Inou-Battle wa Nichijou-kei no Naka de – 06

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InoBato’s sixth outing tables the exploration of the potential rift between the girls as a result of their shared feelings for Jurai to take an entirely different Route: the one from Jurai to Sayumi, the tall, proper, raven-haired beauty who hasn’t had an episode devoted to her yet, while also revealing that she tried to use her power to erase everyone’s powers (including her own), ten months prior.

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When she feels under the weather after doing most of the work making a video game for Jurai’s birthday (a very sweet gesture on the part of the whole club, though Jurai’s in-game fantasy can’t touch Chu2Koi delusion for pizazz) Sayumi stays home for the day to rest. Jurai visits and learns she wears glasses and has a little sister nothing like her, and is generally happy to see her home-ier side. Then, while flipping through her middle school yearbook, he asks her why she didn’t try to become StuCo president in high school. She abruptly asks Jurai to leave.

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Combined with flashbacks – ostensibly from Jurai’s POV – of he and Sayumi having a fight over whether she should erase everyone’s powers, it seems clear he struck a nerve. But the fact is, Jurai is mistaken, and spends the entire episode worrying and investigating Sayumi and blaming himself needlessly. Sayumi doesn’t blame Jurai for anything…on the contrary, she’s grateful for the way things turned out.

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Sayumi, you see, strove to be the perfect, “proper woman”, as her strong, stern grandmother told her to. She still does. But in middle school, as StuCo Prez, that obsession made her lose sight of her friends. And when her powers awakened, she was frightened and didn’t know what to do – both natural, imperfect reactions to gaining seemingly boundless powers.

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She’s grateful because Jurai was essentially her hero on both counts. First, she helped put Sayumi’s mind at ease by setting a boundary to her powers. He does so with a daring gamble: fighting an unwinnable physical fight (because he won’t hit a girl) and letting her use her power…and it doesn’t work. She can’t use her powers to erase their powers. They’re stuck with them, but Jurai assures her and the others that he’ll watch over them.

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Sayumi and the others (except maybe Chifuyu) realize he’s likely just blowing smoke…but heck, they have these crazy powers…the possibility isn’t zero Jurai could actually be right. His tireless optimism galvanizes, cheers, and buoys her and the rest of the club. Thanks to him, she has friends she’d never have made had she joined the StuCo for selfish reasons.

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Sayumi is very different from Tomoyo and yet this episode did a great job making her almost as suitable and plausible a love interest for Jurai as the crimson-haired light novel author. The early, rigorous establishment of the Jurai’s distinct bonds with each of the girls is most welcome, and crucial to my being emotionally invested if and when the implied future conflict between said girls is revisited…or should Jurai have to make good on his boasts of being able to stop them should their powers go haywire. Either way, or both — I’m properly on board.

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Medaka Box – 04

With Medaka insisting he win for her, Zenkichi defeats Akune in their Judo match by scoring a point before he could score ten. His victory is short-lived when Akune is cut from the team and joins the student council as secretary. Medaka puts Akune to work immediately, tasking him with assisting third-year tomboy Yatsushiro with writing a love letter. When he brings his first attempt to Medaka for approval, it is summarily rejected. Akune changes his strategy and tutors Yatsushiro so she can write the letter herself. For this, Medaka gives him a pat on the head, and the flowers start to extend past the council room.

We’re definitely noticing similarities between Medaka Box and Sket Dance: obviously, both are about small but spirited organizations that help anyone with anything they might require. The difference so far is that Sket Dance’s comedy is typically centered around how they’re often totally unprepared for their missions, and the difficulties and frustrations they face. Medaka Box, which we like just as much at this point, is about people who are very good at many things. There’s rarely any doubt that a mission will be accomplished, it’s just a matter of how it’s done. Even so, Medaka would never call herself perfect or a prodigy, even if she kinda is; she believes everyone is the same and has equal potential for greatness.

Also unlike Sket Dance, we have a love triangle of sorts in play that really isn’t there between Bossun, Himeko and Switch. Sure, Zenkichi isn’t about to ask Medaka out, but nor will he allow anyone else to take his place by her side, even if it’s a platonic side. Enter Akune, who very much wants to win her heart, even though she’s stated categorically “she can never belong to one person”, which is a little haughty of her. But that’s what we love about Medaka: she’s perfect in somethings, and not perfect in others, but gets away with it. We look forward to the council of three swelling to four, as the opening and ending foretell a second girl in the works.


Rating: 6 (Good)