Jahy-sama wa Kujikenai! – 20 (Fin) – Festival Fever

Ryou-chan leads a confused Jahy to the pub to find that the Demon Lord twins assisted in its repairs, and everyone decided to throw a surprise farewell party for Jahy. In all of last week’s excitement, she completely forgot she told everyone she was quitting the manager’s pub forthwith and opening her own.

When Druj comes by and shows Jahy a quote for a twenty million yen spot for the restaurant, Jahy decides to leave everything to Druj, who of course is all too happy to take it all on and impress her Jahy-sama. No longer burdened with the details of her new restaurant, Jahy announces she’ll be continuing to work at the manager’s pub for a bit longer. The manager gathers her in a loving hug, and the farewell party becomes a welcome-back party.

The rest of the episode is given over to another kind of big bash: a shrine festival that takes over the shopping district. Jahy is once again in the dark about it, and declines when Kokoro asks if she’d like to join the kids shrine carry, since it sounds like a hassle. But when she learns there’s shop freebies and a prize to be had, and two boys are mean to her and Kokoro, she gets really into it, and ends up winning the childrens’ prize despite being a “grown-ass adult”, as Ryou-chan puts it.

Saurva makes a spectacular series curtain call by crashing the festival hoping to depose Jahy as the Number Two once and for all, only to get just as swept up in the festivities as Jahy was, only moreso. Unable to say no to the lovely manager, Saurva joins the adult shrine carry and keeps time at the front, then joins Ryou-chan in beating the shrine drum, and learning that Ryou-chan is as nice as her sister.

By the time Saurva encounters Jahy again and remembers what she originally came for, she’s decked out in full Brazilian Carnival get-up, marching down the streets, having the absolute time of her life. Their showdown is once again delayed…but it doesn’t really matter.

Later that night, Kokoro takes Jahy’s hand and leads her through the golden-lit festival stalls. Druj, Kyouko, Saurva, the manager, Ryou-chan, and the twins all spot Jahy and Kokoro as they pass, and follow them.

This results in the entire gang gathering atop a hill, the perfect vantage spot for the festival fireworks and a perfect way to end the series: with Jahy surrounded by friends and people she cares about, having fun by night and working hard by day. It’s all enough to make Jahy forget her original goal to restore the Dark Realm…even though it’s still written on her oversized shirt.

Jahy-sama wa Kujikenai! – 18 – Show-Off Always Shown Up in Showdown

With her newly-attained Magical Girl-esque powers and new light-blue threads, Saurva believes she’s perfectly prepared to finally defeat Jahy and become the new Number Two. However, she is thrown completely off her game by the fact that Jahy can’t for the life of her remember who Saurva is, beyond the girl she cheered up in the park in her child form.

Saurva, tired of being ignored and mocked, unleashes a flurry of direct strikes with her glowing golden sword, but all she manages to do is improve Jahy’s circulation, along with tickling her and giving her an itch. Shocked and pained by the fact that the bargain she made with that glowing golden being didn’t actually, Saurva runs away in embarrassment, unable to accept Jahy’s pity. She vows to defeat Jahy with her own power…later.

Little does Saurva know that the worst thing you can do to Jahy is ignore her without explanation. That’s exactly what Kokoro does when she runs from Jahy. In wallowing in frustration, Jahy reveals to the landlady that yes, she has made a friend whom she doesn’t call an underling. The manager tells Jahy to open her heart to Kokoro and they’ll be able to make up. Sure enough, Kokoro isn’t even mad at Jahy; she just has a toothache and doesn’t want Jahy to catch it.

The golden being that briefly gave Saurva the illusion of power becomes a rumor among ordinary humans like the landlady and manager, describing a ghost that asks its victims if they want power and sucking out their souls if they say or even think that they do. Jahy thinks it’s all a bunch of codswallop…though considering the things she’s done and been through, she’s not exactly the best judge of codswallop.

That said, the golden ghost—or whatever it is—confronts Jahy on her way home. She insists she doesn’t want even a smidgen of power, but the being charges towards her before she has time to transform into adult mode. Fortunately Druj swoops in and saves her, reporting to Jahy that she’s been hunting the being ever since she became aware of its existence. Jahy determines the best course is for her and Druj to join forces to defeat this thing…whose horns and voice definitely suggest it could be a form of the Demon Lord.

Jahy-sama wa Kujikenai! – 17 – A Better Bed to Lie In

While she was just a lowly underling in the Dark Realm, Druj has risen in the human world to lead a Fortune 500-equivalent company, and even launched a highly-successful line called For J, inspired exclusively by her desire to see Jahy in outfits other than her usual strappy black number.

But Druj is still miserable as long as she’s not by Jahy’s side, and furious when she finds out Kyouko works for her at her pub (even though Jahy neither employs Kyouko nor owns the pub). Druj still manages to divine a convoluted reasoning for Jahy is still the Same Old Jahy…without any input from Jahy needed.

Jahy has been doing well of late in all aspects of her life in the human world, but she can’t get a decent night’s sleep, and blames it on the grungy futon the landlady gave her when she first moved into her apartment. Feeling like she deserves a reward for everything she’s accomplished, he hits up a home goods store and buys the best futon they’ve got.

Ryou-chan comes by and tells Jahy she’s been scammed, but that claim is undone when moments after testing out the futon, both the landlady and Jahy fall right to sleep next to each other. This is the scene that greets the manager, who is happy to see what good friends Ryou-chan and Jahy have become.

Unfortunately, the sisters came to Jahy’s to deliver a spot of bad news: the water of the apartment building has to be shut off for three days. Instead of going without a sink and toilet for that time, they invite Jahy to their apartment above the pub instead.

Jahy accepts the offer, and suddenly her living situation has been upgraded considerably. Little does she know the manager had been hoping Jahy came around her place so she could dress her up in all of Ryou-chan’s old clothes and then snap photos of her. Like Druj, the landlady wants variety in Jahy’s wardrobe.

The reason the clothes fit now is that even in her child form, Jahy has physically grown since first arriving in the human world. Jahy warns the landlady that this also means she possesses the power to destroy her at any time, but the landlady trusts that Jahy would never do that. And judging from what we’ve seen of Jahy, she’s absolutely right.

Besides, the true destruction comes shortly after the manager suggests she, Ryou-chan and Jahy put their futons together for the night. That’s when Jahy learns that despite her sweet nature while awake, the landlady is an absolute menace while asleep, flopping around like a fish and throwing vicious kicks and jabs. Ryou-chan, obviously used to this, retreats to the edge of the room, while Jahy plans to return to her apartment ASAP.

The post-credits sequence is actually the most significant part of the episode, overarching plot-wise. At first it seems to be a series of running gags where the Magnificent Saurva thinks of various ways to torture and torment Jahy, all while doing good deeds around town: picking up litter, returning a lost girl to her mom, and helping an old lady across the street.

The dissonance between Saurva’s thoughts and actions and idea of herself as the ultimate Evil Bad Guy finally comes to a head when some kind of sparkly benevolent being—who vaguely resembles the Demon Lord and may be her good counterpart—bestows power upon Saurva, and turns her black uniform white.

It’s possible Saurva accidentally became a magical girl, as she’s given the same mission: destroy the mana crystals. In addition to being an interesting twist in Saurva’s fate and potentially setting up the series’ endgame, it’s also immensely funny development to behold.


Rating: 4/5 Stars

Jahy-sama wa Kujikenai! – 12 – All Dogs Go to the Dark Realm

This fun grab-bag of Jahy-sama situations begins with the most Wile E. Coyote-ish: Jahy finding a big mana crystal but assuming it’s a Magical Girl trap. While she analyzes all the ways she could be done in, the manager shows up and prepares to pick it up.

That’s when we see how much living among humans has made Jahy a better person: she dives at the rock to save the manager at the potential cost of her own life. She was scared to grab it before, but when her friend is in danger, she didn’t hesitate.

That acquired Jahy-sama goodness shows up again when she’s surveying the upgraded playground. While she’s trying to focus on looking for crystals, she can’t help but think of how to make Kokoro happy by going on the slide, the wobbly bridge (a favorite of wee me) or picking a flower for her. Then she spots Kokoro being accosted by two men, and again springs into action.

Turns out one of the men was just helping her up after she tripped, and Jahy committed unnecessary assault. When she spots the police, she runs for it, as she abhors any authority other than her own, and the police, with nothing better to do, give chase. Jahy ends up back at the station for questioning. Perhaps she shouldn’t have kicked that guy, but in the heat of the moment she put her beloved Kokoro’s safety first, so I can’t fault her.

Our next segment is another welcome Saurva-centric one. This time she’s completed “Woof Woof DX”, a potion that will transform Jahy into a subservient pup and give Saurva the second-in-command mantle she desires above all else.

Making the potion took many sleepless nights, and in her fatigue, Saurva accidentally drinks the potion instead of her matcha, and transforms into the very dog she intended Jahy to become. Not just physically, mind you…but mentally, Saurva starts acting more like a dog, despite herself.

This results in her running around outside instead of staying home and waiting for the potion to wear off. She encounters the white dog who chased her as a human, then encounters Jahy, and learns the unparalleled joys of having your tummy rubbed and playing fetch.

Later, when Dog!Saurva encounters the landlady she fears so much, she recoils, but soon learns the lady’s kinder side, as she leaves her umbrella behind to keep Saurva out of the rain. She concludes that people are nicer to dogs than her, and just when she gets used to the idea of being a dog a little longer, she turns back into a human…a naked human. This begs the question: she were arrested, who would she call?

The final segment post-credits is about the dangers of gambling. Jahy just wants to take Kokoro out for a shopping trip to the mall for snacks, but gets overly competitive over a crane game, and soon spends all of her money trying to get a big bag of snacks that costs far less than she put into the game.

It matters not in the end, as Jahy gets a lucky roll and wins the snacks with her last 100-yen coin. The taste of the steak and strawberry snacks is enhanced by the taste of victory, and having again proven her greatness to her dear Kokoro. Gambling Problem? Call 1-800-Gambler!

Rating: 4/5 Stars

Jahy-sama wa Kujikenai! – 09 – Jahyat Emptor

After last week’s charming Druj-centric episode, we get a substantial serving of The Magnificent Saurva, which totally sounds like a Mad Max character. Specifically, we get the bathhouse segment from her POV, and learn that she just wanted somewhere to get away from worrying about defeating Jahy.

Instead, Jahy steals half of her fancy shampoo! Saurva also slips on soap, but lands in the soft bosom of the manager, thus attaining the peace she originally sought.

The next segment is something totally different, as Jahy gets her monthly paycheck and decides to hit up a home goods megastore to stock up on weapons with which to defeat the Magical Girl (who doesn’t appear this week, and remains menacing in her mere absence, like in Jaws or Alien).

Unfortunately, Jahy is extremely suceptable to the hard sell, and marketing in general, and ends up blowing her pay on a bunch of mostly useless junk.

In the next segment Jahy prepares birdlime and other traps at the entrance and window of her apartment in order to trap an attacking Magical Girl. By doing so, she traps herself in, and she has to wait for a Magical Girl that may never come.

Fortunately, Kyou comes in to unknowingly save Jahy from being trapped forever, and as thanks, Jahy takes not a bullet, but a washtub to the head to protect Kyou. It’s a sweet little moment that shows how close they’ve become.

We’re back to Saurva in the fourth and final segment, as she has nightmares about Jahy (and Kyou) and sits in the park feeling sorry for herself. That’s when she finds a little girl with Jahy’s complexion and hair whom she still doesn’t realize is Jahy, but is amazed by how hard she’s fighting against three crows stealing her lunch.

Lil’ Jahy ends up giving Saurva some encouraging advice not to let a few failures get her down and keep doing her best. Alas, when Saurva finds a pissed adult Jahy aggressively waiting tables on an unusually busy weeknight at the craft pub, Saurva decides not to attack quite yet, but give it some time…what’s the rush?

Jahy-sama wa Kujikenai! – 08 – Too Much of a Good Thing

After a thoroughly unpleasant cold bath in her cramped metal tub, a hungry Jahy wanders the streets until picked up by a giant white limo sent by, who else, her trusty attendant Druj. A sumptuous feast of sweets awaits her, and a remote control transports her into starry space. She doesn’t want the ultimately short ride to end; she wants to live in that limo.

However, duty calls. Druj, who is the president of a profitable consulting firm, wants Jahy to give a motivational speech to some young corporate recruits. While I thought Jahy might get stage fright from being out of the spotlight for so long, she ends up having no problem taking the stage and speaking…if only the overeager Druj would let her speak.

The raucous applause that follows Jahy’s time on stage doesn’t please her in the least, because Druj kept interrupting her with what she expected her to say. In a way, perhaps Druj was actually protecting Jahy from embarassing herself by sounding like a chuuni, but on the limo ride back Jahy looks suddenly disillusioned with all the preferential treatment. When Druj invites her to a party, she cheers up a bit.

At work, the manager notices Jahy is smelling a little ripe, the product of only bathing once every three days—and without hot water or soap. This is how Jahy discovers an absolutely kick-ass bathhouse within walking distance of the pub. In addition to vicariously enjoying the simple pleasures of hot water, steam, and sweet-smelling shampoo, Manager can’t help but pamper Jahy (especially when she’s in child form), all while Saurva creepily lurks in the background.

The night of Druj’s Dark Realm party arrives, and at first it’s a lovely simulacrum of Jahy’s former lifestyle, complete with decent approximations of Dark Realm delicacies and using Druj as a chair. But there are constantly little real-world interruptions that ruin the fantasy for Jahy, such as when Druj, while still being sat on, switches to Corporate Mode on her cell.

I have no doubt Jahy appreciates Drujs’ not inconsiderable efforts to make her feel like she’s back home, but the bottom line is she’s not home, and her home doesn’t exist anymore because she wasn’t strong enough to protect it. After the evening of fun, Jahy returns to her ratty apartment and cries bitter tears over things lost, and frustration at her lack of progress.

So she runs inside and basically howls at the moon that she basically won’t let herself be defeated. It’s moments like these when we see the real vulnerable Jahy that have really endeared her to me as a character. Much like Nagatoro, she contains multitudes…nearly all of them charming and adorable.

Rating: 4/5 Stars

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