ID: INVADED – 12 – Just Wait, Cane Bastard

All along, the Kura and Mizuhanome have been made possible by, essentially, the superpowers of a mutant: Asukai Kiki, who ensares anyone around her in her dreams. Once she’s released from her holding tank, there’s nothing keeping everyone in the Kura from falling into a coma and waking up in various dreams—a kind of ID:Invaded Greatest Hits scenario.

Such was the plan of Chief Hayaseura, AKA John Walker, AKA Brilliant Detective Unaido (whew). He has a “want and omelette, break some eggs” logic to this scheme, wherein many serial killers were caught and brought to justice at the cost of creating a few; but in the long run it will be a net plus for society. As for facing justice, the chief shoots himself several times while in a cockpit programmed to inject him into his own Id Well.

Narihisago and Hondoumachi manage to dive in after him in time, and find Hayaseura in a dream world full of masks, each of them an id well. He eludes them by putting on Hondoumachi’s (the drill world), and then tries to neutralize her by revealing her true name, causing a well storm.

As Kura employees are killed (and the Wellside team run from boulders), Brilliant Detectives like Sakaido, Hijirido and Unaido can teleport between the wells. Narihisago keeps up the chase and ends up in his own id well again, where he spots his wife and daughter and gives them a nod goodbye.

Fukuda, despite not being in Brilliant Detective mode, is still able to catch Hondoumachi in mid-air and free her from her well storm. Back in the field of masks, Fukuda is shot by a Inami Nahoshi, as payback for Hondoumachi killing Kazuta. As Hondoumachi gives a somber goodbye (or see-you-later) to Fukuda, Nahoshi travels to her id well, where the half-Kazuta is still there clinging to life, but she’s promptly stabbed to death by Hayaseura.

Narihisago returns to the mask world, reunited with Hondoumachi, and both of them agree to stop Walker and get everyone—including themselves out of this mess safe and sound. It’s good to see both of them with something to live for, not giving in to despair or Hayaseura’s cruel games. And it’s possible dying in the id wells doesn’t automatically mean death, as some of the nurses at Asukai’s hospital eventually woke up from their comas.

Out in the real, Momoki and Mitsuoka have a plan of their own. Momoki will don an isolation suit, walk into the compromised Kura, and neutralize Asukai, preferably by inserting her back in the Mizuhanome tank. If she refuses, Momoki is prepared to kill her, for there are too many other lives at stake to indulge her. The question is, even if he’s willing to kill her, will he be able?

ID: INVADED – 11 – Three is a Nice Number

Whether the outline of John Walker in the sandy winds was a literal phenomenon or artistic license, the grit of the well storm makes the facts of the case clearer to Narihisago. Fukuda trapped him in the well hoping Narihisago would kill him in a rage…but Narihisago can tell this is another manipulation by Walker, and asks Fukuda for his help instead.

Fukuda used to be a whiz with numbers, and in this well his hole is gone, bringing back the arithmomania he drilled out in the real world. Narihisago pieces this together from Fukuda’s past three-stage gestures and even his outfit, which is packed with threes. As the storm churns, the Mizuhanome continually updates, and the cockpit from the lightning version of the well is transported to the desert version. The two of them start digging, hoping to find Hondoumachi.

Meanwhile, still in Kiki Asukai’s dream world, Hondoumachi checks the work Narishisago did while he was there for a year, and comes up with another important number: seven. The dates and times when victims’ bodies were found seemed random, but the M.O. of all the killers was to cause gradual, rather than instant death.

When she records the dates of the killing blows, rather than the times of death, everything matches up neatly: each of the seven serial killers have a designated day when they kill. If Walker arranged it this way, it could be an allusion to the seven days it took to create the world—or in his case, his new one.

Hondoumachi pays the Fukuda of that time a visit in order to get the final piece of the puzzle. After proving she knows things about him she normally couldn’t possibly know, as well as revealing her head-hole kinship, thus gaining his trust, she’s able to get the precise dates and times when he dreamed of John Walker.

Whoever Walker is, they visited Fukuda in his dreams during that time. The one time that’s out of place with normal sleeping hours occurred not while Walker was asleep at work, but in off on a business trip, in a different time zone. The member of the department who was on that trip the day of Fukuda’s dream was Chief Hayaseura, whom she calls to confirm it.

Back in the real world, Togo has Mitsuoka check out Momoki’s house again and carefully observe everything. She notices a picture that was not there last time she visited, and has him scan it. He finds cognition particles, but they’re not Momoki’s. They come from a photo of Narihisago with his wife and daughter. In other words, it was a plant and Momoki was framed as a diversion.

In another demonstration of her almost scary luck, Hondoumachi is ejected from the cockpit moments after confirming Walker’s identity. She informs Narihisago and Fukuda of her findings, and the storm clears sufficiently to allow Togo to have all three extracted. For now, the well-in-a-well shenanigans would seem to be over, at least for these three.

The well storm also ended up working in their favor, and even being a crucial to their success. While the storm was raging, no one from outside could observe them, meaning the outside and inside times weren’t synched. Of course, now that they’re back in the world, it will be a mad dash to detain Hayaseura, who may know from the activities at the Wellside that it’s only a matter of time before he’s caught.

Indeed, just as Togo is ordering an arrest warrant, the Wellside goes dark, and Hayaseura heads to a chamber where Asukai Kiki has been asleep since vanishing from the hospital, serving as the totemic “Kaeru” in Narihisago’s cases. Only now it’s apparently time for her to wake up. No doubt he has a use for her that will further his plans.

At the end of the day, even a casual detective such as myself could tell there was no way Momoki was Walker, and that the most likely candidate among the staff was Hayaseura. I just wish we knew his character a little better, to give the revelation more weight. That said, bringing the mastermind behind the death of his family to justice is what Narihisago deserves. No doubt he’d die to gain that outcome, but with Hondoumachi and Fukuda by his side, it may not have to come to that.

ID: INVADED – 10 – Things Fall Apart

Narihisago makes it his mission to excise each and every one of Kiki’s tormentors from her dreams by apprehending and inducing the death of all of the serial killers in the waking world. This is a process that takes over a year, and in that time he forgets this isn’t the waking world. Doing police work, catching criminals, spending time with his family; he starts to feel like the past events when he was Sakaido in the Mizuhanome were all one long elaborate dream.

But no matter how much progress he makes, Kiki doesn’t recover. In fact, she only grows more frail, and in her final meeting with Narihisago, she tells him catching Walker won’t save her; there is no saving her. The killing in her head won’t stop.

Kiki has two options: slowly lose herself, dissolve, and warp the world with the violence and corruption within her dreams…or have Narihisago end her suffering now, while she’s still recognizably human. Even though she frames it as a necessary act to save the world, Narihisago refuses.

A month or so passes, and one day Kiki vanishes, leaving a pile of unconscious nurses in her wake who later recall sharing the same dream. It would appear Kiki’s prediction about “dissolving” came to pass. That means it’s only a matter of time before the world falls apart.

While about to deal with the Perforator, whom he’d “forgotten”, Narihisago encounters Hondoumachi. By her count she’s only been in the well-within-a-well for twenty minutes, which means even though it’s felt like more than a year to Narihisago, in reality he’s been in the well for less than twenty minutes. Talk about time distortion in dreams.

Narihisago doesn’t want to pick up what Hondoumachi is putting down, and considering how long this has been his reality, who can blame him? Still, when the meeting of the two detectives is followed by the world starting to come apart at the seams, he can no longer deny that none of this is real.

He calls his family, first to ask them to get away, but eventually, to say goodbye in his own way. Suddenly, and heartbreakingly, his memories from the real world rush back into his head in sequence, from the day he married Ayako, chronicling the birth and growth of Muku, and ending with Muku’s death at the hands of Challenger and Ayako committing suicide.

These images, the initial ones being the photos on the wall of his cell, all speak for themselves, so the very loud and melodramatic song felt like overkill. Perhaps it was more the fact the lyrics were in English—and very obvious and bad—than the music itself. It was still a moving scene. It could have been better with more restraint.

With the time in this dream world dwindling rapidly, Narihisago suggests he and Hondoumachi do as much investigating as they can, but his time is up, as Anaido extracts him from the well after ten minutes. He then tells Sakaido that he identified the body in the quicksand. It’s…Narihisago Akihito, someone Sakaido doesn’t know due to the protective amnesia of the Mizuhanome…but due to the condition of his brain, the amnesia function doesn’t work on Anaido/Fukuda.

The Wellsiders didn’t know that, which means Fukuda is up to something, likely under the direction of Walker. When Fukuda shows Sakaido the photo of Narihisago and his family (which he took from the corpse), things…take a turn. This desert isn’t Momoki’s id well at all, but the “end stage” of Narihisago’s. Remembering himself in his own well produces a “well storm”, depicted as a literally wind storm, as a fail-safe to protect the conscious from the unconscious…and Walker’s form appears in that wind.

ID:Invaded is starting to get very tricky with its Inception-style premise, but with the Big Bad finally making a decisive move that would seem to have Narihisago in check, it sure seems like more answers are forthcoming. Somehow, this all manages to hold together. Here’s hoping Narihisago can similarly keep it together, or if he can’t, if Hondoumachi can save the day.

ID: INVADED – 09 – You Can Not (Not) Redo

When Sakaido wakes up in what he assumed would be Asukai Kiki’s Id Well, Kaeru’s dead body is nowhere to be found. Instead, he’s flanked by his very much alive wife and daughter. He remembers he isn’t the Brilliant Detective Sakaido at all, but Narihisago Akihito.

He hugs his family, who react as if he’s acting weird. But as far as Akihito is concerned, if being able to go back in time, fix what broke, and protect those who mattered most to him is “losing it”, then he doesn’t want to have it.

Without dwelling too much about what this reality is, Aki starts by paying a visit to the Challenger. Since this is before Muku was murdered, no one in this world has caught on to his depravities, except Aki, who comes in with outside knowledge from this reality’s version of the future.

Instead of rushing into Challenger’s house in a revenging rage, gun blazing, he challenges the Challenger to a “fair and square” fight, for which the killer is obviously more than game. Aki gets the absolute shit kicked out of him, but he manages to get the upper hand just as Momoki, the only backup he requested, arrives.

With the Challenger in custody, Aki directs Momoki to check out the basement, where a still-living victim sat bleeding in the “arena”. The woman turns out to be Asukai Kiki, and when Aki visits her hospital room, he’s perplexed by the fact she looks just like Kaeru. Kiki tells him how her thoughts have a way of broadcasting themselves to people around her.

Turns out Aki is in Kiki’s dream, because not only is there no sign of her injuries in the waking world (or whatever it is), but in this dream world of hers, serial killers like the Challenger come every night to kill her, with each night designated for a certain killer.

Aki soon wakes in his own bed with his worried wife and daughter by his side, while Momoki informs him the incident with the Challenger is being considered self-defense (a welcome change from the premeditated murder charge of his first “go-round”). He meets with Kiki—for real, this time—but can’t get her, an inhabitant of this “reality”, to explain what the reality is.

What she can tell him is that the person who has been letting one killer after another into her unconscious dreams every night matches the description of one John Walker: top hat, tails, and cane. This not-quite-Id Well-within-an-Id Well scenario created as many questions as it answered, and Hondomachi is still AWOL, but I am nevertheless deeply intrigued.

Donten ni Warau – 02

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One thing I enjoyed about the first episode was its simplicity: three close brothers, carving out a living ferrying criminals to prison and keeping the peace. By the end of the second, things are a lot more complicated, not only introducing a new baddie-of-the week who wants to topple the emperor, but an entire elite unit of government officials, of which Tenka was once a member; possibly the member

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And oh yes, did we mention that both Tenka and the unit (called Yamainu…”mountain dog?”) are after the “vessel of Orochi” as is Chuutarou’s lilac-haired teacher? Or that it’s strongly implied Soramaru may be that very vessel? And that Yamainu and Tenka have opposing plans for said vessel? Yeah, it’s a lot of plot in one episode. It’s a lot of characters, too, and Yamainu is apparently one of those government squads with lax dress codes.

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But despite all this stuff coming to light, the show doesn’t forget about its core, the trio of brothers. I like how distraught Chuutarou gets when Sora gets mad at him for touching his neck, and doesn’t respond to a gift of poo-on-a-stick (?) But then Soramaru goes and gets distraught about Tenka keeping secrets from him, like the one about the vessel. Sure, there’s probably good reasons for that, but it’s another sign Sora resents being in such a protected state all the time.

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And for his part, Tenka is as playful and nonchalant as ever, but a couple of people piss him off, and we see a bit of the thunder behind the clouds. We also learn their lodger Kinjou Shirasu was/is a member of an all-but-extinct Fuma clan of ninja murderers, something Tenka is very much aware of, but I imagine because he saved his life a while back, and because they’re friends, Tenka lets Shirasu stick around to help out. In any case, he’s a nice ally to have in a pinch.

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Soramaru gets in another pinch with an enemy far weaker than his big brother. Which begs the question: will this show end up getting rid of Tenka, and making comparative lion cubs Soramaru and Chuutarou stand on their own? Beyond his easygoing demeanor, Tenka is shouldering all the family’s burdens, but as the eldest, be probably feels that’s his duty until death.

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