AICO – 02 – Getting Up to Speed, Running Away, Getting Nabbed

Aiko’s new “friends” dump a lot of info on her in an episode that gets us up to speed, introduces some other players, and sets the stakes, which are far-ranging. To sum it up, Aiko’s natural body was all but destroyed in a car accident, so researchers decided to put her brain in an artificial body they made when she was born.

However, the surgery that allows her to be standing there today caused the Burst: an overpowered proliferation of “malignant matter” that threatens Japan and the world. She’s also apparently the key to stopping it. Oh, and her mom and brother are still in ground zero.

It’s obviously a lot to absorb for poor Aiko, whose world has just been flipped upside down. She’s a lot like Neo during his sprawling introduction to the Real World, though she doesn’t throw up, she RUNS…nowhere in particular, just away from all this scary shit.

While running, she ends up falling through a roof, right into the lunch a redheaded Diver named Misawa Kaede is about to tuck into. Kaede’s colleague Kazuki assists Aiko when he learns she just wants to get away, but Kaede and the others corner her and bring her back to Kanzaki, Dr. Korose & Co.

Kurose decides to hire the 4-person Diver team to infiltrate Ground Zero in order to retrieve Aiko’s real body. Kanzaki will be their guide, they’ll be paid handsomely even if survival can’t be guaranteed, and whatever 2-person team from the quartet fares better by a certain leg in the mission, will get a bonus and be the ones to accompany Kanzaki to the final leg.

Now that the situation and the plan for dealing with it have been established, it looks like it’s time to impliment it, but the team hits a snag: a SWAT team busts into the hideout and snatches up Aiko and Yuya.

In two episodes, Aiko has been plucked from school by one party, given an infodump, freaked out and run away, picked up again, and then kidnapped by another party. I’m not seeing a whole lot of agency for the titular character, nor are there any indications she’ll be gaining any of it anytime soon.

That could be problematic going forward, as we’re dealing with a Netflix “Original”-style series that has been intricately formulated to check a lot of boxes and satisfy multiple audiences, but in doing so lacks any kind of basic originality.

AICO is (and will probably remain) watchable because’s it’s well-made competently executed, and isn’t gratingly gratuitous (likeDevilman Crybaby). But I like to think I’ve watched enough anime to make the determination that there’s no potential for AICO to be anything other than popcorn entertainment.

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AICO – 01 (First Impressions)

Implacable organic masses don’t tend to be the most compelling villains…but we’ll see

Thanks in no small part to streaming services like Amazon, Hulu, and Netflix, there’s just too damn much television to watch. And if Netflix has anything to say about it, there’s going to be too much anime as well. A.I.C.O.: Incarnation is a Bones-produced original anime tailor-made for Netflix-style binge watching.

That’s quite evident from this first episode, which unloads an awful lot (and jumps around multiple genres) but doesn’t settle on any one thing, yet moves around at a good enough clip to entice you to watch more, provided you don’t get immediately irritated by the number of cliches that unfold.

A Bridal Carry? That was quick.

Mind you, many conventional network-airing anime give you this same kind of kind of thrown-into-the-deep-end, action-packed pilot, but it’s very much intentional here. There’s bits and pieces of characters and story in AICO’s first outing, but not quite enough to be satisfied with just … one … episode. You really want to watch on.

“You aren’t…a stoic Gary Stu by any chance?”

But it’s fairly late, and I typically like to space things out for the sake of my eyes and sanity, so I’ll be watching one episode at a time, unless I can’t resist to watch more for some reason. In that regard, I think I’ll be safe; thus far the presentation of AICO is such that I’d probably benefit from a slight respite between episodes, even if it goes against the Netflix credo of simply sitting in the same place until an entire season is done.

NOT THE FACE

Oh, sorry, I haven’t said much about what AICO is about, just how I felt about watching it. Suffice it to say, there’s a huge threat to humanity in the form of some kind of formless ambulatory mass of gore called “matter” that consumes everything in its path. It’s believed their only hope against this scourge is Tachibana Aiko, who at first appears to be an ordinary high school girl gradually regaining the ability to stand and walk after some unspecified injury.

The reality, however, is that Aiko no longer possesses a natural body; hers is an extremely realistic, intricate, and above all tough artificial body, in which any bruises, blows or cuts are quickly healed. A rake to her face with a knife shatters the knife. This all comes as a shock to Aiko, who already has her plate full as the lone member of her family to survive some kind of calamity likely caused by the Matter.

As I said, the show moves relatively well, even if it moves a bit too much in one sitting; it’s decent-looking enough and the music is adequately atmospheric. Perhaps I’ll take another look or two soon…just not all at once, as prescribed.

Cardcaptor Sakura: Clear Card – 10

Sakura is taking hands-free calls from Meiling and her dad whilst preparing for an afternoon visit from Akiho. For those who suspect Akiho of being somehow related to the dreams with the cloaked figure, this episode neither allays nor confirms those suspicions. All it confirms is that Akiho and Sakura get along like peaches and cream.

Akiho is almost too perfect a friend, proper, courteous, and self-effacing as she is. She even hates konjac…just like Sakura. But in the middle of a sumptuous meal lovingly prepared by Sakura, a strange glowing ball that originated in her room puts Akiho into a deep sleep. Assuming it’s a new Card, Sakura and Kero-chan spring into action, but the glowing ball eludes them and heads outside.

When Sakura follows, she finds herself in a trippy alternate dimension that resembles Escher’s RelativitySakura dons rollerblades, gloves, and kneepads to give chase, and instantly makes all of those things super-cool again for the duration of the episode. Kero points out that “they haven’t done this in a while”, so it’s clear the Sakura of previous iterations of the show have done this, back when rollerblading actually was cool.

Both the glowing ball and the labyrinth are seperate Cards: Sleep and Labyrinth, respectively, and Sakura manages to capture both. Akiho wakes up and Yuna D. Kaito takes her home. The rollerblade labyrinth is one of the cooler action sequences the show has done, and it’s executed pretty much flawlessly and with a cool, casual confidence. Not only that, but if this ep was meant to be part of the continuing Akiho charm offensive…well, it’s working!