Birdie Wing: Golf Girls’ Story – 19 – Let’s Fly

Eve’s mafia entanglements are at an end, which means her estranged grandfather is willing to give her the best of everything to make her a pro as fast as possible. Eve refuses it all, preferring to forge her own path, which means returning home to her family.

I love how her hard edges fall away as soon as she’s reunited with Klein, Lily, and the kids, and she’s no longer a serial golf murderer, but an ordinary young woman who’s happy to be home. Ichina is also relieved to learn that Eve is associated with more “normal”, less scary people. They still mistake her for a kid. Let’s face it: the infantilizing overalls were a bad move!

Speaking of golf murderers, 20-year-old Shikihima Reika is Japanese golf’s current Prize Queen and “It” girl, currently holding the record for youngest to go pro. She’s enjoying the spoils of her pro dominance, including modeling and product endorsement, but there are murmurs of her days at the top being numbered due to the rise of Aoi.

In addition to being So Hot Right Now, Reika also happens to be Amane’s aunt. When Amane provides Reika with a USB drive with all the data on Aoi, it’s not meant to help her, but to show her just how good Aoi is, and that she’s coming for her.

This is also (I believe) the first time we’ve learned that Amane is basically being forced to be Aoi’s caddy in exchange for tuition and living expenses; after her father died, her family was penniless, and Reika’s was not any better off. So Amane made a deal with Seira to stay by Aoi’s side until she went pro.

Seira summoned Amane to Tokyo to pick up a new set of Athens clubs for Aoi. But these aren’t just any clubs: they’re the Shining Wings, painstakingly designed by Amuro Reiya for Aoi and only Aoi, to optimize her skills. When Amane presents the clubs to Aoi, she’s over the moon, taking in the new club smell.

From driver to wood to iron, Aoi can immediately sense these clubs are like an extension of her body, and they improve her stats on the course accordingly. However, tragedy strikes when, in the midst of watching Aoi with paternal pride admiration, noting that the Shining Wings are the “one and only gift” he and Seira will ever give her, Reiya collapses.

At the hospital, Reiya is in stable condition but unconsious. His diagnosis is a rare variant of tuberous sclerosis complex, but for the purposes of this show let’s call it what it is: golf cancer. Amane tells Aoi to leave Reiya in President Jinguuji’s care, but Aoi hesitates. She wants to stay with the man she now believes to be her real father.

Back in Nafrece, Ichina takes to her new life with Eve’s family like a fish to water. While training with Eve, she looks up the results so far of the Japan Women’s Open, in which Aoi is competing for a shot at the pros. Both Ichina and Eve are gobsmacked that Aoi is tied for 89th place with a +4 score. Reika presumes that the pressure crushed her. Amane knows better.

On her call with Seira, Amane notes that Aoi’s slump is directly tied to Reiya’s collapse, along with the searing uncertainty of her paternity, is leading to a lack of focus and one mental error after another. It’s news to Seira that Aoi suspects Reiya to be her father (which is a correct suspicion).

Seira offers to head to the open in Chiba immediately, but in perhaps the boldest display she’s ever made to Seira, Amane tells her stay away and not make Aoi suffer any more. Instead, Amane tells Aoi that Reiya designed her clubs, and that they’re filled with his love and his hope she’ll go pro. This motivates Aoi to go to be early, but Amane hates herself for “putting a chain around her heart to keep her from running away.”

The next day, all of the previous opponents Aoi has defeated (with Eve) are watching her crash and burn. She puts another ball into the rough, and starts to ask herself why she’s even playing golf. She (accurately) imagines how Eve would react to seeing her in this state. But bottom line, when her maybe-dad is still unconscious in the hospital, golf is simply not fun.

But then Amane sees someone in the gallery and beckons for Aoi to turn to look. There, in a wheelchair, is Reiya, conscious and smiling. Right then and there, Aoi resolves to win and become pro so she can ask him if he’s her real father, while Reiya is ready and willing to answer her truthfully. With this revelation, Aoi bears down, unfurls her Shining Wings, and blasts her ball from the rough to inches from the cup.

Amane admits that she once resented and even hated her lot in life: to be caddy, second fiddle to Aoi in order to make ends meet. But with Aoi’s first shot of conviction in the tournament, Amane revels in finally getting to see Aoi’s true golf. Yes, she was a servant, but now she’s a friend, a fan…even a sister of sorts. She’s happy Aoi is having fun again. She wants Aoi to go pro, but also learn the truth so her heart and golf can fly free.

When Reika hears that Aoi has begun an unprecedented rise in the rankings, she suspects the girl got over whatever it was that was holding her back, and credits some kind of Amane “magic” with the comeback. Aoi has a deep hole to climb out of, but on gossamer wings she’s well on her way, watched closely by the people who love her.

Hell’s Paradise – 01 (First Impressions) – Do It for Her

The ninja Gabimaru, known as “Gabimaru the Hollow”, is ready to die. He’s killed countless people and claims to have no attachments to life. Leaving his home village of Iwagakure (which is forbidden), he finds himself condemned to death by a magistrate. But for whatever reason, he’s just…not able to die. No matter the method—swords, fire, bulls, oil—he endures.

A young and extremely focused inspector records events as they unfold and interviews Gabimaru nightly after the failed execution attempts. She gets the distinct feeling that all this “hollow” stuff may just be branding, and that Gabimaru is actually resisting death rather than wishing it would come and not being able to die.

Turns out Gabimaru has a wife back in Iwagakure. She alone treated him not like a tool for killing or a monster to be feared, but as her darling husband. She taught him how to act like a proper, normal spouse, and wanted nothing more than to live a simple life with him as his wife.

One day, Gabimaru is taken to a dark cellar where the inspector is waiting for him with katana in hand. Turns out she’s the Yamada Asaemon Sagiri, an elite executioner who answers only to the shogun. Unlike the previous methods of his demise that failed, Sagiri is fully capable of killing Gabimaru…if he let her. Instead, he simply proves her theory right by dodging her killing strikes.

He can vehemently insist he’s hollow and has no attachments to life, but words are wind, and his actions say otherwise. Once Gabimaru has stolen a guard’s katana and he and Sagiri have crossed blades for a while, she presents him with a full pardon from the Shogunate. Her mission here wasn’t to kill him, but to test and recruit him.

An island that once only existed in myth and legend has been found far to the southwest, and the Shogun believes the Elixir of Life can be found there. Sagiri was tasked with recruiting capable individuals on death row who have a strong will to live. And despite Gabimaru once leaving his wife, perhaps out of fear his line of work would endanger her, he most definitely still wants to live to see her again.

Sagiri knows this now, and formally invites Gabimaru to join her on this expedition. He’ll be competing against other criminals—the worst of the worst—as the pardon will only go to the one who finds the elixir.

The magistrate objects to surrendering his prisoner and has his guards threaten Sagiri, so Gabimaru grants her previous request to see some of his ninjutsu, and in the blink of an eye the guards are nothing but a pile of smoldering bodies. Knowing the gig is up, Gabimaru relents, and he and Sagiri have a deal.

It took a bit, and I have another episode to watch, but I finally got around to watching Hell’s Paradise, and I’m very glad I did. Just about everything about it works: the dialogue and direction, the animation and character designs, the music, and the dark humor.

Hanamori Yumiri excels as the sardonic, deadpan Sagiri, while Gabimaru is an instantly sympathetic character despite his bloody past. I know it won’t be easy by any means, as it entails going to paradise and back and not turning into flowers…but I want him to come home to his love.

Saving 80,000 Gold in Another World – 12 (Fin) – Dragonslayer Mitsuha

The dragon that shows up at the end of last week isn’t just a dragon, but a great ancient dragon, who is the force behind the Empire’s invasion. When talking with the dragon (with a giant drone-projected image of herself) fails, Mitsuha and her military contractors let him have it.

Small arms fire doesn’t do much, but heavy machine gun fire and a bazooka to the mouth does. Once sufficiently beaten up, the dragon flies off with its tail between its legs, and the imperial army retreats. It’s an unqualified victory for the Messenger of Lightning.

Because of her contribution to that victory, the king and nobles are very generous when it comes to providing recompence for Mitsuha’s use of soldiers from her homeland. She makes up a story about them fighting against the laws of their land, and sits back and waits for each and every noble to contribute enough.

The thing is, Wolf Fang didn’t even need Mitsuha to pay them anything, because the dragon fang they’re allowed to take home, along with the patent rights from Harvard research, fetch a more than hefty enough sum for their services.

Mitsuha and Alexis (who makes a “miraculous” recovery thanks to modern medicine) are both bestowed the title of viscountess and viscount, respectively. Her new lands happen to be just a half-day’s walk from Colette’s village, and Mitsuha pays her a visit to invite her to work as her retainer.

Colette is not only over the moon to see Mitsuha is safe and sound from the war, but delighted to come live with her in her territory; her parents are also fine with it. And so now Mitsuha finds herself a powerful viscountess in another world, responsible for the upkeep and development of a large swath of fertile land.

That means there will be quite a few more expenses involved than maintaining a small general store in the capital. As they say, more money, more problems. Mitsuha is now well on her way to that 80,000 gold she needs for retirement. Despite her new station in life and the riches that may lend, she seems determined to stick with that relatively humble goal.

There’s no news of whether there will be a second season of 80,000 Gold, and due to its animation and character shortcomings (Mitsuha’s a little too perfect), it’s not a given that I’ll be tuning back in if one were to be announced. That said, it wasn’t a bad show for what it was: an exploration of the economic and social intricacies one would face in a new world.

Vinland Saga S2 – 10 – Getting Ahead in the World

We open with a couple of bare-chested swole lads chopping wood and shoving trunks. Three years of hard work have honed Thorfinn and Einar’s muscles, and the result of all that labor is that they have turned a forest into a wheat field. What felt impossible by design when a newly-enslaved Einar arrived has become reality. And yet, at brink of gaining their freedom, and both men seem…tentative.


As much as being a slave sucks, it steered a bloodthirsty hate-filled warrior Thorfinn was from a certain early grave and into a transformational brotherhood of two with Einar. Just still being alive is a gift; will freedom lead him back down darker roads? Einar’s reticence is simpler: he can hardly be over the moon about winning his freedom when Arnheid will remain slave. Even if he and Thorfinn could afford to buy her, Ketil wouldn’t sell.

What Ketil does offer is to give Thorfinn and Einar their freedom once they’re done sowing their latest crop. But first he and his son are headed to Jelling to see King Harald, who has taken ill. Also returning to Denmark is our boy King Canute, who day by day is carrying himself not just more like king, but more like the king.

When he spots childrenin town playing a ball game, he remembers how his brother Harald used to play with him, and trusted him to get up even when he fell. His brother was a strong, kind young man, the kind of person who would, and did, make a good king. The pleasant dream is interrupted when the kids’ ball rolls towards Canute’s feet. But he doesn’t see a ball. he sees the severed head of his slain father Sweyn.

Canute’s demeanor is solemn as he greets Harald, who is barely able to speak and lift his hand. Their sister Estrid is also there, trying to stay in good spirits. With what little strength he has left and with his court as witnesses, Harald offers the crown of Denmark to Canute without conditions. Canute refuses it, urging his brother to rest up and get better.

But King Harald won’t get better. He’s been poisoned. Canute is the one who had him poisoned. We learn this from Sweyn’s head, which only we and Canute can see. Sweyn mocks Canute’s show of sympathy, modesty, and above all innocence when yet more royal blood of his family stains his hands. Sweyn promises his son that with the dual crowns of England and Denmark on his head, he stands to endure twice the weight and torment.

That night in the room prepared for him, which overlooks the spot where he and Harald used to play, King Canute reclines in his chair, the head of his dead father his one and only true confidant. A serving woman knocks with refreshment, but Canute, who has poisoned all of his political rivals, is not about to accept a drink from uncertain source or purpose.

Sweyn’s head says he is a curse, and if he’s appearing in the afternoon, it’s getting worse. The head is the manifestation of Canute’s amassed trauma and guilt, always there to remind him how he comes to wear one crown and is poised to wear another.

Canute wants to build a peaceful utopia, and he may be right that such a wish is impossible with two kings hanging around. But ambition and ruthlessness have crept into his once gentle heart. If he keeps down this path, he’ll surely end up in that godforsaken place Thorfinn narrowly escaped…or worse.

To Your Eternity – S2 20 (Fin) – Peace Taking Root

Fushi, still borrowing Bon’s body until he gets all his vessels back, per Bon’s wishes, enjoys one final meal with his friends and comrades old and new. After everyone discusses their dreams going forward, he declares that Eko has died, and she soon joins Ghost Bon in ghost form. Fushi isn’t ready to bring her or others back until the world is free of Nokkers.

March is understandably upset to be losing her child once again, but Fushi cannot continue spreading his roots to every corner of the world and defeat all the Nokkers without ceasing to be an individual person during that time. March still won’t leave his side, and is ultimately euthanized, which seems damned extreme if you ask me!

That said, March was on borrowed time and was resurrected by accident in the first place. It’s also not goodbye if she passes here and now, because one day Fushi will be back and so will anyone or everyone he loved, if he so wishes.

Another who cannot live without the being he was literally bred to love is Kahaku, who manages to off himself by jumping into the Bennett equivalent of Mount Doom and kill the Nokker living within him, releasing the vessels it stole back to Fushi.

Some time passes, and Fushi’s roots continue to spread throughout the world, becoming an omnipresent part of everyday life. Then one day, without warning, Prince Bonchien Nikolai La Tasty Peach Uralis returns to his family, who immediately glom onto him and shower him with love. Then, one by one, the Beholder describes how all of Fushi’s immortal allies die, each of them for better or worse living the lives they wanted to live.

Time passes…a lot of time. The days of Prince Bon, Uralis, and Renril represented a high renaissance-like era. But when he finally awakens as the Boy (at his original age), he finds himself in a modern metroplolis of skyscrapers, cars, cafés…and his roots.

In this age, the Nokkers are (presumably) all gone, and Fushi is everywhere. His eyes turn from yellow to purple, likely for good. As for what he’ll do in this age, who (if anyone) he’ll bring back, and who he’ll meet, we’ll have to wait for a confirmed Season 3. Until then, mata ne, Pink Blood.

Rating: 4/5 Stars

To Your Eternity – S2 19 – Old Dog, New Tricks

When Bon stabs himself and his blood spills on the Fushi orb, Fushi wakes up as Bon, which means now he can see ghosts, including the ghost of Bon, along with his two ever-present ghost buddies. Bon then presents Fushi with Tonari and Ligard, Gugu, Oniguma and March, telling him he can resurrect them all like he’s done with Kai, Hylo, and Messar (who are also present).

Having Fushi (albeit in Bon form) finally be reunited with old friends thought long dead is the highlight of an episode that will have a lot more positive developments come. Fushi almost calling March “Mama”, Gugu’s big bear hug, Horse pushing Tonari into the group hug, Messar freaking out over the actual giant white bear…it’s all great stuff.

Needless to say, it’s also great to see these folks alive and in the flesh (and indeed, the ED has been previewing the return of this particular group). Because they’re all back with their various skills and also immortal like the three warriors, they start to turn the tide of a battle that was quickly going sideways. Forget a gamble; if Bon hadn’t passed his ghost-seeing ability to Fushi, Renril would have surely fallen to the Nokkers.

I was a little confused by what was going on last week, but the Nokker in Eko’s arm (formerly in Kahaku’s arm) saved her from jumping off the tower so it could save itself. Kahaku tracks it down, and it sprouts Nokker flesh zombies of all of the vessels it stole from Fushi. After a brief tussle, Kahaku convinces the Nokker to return to his body, and he’ll promise to keep it alive by continuing the Guardians’ breeding program…only in isolation.

That necessarily means that Kahaku must part ways with his beloved Fushi, regretting that he and his descendants couldn’t do more for him in the past two hundred years. I think he’s selling himself short, as if nothing else, had his arm Nokker not taken all of Fushi’s remaining vessels, the circumstances might not have coalesced to allow Fushi to not only ressurect a bunch of his old friends and allies, but Renril’s soldiers and citizens as well.

Further realization of Fushi’s powers results in an accelerated expansion of his body, and the more people he resurrects, the further back the Nokkers are pushed, until by the time dawn arrives, not a single Nokker remains in the city or within Fushi’s senses. With the great battle won thanks to Fushi reaching more of his possibly boundless potential, the final episode can be about both celebration of victory, and those he brought back deciding how they’ll all move forward.

Rating: 4/5 Stars

Yuru Camp△ Movie – Adulting Outdoors

Rather than chronicle another fun camping trip in a new place with the Outclub while they’re still in school, Yuru Camp’s first movie takes place in the not-to-distant future, when Rin, Nadeshiko, Aoi, Aki, and Ena are now full-fledged young adults with jobs (though notably no romantic partners).

They stay in touch through chat, but compared with their time at school they’re very far flung and their daily routines have changed. Rin’s at a publishing office in Nagoya, Nadeshiko works at a camping store in Tokyo, Aoi is a grade school teacher, Ena is a pet groomer, and Aki works with the local tourism department after her life in Tokyo didn’t pan out.

It’s Aki who is the catalyst that brings the five Outclub members back together with a bold proposal: take a derelict outdoors youth center with a great view of Fuji-sama and turn it into a campground. After Aki has (lots) of drinks with Rin (all drunk by her; she’s predictably now the lush of the group), she takes them to the spot, and at sunrise, Rin gets it; it’s a good spot.

The challenge, then, is how the five of them are going to navigate their day job obligations and distances and make this thing happen. Aki assigns everyone a role and wisely picks Rin as the team lead, as she’s the most experienced camper and thus perhaps the best organizer of the group.

They start small and realistically; trimming the overgrown grass and removing errant shrubs while discussing ideas for what they want on the grounds. Once a farmer friend of Aki’s shows them the proper way to to these things, and they get their hands on some machinery, the cleanup work accelerates.

It’s exciting watching the adult versions of these characters, already having eased into their new adult lives, banding together once more over something they always loved sharing with each other—camping—with the goal of now sharing that love with others so those people will share it, and so on and so forth.

It’s also comforting to know that both the chemistry and the comedic banter among the young women is still alive and well. A different movie could have had its individual members much more isolated and/or estranged (or even having families of their own) but this is rather the evolution of Cute Girls Doing Cute Things—Cute Women Doing Cool Things.

Once all the major cleanup and grading is complete, they decide to give the grounds a whirl by being the first to camp there. They find areas for improvements, and also ease back into their old dynamic of preparing a perfect campsite and cooking the perfect camp feasts.

The fact that these five young women are now old hands at camp cooking—not to mention they have a lot more cash than they did as kids—means Nadeshiko and Aki really go all out with the (still on sale!) salmon, with a light yet hearty cream soup and a full-on hot pot. The fact that these five young women are now old hands at camp cooking.

But like Yuru Camp’s first two seasons, the movie is not entirely without conflict, which comes in the form of a setback. Ena’s now-old pup Chikuwa brings her an odd piece of broken pottery, which eventually leads to a full archeological survey and excavation, which first delays and then completely nixes the campground plan. Aki, who brought everyone into this plan, has to make the call to everyone saying all their hard work may have been for naught!

And yet, because they’re adults, this isn’t the end of the world for any of them. It’s definitely disappointing, even deflating, but everyone aside rom Aki finds solace and stability in their day jobs. Rin finds out her senpai at work has been supporting her a lot behind the scenes so she could work on the campground project (both as team lead and covering it as a print and online serial for the magazine) and vows to work harder.

Aoi’s work story might be the most bittersweet, as the school where she’d started teaching just a couple years ago is closing down (possibly due to there simply not being enough kids to fill it), but gives the kids who are there all the love and attention she’s got. And I love how three high schoolers from Bizarro Yuru Camp come into Nadeshiko’s store again, looking to dip their tows into camping. Nadeshiko truly was born to get people into camping!

Those three kids’ simple but very doable plan to have a day trip with cup noodles inspires her to invite Rin to a special new spot: Rin has to endure a lot of climbing in the snow and ice, but the reward is the highest hot spring in Japan, which is tiny, but also breathtakingly beautiful, not to mention the absolute best thing after all the exertion.

There, the two old friends discuss how they really have become proper adults, who can do a lot more than they used to, not just regarding camping, but life in general. Nadeshiko also notes that even adults can’t do anything, but they can do what they can. She doesn’t regret the time they spent trying to get the campground off the ground, even if it didn’t work out. Neither does Rin.

It’s fortunate, then, that the campground plan isn’t entirely dead. With help from Ena, Aki prepares a new proposal that integrates the archeological site with the campground. The video presentation shows footage of the five women working hard and also relaxing and enjoying the outdoors, and is extremely persuasive.

The council votes to approve the plan, which means the Outclub is back in business, having only lost a couple of months. They cut the grass back down, the dog run is completed, they put a coat of paint on the distinctive aviary frame, and Aoi procures all the stuff they’ll need for the kid’s area.

When Aoi brings the fancy and very professional sign made by Akari (who is now in art school) and the five mount it to the entrance, it lends an immensely satisfying feeling of completion. They adulted the hell out of shit, and weathered the challenges that came their way. They did it!

Mind you, while getting caught up in all the excitement, they forgot to post the signs leading to the campground, so their first group of campers (many of them family and friends and thus more forgiving) get lost on their way there!

Not a problem, as the women work together to communicate with Rin while she rides out (not on her gramps’ motorcycle, which is in the shop, but her old moped) to locate and guide everyone safely to their destination. Crisis averted!

Once the sun sets and everyone is settled in, the five women stand at the top of the hill and admire what they’ve accomplished. Earlier, Rin’s Gramps gave the site his blessing. The group makes plans right then and there to reunite and camp there for New Years, when the sun rises out of Fuji-san’s peak. Rin, to the surprise of the other four, says she’ll also be joining them (albeit tentatively). Of course, she told Aki she’d “think about” helping with the campground too!

As the credits go by we get snapshots of that trip, on which Rin indeed accompanies the others, while we also get snapshots of them continuing their adult lives at their jobs. Aoi’s at a new school, Nadeshiko is still being the best dang camping store clerk ever, Rin is hard at work at the magazine, Ena’s grooming pups, and Aki is sticking with the local tourism.

A planned third season of Yuru Camp will likely return us to the present when they’re all still in school. But it was great to see everyone doing so well in the future. I got the same warm, fuzzy, cozy, calming, healing feelings I got from the show, only a little more adult-y. I honestly wouldn’t mind if season 3 picked up from here!

It also had some low-key poignant commentary on the preservation and revitalization of existing things—as well as the need to preserve and occasionally revitalize one’s old friendships! What better way to do that then to go camping, when we can be one with ourselves, rely on one another, and of course indulge in lavish outdoor feasts!

Urusei Yatsura – 10 – Autumn Red

Ataru’s mom arrives at school for parents day and just hopes she doesn’t run into anyone she knows. It’s telling that just like Shinobu doesn’t exist if another cutie is in Ataru’s sight, his mom doesn’t remember Shinobu’s mom! The two are flabberghasted by the gaudy arrival of Mendou’s mother via oxcart procession, which is promptly upstaged by the arrival of Lum’s mother, who doesn’t speak Japanese.

It isn’t until Lum arrives to hug her mom that Ataru’s mom can breathe a sigh of relief that Lum’s mom isn’t another one of Ataru’s girlfriends. As for Mendou’s mom, she doesn’t speak loudly enough for anyone to hear her so it falls to Mendou to tell Lum’s mom that his mom is challenging her to a duel. Only because Lum is translating, her mom mistakes it for an offer for her to marry Mendou, which she must bashfully decline!

While it’s fun to meet Lum, Shinobu, and Mendou’s moms, the second segment is the kind of story I’ve been waiting for for some time: something with actual substance and emotional resonance. We see Lum hard at work sewing something throughout the episode, then see how her routine of waking Ataru up ensures he’s not late for class anymore.

She joins Ataru’s family for breakfast and then walks (or rather floats) with Ataru to school. Lum notices the trees are changing color, while Ataru tries flirting with a random girl and gets zapped. All pretty standard Ataru/Lum stuff so far.

While Ataru tries to pick up other girls with his yo-yo skills of all things, Lum is still hard at work sewing something. The bottom line is, Ataru simply isn’t paying any attention to her, and anyone can see he’s taking her for granted as a partner.

That evening at home, he’s short and brusque with her, treating her like a nuisance before going to bed. Lum, apparently out of patience, says a solemn “bye-bye” and flies out the window, shedding a few tears along the way. The next morning he oversleeps, but Lum doesn’t wake him up; his mom has to.

In Lum’s place is a little plush Lum doll that she had been making, which in addition to being extremely well-made also happens to be absolutely adorable. In Lum’s absence, Ataru carries the doll in his breast pocket, close to his heart, and contemplates what it, and Lum’s absence, might mean.

As the maple tree on the way to school turns a bold red in preparation to drop its leaves, Ataru walks to and from school alone, and to Shinobu and other girls’ shock, doesn’t bother flirting with anyone. He’s not in the mood. The dude misses her.

When three days pass and still no Lum, Ataru finally tells the others she’s been missing. Mendou flexes the might of his family’s private police force on a fantastically elaborate and expensive womanhunt, to no avail. Ataru runs to the arena where he first grabbed Lum by the horns, and keeps running to places where they shared fun times.

That night, he cries himself to sleep with the Lum doll in his hands, and we cut to Lum on her parents’ spaceship. Turns out she had to return home to renew her passport so she could stay on earth. When her parents ask if she has any notion about returning home, she says she’s happy by her Darling’s side.

Reinforcing her affection for Ataru and trust that he cares for her too is the fact that the doll has a microphone embedded inside it, which enables her to hear Ataru crying himself to sleep over missing her. She holds the radio tight, no doubt eager to return to her new home.

The next morning, Ataru once again solemnly walks to school alone. By now the maple tree is dropping its brilliant red leaves, but a shadow streaks overhead, and Lum lets out a hearty “Darling!” from behind. Ataru is shocked at first, then so moved that he has to turn his head to avoid letting her see him shed a tear of joy and relief.

The falling leaves add to the drama and beauty of their heartwarming reunion, as the camera rotates lovingly around her and her elegantly falling hair. Ataru lies through his teeth about having almost been free of her, but she knows the truth, thanks to the bug in the doll that he’s kept so close to him.

While I cannot condone secret audio surveillance of one’s partner, in Lum’s case it’s justified due to Ataru’s unapologetic Don Juan-ish nature. But even if she didn’t intend to frighten him with her sudden departure, it’s very telling that for all the indifference towards her he’s shown, the minute she left his life, he was an absolute wreck.

Like Kevin in Home Alone, Ataru’s brief time apart from something with which he thought he was fed up made him understand how much Lum actually meant to him. When given the freedom to pursue any girl, all he could do was pine for her. She’s special, and he’s lucky to have her.

To Your Eternity – S2 08 – Baron Spring Roll

Bishop Cylira is on the ground, as is the entire assembled crowd for the execution. But Bon lies dead, his bloody severed head next to his body, so Ligurd!Fushi was too late, right? Wrong. Bon wakes up in the brick shelter Fushi built, flanked by his dead companions, but he himself is still quite alive, thanks to Fushi.

Appearing as Rynn, Fushi explains that she studied Tonari’s journal and developed an easily-replicated poison that knocked out the execution crowd and gave her time to rescue Bon and replace him with a dead copy. Fushi makes clear that he wasn’t clever enough to come up with such a plan, but his vessels’ assembled knowledge (not to mention wings) aided him.

While the Uralis royal family initially believes their son dead, and Bon watches from on high (a bit like Huck Finn at his own funeral) Rynn!Fushi presents them with the still-alive Bon, and they gang-tackle him with elation and relief. That said, now that the church believes him to be dead, he can no longer carry on as Prince Bonchein.

That’s fine with him, as he cuts his hair and shaves to hide his past identity. He now realizes that he’s happy just to be with his family, and no longer thirsts for the throne. Todo is also reported to have died serving his prince, so the now skinny-from-malnourishment Iris sees no further need to hide her true self.

Meeting Iris, the girl he met at the palace who gave him the flower handkerchief, briefly breaks Bon, due in part to how he treated her when she was Todo. After meeting with Chabo, he sulks in his bedchamber, then chews Iris out, as he can’t believe she and Todo were the same person.

This leads Iris to run to the tea table to scarf down enough food to get fat again, but Bon stops her, apologizes for his harsh words, and asks her to stay at the castle with him and his family.

Fireworks memorializing Prince Bon light the skies, Iris agrees, and the two commit to taking care of Chabo; a new found family of three. It’s a beautiful, fairy tale ending for Bon, now known as Baron Spring Roll, Iris, FKA Todo, and Chabo. All thanks to Fushi.

As Rynn!Fushi prepares to depart for her next destination, Bon mentions how he said he’d reward her for her service. Bon probes her by asking how she’d feel if all her lost friends were immortal. But after asking this, Fushi feels a pang of pain—it’s Kahaku.

Distraught over the fact the Guardians are disbanding due to Fushi’s condemnation as a heretic and how he was rejected by the woman he loved (Parona!Fushi), Kahaku got ruinously drunk in the stables and tried to cut his Nokker arm off, but failed. The Nokker arm then grabs a knife, not to hurt anyone, but to communicate with Fushi.

It tells her that the Nokker are simply trying to “help everyone”, including their brethren imprisoned by the Beholder. Nokkers are souls, and wish to free the souls of humans from their bodies. “In death you can be free,” etc.  It also says that Fushi can revive the dead, but Bon erases those words from the dirt before they sink in for Fushi.

Finally, the Nokker arm reports that the next target for the Nokkers will be the head church of the Church of Bennett. That means the church’s only hope is the one they just executed for being a servant of the devil. Fushi heads to the church regardless; humans are humans, and they need his help.

Bon prepares to leave the palace for a while, perhaps to help Fushi, and Iris tells him she’ll wait as long as it takes for his return, which is hopefully before Chabo gets lonely. Bon also says that Fushi said he’d be happy if all his lost friends were immortal. If only he knew he could bring them all back if he wanted…

Rating: 4/5 Stars

Made in Abyss – S2 04 – Finding Their Treasure

No sooner does Reg come face to face with Princess Faputa than she jumps on top of him, and he sees that she’s not as, shall we say, abstract as most of the other Hollows, but rather is much more like Nanachi. Flashes of memories of Faputa run by in his head, but he can’t remember anything. Not only does Faputa know Reg, she knows him as “Reg”, even though that’s the same name Riko gave him a long way up ago.

More to the point, she considers him her Reg. She pierces his navel and threatens to look down his trousers, but Reg manages to slip away. She asks if he plans to “live in the same time as the ‘human child'”, even though he’ll remain when they die, and Reg doesn’t hesitate: he’ll stay with them till the bitter end.

Meanwhile, as Nanachi is touring the market, Majikaja explains how the village of Iruburu knows everyone’s desires—”signals of the soul”. When Nanachi says they value Mitty, Riko, and Reg most, Majikaja lets on that Mitty is actually here, in the villlage, and also name-drops Vueko’s friend Belaf.

While Faputa came on a bit too strong for Reg’s taste, the fact remains they’re sure to meet again, and soon. After all, she has the answers he’s always dreamed of knowing about where he came from, who created him and why, and who he was back then. That said, seeing how Faputa treated him, he wonders if learning too much would change who he is, and he likes who he is.

When Riko finally gets over the worst of the runs, she calls out for Reg and Nanachi, whom we both know have become engrossed in other things and in their distractedness left her alone and unprotected. It doesn’t take long for Riko to get jumped by a gang of Hollow ne’r-do-wells who once again squeeze Meinya too hard, and threaten to squeeze her too.

Needless to say, my heart fell into my feet once all those slithering appendages ensnared Riko. Thank goodness, then, for the rehabilitated Maaa, who springs to the rescue, saving Meinya and Riko, then escaping the cave when the Balancing envelops the bad actors. Having had her fill of handsy Hollows, she prepares to head into town with Meinya, but then invites Maaa to join her, having proven they’ve got her back.

She squeezes herself into a very hip and popular Hollow restaurant, orders something a Hollow with a mouth is eating, and proceeds to get something she was not expecting. The proprietor tells her it’s spicy roasted testicles, and after a beat or two Riko realizes the Hollow spoke in her language. She’s not the only one there who can, either; sitting near the end of the bar is a towering, venerable-looking Hollow called…Wazukyan.

So, we’ve got Irumyuui becoming Faputa, Wazukyan becoming…that thing, and when Majikaja leads Nanachi to where Belaf is, we learn he’s become a kind of armored serpent-dragon thingy. Of course, Nanachi isn’t there to see Belaf. They’re there to see Mitty, who is stuffed rather ceremoniously in a decorative pot and seems as pleased to see Nanachi as those dead red eyes can relay.

As Nanachi drinks in their reunion, Vueko’s voiceover comes in, saying that once someone finds “their treasure”, their value “transitions” and their journey ends. For Nanachi, that treasure is Mitty. For Reg, it’s recovering his forgotten past. For Riko, it’s finding her mother and/or the ultimate journey’s end—the bottom of the Abyss.

Then we see that Vueko has hardly changed at all, other than growing longer hair, ditching clothes, and wading for who knows how many years in the very black mass of goo that goes about doing Balancings. We’re sure to see more of Vueko’s pre-goo experiences, but for now the past and present have officially merged.

P.S. “Those Everyday Feels”, the track that played when the Layers of the Abyss were first introduced and accompanied the first season’s Next Episode cards, makes a comeback this week. It’s one of the simplest but most stirring of Kevin Penkin’s tracks, and also one of my faves.

Summertime Render – 08 – Curry Rhythm

Shinpei finds himself in a similar situation as Akari in Virgin Road—his loops aren’t as repetitive as he expected. New and unexpected things are happening, which means the utility of his foreknowledge (beyond broad strokes) is limited. Rather than meet Ushio the day of the festival by the water, they reunite right there in his kitchen. Not only that, Ushio knows that something terrible will happen on the 24th.

Perhaps whatever of the original Ushio is in this Shadow was drawn to his curry, but the why doesn’t matter; she’s there. At first, Shinpei follows Minakata’s advice, and even prepares to kill “it” when Ushio is wide open. But he can’t, because even though her shadow tickles when he touches it, this Shadow also happens to be Ushio Reincarnate.

There’s no hint of malice in this Ushio…until of course her swimsuit disappears, giving Shinpei a peek of the Full Ushy. Shinpei trusts this Ushio, who also wants to protect their family and friends like the original would. That means keeping her secret from Mio, though how Mio doensn’t hear her hollerin’ from the next prefecture I don’t know.

The first Mio to peek in is the real one, but the second is Shadow Mio, switching up her game by entering the Kofune household for the first time. She goes straight for Shin’s heart, but Ushio comes between them, sacrificing herself to save Shin for the second time in as many encounters. Nezu then manages to blow Shadow Mio’s head off from outside with a sniper rifle.

Shinpei uses that moment to stab Mio’s shadow, but before she vanishes she still tries to convince Shinpei that he killed the real Mio, demonstrating again how one can’t trust a Shadow for a moment, because that moment might be your last. Even so, Ushio is different—Shadow Mio even considers her a traitor—and when Hizuru in Ryunosuke Mode comes in to kill her, Shin shields her.

Hizuru naturally assumed Shinpei has fallen for a Shadow’s tricks, and they have no reason not to. And yet, even she has to admit there’s something different about her. Not only that, she has to credit Ushio in some form with bringing her to the island in the first place. She still has the recording telling her to go back, find Shinpei, and save everyone.

That said, Hizuru still isn’t ready to trust Ushio quite yet—she only just barely trusts Shinpei—lest the evil Shadows either “fix” Ushio (by making her evil like them) or use her like a conduit to foil her plans to rescue the island and kill her. Before they part for the night and possibly longer, Shinpei tells her not to die, like she did the first time they met on the island.

The next day, Shinpei recruits another person he can trust—Sou, whom Ushio surprises by popping up behind him in a disguise. Sou’s reaction is only the latest in a long sequence of excellent contorted faces that are this episode’s specialty. Sou is a self-pitying mess, but Ushio literally kicks him out of it, telling him that they don’t have a use for crybabies in their quest to save everyone from the Shadows.

Whatever he regrets, he can make up for it now. Can these crafty kids, with help from an author and hunter, prevent that future calamity at the festival? Judging from this series’ two-cour run, perhaps not at first. More loops are almost assured, but Shinpei has already made progress. Perhaps he and his friends will make a little more before Return By Death kicks in again.

Rating: 4/5 Stars

Vanitas no Carte – 22 – Période Bleue

And so we descend into the heretofore untold story of Vanitas, AKA Number 69. He’d already been one of Dr. Moreau’s child experiments/torture victims when poor little Misha arrived. But rather than keep his head down and endure Misha’s screams, he volunteered to undergo the procedure in Misha’s place. Moreau, the quintessential mad scientist, is moved by his gesture.

So is Misha, who is pretty well-adjusted for someone who had already endured untold sexual assaults by his mother’s wealthier clients. Despite his aloof demeanor, Vanitas becomes a reluctant protective big brother to Misha. In a first act full of darkness and unspeakable cruelty and evil, it was nice to see these two children could find a moment’s warm relief under their dingy blanket.

I’ve long not been a fan of Moreau for always looking like the extra-stylized/simplified/cartoony version that other characters sometimes slip into for moments of levity. But after watching him this week do the things he does with a smile, it absolutely adds to the terror surrounding the character. He is an unhinged Mad Hatter with a Cheshire Cat grin. To his eyes, this grim, brutal world is a magical paradise of innovation.

I also felt a deep pressure in my stomach watching the “ordinary” human researchers doing Moreau’s bidding without emotion. You get the feeling they’re not under any duress (i.e. Moreau keeping their families hostage) but simply doing their jobs and following orders like good proto-Nazis. Moreau is outwardly mad, but they must be too to be able to do what they do to Vanitas and Misha.

Fortunately, they receive swift justice when Moreau’s procedure to convert the boys into “quasi-members” of the Blue Moon Clan so he can open the two Books of Vanitas. The resulting explosions kill everyone and leave Moreau crippled, and the mysterious black-skinned, white-haired vampire who claims responsibility for the chaos is primed to leave…until Misha begs them to take them with them…and when given the choice, Vanitas agrees to go with them too.

When the mysterious person introduces themselves as the Vampire of the Blue Moon, Vanitas’ chasseur training kicks in, asking them what they’re doing. They simply reply that they are helping them, since they asked for help. All of the exhaustion and the stress of the procedure catches up to Vanitas, and he passes out.

He comes to in a comfy bed of one of the vampire’s human acquaintances. When Vanitas asks how that’s possible, the vamp makes it clear that the more occult-aligned folks have always preferred consorting with vampires than the church. When the vamp asks Vanitas why he was calling out for his mother, he tells the story of what happened to his parents.

He was the bastard child of a successful doctor who abandoned his old family for his mother, a performer at some kind of traveling show. He says his mother died giving birth to him, and when vampires attacked, his father died protecting him. When the church and then Moreau took him in, he learned that humans were far more terrifying monsters than the vampires he’d spent his life loathing.

More importantly to understanding Vanitas’ character through all that tragedy and pain is the fact that he never tried to escape Moreau’s clutches for the same reason he tried to protect Misha: because he didn’t want someone else to experience that pain and trauma in his place. He is, as the vampire says, “a truly kind child”.

And yet even in the present Vanitas believes he’s no one who should be loved. In this act, we see the vampire who will later be known as Luna, Vanitas, and Misha becoming a family. We learn that Vanitas soon surpassed cooking and cleaning skills, while they made sure Vanitas and Misha got both an education and the opportunity to be boys and have fun.

But Luna knew that it couldn’t last like this for long, as both Vanitas and Misha would one day succumb to the strains against the natural world caused by Moreau’s experiments on them. So they offered their adoptive sons a choice: die as humans when the time comes (which could be in days or years), or become official members of the Blue Moon Clan when Luna turns them.

We know that Vanitas chose to live his remaining days as a vampire, even if it meant dying tomorrow. This, despite saying humans are the ultimate monsters. It’s as if he knows he could only right the wrongs of humanity by remaining a human as he began his crusade of healing curse-bearers, thus bearing his own self-imposed curse, a product of his deep-seated kindness.

As for Misha…whether he is still human or not isn’t as important as what he’s after, and how he’s willing to hurt Vanitas to get it. Misha’s already done far more than Vanitas would typically forgive, sharing memories of their past with Noé. Noe and Vanitas’ relationship has been irrevocably altered. How will Vanitas respond to these actions by his long-lost kid brother?

The aquatope on white sand – 24 (fin) – Fishness as usual

The eight-word review? It stuck the landing with heart and soul. Aquatope wraps with three big events, the first of which is the most workmanlike. The entire staff is mustered to stock the new White Sand Dome, and it unfolds mostly without dialogue, just showing us just how complex such an operation is, and how speed and efficiency is balanced with the utmost care and delicacy with the living things they’re welcoming to Tingarla.

The second big event is the first wedding ceremony. We start with Kaoru and Chiyu joining Kukuru, Fuuka, and Karin in preparing the little personal touches that make the ceremony special and memorable, like name cards that feature a sea creature that matches the personality of the named. The barefoot magical affair goes off without a hitch; even Suwa can’t help but smile at the success, both in terms of getting a couple married and getting their family and friends interested in aquariums.

The third big event is the Grand Opening of the White Sand Dome, for which there’s a line going out the door and all the staff are out on the floor to greet them. Karin is now an attendant, and Kukuru’s grandparents attend and are proud of the growth they see in Kukuru. That said, she still wonders if she made the right choice to stay in PR and asks her gramps what she should do. His wise-as-usual advice: do yourself the favor of turning the path you chose into the correct one.

Kukuru and Fuuka take a break at the White Sand Dome, and Fuuka recalls how when she first got to Gama Gama she felt like she was drowning in a dark sea, which is just how Kukuru felt after Gama Gama was razed. But neither of them feel that way anymore. They love Tingarla, and right on cue, the same “effect” once thought to only occur at Gama Gama happens in the White Sand Dome, as Kukuru’s parents and twin sister join her and Fuuka in reveling in the sea life.

The fourth and final big event is, of course, Fuuka departing for Hawaii (specifically Oahu, as we later catch a glimpse of Honolulu). The difference between their last airport farewell and this one is like night and day. There’s no frowns or tears, all smiles and heads held high. Kukuru says “off you go” to Fuuka like she’s leaving for school for the day, not two years. “I’ll be back,” Fuuka replies in the same casual way. By the time Fuuka is in the air, Kukuru is already back to work at Tingarla.

As I suspected, the two years practically fly by, both in that we get a time jump to Tingarla’s third anniversary and the day Fuuka and Kaoru return home. There are a lot of subtle changes you’d expect, both in Kukuru’s hairstyle to her more confident demeanor at her desk. You can tell she’s taken on what’s in front of her with all her heart, and thrived.

She’s not alone: Kuuya has embraced his role as chief attendant and senpai to his old friend Karin. Udon-chan is now Tingarla’s chef. Kai is back as an attendant, and Choko has found a pretty young mate. Suwa has promoted her from Plankton to Nekton…though honestly I would have been a lot happier if he just called her by her damn name.

While in the taxi back to Tingarla with Kaoru, Fuuka gets out to stop by the shrine to Kijimunaa that she and Kukuru set up in a little wooded area not far from the aquarium. Fuuka gives the deity an offering of Hawaiian Macadamia nuts. These last two years, she and Kukuru have continued to do what’s right, and everything has worked out.

In scene where the two run straight at each other and embrace, I had all the feels. I could feel the love between these two young women; I could feel the relief they were back on the same island together; and I could feel the strength and wisdom they’ve both amassed, finding and nurturing their new dreams. The spirit of Gama Gama lives on in both of them, and as Gramps said, the hardships they both endured eventually led to wondferful rewards.

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