Violet Evergarden – 13 (Fin) – “I Love You” Means Never Having to Take Orders Again

Violet Evergarden protects Dietfried from bullets at the cost of one metal arm, then prevents the bridge from blowing up at the cost of another (with a crucial assist and catch from Benedict). In doing so, she averts the escalation of an isolated anti-peace flare-up and preserves peace for the continent.

In light of all this, Dietfried rightly starts to seriously rethink how he’s always thought about Violet—the tool he gave his brother which then outlived his brother—and how his blaming of her was only a means of distracting him from the fact he blamed himself more.

With peace secured, Violet secures new arms and returns to ghostwriting work immediately, but as the first Leiden Air Show since the war began looms, she faces her most difficult assignment yet: writing a letter not for anyone else, but by herself, containing her feelings; the whims of her heart.

Cattleya encourages her to write something before the deadline, but Violet gets writer’s block. She recalls that night in the Major’s tent when he told her she neither needs nor should want nothing but his orders; that she should feel free to live free, because she’s not a toll, she’s human, with emotions just like his.

Gilbert proves it rather cruelly by making her as upset as he is, but at the time Violet still knows nothing of what she’s feeling, and realizing that, he decides to table the discussion until after the battle…a “later” that never comes due to his death at Intens.

As if the universe were conspiring to lend Violet inspiration to write a letter to Gilbert, Dietfried arrives at the doll office to introduce her to his mother, who wished to meet and speak with her. The mother’s memory is somewhat hazy, but watching Violet’s reactions to her words (and her description of Violet’s “Gilbert-Eye” pendant) snaps her into lucidity.

Gilbert’s mother tells Violet things only she can say: that it wasn’t your fault; that it’s not your cross to bear; that her other son hasn’t given up on him any more than the two of them. But rather than wait for her son to come through the front door, she takes comfort in knowing he’ll live forever in her heart. Remembering him the rest of her life may hurt, but hey…love hurts.

For all the damage Gilbert felt he did by allowing her to act as a weapon for so long from such a young age, the very fact he saw her as a human and not a tool is what ultimately put Violet in the position she’s in now: with the means to grab the life she’s always been owed, and live in happiness yearning for neither orders nor death.

Vi shocks Dietfried one more time before departing by telling him she’s done with orders. Thus he sees, for the first time, not only a real human, but someone kindred to him in the pain of his loss.

Upon returning from the Bougainvillea House, Violet writes the letter that will join tens of thousands of others and be rained down upon the city by the airplanes, like her weapons of war reborn as weapons of peace and the transmission of peoples’ feelings.

We, as the audience, are the ones who “catch” and read that letter, in which she states that while she didn’t understand anything about how he felt when he tried to tell her, by ghostwriting she’s gradually developed the tools to sense how people feel, and thus how he felt.

Finally, she speaks of how she feels. She continues to believe he’s alive, whether that’s somewhere out in the world or in her heart and those of his mother and brother, and that she finally understands what the words “I love you” mean “a little better.”

So She’ll continue her work living, writing, transmitting the contents of others’ hearts through paper and ink, and in doing so continue to learn about her own emotions. Since a “new project” has already been greenlit, we’ll be witnesses to the continuation of her journey, and that of her colleagues at the Auto Memoir Doll Service.

Houseki no Kuni – 10

Old Phos used to cause trouble and get in the way. New Phos holds court—with Alex (AKA Lexi) over detailed descriptions of Lunarians; agreeing to take on Jade’s patrols while Kongou sleeps; and even with Bort, who wants to team up with Phos.

But always not far from Phos’ thoughts is the ghost of Antarc. While Phos might initially hesitate over teaming up with Bort (a little of the Old “what a pain” Phos seeping out), it’s a step Phos has to take in order to get stronger and learn more about how to fight properly.

Phos’ only concern is how Diamond will feel; Bort is basically dumping Dia sight unseen; Dia hears it from Phos first. But Phos has Dia’s blessing; after all, it was Dia who told Pho she needed to change back when Dia was Phos’ only advocate.

That being said, Dia still seems awfully dejected, quietly picking flowers for a lonely-looking bouquet as Bort departs with Phos. Unfortunately for the pair, their first mission as partners is not an easy one, as an entirely new and powerful Lunarian emerges from a “double sunspot.”

Bort plays right into the Lunarian’s trap. Bort’s first strike only multiplies the apertures, through which more than four limbs emerge and grab Bort. Phos delivers a gold-plated assist, but the fuzzy white many-armed beast isn’t going to go down easily.

As “recklessness is for the inept”, Bort grabs Phos and falls back to HQ, then tosses Phos at the bell to strike it six times (an order for all other Gems to hold position). Bort’s plan involves luring the Lunarian to Kongou, who will hopefully awaken in time to destroy it.

But the Lunarian doesn’t follow Bort and Phos…it goes its own way, which turns out to be where Diamond is sulking. From here until the time Dia takes the upper hand, the episode takes on the flavor of a creepy horror movie where the protagonist must quietly hide from the monster hunting them.

Dia watching the flower vase jostle from the monster’s booming steps is a neat Jurassic Park reference, and some niftily subtle animation to boot (the way Dia gently arranged the flowers earlier was also an elegant moment).

Diamond eventually gets sick of hiding and decides to do what Bort always yells at Dia for: get reckless. This is Dia in full-on Badass Mode, without a care for how much bigger or stronger their opponent is.

Dia’s first strikes don’t do much (even a diamond limb-as-a-weapon doesn’t make a major mark), but Dia only needs one leg to rush the Lunarian, dodge its swipes, and deliver a killing blow before collapsing into a half-shattered pile—just as Bort is watching from outside the window.

But even that isn’t the end of things, as Dia’s strike only managed to cut the one big enemy into two smaller ones. With Dia out of commission, it falls to Bort to face the pair, which Bort does without fear, as usual.

But as tough as Bort is (tougher than nails, literally), I’d feel a lot better if Phos, other Gems, and hell, why not, Master Kongou arrived in time to assist Bort. I tell you, these Lunarians get nastier and more devious with each passing week.

Houseki no Kuni – 09

In the winter days and weeks since the loss of Antarcticite, Phosphophyllite has been busy. As the snow and ice starts to melt, heralding the start of spring, we get a very cool slow-build reveal of the individual Phos has become: serious, dutiful, efficient; calm, cool, and deadly. Sounds kinda like Antarc, doesn’t it?

The time jump to Spring wasn’t a surprise, so much as the intense change in Phos, and I have to say, I like it. Even Kurosawa Tomoyo’s lower, sterner voice emulates Mariya Ise’s Antarc’s tone and cadence. There remains a measure of the old Phos’ spunk and rawness (Kongou catches Phos at the end of a successful Lunarian battle) but overall, Phos has become a polished and capable member of the group—and the only one with a alloy membrane that can take any form.

Phos kind of had to, after Antarc was lost; but more than necessity, it is how Phos honors Antarc’s memory; no more slacking off or complaining. Phos also keeps a small shard of Antarc’s remains, and has vivid hallucinations of Antarc resurrecting from the wooden bowl, only to shatter and force Phos to relive Antarc’s final moments. It’s a full-blown case of Gem-PTSD, and Phos can’t forgive herself…or sleep. She also cries gold tears, which is both sad and very cool.

When the other Gems wake up (and are issued Summer uniforms), they’re initially shocked at the change in Phos, then scared of Phos’ alloy membrane, then fascinated to the point of surrounding and demanding that Phos perform a variety of tricks, or be poked and prodded every which way. Phos creates a nifty galloy decoy to thrown them off, but they’re pretty relentless.

Before all of the events that made Phos the way they are took place, Phos was often derided as being dead weight and a source of stress and extra work for everyone. Now Phos has never been more popular (in a good way rather than bad). The thing is, it’s the old Phos who would have loved such adulation; New Phos doesn’t quite know how to deal.

I imagine part of that is Phos long-term isolation, which aligns Phos more closely with someone like Cinnabar. Phos briefly forgets who Cinnabar is, but when the two meet during a patrol, Cinnabar is as cold and aloof as ever, clearly trying not to dignify the changes Phos has gone through with a reaction.

While Phos can now perform all manner of dazzling parlour tricks (but no longer has any intention of performing them for amusement) Phos doesn’t seem to mind demonstrating to Amethyst twins how much has been learned during the solo training and learning from Antarc and Kongou.

Phos is truly a force to be reckoned with, and has absolutely no trouble throttling another Lunarian attack, to the twins’ amazement and elation. But not every Gem is impressed. Bort cannot believe this is the same Phos who used to cause so much trouble and contribute so little, to the point of suspicion. I imagine a test of Pho’s combat abilities is in the offing.