DanMachi III – 03 – The Fam Meets Xenos

The Guild hall is overrun by enraged humans and beastmen demanding to know what’s going to be done about the monster in the city that threatened a child. Tulle is pulled away by her boss, who has a very special task for her: she’s to deliver a Mission for Hestia Familia. It’s a simple directive: Take the “dragon girl” and go to the twentieth floor of the Dungeon. Unlike a quest, it cannot be refused.

Once the entire Fam is aware of the sitch, Bell apologizes for getting all of them into this, but Haruhime won’t hear of it. No matter what, he mustn’t regret saving Wiene. She herself was saved, and knows how happy it made her, and Wiene surely feels the same way.

Even mini-stick-in-the-mud Lili concedes that they’re a family, damnit, so they’ll support each other in this too. They come up with a plan for surviving a trip to the Twentieth, where they’ve yet to venture. For her part, Wiene is scared to go to the dungeon, but as long as Bell and everyone is with her it will be fine.

The guild letter also features a very ornate border that catches Hestia’s attention. It turns out to be a hidden message only she could read, directing her to be at a certain place at a certain time. After seeing off her Fam, she follows the letter’s instructions and is approached by a grim reaper-looking person who is actually in disguise.

The reaper leads Hestia through a twisting secret labyrinth until they come to a staircase, and from there on Hestia is on her own. I feared for our beloved flip-flop wearing homebody’s safety, but turns out all this rigamarole was so that Ouranos could meet with her as privately as possible.

Meanwhile, thanks to Haruhime’s buffing ability, the Fam is able to reach the Twentieth floor. When they arrive at the spot indicated on the map, it appears to be a dead end, until Wiene hears singing that leads them to a crystal, which when broken reveals a new route.

The party trudges into a pitch-dark cave, which Bell scans with a torchlight until stopping on a massive Lizardman wearing armor and wielding swords. He’s not alone, and the party is soon surrounded by similarly armed and armored monsters, something they’ve never encountered before.

It’s a tough fight—this is their first time on the twentieth—and the show takes care to make that evident. There’s just so many foes, and not only are they strong, but they’re using weapons! Haruhime prepares to sacrifice her body to shield Wiene, but Makoto and Welf arrive in time to parry the Lizardman’s blade.

That gives Bell enough time to summon his Bell-Fist Attack, which he uses to punch the everloving shit out of the Lizardman’s face, sending him flying. Then something odd and wonderful happens…the Lizardman laughs a monstrous laugh that gradually turns into a human voice! He stands up, dusts himself off, and is joined harpy Bell and Welf first met in the woods.

The lizardman and harpy have names—Lyd and Ray—and the battle was merely a test to see if Bell and the others would turn tail and abandon Wiene when things got rough for them. They didn’t, and so they pass and are welcomed as friends of Xenos: a new and growing race of intelligent monsters.

Turns out Ouranos didn’t summon Hestia as some kind of nefarious plan, nor does it seem he’s a villain (at least not yet). On the contrary, Hestia Familia has already done with Wiene what he intends to do with all of Xenos: protect them. He very carefully reached out to Hestia because he believes she and her Fam can help bridge the gap between the species.

Not all monsters are monsters anymore. It’s a massive paradigm shift, and if not managed properly, it could spell doom for Xenos. I just hope Ouranos’ intentions are as honorable as they seem to be so far.

DanMachi III – 02 – An Adorable Bomb Waiting to Go Off

After consulting with gods she can trust, Hestia determines her Familia will only find answers about Wiene back in the Dungeon. However, Makoto and Haruhime stay home to keep Hestia and Wiene safe. Bell, Welf, and Lili manage to recruit Aisha, who just happened to be passing.

Ryuu initially didn’t want to take off work but is determined to protect Bell’s honor from Aisha, so she comes too. Whether it’s because Wiene is somehow sapping his power or the mere fact the monsters they face resemble Wiene, Bell’s fighting just isn’t up to snuff, something both Ryuu and Aisha find strange.

While Lili keeps the other two women busy, Bell and Welf return to the wood where they found Wiene. They don’t really learn anything, but they do encounter another talking monster, who has feathers and asks them if it’s possible to coexist rather than killing each other. They also cross paths with the gang-like Ikelos Familia, led by Dix.

Back on the surface, Ikelos is sent by Dix (he’s the odd god who is given errands, rather than issuing them) to investigate the missing vouivre, and Bell isn’t able to mask his shock about being asked about a talking one. Fortunately Hermes happens to be passing (seems to happen a lot with Bell while in Orario) and bails Bell out, while warning Ikelos he’d better not be up to no good (he is).

Back home, while Wiene plays hide-and-seek with Haruhime, Lili tells Welf, Mikoto and Hestia her earnest belief that their Familia should cease harboring Wiene. Taking emotion out of the equation, Wiene is no better than a bomb going off, so even if she’s despised for it, Lili knows they, and not Bell, must decide before it’s too late. Wiene overhears everything, is devastated, and flees.

As if to underscore Lili’s very legitimate concerns, it only takes a couple of minutes for Wiene to cause havoc, by no fault of her own. When she saves a little girl from falling cargo after a rope snaps, she uses one of her wings to do so. When the girl turns around, she doesn’t see her hero, just a vicious monster. A mob soon gathers and starts stoning her. Before Bell leaps out to save her, Lili goes ahead of him in Elf Mode.

Meeting back in the secret room of Hestia’s old cellar, their original home, Bell holds Wiene and tries to comfort her. But neither he nor anyone else can ease the pain of knowing that on the possibility of her being able to stay with Bell and the others, it’s not looking good at all!

This season of DanMachi is taking a good hard look at the long-established structure of society in its world, tossing an adorable bluish-gray wrench into the works. Yes, monsters have always been mortal enemies of humans and demihumans. But Wiene clearly isn’t. She doesn’t belong in either world right now, but not we know she’s not the only one.

That means either she and her brethren will be destroyed, or the world will have to change to accommodate their existence. Whether Lili likes it or not, Bell and their Familia has been chosen as the ones who will either keep the cycle of hatred and death going, or herald a new era of coexistence.

Rating: 4/5 Stars

DanMachi III – 01 – Monster in the Family

Cranel Bell and the Hestia Familia are riding high after their recent victories, but all that could be threatened by one chance meeting in the woods of the nineteenth floor of the Dungeon.

Bell happens upon a naked and positively terrified little monster called a vouivre, who is being attacked by humans and stronger monsters alike. With a heart as soft as his hair, Bell protects the monster, covers her up, and brings her along when the party returns to the eighteenth.

The problem is, once the monster trips and reveals she’s a monster (and not another girl Bell has picked up in a Dungeon) everyone but Bell pulls out their weapons and orders Bell to step away. That’s because monsters and human/demihumans have never and will never get along. It’s just The Way Things Are.

While Bell doesn’t dispute that basic truth, the fact is it’s possible there are exceptions to that truth, and that this monster could be one of them. For one thing, she starts to say words, something nobody has ever heard a monster do. More importantly, she’s not trying to kill them. She seems far more frightened of them than they should be of her.

The other Familia members allow Bell to bring the monster home where Hestia can issue a ruling, but despite being a goddess this is uncharted territory for her as well. For now, she has Bell take responsibility for something that looks like monster but is acting like a human girl, and has him name her Wiene.

From there, Bell spends all his time with Wiene, showing her the ways of the human/demihuman life goes. Haruhime assists and organically comes to take a very maternal tack in caring for her, making sure she’s clothed, fed and happy.

Then there’s an scary, heartstabbingly sad moment when Wiene is just having fun roughhousing with Bell, and her monster claws accidentally dig deep into his arm, causing a spray of blood. After hours of harmless fun, everything seems poised to go sideways in a split-second.

But ultimately what matters isn’t the act of scratching Bell, but the intent—there was none; it was an accident—and her reaction—she’s shocked and terrified to tears. More importantly is how Bell responds, not with anger, but with a warm smile and assurance that everything’s okay. When he smiles, Wiene knows she can smile too.

Mikoto admits to being afraid of Wiene despite how harmless she seems—it’s hard to overcome millennia of instinct. Even so, when Wiene praises Mikoto’s cooking, she gradually joins Haruhime in the Wiene Fan Club.

Even Welf files her claws down into stylish black nails, allowing her to playfully poke Bell’s face without hurting him. It seems the entire Familia is chipping in to take care of the poor girl—and they’re starting to see her as one of their own.

When the whole Familia is relaxing in the living room, Wiene learns the word “love”, and Haruhime leads the charge in declaring her love for Bell. Hestia, Welf, and Mikoto echo the words, leaving Lili as the sole holdout, who finally relents and admits she loves Bell too when Wiene flashes those big orange eyes in her face. Bell in turn tells everyone he loves them too, because that’s what a family is.

But later that night, as she lies wearily on the couch, Lili tells Welf that something isn’t sitting right. If they play their cards wrong and word gets out they’re harboring a monster, it could mean the ruin of Hestia Familia. That aside, she just can’t trust a monster, even an obviously adorable one in Wiene. Things can’t stay the way they are.

Bell and Hestia likely realize this as well, but Wiene’s well-being, comfort, and happiness are coming first because they are kind-hearted, nurturing people who will protect the weak and help those who need help. Is Bell getting too emotionally attached?

Wiene’s disturbing “dreams” where she’s “very angry” and everything “gets dark and red” seem to support Lili’s worries about her; she may not be a monster now, in bed with Bell and Hestia, but they have no idea if or how the monster within could emerge.

It’s a complicated development to open the third season. Both Bell and Lili’s positions have their merits, but hopefuly a compromise can be made that doesn’t end up hurting Wiene (if she doesn’t end up being a threat). Meanwhile, Hermes’ Fam is searching for monsters being smuggled as well as chasing rumors about talking monsters; maybe others like Wiene?

In addition, we’ve a harpy character waiting in the wings (no pun intended), a dragon dude who can make a stone clone of himself (I think!) and a moment in the ED when Ais points her sword at Bell—will they end up on opposite sides of this issue after getting along so well last season? We’ll soon find out. DanMachi is back, and it’s humming as usual.

Rating: 4/5 Stars

Deca-Dence – 12 (Fin) – A New Grand Process

When Jill tells Natsume that Kaburagi has connected with Deca-Dence to become Kabu-Dence, Natsume is momentarily bewildered by her Boss’ constant changing forms. But change is at the heart of this episode, and ultimately the salvation of free cyborgs and humans both.

Everyone rallies behind Kabu and Minato, with the Gears logging in en masse to participate in the game’s climactic “Final Mission” while Donatello fills in Kurenai and the Tankers.

Minato and Jill are concerned that despite a successful connection, Deca-Dence isn’t doing anything. That’s because Kaburagi first has to deal with something very similar to Neo in The Matrix Reloaded when he meets The Architect. In this case, it’s The System itself, telling him that even bugs are a part of the system, meaning anything he does will be within the System’s calculations.

But if that were the case, why try to stop him? Kabu doesn’t buy that cog-in-the-machine crap anymore; he’s living his life by the precepts gained through Natsume: push yourself to the limits in order to help create a better, freer world. With that declaration, and Natsume simultaneously smashing her arm to pieces “waking” Boss up, Kabu-Dence finally stirs to life.

With glowing tendrils it reaches out at all the hunks of debris throughout its surroundings, which were brought back to life thanks to the Gears and Tankers topping them off with oxyone. To Kabu’s distress, one of the people helping is Natsume, initially trying to push a huge part all by herself before being joined by Kurenai and her Tanker comrades.

With less than ninety seconds until total spacial displacement, Minato orders the now charged and upgraded Kabu-Dence cannon to fire upon Gadoll omega, the beam of which Donatello deflects by sacrificing his Gear avatar. It fires, and there’s a big boom but…it doesn’t work. The beam wasn’t strong enough to break through omega’s adamantoise-esque shell.

With under forty seconds on the clock, Kabu seems resigned to oblivion…until stored memories of Natsume’s best and most formative moments flash before his visual interface. Natsume herself was drawn within Kabu-Dence’s machinery, and her presence seems to snap Kabu out of giving up.

Kabu-Dence’s limiter is suddenly removed, enabling a far more powerful attack even with the oxyone stores depleted. The blast is enough to destroy Gadoll omega, but completes the destruction of Deca-Dence as a mobile fortress in the process.

Whether due to the strain of the limit break attack or damage to his body caused by falling debris, Kaburagi concedes that his time has finally come. The System was right about one thing—that he was going to die either way. Left out of that statement is the fact he wouldn’t die until after he successfully broke that system, with the help of his friends.

When Natsume finally finds Kabu’s cyborg body, his face is broken and the one light remaining behind is about to go out. Natsume lets some tears fall, but she doesn’t lose it; she merely expresses gratitude to her boss and assures him she’ll be okay on her own from now on. He gave her and every human and free cyborg a chance.

Three Years Later, and Deca-Dence is now a bustling city surrounded by verdant farmland, where humans and cyborgs peacefully coexist. Under “Supreme Administrator” Minato’s leadership and Jill’s scientific prowess, the game has changed: no longer a brutal battle in which Tankers were cannon fodder and servants, now cyborgs share in the labor and betterment of the new civilization beside their human friends.

Natsume has started a business taking cyborg tourists out on exploration and adventure trips. Her new arm can become a helicopter rotor, which is pretty awesome and also makes her a kind of unique conduit between the human and cyborg experience. As she promised, she made a life for herself and thrived without boss around. But that doesn’t mean when Jill eventually manages to bring Kaburagi back, using his backup data and a new avatar body, she isn’t glad to see him again!

It’s a fast, focused ending and the epilogue-over-end-credits is perhaps a bit rushed (I’d have loved to spend more time in this lush, just new world). But seeing Natsume’s face light up once more as she recognizes him emerging from the glaring sunset is as fitting image as any on which to close the book on the tremendously entertaining and unflinchingly relevant Deca-Dence.

Season Average: 9.17

Deca-Dence – 11 – Being a Mistake is What Makes It Right

Spoilers: Natsume does not meet her maker by Hugin’s hand this week. Instead she’s saved by two things: Hugin’s momentary distraction with the new Gadoll bug, and Kabu managing to log back in as the orange Gear and shoot Hugin through the chest, thus logging him out of Deca-Dence. It’s a bit convenient and plot-armory, but fine, it’s not like I wanted Natsume’s story to end in that trailer.

After that, Natsume must quickly wrap her head around the fact that the Boss she knows who is lying dead on the ground is just an empty avatar, and the Boss himself is in the orange Gear body. Minato’s crew determines the massive Gadoll to be a bug that survived the GGS. The System designates it Gadoll Omega, and orders Deca-Dence to take it out.

But while this Gadoll bug isn’t that much larger than the largest Gadoll they’ve fought and defeated in the past, it’s much tougher, not only absorbing Deca-Dence’s fist blow in its crab-like claws, but shoving Deca-Dence back, doing critical damage to its movement apparatus. When Solid Quake’s orbital HQ uses its Solid Cannon from orbit, the Gadoll meets that beam with its own red one…and wins.

It’s the first time we’ve seen the pristine Solid Quake HQ ship damaged, and it’s enough to spook The System into pure Self-Preservation Mode. To that end, the entire Deca-Dence program is being shut down. Hugin is replaced by Munin, who politely announces to Minato that all Deca-Dence facilties are to be reverted along with Omega via the spacial decompression device—a fail-safe in case the game ever threatened the System.

Suddenly, there’s six hours until the end of everything on the planet surface, including what remains of humanity. But Jill, reestablishing contact with Kabu, says there’s still a way for a user to log in with Deca-Dence itself as their avatar. She knows this because prior to being designated a bug, she helped build Deca-Dence’s core.

Kabu and Natsume go their separate ways, but Natsume assumes they’ll meet up again at some point, while Kabu is ready to not return, as he’s volunteered to take the reins of Deca-Dence. His jeep passes Natsume, marking the first time she’s seen his cyborg form. Of course, she only gets a brief glimpse and has no idea it’s him.

At the epically huge and cool-looking core, Minato confronts Kabu, telling him there’s still time to run, to which Kabu asks where to? When Minato admits he has no idea what he should believe or do anymore, Kabu tells him he was once the same way, and simply waiting to be scrapper, until he met Natsume the Tanker Bug, who taught him he can make his own choices.

Then the best thing ever happens: Natsume meets Kabu’s cyborg comrades…and after a few moments of profound confusion, accepts it, finds them adorable, laughs, and introduces herself. Now Jill sees why Kabu has gone so far for a human bug’s sake. Jill herself has a bug still within Deca-Dence she’s hoping will make a difference.

Minato decides to help Kabu log in as Deca-Dence after all. While it’s true Deca-Dence is an absolute wreck, perhaps being under Kabu’s direct control (rather than the System’s) combined with Jill’s surprise bug, could conspire to unlock heretofore unseen abilities.

They’ll need everything they can get in the forthcoming finale, as the twin existential crises of the still-evolving Gadoll (and its brood) and the countdown to self-destruct will both have to be dealt with if anyone is to survive.

Deca-Dence – 10 – Not All Right At All

When Kaburagi tries to tell Natsume the truth in a masterfully-directed scene in which we feel her disorientation, Natsume passes out, much like Neo when Morpheus first tells him he’s in the real world (though she doesn’t vomit). Could it be her status as a bug depended on her believing the lie? Did Kabu break her with the truth?

We’re left in suspense after she faints, as the episode cuts to the three techs evacuate the Gadoll Factory. The director tells his subordinate to simply leave the tiny cute Gadoll, as it’s already dying, and the Gadoll sticks two little tendrils into him. By the time he notices they left red welts on his green belly, the elevator goes out of control.

As Kaburagi drives Natsume back to Deca-Dence, she wakes up yelling and he puts the brakes on. Once he calmly explains to her what’s going on, she takes hold of the part about him deceiving her. She’s not shocked anymore so much as betrayed and disappointed. She also wishes Kaburagi never told her the truth—saying this through broken glass is a nice touch, as her world is now thoroughly shattered.

After what is no doubt a wordless trip home, Kabu returns to find Pipe has disintegrated along with the other Gadoll as he expected (it’s an absolutely gutting scene, and perfectly staged and lit). Natsume hangs around the elated Tankers celebrating the apparent end of the war, but when she’s approached by Kurenai, she runs off.

In a way the truth as told to her by Kabu did break her. Wallowing in a dark alley, she no longer knows what to do, who to trust, or if any of her efforts ever mattered in the first place. Having pushed herself to her limits, she finds herself in the same position as Mei when Natsume became a soldier: why couldn’t things stay the way they were?

It’s only when Kaburagi is about to log out when he notices the note Natsume wrote him still lying unread on his desk. It’s a simple message, with the part about letting her know when he’s back crossed out, but still readable. Kabu decides the best way to apologize is to hand-write a letter of his own to her.

The Tankers may be celebrating, but the revolution is not over, and they’re far from free. The cyborg admins basically put Deca-Dence on pause for all Gears, and Hugin stalks around the Tank searching for Natsume. This is especially chilling since Kabu logs out after writing his letter, leaving Natsume alone and exposed.

As for the little Gadoll that could, it is reborn within the dead green factory director’s belly (he and his team don’t survive the elevator drop) It bursts out, Alien-style, then proceeds to devour the three bodies, and begins to…grow.

With the prison overrun by police when Kabu logs out, he, Jill, Donatello and the surviving inmates flee in a jeep, which I believe is the first time we see cyborgs interacting directly with “human” machinery. It’s a fascinating juxtaposition to say the least! When Kabu learns Hugin is in Deca-Dence he races to get to Jill’s hideout so he can log back in.

Hugin hasn’t quite found Natsume, but Kurenai does, and allowing Natsume to talk about how she feels (or doesn’t feel) without judgment. Asking questions about what she should think or feel or do, Kurenai tells her simply that she’s glad she’s back and unharmed, and everything else is up to her; the opinions of others are ultimately only supplementary to her choices. It’s a lovely, elegant scene between the two women in which Kaburagi doesn’t even come up.

That said, when Natsume returns to her home and finds and read’s Kabu’s heartfelt letter, she learns a lot more about him, how he was about to off himself when he met her, and how she changed him for the better. The words of his letter are beautifully accompanied by a montage of the moments in his and Natsume’s lives that he mentions.

With this, Natsume rushes to Kabu’s trailer, and just happens to whack him in the head when she throws open his door; he had just logged back in; great timing! Natsume gets everything he’s said now, but doesn’t like the connotations in the letter that suggest that he’s leaving again. If he is resolved to breaking all the rules, as she says with certitude: “he’ll have her help”.

It’s an absolutely heartwarming reunion and reconciliation of our co-protagonists, and Deca-Dence knows it…which is why it chooses the very moment Kaburagi agrees to let her keep helping him that he’s impaled through the chest by Hugin, who expected him to return to his trailer.

In his haste to reconcile he completely forgot the danger he and Natsume were in. His life’s blood splatters across a shocked Natsume’s face, and back at the hideout Jill tells the logged-out Kabu he can’t return to the Kaburagi avatar. Natsume is all alone with his lifeless avatar, and a sinister, smirking Hugin tells her she won’t escape, for The World Must Be Rid Of Bugs.

If that weren’t enough, our little Gadoll friend has grown quite a bit…into something that looks bigger than all of Deca-Dence; perhaps the largest Gadoll ever. Kabu and Jill watch as it rises over the horizon, no doubt still hungry and ready to devour everything and anyone it can get its hands on.

This giant Gadoll, sole survivor of the GGS, may even be out of the control of Hugin and the system, unless that ship in orbit has some serious space-to-ground firepower. If that’s the case, perhaps the Gadoll can be somehow used to help break the system, instead of just everyone.

Stay with me here…but what if the Gadoll, with their potential for collective intelligence, know that Kaburagi and Natsume were kind to Pipe? That’s all I’ve got for now, because as audacious as Deca-Dence continues to be, I can’t see this ending with the heroine being unceremoniously killed off.

Princess Connect! Re:Dive – 13 (Fin) – Lost and Found

Pecorine tells Kokkoro that they’re in Landosol Castle, and that the painting is of her, Eustania von Astrea, Princess of Landosol. When she came of age, her parents sent her off on a solo adventure to see and hear her people firsthand and return a better, wiser leader from the ensuing experiences.

However, upon returning home, Eustania found that an impostor—Karyl’s mistress—assumed her identity, and no one in the castle, not even her parents, know who she is. Barely escaping the cat woman’s magical attacks, Eustania left the castle once more and became friends with Kokkoro, Yuuki, and Karyl, and the rest is history.

Even so, her past trauma made Peco believe that one day she’d lose her new friends just like she lost everyone else before; that the closer she got, the more distance they’d keep from her. Kokkoro immediately puts that assertion to bed with a long nurturing hug and head-pat, assuring Peco that whatever her name or past, their time together has formed an unbreakable bond.

Karyl was listening in to all this through the doorway, and feels the same way, even though she feels wrong for defying her “Majesty”, who it’s clear took advantage of Eustania’s adventures away to steal her throne and alter everyone’s memories.

Karyl doesn’t know what to do about that any more than Peco, but here and now she’s going to help her friend by facing the Shadow Boss. Of course, when Karyl’s about to be killed, Peco swoops in to protect her and selfishly continue to ask that she fight by her side.

The Shadow Boss is more powerful than any one member of the Gourmet Guild—even Peco—but once Yuuki returns from a protective null space created by Labyrista, and gathers a few more memories as well as the powers within him, the four friends create a united front and defeat the monster in a gloriously colorful and chaotic final battle.

When it’s over, the quartet is transported back to the tavern where all of their friends are hugely relieved and ecstatic to see them after fearing the worst had happened. The false Eustania still reigns as Princess, but rather than press her claim, Pecorine is content to let the impostor hold her throne, at least for now.

I too would be loath to give up the life she found outside the castle walls: full of loving friends, a cozy home, exciting adventures, and of course, delicious food. And from the look of Karyl when Peco pulls her into a big hug, the others are just fine with things the way they are too. When the time comes to get back what’s hers, I’m sure the Gourmet Guild won’t hesitate to support her.

Princess Re:Dive was similarly content to tell small, fun cozy stories throughout much of its run, but like our heroes proved that when things start getting more dramatic and perilous, it could deliver the goods, and then some!

Princess Connect! Re:Dive – 12 – The Lost Princess

It’s been pretty clear since the start that Pecorine was a runaway princess, but chose to conceal that from her guildmates, no doubt so as not to burden them. But as we see from her dark dream in which her royal mother and father don’t recognize her before disappear, there’s a lot more going on in her head than the next meal. With the Shadows literally amassing, it’s only a matter of time before she must take up the mantle of her nation’s protector.

You—not to mention Yuuki, Kokkoro and Karyl—would never know that judging from Peco’s bubbly breakfast attitude. Still, Karyl notes the unforgivable lack of bread, which Peco uses to segue to a quest to defeat a monster that’s blocking the flow of supplies into the city. Karyl (grudingly) lures it away from the bridge and Peco finishes it off with a Princess Strike. Easy Peasy!

While Yuuki is filling out the activity reports at the main guildhall, he inadvertently writes part of his name in Japanese, confusing the others but proving that his memories of another life are in there somewhere. The gang celebrates the completed quest with crepes from the very first stall Yuuki and Kokkoro visited, which also now employs Yuuki’s “sisters”.

That night, memories and possible pasts and/or futures continue to surface Yuuki’s dream, including visions of past and present comrades falling before the might of an evil cat lady. Ames, the guide at the gate to the world of PriConne who still knows Yuuki better than he knows himself, makes another appearance to cite her trust in him and encouraging him to stay strong when the time comes.

Yuuki asks Peco to train him in swordsmanship, something she’s both eager to do and very much up to the task. But in the middle of a large “training” meal, the Mega-Shadow Karyl saw her master create attacks the town. Peco springs into action, but to her shock, even Princess Strike isn’t enough to bring the monster down. And while Peco doesn’t seem to notice it, Karyl hesitates when she’s asked to support her, not wanting to make that master angry.

Faced with two roads, Karyl stands still, but Peco doesn’t read anything into it, and just assumes Karyl is injured and/or terrified, and continues to attack the monster while protecting Karyl from harm, even giving her a shoulder guard for extra defense. Peco’s ultimate attack cleaves the shadow in two, but she loses consciousness before she can defeat it. Yuuki steps forward to take over, and chaos—and several powerful magical attacks—ensue.

When Yuuki comes to and the smoke clears, he finds himself in a field of wreckage, and is confronted by none other than the red-headed crepe stall lady, Labyrista. She stopped the monster from killing him and transported his friends to safety, so perhaps she’s on their side against the Cat Lady and her Shadows? One can hope, because she’d be a powerful ally!

The ultimate fate of Pecorine and Karyl is left up in the air, but Kokkoro ends up in the royal palace at the center of town, and comes across a portrait of the Eustanian royal family: the king and queen and their daughter…who looks just like Pecorine.

This must be a shock for Kokkoro, who had thought of the Princess as a fairy tale only to learn she was beside her all along. This episode had a little of everything, with the usual adventure comedy fare dotted with foreboding visions and transitioning into awesome no-holds-barred action and the potential for some serious character drama. We’ll see how things shake out in the finale—and see if there’s a second season in store.

Gleipnir – 11 – Like Nothing Ever Happened

This episode is full of one-on-one visits to the alien, the first of which is Elena. It’s clear she’s tired of this nightmare, wants it to end, and when the alien gets a little too cute marveling at her sister’s group’s recent ingenuity, threatens to kill him. The alien tells her he’s as mortal as his human form suggests, but killing him won’t undo everything that’s already happened, nor everything she’s done.

Following the slaughter of Madoka’s crew by poison fire, Sayaka’s group decides to let things cool for the time being, and return home for now. Shit just got a bit too real. As Sayaka laments to Aihara (while also declining an offer to comfort her), her lofty ideals led to the same carnage and destruction she’d hoped to avoid all along. Isao remarks to Yota how frighteningly calm Claire and Shuuichi were; as if they were used to doing such things.

As Shuuichi walks home with Claire, he wonders if everyone in Madoka’s group was really dead. He’s come around to thinking if it means keeping her and the rest of the group safe, it’s better if they’re all dead, so no one will come for revenge.

Claire pulls Shuuichi into an apologetic hug, but Shuuichi doesn’t blame her for getting him into this. In fact, Shuuichi’s been feeling a stronger and stronger desire to use his power to fight, not just to get his memories back, but to truly become one with her.

Clair tries to lighten the mood by suggesting they go see a movie, or alternatively renting one, watching it at her place, and fooling around. Time was this would sound like Claire teasing him, but she genuinely loves and cares about him. If they’re going to hang on to their humanity together, well…one assumes they’d become one the conventional way at some point.

Shuuichi returns to school and his normal life, and the first day goes by without any threats upon his life or those of the group’s. He and Claire finally notice Chihiro attends their school, and Shuuichi warns Chihiro to pretend they don’t know each other in case any of Madoka’s guys are also classmates.

And then there’s his friend Abukawa, whom he saw hanging with unsavory looking sort a while back. He’s been absent since the fire, and Shuuichi’s classmate Izumi tells him she heard about his burned body being found by the river. Shuuichi grapples with the realization that in order to save Claire and the others, he may have inadvertently murdered his friend.

Shuuichi stops by the alien’s spot (a rare daytime visit) eager for answers he’s certain the alien has. Whether Sayaka’s desire to preserve their humanity or Madoka’s desire to create a tight-knit misfit family, he knows people have come to the alien seeking the power to make their lives and those of others a little bit better.

The alien admits that the current form of the “game” wasn’t what “they” imagined, but now it’s a force of nature that can’t be stopped, only observed until it reaches its conclusion on its own. Shuuichi is welcome to try to take back his lost memories and the normal lives he and Claire once had, but the alien can only provide the raw materials; it’s up to Shuuichi to determine precisely how to pull that off.

It’s a testament to Shuuichi’s evolution that he so calmly allows himself to be watched and followed from the alien’s spot to a junkyard, his keen sense of smell making him aware of a potential enemy. It turns out to be the only surviving member of Madoka’s crew, who is eager to avenge his boss and brother.

This guy assumes that without the girl inside him, Shuuichi will be a pushover…but ever since the fire in the forest, he’s been a whole new Shuuichi, capable of handling himself even against a katana specialist. He tells Shuuichi he must not have known who Abukawa truly was; everyone has at least two faces; Shuuichi only ever saw the kind one.

Just as the last Team Madoka member urges Shuuichi to finish him off, Claire calls him on the phone, worried. Shuuichi assures her everything’s fine; he’s got this. And then he kills the guy.

The third alien visit of the week is from the past. A high schooler named Honoka is his very first visitor. Honoka proposes he ask other humans to help him find his companions, and set up a vending machine to grant their wishes as a reward.

Honoka is hesitant to provide a wish of her own for the alien to grant, but shows him a photo of her five friends, telling him they’re good people who would be willing to help him collect coins. Among those friends are Shuuichi and Elena, along with two other guys and a third girl.

It’s the clearest picture yet of Shuuichi’s social situation prior to gaining his powers and losing his memories. As the alien reflects back in the present on how kind and ruthless humans are, we cut to the lion-haired lad from the photo in the present, along with Honoka, who clearly gained powers at some point despite her initial hesitation. He uses her power to kill a group of gatherers, declaring this his story.

It’s a late introduction to two more of Shuuichi’s old circle of friends, but a fascinating one, especially considering Elena, like everyone else, was drawn into this mess by a well-meaning Honoka. The show is steadily gathering momentum and I’m looking forward to the final two episodes filling a few more gaps in Shuuichi’s memory, as well as further developing his bond with Claire.

Gleipnir – 10 – Partners in Grime

Special abilities and incredible strength aren’t what’s scary, says Clair. What’s truly scary is the people who use them. Madoka is one of those people, and after disarming Shuuihi and Clair with ease, he gives the Weak a simple ultimatum: either serve up one of their own for him to kill to make up for the man he lost, or he’ll kill every one of them.

As someone who, like Madoka, has the will to use the power she wields when within Shuuichi, Clair breaks it to the others that there may be no way out of this except by playing dirty to some degree, or otherwise choosing one of them to sacrifice. Clair is exempt from the choice, since Madoka recognized her as a kindred spirit.


It’s good to learn more about Madoka, and how he was a pitiable loner and self-professed “shithead” who couldn’t make anything work in his past life. Ironically, it was his tendency to always look down that led him to finding the coin that changed his life. All Madoka ever wanted was a group of friends, and now that he has that, he couldn’t be happier, and wants to keep it going. He says as much to the Weak, being far more reasonable than someone so powerful needs to be.

Clair hears those words and knows that if they’re going to survive the day without any of them dying, they’ll have to hit Madoka where it truly hurts: his friends. She has Isao grow huge bushes of poisonous oleander. Then Shuuichi shows up, and wants to help.

Clair tells him to stay out; it’s her job to get her hands dirty while he remains the “good boy”. But Shuuichi doesn’t agree. They’re one, which means she won’t have to bear her crimes and their consequences alone anymore. You can tell Clair really needed the hug he gives her, and to hear those words from him. This is a beautiful moment on a show full of ugly ones.

Once the oleander is set alight, the Weak escape upwind of the poisonous smoke, which envelops Madoka and his gang when they try to persue. Madoka can escape the fire on his own and kill the Weak, but to do so would mean abandoning all of the friends to die in a cloud of poisonous smoke and flame. So he remains to help them. Clair trusted her intuition that Madoka wouldn’t abandon his friends, and won.

Being able to gamble when the stakes are so high is also what makes Clair and people like her “scary” in her eyes. But after hearing Madoka’s thoughts on the matter, as well as Shuuichi’s words of support, Clair realizes that even the purest of heart can become utterly ruthless when taking action for the sake of another, as Shuuichi vowed to do for her.

In fact, it explains why someone like Elena, whom neither she nor Sayaka could ever imagine becoming an evil monster, became one anyway. Not only someone with terrifying powers, but the will to use them…but like Clair, she couldn’t hope to bear the weight of her crimes alone.

Gleipnir – 09 – The Third Faction

The first third of this episode resembles a pleasant hiking trip (they even take a break to eat watermelon) through the woods, but it’s clear that the closer they get to the crash site, the more powerful foes they’ll encounter. When they take a detour around a site marked as turf by a rival group, that detour takes them to a very exposed riverbed, leading Claire to wonder if that was the enemy’s goal in the first place.

Sayaka may have stirred her troops with her speech—she’s clearly a good leader in that regard—but the fact remains she led her group into a potentially deadly trap simply by discounting the possibility her group could be outwitted by the selfish savages who inhabit the woods. Worse, her lack of any offensive capability make her an instant liability in an actual battle with a member of this third group.

This monster, Morita, runs ahead of his allies to cut Sayaka’s group off and stall them, taking Sayaka hostage and holding her limbs (and boobs) with his many arms. Due to the usual way things go in Gleipnir, I didn’t think Sayaka would ever leave Morita’s grasp with her life (or all her limbs attached). Enter Yota, who reveals his superior offensive capability for the first time by freeing Sayaka, ripping Morita’s jaw out, and leaving him in a defeated pile.

When Morita’s allies find him, they declare him useless and are excited at the prospect of putting him out of his misery and moving on, since they never liked him. But their leader, who unlike Sayaka is the most powerful among them, takes pity on Morita, rips out one of his own teeth to share in the pain, and promises he’ll make the one responsible pay dearly.

Taking the form of a massive gorilla, the leader rushes Sayaka’s group and punches out Isao, believing him to be Morita’s attacker before Yota saves Isao from being pummeled by a log. Yet even Yota has trouble with this guy, meaning the Weak’s last best chance of surviving this latest encounter is for Claire to climb into Shuuichi and do their thing.

After a couple straight episodes of interesting relationship dynamics, that’s all set aside this week for the sake of the plot moving forward. You could call that a demerit on a show where the characters are more compelling than the story, but it’s good to see the show strike a balance. After all the talk about external threats, this was a confrontation that needed to happen sooner rather than later. We’ll see how many of the Weak come out of it in one piece.

P.S. The sub-7 rating of Gleipnir on MAL is frankly a joke. This is easily a 7.6-7.8 anime at worst. Remember to keep taking those with a grain of salt!

Gleipnir – 08 – Filling In the Shadows

Claire and Yatou find Shuuichi and Chihiro (and Chihiro’s wallet), then return to the hideout where there are finally formal introductions of the remaining members. One of them, Isao, is a mild-mannered plant-lover who just happens to remember Shuuichi playing with friends at Yamada Cram School.

Shuuichi just happened to dream of the school, but woke up before he met any of his classmates. And yet Shuuichi insists to Isao that he was the only student at the school, which aside from being very odd (wouldn’t he just have a tutor?) reinforces the idea that his memories have been supremely messed with.

Claire is naturally suspicious of Chihiro, and doesn’t believe she doesn’t remember anything about the battle after she and Shuuichi were smushed. This scene is akin to your typical high school drama confrontation between romantic rivals, just as entering Shuuichi is akin to sex.

Claire insists she’s “irreplaceable” as Shuuichi’s partner, but Chihiro speaks with some authority that the two will never “become one” before walking away. Claire’s fear Chihiro might just be right—and dread of the loneliness that could result from that truth—likely conspire to keep her from taking a shot at Chihiro.

On the way home for the day, Claire brings up Shuuichi’s “experience” with Chihiro, including asking straight up if she was “better” than her, and even half-jokingly proposing real sex with him as a means of reasserting their exclusivity. What’s so heartbreaking is that the truth is, from a combat perspective, Chihiro was better.

Because Chihiro and Shuuichi shared the same goal in that moment (perhaps nothing more than a desire to survive their smushing), she was able to exact a transformation—and a closeness to Shuuichi—Claire hasn’t come close to achieving. She can say “you and I are one” all she wants, but Shuuichi and Chihiro really were a single entity.

As is expected of such a non-confrontational fellow, Shuuichi remains passive in this brewing love triangle for now. He seems destined to continue having women slip into his zipper as long as he ends up in situations where he needs to become stronger. Claire is right on one count: Shuuichi needs someone around to spur him to decisive action.

Who is best for that role depends on what he wants his role to be. And whether it’s encountering his classmate Abukawa burying a dog that was (allegedly) run over, or fixing Mifune’s bike, he wants to use his power not for himself, but to protect normal, powerless people like them. (Incidentally, Ikeuchi is spying on him when he’s with Mifune, and concludes he’s an inveterate womanizer.)

That night, Chihiro calls Elena, using the number she found on Shuuichi’s phone. She’s desperate for answers about what happened to the two of them, and Elena generously explains that what happened is Shuuichi’s special power, and how only someone who shares his goals can fully join with him, as Chihiro did.

Chihiro, it turns out, not only remembers the entirety of the battle while she and Shuuichi were joined, but was privy to all of his memories, many of which were full of “shadows,” or unnaturally erased details memories. Whether it’s the fact he had classmates at cram school, to the fact he and Elena were clearly in some kind of relationship, Chihiro is new link to memories Elena thought were lost.

I’ll just add that this episode was full of great dialogue between seiyus Hanazawa Kana and Ichinose Kana, whose voice many compare to a younger Hanazawa.

Chihiro could glean from those memories that Elena wasn’t a bad person, and pleads with her to join them. She’s assuming Elena is that same not-bad person, and it’s clear she isn’t; people change. Still, Chihiro’s revelations could pave the way for a possible redemption of Elena, provided a lot of conditions are met.

The next day the Weak reassemble and set out in search of more coins, with Sayaka noting the pattern of their locations indicates the path of the alien ship, which is their ultimate goal to 100 coins. Elena, meanwhile, told Chihiro “someone” (either her or someone she’s aligned with) already has 100 coins. So the Weak certainly have some catching up to do.

Speaking of coins, Claire ends up taking her own, which she told Shuuichi she’d never use on herself, out of its hiding place and staring thoughtfully out the window. She may not know for sure what we know about the extent of Chihiro’s connection to Shuuichi (or how much “better” it was), but I’m sure she suspects the worst, and might feel like she’s suddenly being left behind. Things continue to get very messy indeed.

Gleipnir – 07 – Fell Deeds Awake

Claire’s pact with Sayaka, the leader of the Weak complete, so Sayaka tells her how she knows Elena. When she transferred to a new school after her lover committed suicide, Sayaka withdrew into herself, but Elena was always friendly, kind, and determined to draw her out. Sayaka sees Elena has having had a positive change in her wretched life, so she can’t simply can’t fathom the murderous demon-woman Claire describes.

Thanks to Ikeuchi’s voyeuristic recording abilities, Claire learns of Shuuichi’s whereabouts, but if she reacts to Chihiro climbing into Shuuichi, she sure doesn’t show it outwardly. Since Chihiro is involved, and Claire is now one of them, Sayaka sees their retrieval as a matter for the whole group, and has the best fighter of them, a fresh-faced 19-year-old named Murakami Yota, to join Clair in the search.

When Shuuichi and Chihiro pick up the scent of her wallet in the hands of Elena’s overpowered allies, Shuuichi decides he’ll make up for letting Hikawa die by facing the threat head-on rather than thinking only of saving himself. It’s a classic case of not knowing when to run. Shuuichi’s fear didn’t kill anyone; it kept him alive. What good can he do to anyone dead?

When Subaru, a blonde kid who can summon a two-headed beast he addresses as “mom and dad”, sneaks up on Shuuichi, the ensuing battle isn’t really a battle, but someone smashing a mere bug between their hands. It’s a sickening scene that took things to the Worst Case Scenario so quickly my head was spinning. It looked for all the world like Yoshioka Chihiro was history, being horribly smashed within Shuuichi’s body.

But it’s not the end for either of them. Instead, their bloody remains merge into a single berserk avenging form. Shuuichi is the raging id, lashing at Subaru’s “parents” and actually making a fight of it; Chihiro is the superego assessing things from a distance and attempting to reel her counterpart’s surging anger. It’s phenomenon we haven’t seen yet, but it has the effect of helping us understand more the bond between Shuuichi and Elena prior to his transformation.

As it turns out, the two were friends, and possibly more. Elena was apparently the one who first found the crashed alien ship, while Shuuichi was the first one to drink the energy shot that transformed him. This means Shuuichi’s memories of Elena are either lost forever or suppressed, and it took a third party in Chihiro to excavate them from his unconscious.

The fight with Subaru ends in a stalemate when Elena arrives to stop the fighting. She insists Subaru save the full extent of his abilities for when they’re needed. Threats from Subaru ring hollow, as Elena is certain that she won’t be allowed to die until this is all over.

The merged being eventually reverts back to an unconscious Shuuichi in Mascot Mode, and a fully-healed Chihiro sleeping inside of him. This is how Claire and Yota find them. Will Chihiro remember what she saw, and more importantly, will she be able to tell anyone? Will Claire be angry with Shuuichi for letting someone else “in”, or just be happy he’s alright? Things just keep getting more interesting…