Ace Attorney – 03

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I enjoyed David E. Kelley’s legal “dramedy” Boston Legal, despite that fact it could often go off the rails of what was reasonable legal procedure, (particularly courtroom conduct) because it was goofy and funny. Ace Attorney is also goofy and funny, but I find myself unable to constantly overlook its cavalier attitude toward the sacred institution of the law.

Mayoi’s trial is a damned free-for-all from the start, when Mitsurugi Reiji calls a witness in the middle of his opening statement, before Naruhodo even gets a chance to say his part. The witness is Det. Itonokogiri, whose testimony is so full of holes a mouse could mistake it for cheese.

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Oh, and the cheese is laid on thick here, when after Naruhodo rather easily exposes the good detective’s inconsistencies, Mitsurugi changes “died instantly” to “died pretty much instantly.” That said, he also makes the mistake of calling another unreliable witness to the stand.

This witness is apparently meant to titillate the men in the courtroom and little else, while Mitsurugi is concerned only with theories he can prove with facts in the courtroom, regardless of whether those theories point the finger at the entirely wrong person, i.e. Mayoi. It’s all rigged!

Wen Naruhodo breaks the pink bombshell (her transition sex kitten to fist-pounding harridan is hilariously abrupt) and Mitsurugi calls for an adjournment so he can go over all the evidence Naruhodo keeps pulling out of his pockets (real professional, that!) things get even more ridiculous, when Naruhodo tracks down the witness’s boss.

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Konaka Masaru is a grotesque joke of a character, with his flamboyant wardrobe, goofy office, and constant use of Bad English in his speech. This guy also happens to be the kingpin of a massive empire of blackmail at every level of society with the front of an IT company.

He also has the motive to be Chihiro’s true killer, since she’d been investigating him for years. And with one phone call, Konaka gets Haruhodo arrested as the new prime suspect in her murder. Hwhaa?

With lawyers going around acting like detectives, detectives acting like judges, and absurd circus trials with no semblance of order, this is a dark, fallen, poorly-animated world, and I feel bad for anyone with pure justice in their heart who has to live in it. Fortunately, I don’t, and so I’m checking out.

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Ace Attorney – 02

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When he arrives for a dinner date with Chihiro and her sister, Naruhodo finds Chihiro dead, the sister cowering in the corner, and the Thinker clock and broken glass strewn around the floor. Just then, the police burst in, led by Detective Itonokogiri Keisuke, and the sister Mayoi (Yuuki Aoi) ends up locked in jail, suspected of murdering Chihiro.

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So Naruhodo has another mystery on his hands (including who called those cops so fast!) despite the fact he is a defense lawyer, not a detective. In Law & Order, you have two separate groups doing those two jobs, but Naruhodo does it all, and quite haphazardly.

What he isn’t—at least not initially—is Mayoi’s defender. That job falls to some mustachioed bigwig lawyer Chihiro told Mayoi to contact if she ever got in trouble. He seems willing to take on the case…until the prosecutor is announced: the intimidating, Undefeated Mitsurugi Reiji; he of the incredibly tacky office. Little too much crimson there, sport?

Detective-wise, Naruhodo finds Mayoi’s phone with her last conversation with Chihiro recorded on it (for some reason), and gets the actual detective (who seems a bit of a dolt) to reveal the name of his witness, the hotel room of which Naruhodo visits for a hot minute (and finds a suspicious bedazzled screwdriver).

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Anywho, virtually no one wants to defend poor Mayoi now that Mitsurugi is the prosecutor, so Naruhodo searches his soul and determines despite his personal ties to the murder victim and the fact it’s completely improper, he’ll be the one to defend her.

That’s fine with Mayoi, because that’s what she wants too after noticing how hard he worked to find her a replacement for Mustache, getting soaked in the rain and covered in sakura petals. They both have a cute little flirtation in which they ask at the same time, then both bump their heads on the glass.

So now we’re set up for Naruhodo’s second and by far most important case of his life, and Mitsurugi isn’t going to go easy on the rookie. We still know little of the case but small clues here and there, but I wonder if Mayoi’s spirit medium training will come into play.

What isn’t in doubt at all (at least for me) is that Mayoi will be exonerated and Mitsurugi will be handed his first loss. I’m willing to swim in this clunky sea of mediocre animation at least one more week to see how he pulls it off!

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Ace Attorney – 01 (First Impressions)

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Ace Attorney is a part-mystery, part-courtroom drama, part-comedy that wears its heart on its sleeve and shoots from the hip. It’s a super-straightforward show, with a clear and concise structure so far:

  1. Victim murdered (by a talking Rodin’s The Thinker!);
  2. Trial of wrongly accused (his childhood friend Yahari) begins;
  3. Rookie defense attorney Naruhodo Ryuuchi pokes holes in the story of the prosecution’s witness and successfully accuses the witness of doing the deed, exonerating Yahari;
  4. Another victim is murdered.

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Enjoyment of this show is in the purity of that structure, as well as the delicious details. There are a lot of gags in this episode, despite it starting with a woman getting her head stoved in by a statuette.

Not all of the gags hit, but many do, and the trial moves swiftly and purposefully as Ryuuchi, backed up by his stunning boss Ayasato Chihiro, determines the key to saving his friend and client from the slammer is the murder weapon and the time it reports, which is two—really fourteen—hours off after accompanying victim to New York City.

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Ryuuchi is fueled not just by the support of Chihiro, but by the memory of when Yahari was once his advocate in a classroom trial years ago. It’s never in doubt that Yahari isn’t the culprit, because we witness Yamano do the deed in the cold open.

About Yamano and the prosecution: they sure made things easy for Ryuuchi! I mean, yeah, as a rookie he still sweated when they continually countered his objections with more “facts”, but once he had something they couldn’t counter, Yamano literally explodes into somebody who isnot only a credible witness by any means, but also a highly suspicious suspect.

Being not too far removed from Food Wars, I enjoyed the battle-like fever pitch of the trial, with points and objections being fired around like projectile weapons, and gusts of wind knocking people off their feet. It’s all very absurd and fun.

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There’s also an absurdity in the sheer specificity of that darned murder weapon. I mean, how the heck did this Yahari guy have the technical wherewithal to construct not one but two talking Thinker clocks? Why The Thinker? 

Why a clock? The show doesn’t really care about those details…and at the end of the day, neither do I, but it is pretty weird nonetheless, and makes me wonder what other strange, very specific objects this show can come up with.

This episode also succeeded on a introductory level, telling us everything we needed to know, but still continuing on its purposeful course of holding and resolving a murder trial, without overwhelming us with characters not pertinent to that trial.

My only “objections”? Well, the mystery isn’t all that compelling, and the show itself is pretty crude-looking, with rather stiff (if generally attractive) character design. I’m also a bit miffed they killed off Chihiro in the first episode, but I’m sure the show had it’s reasons, and I look forward to hearing its case next week…even if I can’t strongly recommend this show.

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Sore ga Seiyuu! – 05

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After a few eps centered on Futaba, this week focuses on Ichigo, perhaps the most abrasive of the three members of Headphones due to her need to live her Strawberry Princess persona at all times. Even alone, she refers to her room as her kingdom, even though she was fired from her part-time job and both the electricity and gas have been switched off.

It’s certainly not all strawberries and cream for Ichigo, but she gets a call from her agency notifying her she won a role in the sequel to a popular video game. Sure, it’s the role of an artificial bug who sits on the main character’s shoulder and mostly just says “Poro”, but it’s a part, damnit! People whose utilities have been switched off can’t be picky!

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After collecting her three boxes of script for the game, she shows up at the Shibuya Public Hall for a pre-launch event hosted by the game company and featuring the cast, including the lead, who is none other than Horie Yui.

Full disclosure: I’ve only experienced a tiny fraction of the 350+ productions Hocchan has performed in since 1997, but I’ve been in love ever since her wonderful role as Minori Kushieda in Toradora!.She was also pretty fantastic in Golden TimeI could go on, but suffice it to say she’s a giant in the industry.

So it’s great to see Hocchan in anime form show up not just as a cameo, but a persistent figure throughout Ichigo’s very first event of this kind. What’s also great is how casual, down to earth, and approachable Ichigo discovers her hero to be, what with her mussed hair, comfortable wardrobe, and smushed melon-pan.

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Ichigo had a nightmare about performing before a totally silent crowd before the event where over 2,000 people will turn out, so she needs all the support she can get from more experienced talent. You don’t get much more experienced and professional than Hocchan. Ichigo’s reaction to Hocchan’s transformation from frumpy-ish housecat to stunning idol is pretty priceless. It’s one thing to see a celebrity in magazines or on TV, but in person it’s as if they become more real.

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The event unfolds as a sequence of stills, which is a bit lazy, but the episode is strapped for time at this point. In fact, the montage pretty effectively illustrates just how fast it all flies by for Ichigo, and how it’s all over before she even gets a good grasp of what she’s doing. But she shouldn’t have expected any more from herself; this was her first time, and she’ll get better at them with time.

Furthermore, watching Horie Yui fire up the crowd with a mini-concert (she is good at the theme song singing), and watching Hocchan’s professionalism and magnetic personality on display in general, inspires Ichigo to keep doing her best.

When her dad shot her a text asking how she was, Ichigo was about to tell him she’s scared and doesn’t know what to do, but decided not to send it. It was a brave gesture, showing that she trusts in her ability to get those lights and hot water back on very soon.

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Sore ga Seiyuu! – 04

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SgS keeps pace with Dandelion this week, as we come to love the characters in both shows the more time we spend with them. It has occured to me that Sore is very much a love letter to the seiyu industry and the people in it, almost playing like a documentary of these girls’ lives, yet avoids being over-indulgent or extra-congratulatory.

With the highs come the lows, and the lows suck when you’re in them, regardless of vocation. That’s what this episode captures best: Futaba at first believing she’s all alone in her doubt and despair, when in fact, everyone goes those emotions. That knowledge brings comfort and motivation to strive harder.

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With Bodhisattvon wraping and all three girls failing to pass auditions for the next show (doubly upsetting since we saw Futaba part with most of her petty cash to buy the manga), they’re feeling uneasy about the future. Futaba in particular is sure she’ll get more work before the Bodhi recording and radio show both wrap, but she’s incorrect on both counts.

All it takes to clear Futaba’s clouds of despair and worry is to bump into a legend like Ginga Banjou, who has died many more times than she on screen. Because of that, he can lend her valuable words of supportive advice that apply not only to dealing with the deaths of one’s characters, but in dealing with the serial rejection all seiyus (and indeed, artists) must endure. Futaba is not alone.

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When their radio show ends, it looks like Futaba is about to stare down the long, dusty road of non-employment in her chosen field (though she still has the part-time job), but their boss springs another surprise on them: not only has their radio show been extended, but he’s putting them in a unit, to record the theme song to the show and perhaps eventually become a full-on idol group.

This is a lot for Futaba and even Rin to take in, though it’s exactly what Ichigo has been dreaming of. I like how they all react by paying more attention to themselves, whether it’s Futaba being broken out of her daydream by her jiggly arm, Rin training herself to wear miniskirts, or Ichigo’s overdone yet somehow appropriate ringlets.

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Really, I should have seen this development coming: Futaba, Rin and Ichigo already had the built-in look of characters who wouldn’t look out of place in a sci-fi magical girl or music anime. Now, they could be on the road to just those kinds of roles, if it all pans out. Everyone’s nervous, like they were when the radio show first started. But with time, they got better at that, and they’ll eventually get better at all this unit stuff, too.

ED request: The theme to Sailor Moon Crystal.

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Sore ga Seiyuu! – 03

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Before they begin their own web radio show, they go on Futaba’s senpai Shidome’s bigger radio show to promote it. Flanked by the venerable Tamura Yukari, the trio are literally petrified in front of the mics, as any newbies would be under the circumstances. Despite this, Tamura-san thinks they’re funny, and wishes them good luck.

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When the day of their first recording arrives, the three gather at a much smaller studio with a much smaller staff of one, and a script of only a few pages, with the particularly scary “free talk” mixed in. There’s no rehearsals or practices; they’re thrust right into the studio and onto a live show where every moment of hesitation is a moment of dead air.

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The pressure under the girls is palpable, and things start out pretty rough, but while they show is “all over the place”, they do get into a nice rhythm towards the end, and their boss says they have potential. All they need to do is gather the confidence to converse the way they normally do in front of the mics, and they’ll be golden.

By the same measure, when the three girls watch (and listen) to the anime they had roles in, they’re all a little disappointed in themselves, but that just inspires them to keep working harder to become great. It doesn’t happen overnight.

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Sore ga Seiyuu! – 02

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I was going to try to choose between Seiyu’s Life! and Dandelion in order to pare down my workload as we all must do around this time in the season, but after two episodes, I’m no closer to making that choice; both have their charms.

The second outing of SGS shows us more of Futaba’s not-so-glamorous life as a struggling seiyu: part-time work at Lawson (Ichigo works at an even more clinical box lunch processing plant), walking into the office to find a tiny slip of a script next to a tower of scripts for Kamiya Hiroshi (that’s right, The Kamiya Hiroshi, in the flesh!) with a backdrop of rookie seiyus with no work at all simply standing there hoping they’ll be remembered, a sign that things could be worse.

But things get a little better for Futaba when she gets an audition for a new adaptation of a manga with “Titan” in the name. Even better, the two friends she made at her recording session, Rin and Ichigo, are also in the audition, and they’re not competing for the same role.

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Things look bright for Futaba, but once she enters that oddly-empty and silent studio, I think she tenses up a bit. She’s able to visualize the character she’s voicing (as herself!) and all her personality traits and moods, but it comes off as a bit mechanical and even forced. At the same time, I think she puts too much stock in the producers’ seemingly apathetic reaction to her performance; it could just be they’re yawning because it’s a long day…right?

Ichigo’s sexy voice gets laughs, and she’s asked to voice a different character, after which the producers react by staring at their phones, so not promising. As for Rin, she does just fine. After the stressful audition, the three go to a cafe for coffee and cake and just shoot the breeze; Futaba even comes up with the nickname “Evil Ichigo.”

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The next day it’s back to work on the Evangelion clone, where Futaba learns Pipo blows up and doesn’t come back. This setback, just when she’s told the others that if she’s still not showing promise in a year, she’ll share poor Pipo’s fate and be culled by her company (it’s a cutthroat industry, eh?).

But outside the studio, a suspicious looking mustachioed man confronts the trio of girls. He’s been watching them interact, you see, and apparently sees something in them, because he wants them to do a web radio show…which explains what the ED is all about!

Like last week, as the credits roll, the girls switch between singing the ending theme, doing commentary on the episode that just aired, and singing a request (this week, appropriately due to the Kamiya Hiroshi cameo, it’s a song from Zetsubou-sensei.) It’s a great ED format, but it also previews what should be an interesting and promising new opportunity for Futaba & Co.

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Sore ga Seiyuu! – 01 (First Impressions)

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The Rundown: GONZO, a studio I haven’t seen or heard a lot from in a while, tells the tale of Ichinose Futaba, a newcomer seiyu braving the harrowing rapids of anime voice recording, as her plushie “advisor” Korori explains the procedures, intricacies, and foibles of such a life. In the process of recording for an Eva-style mecha series, Futaba meets the talented Kohana Rin and the energetic and equally new Moesaki Ichigo.

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Pros: There are many, as this was a lot better than I expected. Futaba is a great protagonist to follow, as she’s determined to work hard at her craft but is clearly new to the industry and thus prone to errors, freeze-ups, and over-thinking. This is a show that gives you the gist of what’s going on, then lets you get lost at times along with Futaba, along with sweating all the little enlightening details about the business, from greeting everyone personally (which you’d think would overtax one’s voice), to where you sit and which mic you’ll walk to.

I’d also be remiss if I didn’t bestow praise on, well, the seiyus, in particular Takanashi Rie, who actually had more roles to play than just Futaba and Korori. She and the other two seiyus are unfamiliar to me because like their characters, they’re all pretty new, but they handled themselves well in a fast-paced, dense, procedural first episode. The OP and ED (the latter of which featured a brief bit of the EVA theme) were also nicely done.

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Cons: They are few. I think this show could have benefited from characters that look less like, well, anime characters, or who at least had ordinary hair color; all the skittles hair kinda detracts from the reality. I was particularly distracted by how much Futaba resembles Nagato Yuki, in build, hair color and style, and glasses. The constant cuts to Korori (Futaba’s plushie) explaining things were certainly informative, but disrupted the already fine rhythm of Futaba’s busy day.

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Verdict: Like Dandelion, and Working!!!, SgS is a fun, lightweight slice-of-life that requires minimal psychological investment. In other words, it’s easy to watch. And I’ll confess, I once enrolled in a voice-acting class at my local learning tree, so it’s definitely a world I’ve considered entering (even if it’s likely quite different in America).

But seiyu-ing aside, the show does a great job putting us in the shoes of someone who has just entered a very specialized, exacting industry, and while she hasn’t quite found her footing, she’s not alone, and she eventually will.

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Mikagura Gakuen Kumikyoku – 06

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Last week lagged but gave us some nice character beats. This week was breathless but moved the plot forward…and gave us some more nice character beats. Frankly, I was impressed with how much ground this episode covered, though it features the same uneven and at times downright ugly production values that have plagued this show from the start.

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Hey, looks don’t make an anime, they only help. Mikagura keeps me around because of its fun, optimistic outlook and colorful, likable cast of misfits, led by Eruna, the most misfitty of them all, while occupying that rare, slim space between endearing and annoying. Despite everything she does and says, she manages not to come off as trying too hard. And as we see from the turnout at her surprise pep rally, I’m not alone in liking her.

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As the rookie battles proceed apace, Kuzuryu is kind of in a creative rut, looking for inspiration. All the praise, admiration, and accolades he’s received in the past and is sure to receive in the future don’t matter if he himself isn’t satisfied with his own work. Shigura gives Eruna the story of how he and Kuzuryu once attended Mikagura’s sports-focused sister school, but he was punished for his exceptional talent with ostracization.

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Natch, despite the fact she’s in the middle of a tournament, Eruna comes to Kuzuryu’s aid, requesting that he draw her—nude, if necessary. Her visit is brief, but refreshing to the troubled painter, who betrays a smile after seeing her off to go watch Tonkyun avenge Usamaru, making him promise to watch her when it’s her turn to fight.

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Tonkyun does indeed defeat Azumi without too much of a fuss, discerning that her main (and really only) attack has both a time limit and a re-charging time. Azumi had been winning battles by ending them quickly before that time limit is up and hiding out of reach of her opponent when it is. In the end, Azumi wasn’t anything more complicated than a mustache-twirling villain, but it was still satisfying to see her get her just desserts.

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That’s a little disappointing, but the ep makes up for it by having a bonus battle between Eruna and Tonkyun. Tonky’s observed and analyzed Eruna as he did Azumi, and like Azumi Eruna’s tactics aren’t all that complex, so I really didn’t know who was going to win this one, an uncertainty I enjoyed after Azumi’s certain, somewhat boring defeat.

But Eruna has a trick up her sleeve in the form of a gun and bayonet Tonkyun didn’t take into his calculations, so it’s her win. As with Himi and Meika, Tonkyun is gracious in defeat, not only because Eruna is clearly somebody special, but because they had fun fighting with her.

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Kuzuryu (and Seisa, who doesn’t have much to do this week at all) watches Eruna’s match from a monitor, and it inspires him to paint what he observes. Eruna became his muse, which was probably how she intended to help him after she picked up on his creative block.

Unfortunately, Eruna’s run for the rookie championship ends in the round after Tonkyun, as the broadcast club chick did her homework and beat her easily in another off-camera battle. It’s the end of a run, but hey, she did get to promote her “Surround Ichinomiya Eruna With Cute Girls Club”, and she also got Kuzuyru to paint her picture! About that: it’s abstract art, so it looks more like a satellite photo or Civ III  map than Eruna, which disappoints her somewhat.

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As for the cute girls Eruna wants to surround herself with, we get our first glimpse at one of the school’s cutest, Fujishiro Otone. Eruna first lays eyes on her standing over the soundly beaten tournament favorite, Imizu, twirling her hair.

If there’s one thing Eruna loves more than a cute girl, it’s a tough-as-nails cute girl who will put up a challenge. As she herself was to Kuzuryu this week, girls like Seisa, Himi, Meika, Nyamirin, and soon Otone are her muses. They’re why she gets up in the morning, and strives to become stronger every day.

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P.S. This will probably be my last Mikagura review, at least of this length, due to middling ratings low readership.

Mikagura Gakuen Kumikyoku – 05

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This week, Eruna dicks around at the school festival taking place during the rookie bracket battle, and basically has fun with many of her various classmates through festival activities. It’s predominantly a slice-of-life episode, and so it had a tendency to lag compared to its more exciting previous episodes…even when it’s trying to make a battle out of shooting a life-size Miracle Man figure.

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The fact it’s a festival episode means it’s full of extras, and they’re all colorless, which doesn’t strike me as a stylistic choice so much as a financial one. Through five weeks Mikagura and Re-Kan! are in an unenviable dead heat for worst-looking show on my docket, but at least Re-Kan! looks finished, and is way better with the treatment of light.

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Still, slow and sloppy as this episode was, there was still plenty to like. Even if she’s not in a club yet (and unfortunately came no closer to forming one or even coming up with an idea for one), she’s still pretty popular both among her fellow After School Six first-years and the seasoned senpais. And while her lustful shtick can grow repetitive, there’s never any doubt why all her fellow students like her, because she’s just a super-likable character with uncommon energy and optimism.

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Her interaction with Yuuta, Minatogawa, and Seisa has the result of lifting their spirits, to the point where Seisa is smiling and enjoying Eruna fawning over her in spite of herself.

would have liked to root for Eruna in her next battle, but in one of the episode’s most annoying choices (and possibly one made due to budget constraints), it’s skipped over…completely. She wins and moves on to the third round, but I felt cheated!

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Our consolation fight is between the odd-eyed Usamaru and Azumi Sagara, the first-year ranked second only to Asuhi (Telescope Kid). Because she’s cute and he’s shallow, Usamaru is hoping to hit it off with Azumi in their match, but in an interesting twist, Azumi not only dominates him with her (cheap to animate!) sound-gravity manipulation, but smugly mocks and derides him for deigning to try when he had no chance.

If nothing else, I left this episode wanting someone—hopefully Eruna—to take this haughty, malicious young lady down a couple of pegs in a future round. You can never tell a book from its cute cover.

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Mikagura Gakuen Kumikyoku – 04

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Remember kids, if you don’t smile properly, your mother will pick your perfect little brother who can and run off, leaving you with your dad!

This episode wasn’t just about Eruna developing her powers in preparation for the rookie bracket battle, but about her making friends with the drama club rookies and their leader Akama Yuuto, whom she learns is hiding his true nature from her and everyone else. Oooo…

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First, I wanted to just mention the genius of Eruna having a very pleasant dream about unzipping Seisa’s dress in her bedchamber, but it’s really only the zipper of her sleeping bag in the hallway. Seisa’s maid doesn’t like Eruna, but if Seisa really didn’t want Eruna there, she wouldn’t be there, so I don’t buy for an instant that Eruna doesn’t interest her…nor are we supposed to buy it.

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The “After-School Six” are a colorful bunch that Eruna fits right in with, even if her nickname and persona isn’t an animal (though gorilla is tossed out there). As I said it’s not surprising she’d find and make friends fast at this school; she just has a naturally magnetic personality, even if she can be a tad aggressive with the girls, with three guys in the club there’s a nice balance.

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That personality is something that just comes naturally to Eruna, but it isn’t the same for the seemingly chipper Yuuto, who has to work hard to smile, and feels he must maintain an outer shell of amicability, lest everyone abandon him, as his mother and little brother did. That trauma is brought to the surface because Asuhi reminds him so much of that brother.

This show found a nice dynamic in its character pairings last week with Kyouma cheering up Eruna after her loss to Seisa. This time it’s Seisa, who no doubt shares some of Yuuto’s social awkwardness, who suggests, based on her own experience, to simply forget the things that make him suffer ever happened.

I was even reminded of the iconic Don Draper line: “It will shock you how much it never happened.”

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Without quite knowing what to do, Eruna still waits for an opportunity to be alone with Yuuto. Maybe her plan was really to let him say his piece, since Eruna knew something was amiss, and he knew she knew. He does start, asking why she didn’t simply leave him when she figured out he was “acting”, and Eruna’s response is wonderful: just because she realized that doesn’t mean they’re not friends.

Eruna is fine being friends with whatever Yuuto Yuuto is comfortable presenting to the world, because there’s more to being friends than exchanging smiles and laughs, but helping and supporting each other. When Eruna was down, Yuuto took her into the drama club. Now she’s making clear she’ll stand with him whatever his problems.

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Eruna’s first matchup with Katai Meika in the bracket is also inspired, because it gets back to Eruna’s equal-opportunity policy when it comes to friends. Katai is inspired by Eruna, but also wants to exact revenge for her senpai Himi. And perhaps because this time she’s battling someone more on her level (and both are having a ton of fun dueling), Eruna is able to activate her Toy Gun when she needs it the most. Katai is graceful and gracious in defeat, and will be rooting for Eruna to win it all. So will I!

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Mikagura Gakuen Kumikyoku – 03

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On Cloud Nine after her upset victory over Himi, Eruna is already prepared to take over the school and the world with the power she just awakened. She also believes she’s already won the heart of Mikagura Seisa, whom she fantasizes about embracing her like a lover in her trademark delusions.

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Last week we saw a glimpse of Eruna’s potential, but she’s clearly jumping the gun, so this week she gets a sobering, but not devastating, dose of reality. Seisa invites Eruna and Himi to her mansion and her room and even indulges Eruna by praising her and patting her on the head, a gesture Himi mimics, to Eruna’s elation.

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Seisa is right: Eruna really only won because Himi let her guard down and didn’t go in for the kill before her opponent’s power could awaken. If they faced off again, Himi would almost certainly win. Eruna isn’t so sure, and in her hubris, agrees to a practice battle against Seisa herself, but she’ll be kicked out of the “Going-Home Club” (is that really even a club?) if she loses.

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Prior to her battle, Eruna soaks in another practice battle, between Imizu Asuhi (telescope boy) and Akama Yuuto (drama club rep) Unlike Himi with Eruna, the experienced Akama doesn’t waste any time dispatching the rookie with ease. It’s an effective warning to Eruna not to take a peactice battle against a veteran lightly.

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Well, it would be effective, if Eruna weren’t so gosh-darn cocky and sure she’ll be able to take out one of Seisa’s crystals. Just as it covered her first fancy breakfast at the school, the very on-top-of-things newspaper club prints a very timely extra about the Eruna/Seisa clash, complete with bikini shots of Eruna that get her cousin very excited.

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In the battle that followed, Mikagura showed that Eruna isn’t going to pull off a win and get her way every week just because she’s awakened her power. She manages to fly all over the field of battle like lightning, but when she lands a blow on a crystal her hand goes right through it, and her beam fails to manifest. Eruna doesn’t even see Seisa snatch her crystals out of the air and smash them with her bare hands. It’s a total, utter defeat, and Seisa isn’t particularly nice about it, either: “Nice try. Too bad.”

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Thus chastened, kicked out of Seisa’s club, and served generous portions of humble pie, Eruna retreats to a quiet corner of the school to lick her wounds and munch on that pie. She’s joined by Kuzuryu, who offers her milk and a light kick in the bum, but to his surprise, Eruna can’t drink milk and haughtily requests something else form him, preferably in the 300-yen range. It’s a nice senpai/kohai moment that cheers Eruna up and gets her thinking about her next steps.

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With no existing clubs up her alley, Eruna decides to form her own, the nature of which is TBD (Seisa Fan Club doesn’t count, I imagine). But in an act of defiant perseverance, she marches up to the walls of Seisa’s giant mansion, builds a “clubroom” out of cardboard, and prepares to spend the night in it, promising Seisa (who happens to be listening from her window) she’ll keep growing and improving (a rookie battle she might be able to win is coming up), so she can one day face off against her once again.

Seemingly moved by Eruna’s determination and pluck, she meets her out in the rain and lets her move into her mansion, if only the hallway where she’ll be allowed to set up her sleeping bag. Eruna wanted to take big huge leaps to greatness, but smaller steps and more incremental goals are going to be the way to go. It’ll be tough, but no one’s ever going to accuse Eruna of not being tough!

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PSYCHO-PASS 2 – 05

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Man oh man, when Psycho-Pass is on, it is frikkin’ ON. This was one of those times. It had it all: turned inspectors, sketchy enforcers, brain-picking, inspector head-patting, attempted inter-office political wrangling, failed freaking tattling, and one more big MWPSB operation…which is exactly what Kamui wanted bearing down on his ostensible location on an isolated island used for military drone development and training. What could possibly go wrong?

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We start off where we left it last week: the site of a major MWPSB fuck-up and defeat. The gory scene — not to mention the way it went down, by MWPSB hands — is understandably a bit much for Mika, who retches and vomits into a sink, clearly scarred by the experience. Even so, her location near the bathroom turns out to be fortuitous, as she spots Togane pointing his Dominator at Akane. The reading? A puny, blindingly-clear 26. As Professor Saiga remarks quite hilariously while Akane is visiting to convince him to interrogate Masuda, Is Akane really human? I hope she turns out to be, because that’s what makes her so damn awesome.

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Okay, I feel a little bad for Mika, and the scene where Kunizuka tenderly pats her head (and said patting is covered by Multiple Camera Angles!) is pretty damned cutebut Mika is still The Worst until she inevitably proves herself otherwise at a later date.

As Professor Saiga remarks quite hilariously while Akane is visiting to convince him to interrogate Masuda, Is Akane really human? I hope she turns out to be, because that’s what makes her so damn awesome.

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Speaking of non-humans, Mika runs to mommy to tattle on Akane being so darned unorthodox. Standing at attention, Mika lays out a carefully-considered, comprehensive argument for why she believes Akane may require “treatment” or at least closer observation and a tighter leash…only to be totally shot down by Chief Kasei, who is very unimpressed and all like “Uh…And?”

What I hoped she’d say was, “Girl, you best GTFO and stop wasting my time before I throw a shoe at your scrawny ass.” Mika scurries away, and Kasei determines she’ll get “eaten alive.” It was just a flawless shutdown, in every way. I’m so glad Kasei is still around, and simultaneously on and most definitely not on Akane’s side.

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While poring over Masuda’s speeches with Shion, it doesn’t take a genius (not being sarcastic) like Saiga long to realize Masuda ain’t Masuda no more. He knows because the latest speeches don’t match the accomplished politician’s earlier balance and finesse with words, volume, and modulation. It’s as if he’s been replaced by a very good but still clear impostor.

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This Impostor gave the MWPSB the location of Kamui without anyone, even Akane, realizing he was a messenger to get them to come to the very place and time Kamui wanted them to be: the experimental drone testing facility. Here, Kamui unleashes his most brutally insidious weapon yet: hooking the deathbots up to everyone’s favorite new cell phone game. They play the crude 3D game with 8-bit sound effects with relish and glee, totally unaware they’re murdering real people.

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In last month’s Rundown I said Kamui may not be as brilliant as Makishima, but I think I need to revise that statement right now: Makishima’s crimes (or rather, his criminal facilitating) had a fairly linear structure, but Kamui’s got his tentacles in so many things at once, MWPSB doesn’t just look stupid or ineffectual, they look extremely vulnerable. Kasei is keeping Akane on the job and giving her a long leash because she and her brilliant, bizarre mind may be the MWPSB’s only hope of surviving. Sybil isn’t quite that vulnerable yet…but Kamui is just warming up.

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We close with certified non-genius Mika, who has, by way of rejecting her by-the-book upright citizen and intruding of Enforcer Togane’s private quarters, actually stumbled on something quite disturbing: Togane seems to be interested in Akane…very interested. While Saiga joked about her not being human, Togane my suspect she isn’t. Heck, he could think any number of things. He could even be…a Kamui mole. All I know is, the wall are closing in on Akane, Mika, everyone who wants to be on the right side of morality, as Kamui aims to bring the system they’re protecting to justice by the most deliciously dastardly means possible!

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