where she’s grabbing lunch for Nagara and Rajdhani. Yamada was not only once a human, but a student at their school. Yet despite being three years younger than them, he’s been trapped in This World for five millennia. In that time he’s taken on the velvety lilt of Tsuda Kenjirou—who I’m a little surprised wasn’t chosen to voice God.

Yamada is certain it’s too late for him, but Nagara and the others still have a chance to get home. It’s not impossible; just improbable. That hope proves feasible when the gang stumbles upon a world full of film reels, including reels of the original world where they came from.

After fiddling around with the projectors and reels in this world, Nagara and Rajdhani figure out how to edit the reels and splice and layer them together to create a “director’s cut”. This is the latest and best hope of returning to the world: building it from the myriad parts at their disposal, along with Nagara’s ability.

They only have one, no, two…actually three problems: the three other factions. There’s Hoshi and the StuCo; Aki-sensei and Asakaze, and then Ace and his group of no-longer-it-people. Hoshi, who again has heard the future will be and that it doesn’t involve going home, has instead built an “ark” that will protect his faction from the coming “storm”.

Here’s when things get a little nutty, in the episode’s version of a “battle scene”, as Aki-sensei and Asakaze battle Nagara and Rajdhani’s adventurous director’s cut, all the while traveling aboard Hoshi’s cubic ark. The visuals become downright kooky as groups of people simultaneously stand around statically and fly through wildly undulating landscapes and psychedelic patterns.

By the time reality “settles” back into the world and the school they know, it soon becomes clear that it’s not actually their world; or at least not anymore. Time has gone on and their class is graduating, but there are changes, chief among them that Nozomi died. While other students observe their alternate future selves, no one can see or hear Nozomi, and she phases right through people. It’s a nightmare.

Dr. Strangelove eventually confronts Nagara (while standing, oddly enough), telling him he didn’t create any worlds, but only observed them, thereby opening a “box of possibilities.” The alternate world where Nozomi is dead exists because the Nozomi who lives is on the island, along with Nagara and Mizuho and everyone else. They have been sequestered, and judging from Yamada’s fate, that sequestration is meant to be permanent.

They are unneeded copies, not chosen to continue in the world they used to inhabit. This is just the luck of the draw, mind you; just like being born with natural talent or into money. They got the short end of the stick…or did they? The world they caught a glimpse of didn’t seem “all that great”, to borrow Nagara’s words when questioning Hoshi’s ability to read the future.

It’s certainly not a world Nozomi liked, considering she was dead, but it also might explain why she and no one else can see a light up in the sky; it’s the same light her other self must’ve already stepped into when she passed away.

While others may contemplate whether their lives are better or worse—Nozomi now knows that this life here is all she has. Then again, it’s all any of her classmates have too. They may have split into multiple facets, but they’re still on the same island, in the same boat, with identical status of not being chosen.

If that sounds like a huge bummer, I’m still not convinced it is, especially when I think of the friendships Nagara has forged and the exciting adventures exploring new realms with them. If there’s a set limit to how far they can travel before bouncing off the boundaries of the island, well…how is that any different than the bounds that, with vanishingly few exceptions, keep us fundamentally tethered to our world?

Sonny Boy – 05 – The Creator

If you thought Sonny Boy was going to pick up right where it left off with the Bond Girl-like arrival of a teacher (like ahem me) well…you haven’t been paying proper attention. Sonny Boy, you see, picks up where and when it feels like it: in this case, a 2D Pac-Man-like world that Nagara, Nozomi, Asakaze and Mizuho manipulate in order to “liberate” all of the digital mice.

Their “reward” for “conquering” (i.e. clearing) this world is a corded desktop mouse with the power to unravel things, from computer code to sweaters. Turns out each time a world is conquered, a new power is “unlocked”. Back at Rajdhani’s lab on the beach, he’s recording and cataloguing all of the team’s successes and failures, gradually narrowing down what can and can’t be done…slowly unraveling the big tangle that is their predicament.

The rest of the class probably would have tolerated this as long as they were kept fed and busy, but along came that Aki-sensei, who claims to have been sent by “God” and only seems to be their to stir up some shit. She immediately plays favorites with Asakaze, and encourages him to take up the mantle of the class’s savior. With him, she’s less Swiss Family Robinson and more Mrs. Robinson.

She also insists that no matter what they do, none of the students will ever be able to return home. She also assigns a scapegoat in Nagara, cultivating the idea that the only one of them with the power to teleport was trying to escape the world they came from, and happened to drag them all along with him. The StuCo brings Nagara before the class, but due to his social anxiety and ineloquence, his answers only make them more suspicious and angry, and even Hoshi can’t sway them to take it easy.

Happily, Nagara at least gets a small respite from all the finger-pointing when he joins Nozomi for some nighttime fishing. When she spots “guardian angels” in the otherwise inky black water, she dives in without hesitation, and pulls Nagara in with her. Under the water they soon become surrounded by a shimmering silver school of minnows, a wondrous and beautiful moment in an episode full of bleak cynicism. Nagara is glad he jumped in. He’s also glad he met Nozomi.

Things go south when Nagara is again confronted by the class, with Aki-sensei apparently trying to get everyone to turn against him as the one villain on whom they can pin all their blames. One student even shoves Nagara to the ground, causing him to run away once again. As she pulls Nagara down she builds Asakaze up, as he demonstrates he can cut through the world Nagara teleported them to and return to the island.

But that’s the first clue that Nagara’s power isn’t actually teleportation. He ends up escaping to a burned version of the island from before they set up a barter system that obeyed the world’s rules of fair exchange. Nozomi, Mizuho, and Rajdhani end up being able to travel to this burned island where they find Nagara. Mizuho in particular masks her genuine concern for him by being super prickly with him upon their reunion.

But the fact that the burned island wasn’t healed, but a second island created, seals one of the many theories Rajdhani’s simmering in his head: Nagara isn’t a teleporter…he’s a creator. Each and every one of the worlds they’ve visited was made from his power.

With Aki-sensei grooming Asakaze into Nagara’s nemesis, destroyer of those worlds, and savior of the class, all while painting Nagara as the devil, it seems like it’s only a matter of time before things boil over into something ugly.

Rating: 4/5 Stars

Sonny Boy – 04 – Monkey League

While cliff-jumping into a pool of…voidness, Nagara is almost dashed on the rocks, but his latent power kicks in, transporting him and everyone else seemingly back home, if only for a moment. Everyone, especially Asakaze, is convinced that Nagara can get them home if he would just give a shit and try. The thing is, I’m not sure Nagara cares what world he’s in. He’s just not tied to the world he came from like some.

But enough about that; let’s play some baseball. Yep, after Nagara and Mizuho’s friendship was forged in last week’s buddy detective story, this week is a straight-up sports episode. Turns out there’s a baseball diamond on the island, which is used by a league of mysterious invisble monkeys who were taught the rules of baseball. Cap bends everyone’s ears off singing the praises of that noble league.

Nozomi and Mizuho, who settle into a nice rapport this week, are eager to see these monkeys, requiring a special flashlight only Ace, the pitching star, possesses. His girlfriend, however, doesn’t like Mizuho or Nozomi, so no dice. Ace decides to challenge the two girls and Nagara to a one-inning game. If they win, they get the flashlight. If he wins, well…he only whispers to Nagara whe he gets in return.

The ensuring three-batter game starts as you’d expect, with Mizuho wildly whiffing far too late to catch up to Ace’s fastballs, followed by a more capable but still outmatched Nozomi striking out. It’s all up to Nagara, who at no point throughout their rigorous practices had any confidence whatsoever he’d ever be able to hit one of Ace’s pitches.

Even so, the story of the Monkey League umpire who ruined an immaculate game for the pitcher, his team, and all of the amassed spectators resonates as Nagara prepares for the third pitch. That monkey umpire did not bend to the will of the people, but held fast tot he rules of the game as they stood.

His call was correct and just, but it didn’t matter; he was killed by the mob. Nagara ends up using his warp in the middle of his at bat and adopting a more assured stance, but still swings and misses for strike three.

That means Nagara has to do what Ace asked of him: use his power to warp him and everyone else home without delay. Ace, you see, wishes more than anything to return to the place where he’s “properly appreciated.” But since Nagara doesn’t share that wish, he’s unable to warp them back home. Indeed, he confirms he has little to no control over where he warps.

Just when Nagara was being primned to be the savior of the class, he lets most everyone down when they all return to the beach, having gotten all their hopes up and then dashed them. But just when they return, they spot a woman coming out of the surf: one of their teachers, Aki-sensei, who declares that the “fun and games” are over.

This was an episode that really got lost in its invented Monkey League lore and quick-and-dirty underdog sports story, but also managed to develop Nagara’s ability while giving us some fun Mizuho-Nozomi camaraderie. Still, Cap’s elaborate stories did go on a bit long, and if they referenced real-world Japanese baseball history, it went entirely over my head.

Sonny Boy – 03 – The Detective Is Already Snarky

Nozomi, Nagara, and Asakaze have turned out to be a pretty good survey team, with Nozomi locating new worlds with her Compass, Nagara being able to access them, and Asakaze bailing them out with his powers of flight.

When we check in they’ve already found thirteen new worlds, and Rajdhani is soaking up the data like a sponge at his beachfront laboratory. Their survey work is interrupted by an unsettling trend of students starting to freeze in place and turn pitch black, like voids in human form.

Since she’s the one with the most time on her hands owing to the immense wealth her power provides, Mizuho is put on the case, and she chooses Nagara as her Watson, partly to share what sounds like a hassle of a case, but also because Nagara…was nice to her previously, and she enjoys his company.

That said, she still initially treats him as a rank servant, making it clear that this isn’t a collaboration of equals. That said, she still orders a gaudy couch big enough for both of them, and even gets Nagara the same fast food order she got. When it comes to sharing the wealth, she’s fine sharing it with Nagara.

The uniting quality of the two students (who later become three, then four) who fell victim to the freezing phenomenon is that they kept to themselves, hardly anyone noticed them when they were around, and no one noticed when they suddenly vanished.

While Nagara is busy with Mizuho, Nozomi and Asakaze fail to find any new worlds. Despite this, Asakaze drops in specifically to tell Nagara that he’s not needed and that Nozomi doesn’t care if he doesn’t come back. Nagara brushes this off, and that ineffectual passivity irks Mizuko.

Eventually, Mizuho and Nagara break the case wide open when, no doubt due to Nagara’s unspoken power even he may not even be aware he has, they discover a portal to the space where the four students ended up.

They walk through a honeycomb of blackout curtain walls separating the four spaces of the students, all of whom are content to stay right where they are and keep doing what they’re doing indefinitely. It becomes evident that while they may be content, this wasn’t originally their doing, but another rule of the world, separating those no one else wants around or cares about.

After Nagara and Mizuho’s nightly debriefing with Cap and Pony, a minor disagreement causes simmering underlying resentment to boil over for both of them. Mizuho points how how watching Nozomi follow him around like a puppy grosses her out; Nagara accuses Mizuho of lying to show off and being “ill-natured” because she’s just another recluse; Mizuho tells Nagara to die and storms off.

It’s a testament to how much these two have come to know each other that they each know the precise buttons to press to sting hardest.

But because the two really do care what the other thinks of them despite words to the contrary, both of them feel bad about the spat. Fortunately, back at Rajdhani’s lab, Nozomi offers a clue Nagara hadn’t considered, and he texts an apology to Mizuho, along with a promise to be waiting by the blackout curtains tomorrow.

Armed with Rajdhani’s bizarre, whimsical instruments, the two get down to business lifting the blackout curtains and freeing the students. This is Sonny Boy at its most Eizouken, particularly with the fantastical machinery and Yuuki Aoi lending Mizuho such a wonderfully husky, distinctive voice.

With the case solved and the afflicted students retrieved, Nagara and Mizuho make up with a handshake; what was said when heads were less cool and frustration was mounting is water under the bridge.

As much if not more than their surreal surroundings, what I enjoyed most about this episode was just reveling in this nascent friendship between two people who don’t normally do so well around others doing just fine around one another. I daresay I wouldn’t even mind a whole cour of these two solving cases together.

On the periphery were some interesting inroads into the larget questions about this place, with Hoshi admitting a voice told him this would all happen, and Nozomi being the first to suggest that while she can spot new worlds, Nagara alone has the power to create portals between them.

Sonny Boy – 02 – Kindle Blue Fire

While technically a beach episode, there’s not a ball or a bikini to be found. There are crabs—you gotta love crab—as well as a makeshift open-air classroom with rows of desks and a chalkboard, but otherwise the sand is just another flat surface for Nagara to lie on and wile away the hours.

When Nozomi catches a crab, it cuts her hand up pretty badly with its claw, but she soon heals; just another one of the rules of this “This World”, as the egghead Rajdhani calls it while explaining the situation.

While most of the class is in tents on the beach, Mizuho has, presumably through the three cat Amazon power called Nyamazaon, built a Disney princess castle full of stuff, but otherwise isn’t that different from Nagara in her fondness for straight chillin’.

Another girl steals makeup from Mizuho’s vast collection of things with impunity, but that and other items acquired from Nyamazon start to burst into blue flames, rumors spread that Mizuho is doing it intentionally.

Mizuho doesn’t help matters by stirring the shit on social media that the recent election was rigged in Michi’s (AKA Pony’s) favor—which is the truth; the extremely Kyuubey-like Hoshi helped rig it. Pony and Hoshi learn Mizuho is behind it and try to exact an apology, but Mizuho is stubbornly refuses.

When they confront her at the front gate, Hoshi uses his power of showing everyone potential futures to depict the entire island covered in blue flame; everything destroyed. On top of it all, Mizuho is exhausted and filthy from looking for one of her cats, who has gone missing.

While the rumor may have well gotten started since Mizuho is a natural target for envy and resentment among the other students due to her extremely cool power, Nagara still blames himself for blabbing about Mizuho knowing something about the flames, which got twisted into “Mizuho is responsible for the flames.”

But thanks to Rajdhani’s research and a retro Game Boy, it is determined that the blue flames appear every time someone receives something without a fair exchange. Among the things that burned-up, only Raj’s Game Boy was exchanged for some toys he made with his power, and only it escaped those flames. Therefore, it isn’t Mizuho’s doing, but the Rules of the World.

Among the students, most of whom end up in the “Punish Mizuho” camp/mob, only Nagara and Nozomi want to help her. They both know she’s not doing this, but also know that she hasn’t explicitly defended herself, which isn’t doing her any favors. Nagara also finds the missing cat, and unlike two previous instances of letting birds die, this time he takes care of the animal like the non-heartless person he is.

The two decides to go to her—nay, run to her, just as she’s literally making it rain fat stacks of cash, which soon burn up and set fire to the whole island. Mizuho, overcome with relief her kitty is safe, admits that she should have simply stated her innocence from the beginning. It’s an all-around wonderful performance by Mizuho’s seiyu Yuuki Aoi—which comes as no surprise as she’s one of the best in the business.

Nagara, Nozomi, and Mizuho oversee the ruined island—the realization of Hoshi’s vision—and concede the fact that they can’t live there any more. But then something happens: as the sun rises over the ocean, the island essentially resets itself to before everything burned up.

It’s as if the island, which set the rule of fair exchange, is forgiving all of the students for their stumblings as they learn of those rules and correct their misunderstandings. Mizuho comes down from her castle and apologizes, but only for making it rain flammable money…not the stuff she was accused of doing but didn’t really do.

Mizuho also stops by the beach where Nagara is lying to give him a token of her appreciation for finding her cat: a hat to keep his face out of the sun. When he asks if he needs to give her anything in return for it, she says with a gentle smile that it’s “her treat” before walking away.

This episode was significantly less weird and frightening than the first, but that tends to happen when you take the inscrutable black void out of the equation. What it was was another relatively straightforward exploration of how the court of public opinion can be wrong—in school or life—and it’s up to those who know it’s wrong to speak up. Nagara grew as a person in this episode, as did Mizuho, and they each gained a friend in the process.

Credit also goes to Rajdhani for not giving up on trying to make sense of the place, thus confirming the injustice being done to Mizuho, as well as Nozomi, for lending Nagara the encouragement to correct the injustice. Just as she’s the “Compass” who can see the ways out of these other worlds, she’s also a moral compass; a check against both rampant authority and rampant apathy.

Rating: 4/5 Stars

Sonny Boy – 01 (First Impressions) – Rules are Rules

Welcome to RABUJOI’s belated reviews of Sonny Boy! I will try to catch up before the end of the cour, but no promises—Braverade

More than anything else, this episode is full of uncertainty. Why is this school suddenly in a black void? Why do only some students have superpowers? Who did this, if anyone? What exactly is happening, and how is it happening? Will it stop, and when? Nothing is certain…hey, kinda like the times we live in. But enough about reality, let’s step into the land of surreality.

The void is intentionally creepy, both in its impenetrable darkness and its haunting stillness. I’ve always been drawn to voids in fiction, because they typically have a way of simplifying the universe down to…the contents within the void that are not the void.

While one egg-headed student is asking these questions, everyone else is going full Lord of the Flies (or at least that’s the vibe I’m getting; I only skimmed the book but I watched the Simpsons episode that references it). The approaches to coping with their new abnormal are as diverse as the personalities of the 36 students.

The three-person StuCo doesn’t have time to ponder the big questions; they were the authorities before the void, and if they don’t claim some degree of power and control everything will soon devolve into pure chaos. The little guy Hoshi may already have some answers, but he’s also shrewd enough to capitalize on the asset that is the class’s popular, if oafish, baseball star in Cap.

It isn’t long before the order that is established (through social media, natch) is challenged by some of the power-havers, who are already well on their way to drunk on that power, like Asakaze. He’s not about that with great power axiom; for him, if he has a power, he should be able to use it to his heart’s content.

If he’s drunk on his trippy glass-shattering power, Cap delivers the hangover in the form of a PENALTY, which asserts itself as a frighteningly sudden big black X on the faces of those who receive them. They are then forced to do something—in his case, long division of pi all night.

Hovering around the periphery of all this political push-and-pull are two outcasts in Nagara and Nozomi. Nagara would rather stay out of sight and out of mind; Nozomi would rather do what she wants when she wants to. She doesn’t have the power of the others but they share a distaste of authority.

When she politely declines the smartphone Cap offers her, then takes it and smashes it on the gym floor, she’s not immune to the PENALTY: a hundred laps around the school that leave her flat on her back on the homeroom floor—Nagara’s usual position as he apparently yearns to be one with said floor.

After a very unsettling shot of the school apparently very slowly sinking into the inky void, we get a flashback of sorts to just before the school went into the void.  Nagara finds Nozomi tearing up some workbook she got from the faculty office, and invites him to join her. Not eager to do anything with anyone, he turns to leave, saying he has stuff to do.

But he’s pressed by Nozomi about whether he actually wants to go somewhere and do something else other than where he is and what he’s doing. All the while, storm clouds obscure the blue skies. When Nozomi puts her hands on Nagara as he’s trying to leave, a lightning bolt flashes and just like that, the school is in the void.

Whether Nagara caused this on accident or not (and whether Nozomi was the catalyst for him doing it, making them partners in crime, like Flowers of Evil), it’s certainly not something in his control, nor was it ever. The StuCo is suddenly ambushed by power-havers who twist the school into either an Escherian nightmare…or a Katamari.

They declare that they’re in charge now, but Hoshi is unimpressed. Cap PENALTYs Asakaze’s two associates, but as he hasn’t broken one of the agreed-upon school rules, the PENALTY “power” doesn’t work on him.

Still, Cap uses brute force by hitting Asakaze with a baseball bat. Since that breaks the rules, it’s Hoshi who PENALTYs Cap into stripping naked and hopping around. Hoshi then drops another hint that he knows a lot more than everyone else, including the egghead (who is probably not on the right track trying to apply things like physics to this predicament).

When Asakaze won’t stand down, Hoshi demonstrates his apparent power: showing everyone a future where no one ever escapes the school and eventually become desiccated corpses seated beside each other. It’s the most overtly spooky and unnerving sequence in an episode full of weird shit.

Once again on their own wavelength, Nozomi takes Nagara by the hand, avoids all of the StuCo versus Supes drama, and seeks out that bright spot in the void she saw before. It turns out to be the same white feather she plucked from Nagara’s face in the episode’s opening moments.

She then decides to put her life in the hands of fate by performing an experiment to see what happens when you leap from the physical school into that endless black nightmare. In a show with 36 characters, I wasn’t 100% sure this wasn’t the end for Nozomi just as soon as we met her.

Instead, Nagara grabs her arm just in time. Unfortunately, it doesn’t matter, as the rusty railing breaks, sending them plummeting down the void until, suddenly, it’s not a void anymore. Their bodies and the piece of railing must’ve “popped” the void, revealing that the school is sinking into an unknown ocean, just off the coast of an unknown island with both lush green jungle and a slim, jagged alpine mountain peak, like the Matterhorn stretched vertically.

It’s probably simplistic to say this episode was a trip, but it was a welcome and thrilling one. Even at its most quiet and mundane, primal dread emanated from every nook and cranny. Nagara is somewhat of a nullity so far, but Nozomi, the StuCo, and the bristling supes are all fun to watch. I’m eagerly awaiting the next episode; whether it delivers answers or more questions, I know it’ll be another weird trip presented with a strikingly austere beauty.

Rating: 4/5 Stars

Scarlet Nexus – 01 (First Impressions) – Sisters and Brothers Fightin’ the Others

From Sunrise comes a new Railgun-esque sci-fi action show centered around a group of young, elite psionic soldiers pooling their various abilities to defeat the invading Others, who are straight out of Madoka. Yuito is our young rich boy rookie with something to prove, Nagi is his designated horny best mate, Hanabi is his cute childhood friend, while Kasane and Naomi Randall are two sisters who are a lot better at their jobs out of the gate than the guys.

Character designs are crisp, clean, consistent, and pleasant to look at. A true strength of the series is an easy chemistry among the various introduced characters, a slick wardrobe in which everyone wears something different but they’re united in their black, gray an red palette, and the brain-eating CGI Others are the right kind of unsettlingly uncanny. The OP and ED whip.

Demerits include generic personalities and nothing much in the way of originality in its premise or execution. It’s a very solidly by-the-numbers. affair. After going the whole episode without, the ending resorts to narration by Yuito, portending some kind of grand conspiracy on the horizon. My guess is that the Others are being made or drawn to Earth by bad guys.

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