My Hero Academia – 12

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This USJ battle has really slowed down to a crawl: the only thing of note that happens is that All Might defeats Nomu.

Granted, that’s a big deal, as Nomu was hailed as being at least as powerful as All Might—indeed, he was created for just that purpose—it’s just that the presentation of his duel with Nomu underscores the fact that this is merely a competently-executed shounen superhero show with little in the way of creativity to offer, at least at this stage in the game.

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I was, perhaps unfairly, hoping for more a little more innovation or comedy a la Flamenco or One Punch, but events remain steadfastly (and rather boringly) serious, intense, and slow.

All Might can’t beat everyone alone—brawlers like Bakugo, Todoroki and Kirishima swoop in to stop Kurogiri from slicing him in half with his warp clouds—but it’s not long before students and villains alike simply stand off to the side and gawk as All Might and Nomu go at it mano-a-mano.

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Shigaraki tries to add some philosophy into the battle about good and evil and violence, but it’s neither convincing or compelling; these are bad guys, pure and simple, and they need a good beating. All Might delivers an over-100% street brawl that manages to overwhelm and launch Nomu into the sky, and just like that an implacable foe is…neutralized.

My understanding coming into the episode was that this was going to possibly be All Might’s last moments: he was already at his limit when he arrived, and the “less than a minute” of power he had left was certainly stretched out over more like ten minutes. He’s also steaming by the end, as if he could revert to Heroin Might at any moment.

But Shigaraki and Kurogiri are still standing and ready to fight, even without Nomu, and unless other heroes/teachers show up, it will be up to the students to finish the last of the villains off in episode 13, if they can.

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My Hero Academia – 03

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What is All Might’s quirk? It has been debated exhaustively on- and offline, and remains one of the world’s greatest mysteries. While the vast majority of those with quirks get them from birth, All Might’s is different: he inherited his powers of super speed and strength from his predecessor. And now that he knows the kind of heart and heroic drive Midoriya possesses, he’s ready to transfer his power to him. His quirk, then, is power transfer…One For All.

But it’s not that simple: Midoriya’s heartmay be ready to be a superhero, but his body is sorely lacking. All Might knows all about fitness regimes, and so sets up a comprehensive “American Dream Plan” to transform Midoriya’s body into something his to-be-inherited powers can work with. AM admits it’s a hard plan, but Midoriya does not waver in agreeing to it…then going above and beyond.

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His first mission as a hero is to clear a beach of washed-up and illegally-dumped trash—most of it quite heavy—as an act of selfless service, of the kind heroes used to do before so many villains showed up to keep them busy. So begins Midoriya’s ten months of hell, presented in Rocky-style montage form.

At first, Midoriya can’t do much of anything, but he keeps going…pushing more, pulling more, running more, eating more, and enduring the physical toll. At the same time, he has to keep his grades up to keep his hopes of enrolling at UA alive.

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Seven months in, All Might notices Midoriya has simply hit a wall, but not because the plan is too tough: Midoriya has been going far beyond the proscribed plan, and falling victim to overwork. AM adjusts the plan accordingly to allow for a little overachievement without burning out.

On the dawn of the day he’s to report to UA for his entrance exam, Midoriya stands on the tiny pile of wreckage that is all that’s left on an otherwise gorgeous, spotless, beach, and roars at the sunrise. Moved by this sight, AM suddenly transforms into this public visage to exclaim “Oh My Goodness!” (much like Franklin often does at the RABUJOI main office).

He also makes sure that on the eve of achieving hero-hood, Midoriya understands there’s a difference between being lucky to receive something (i.e. AM’s powers) and being given those powers as recognition of his hard work. And he has worked hard.

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Now all he has to do is eat one of AM’s hairs (gross) and the real hard part begins: getting into UA. While on his way in, he crosses paths with Kacchan, who he’s noticed has not bullyed him once since the incident with the sludge monster. He also encounters a cute retro girl who saves him from tripping on his feet with her anti-grav quirk.

After an uneventful orientation, the examinees are split up into groups and sent to various walled-off model urban battle centers, in which they will engage in a mock battle to see who can amass the most points from destroying simulated villains.

It’s pretty much a video game, only using their real abilities. And interacting with or harming fellow examinees is prohibited, though I’m reasonably sure there will be interactions in there. Midoriya has come a long way in a short ten months; I look forward to seeing how he fares—and what bonds he’ll forge—in that battle center.

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