When the first season of The Promised Neverland wrapped at the end of March 2019, none of us could have imagined what life would be like a year from then: a pandemic unprecedented in modern times spreading death, chaos, and uncertainty across the globe. Now it’s January 2021, and things are looking up in the U.S., a nation that has handled the pandemic the worst proportional to its size and wealth.
A new president will be inaugurated in just two weeks, joined by the first woman vice president. Just today we learned he may have a cooperative Senate on his side. Vaccines to tackle the virus have arrived. Now that the second season of Neverland has arrived and picked up right where it left off, I can’t help but relate to Emma, Ray, and the other kids who escaped the farm.
Like them, we are getting the first taste of freedom in what feels like far more than four years. Also like them, it is far too early to celebrate or rest easy. Yes, elections were won by reasonable, non-sociopathic, non-authoritarian people, and the vaccines are being shipped. But the winners must still implement policies to heal the nation, and the vaccines must still be distributed while maintaining the necessary safety guidelines that have caused so much economic harm.
As for the escaped kids, they are free, and freedom is sweet, but also terrifying. The Grace Field House sheltered, clothed, and fed the kids, but now all their survival needs are up to them, and the threat of being caught or killed by forest monsters is constant. And of the fifteen or so kids, only four (Emma, Ray, Gilda, and Don) are old enough to keep the group organized, and even these four are mere tweens. They’ve had to grow up in a hurry.
Fortunately, the kids have an ally out there somewhere in William Minerva, whose smart pen serves as a map and guide for those who have his books to decipher the code. That code points them to a particular spot on the map; they just need to get there and they’ll (presumably) be safe, though I won’t rule out the possibility Minerva could be dead or this could all be another cruel trap.
But potential threats on the horizon are of far less concern than those more immediate, starting with the giant monster that chases them in the cold open. The forest is very Nausicaä-esque with its giant trees, whimsical plants and creatures, but the kids have inserted themselves into a food chain that would be glad to avail themselves of easy prey.
It’s a good thing the kids practiced “playing tag” so much, because those organizational skills prove crucial to their survival. The group branches off twice, first with Gilda and the slower kids, then with Emma and the rest. Ray volunteers to lure the monster into a vine trap they find on the forest floor. But before he can implement his plan, the monster is beheaded by a sword-wielding demon pursuer, aided by bloodhound-like demons seekers who detect Ray’s scent.
If Neverland stretched credulity a bit by having all the kids run fast enough to elude the beast, and only one little kid stumbles (and happens to do so right beside Emma), it restores that credulity by not forgetting about the fact that Emma is missing an ear, and a wound like that can and does open up if you run around too much.
The blood loss becomes too much and Emma faints at the worst possible moment, but they are met by an unlikely ally—a mysterious cloaked figure—at the best possible moment. Meanwhile, Ray runs as fast as he can as far as he can, but ultimately collapses from exhaustion, at the complete mercy of the demons bent on returning the product to the farm.
Thankfully, their task is made harder by the fact that killing or harming such prime stock would defeat the purpose of catching it. A second mysterious cloaked figure on demon-horseback exploits this by snatching up Ray and riding off, leaving smoke bombs in his wake that confound the seekers.
Ray wakes up in a serene cave, safe and sound, and more importantly not tied up or otherwise restrained. He explores the caves and finds Emma also safe and sound, her ear wound re-dressed. They are approached by the female cloaked figure, who has apparently never heard of Minerva. She leads them to the other kids, who are about to be fed.
Then Ray notices the figure isn’t human, but a demon, based on her clawed bare feet. The second figure, the one who saved Ray on horseback, also appears. Emma and Ray have every right to be suspicious considering recent events (along with their upbringing, obviously). Do these two represent a faction of “good demons” opposed to the ones running the human farms?
Maybe. Then again, this sounds too good to be true. It could be these demons simply have different plans for the kids. For now, I’ll hope that’s not the case, and the fact the kids can roam free after waking up is a sign they don’t have to fear their rescuers, and could even regard them as allies in their ongoing struggle for freedom.
I just hope that we, as well as Emma, Ray, and the kids, don’t end up like the poor space ants who provided the title for this review:
P.S. Crow is reviewing Neverland too.