K – 09

In a 1945 flashback to Dresden, Germany, Adolf Weismann demonstrates the power of an ancient “slate” by presenting a lab rat with godlike powers that commands the other rats. When the allies bomb the city, his sister is killed, and he eventually retreats to the airship Himmelrieich, where he remained unaging until it was destroyed in the incident with Scepter 4. Usagi gets to the wreckage first, and the Golden King has him in state. Meanwhile, someone claiming to be Tatara’s killer contacts Suoh and provokes him into breaking out of Scepter 4’s headquarters. Awashima and Fushimi cannot stop him, and Homra is waiting for him. Suoh knows the killer is at the school on the island.

So, no Shiro, no Neko, and no Kuroh this week. Instead we focus on the other Kings, specifically the top four. The first, Adolf Weismann, only wanted everyone to be happy. He started this whole technobabbly process of creating humans with superhero powers. His most apparent power seems to be immortality, though he’s unconscious in the aftermath of the Himmelreich‘s destruction, after decades of hanging up there, tending the broken heart he suffered when his sis died, and cultivating a legend about himself. One thing’s for sure; dude’s a weirdo.

As for the second King, it’s apparently in his interests to make sure Weismann isn’t snatched up by Scepter 4. We’re not sure what Munakata can do about it, being the fourth and therefore presumably less-powerful King. Meanwhile Kukuri, Mishina, and the other classmates keep bringing up someone none of them quite remember, but who is at the tip of their tongue. Were their memories of Shiro just an artifice? Finally, Tatara’s mysterious, fox-masked killer calls Suoh (on a toy phone, no less) to gloat. After simply sitting around for eight episodes, Suoh, King #3, decides enough is enough, and springs into action out of concern for the members of Homra.


Rating: 6 (Good)

K – 08

Shiro contacts Munakata and asks him to investigate “the man in the airship”, having remembered being thrown from it. The man is none other than the first and Silver King, but Munakata agrees to comply if Shiro, Kuroh and Neko all turn themselves in without a fuss. Munakata noticed that the normally unwavering routes of the Silver King’s airship Himmelreich suddenly changed when Tatara Totsuka was murdered. Munakata launches a fleet of choppers, one of which Shiro & Co. commandeer, but as they near the Himmelreich, it self-destructs.

The one person who may be able to tell Shiro who he really is and what really happened with him is Adolf K. Weismann, who just happens to be the first and most powerful king, clearly not someone to trifle with. Even Munakata seems doubtful he’ll be able to peacefully bring the guy in for questioning. SCEPTRE-4 may be enforcers of the law, but Weismann IS the law, and answers to no one. He’s also a bit of a weirdo and a recluse, flying over the city for decades in a really odd but cool-looking airship, with a dead (or unconscious) woman with a fox mask as his companion.

This same ship, such a fixture over the city’s skies, is unceremoniously blow’d up when Munakata’s choppers approach it. The explosion attracts the attention of Kukuri, for some reason. Shiro’s only good lead to his past would seem to have slipped through his fingers, and now he, Kuroh and Neko have the assault of SCEPTRE-4 officers and the theft of a helicopter to answer for. The only information they gained was that this Weismann dude is the one who calls the shots, and isn’t a man who has audiences forced upon him.


Rating: 7 (Very Good)

K – 07

Shiro and Kuroh are surrounded by SCEPTRE 4, led by Lt. Awashima. Kuroh refuses to go quietly, so they draw their swords. Neko uses her illusory powers to transform their surroundings from a soccer pitch to a busy city center, but the illusion is broken by Munakawa. Kuroh holds him back while Shiro and Neko escape, but he’s no match for the Blue King. Neko conjures another elaborate illusion of Shiro awakening as a King, and the three escape to an alley. Shiro insists Neko lift the spell causing his amnesia. When she starts restoring memories from before she met him, Shiro remembers being pushed out of a plane.

As long as they were on the run from this group or that, Shiro and Kuroh could maintain the status quo, and Neko’s powers could facilitate that maintenance, extending it indefinitely. But whatever amnesiac husk of Isana Yashiro we’ve been watching so far has developed a sense of duty to his “friends” Neko and Kuroh, even if Neko regards him as master and Kuroh keeps lording the threat of slaying over him. The trio is up against the wall this week, and Kuroh is put in a situation where he could be seriously hurt or killed because of Shiro, and he wasn’t going to let that happen.

Whatever the hell an “unknown strain” is, they’re crafty sumbitches, and Neko is a particularly powerful one. Her offensive abilities amount to elaborate parlour tricks, but they work long enough to keep Team Shiro a step ahead, which is good because King Munakata means business. We particularly liked the illusion of Shiro admitting he’s lied the whole time and seeing his Sword of Damocles appear. We bought it just like Munakata, until he vanished to the sound of a meow. But Shiro doesn’t want Kuroh or Neko getting into any more danger on his behalf. It’s time he knew who he actually was, and take responsibility if it turns out he’s really evil.


Rating: 8 (Great)