Darling in the FranXX – 10

Zorome was an abrasive bully to Hiro early on, but we later saw that it was as much due to disappointment in the kid all the others put their trust in (and who gave them all their nicknames) than any kind of malice. Zorome may just be the most immature of the parasites, and certainly one of the most naive, as he’s driven by the dream of becoming an adult and living in their city.

In truth, Zorome and the other parasites are nothing but game pieces for those adults, and utterly at the mercy of their whims. The bigwigs at APE decide it’s time for the rapidly progressing Squad 13 to lead (or is it lure?) Zero Two to the Great Crevasse, or as they put it, their “next stage.” But first, they’ll draw from history and award their soldiers for their valor.

As the squad will be presented their medals at Plantation Parliament, that means they’ll be allowed access to the inner city, a first for children (not counting when Zero Two and Hiro’s glimpse). Everyone is excited, but no one more than the wide-eyed Zorome, who believes he’s been allowed a sneak peek at the place where he hopes to end up one day.

Well, everyone but Zero Two, who is quiet, grave, and lost in thought the entire episode, perhaps sensing APE’s plans for her, Darling, and the squad. On their way back out of the city on foot, we see that Ichigo still feels a bit awkward being around Gorou since he announced his feelings for her. Gorou tells her not to let it bother her, as he doesn’t expect anything from her in return, and she says okay, but you can’t help but wonder.

Zorome, not wanting to leave the city so soon, gets himself left behind, and he eventually gets lost. Zero Two once called the city “dead”, and we find out why: there are almost no people walking the streets. Zorome spots one, who is startled by his presence, but when he falls and knocks himself out, the adult takes him to her apartment and treats him.

This adult, a woman, removes her hood to reveal she’s fairly advanced in age, to Zorome’s amazement. As they have tea in her sitting room, Zorome learns a great deal about life for adults in the city, from her “partnership” to a man in something like a stasis chamber (their partnership a dim vestige of the relationships pairs of people used to have). Adults have no taste, they rarely if ever talk, and they get their happiness and other emotions in “doses.”

In short, it is hardly any kind of life at all. While it was hinted at that they’re a very strange squad with their nicknames and emotional connections to one another, Zorome’s extended visit confirms it: while they may spend their days getting into weird positions inside mechas and fighting giant monsters, their off-duty lives are far more on par with those of our contemporary world than those of the adults in the city they protect.

It’s also hinted that this particular woman may be related to Zorome in some way (since they have similar hued eyes). From the way he feels around her, it would seem there’s an unconscious maternal bond in play, but since neither party probably grasps what a “mother” is (at least by our standards), the feeling doesn’t go far.

Some attendants come by to pick Zorome up and take him back to where he belongs, just as the woman is about to explain why Zorome’s dream to one day become an adult, live in the city, and see the woman again is all “out of the question.”

One of those attendants scolds Zorome for “waisting their time” by going where he not only didn’t belong, but would never belong because he’s “infected.” That certainly seems to imply Zorome and the other parasites won’t make it to adulthood, even if they aren’t KIA.

Zorome goes back to his “ordinary” life as a parasite in Squad 13, trading barbs with Miku (though him expressing why he didn’t mind her as a partner to the woman was one of his best and most mature moments; really good to hear him put that kinda thing into words). He eventually forgets all about the woman, which…whether that’s a factor of how slight an impression adults are meant to make, or something in his food, who knows.

But even if he didn’t grasp the full crushing reality of life in the “Eternal City”, which very much resembles the one in Fate/Extra Last Encore in appearance and stagnation, his dreams seemed doomed to be unfulfilled. Zero Two, inspecting her fangs in the mirror Hiro gave her, knows the score, which is why not once did she flash a genuine smile this week.

We’re closing in on the halfway point of FranXX, the world beyond the plantations remains mostly a mystery (though it may well simply be a wasteland infested with Klaxosaurs) but we gained a lot of insight into the inner world the parasites were long forbidden from seeing.

Everyone’s visit was carefully choreographed, and even Zorome’s had limited impact since he was so overwhelmed by the sheer differentness of everything. But it’s pretty clear there’s not really much that’s good about that world. Being a parasite in Squad 13 may be the closest thing to normal life a human being can count on.

What with APE wanting so badly for Squad 13 to take Zero Two to the Great Crevasse, I’m also wondering if she’ll end up like the Fearless Demon Leader himself, Kamina—a major character who left the stage shockingly early in the narrative, but the loss of whom got Simon’s true journey started.

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Dies Irae – 01

There wasn’t much I liked about Die Irae’s episode 00, and not much reason to continue with it—other than the fact 00 was a prologue and the first “regular” episode might totally different, better, or more promising.

Well, this first episode certainly is different; totally different. We’re now in modern-day Japan, following Fujii Ren, a regular high school kid, around as he’s discharged from the hospital after a fight with his best friend Shirou, who then dropped out of school and ran away.

After almost dying in an epic rooftop fight, Ren’s friend Ayase Kasumi (who he calls BAkasumi) thinks he’d enjoy going to a sword exhibition, but then they come across a rusty guillotine that shouldn’t be there and both of them get freaked out. Ren, in particular, has a vision of a beautiful woman flying out of the guillotine.

He awakens in his room, which we learn Ayase can access at any time from a hole in the wall. Her room, Ren’s, and Shriou’s are connected this way. Ren has another vision in which the blonde woman sings a song about beheading people, then finds himself locked into a guillotine, and his head goes flying with a fountain of blood. When he wakes up screaming, sirens can he heard outside: someone has been murdered…by beheading.

His other female friend Himuro Rea spends a good deal of time teasing Ren before telling him she and someone named Sister Riza saw the body. She mostly wants to make sure Ren’s okay after leaving the hospital.

As much as he may want his high school life to go back to normal, Shirou’s absence, the physical and emotional scars he left, and these sudden visions and real-life murder all conspire to prevent that normalcy from returning, perhaps ever.

Finally tying this episode into the prologue, we begin seeing some of Heydrich’s supermen/women appearing in the city, apparently ready to sacrifice it for the sake of their lord, believing nothing they do, not matter how awful, will be seen as a sin in the eyes of that lord.

So yes, this episode was pretty different from the first. Was it better? Hard to say. It at least fleshed out its characters a little better, but Ren, Kasumi and Rea aren’t anyone we haven’t seen in anime a hundred times over; both girls laid on their shtick pretty thick.

It remains to be seen if impending doom makes them anyone we met this week more interesting. The bottom line is that more questions arose here than were answered. On one hand that’s frustrating; on the other, a part of me still wants to watch on to see what happens…time permitting.

Ai Tenchi Muyo! – 50 (Fin)

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In our final bite-size installment of ATM!, Tenchi is back home at his temple/shrine pad with Ryouko, Ayeka, and Sasami, with Kuromitsu still around for a spell.

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As a peach pedal flies through the air, Tenchi remembers saying goodbye both to Momo and Beni, who got on their ship and left Earth, and the high school, where Hana took over as StuCo president and the council and science club continued their friendly rivalry.

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So yay me; I stuck with this thing the whole way (which honestly isn’t that much of a feat; all’s said and done we’re talking eight full-length episodes, max), and ATM!  actually wasn’t terrible. Heck, it was even good on a couple of occasions. But mostly it was just…er…fine. Let’s just say it won’t be making the World Heritage List.

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Akuma no Riddle – 07

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What is it you can never catch up to? Again, “death” seems an appropriate answer, since to catch up with something means outrunning it, and there’s no outrunning death…unless you have Highlander Syndrome, which is like Dorian Gray’s condition without the picture.

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This week’s assassin, Shutou Suzu, has it, so she’s always ahead of death. But immortality has a cost: she’s “stuck” at such a young age, the man she loved grew old and left her behind, and died. At this point, his grandchildren may have died of old age too. She’s forgotten exactly how old she is.

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This gives Suzu the most fascinating background so far. Her reward if she kills Haru is also unique: to be allowed to age normally and die. Mind you, she’s not suicidal; she merely wants the ability to grow old at the same speed as everyone else, which means she still has her whole life ahead of her.

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Her manner of “assassinating” Haru is also novel: rather than slug it out with Tokaku (and, if we’re honest, Haru herself, who’s no slouch) in a physical fight, she challenges them to a battle of wits instead. The bomb collar on a timer is very apropos; when the clock runs out on Haru, it will finally start back up again for Suzu.

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This being Akuma no Riddle, riddles provide clues as to the whereabouts of the four playing cards containing the numbers of the code that will disarm the bomb. The cards are scattered about the school’s…er…water park, making this ostensibly a pool episode, but it doesn’t make a big deal of it.

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Strangely enough, Haru’s life is really saved thanks to Mizorogi-sensei, who crashes the party to wish Suzu a happy birthday (having read her DOB on her dossier). That, combined with Suzu mentioning her true love was only a day younger than her originally, gives Tokaku the fourth an final number. That’s after the card was lost when Haru used it to save Tokaku from a watery grave, during which they share their first kiss.

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