After last week’s almost total victory, in which the Jaegers took a heavy loss, we knew Night Raid was due for a casualtie or two of their own in battles we knew would get tougher from here on out. The episode helpfully narrows down the choice based on who gets initial scenes of levity in which death flags fly: Lubbock and Mine were our predictions.
The intricate plan to storm the palace and kill the Minister runs into trouble almost immediately when Tatsumi and Lubbock’s rebel contacts all end up dead by the hands of Shura, Honest’s demented, woman-hating man-child of a son. Shura’s way of life is refreshingly simple: He wants to have fun, and everyone and everything in the world are his toys. Hey, he’s his father’s son!
So yeah, we’re obviously not sympathizing with Shura. As for Budou, Commander-in-Chief of the Imperial Army, he’s just freakin’ HUGE, as in ‘not-human’ huge, so despite the fact he has no personal quarrel with Tatsumi and even admires his swordsmanship, there’s not much to sympathize with him, either. But that’s okay; these bad guys are meant to impede our heroes, not garner sympathy.
The two matchups work out pretty tidily, too. While Tatsumi and Budou are primarily hack-and-slash knights, Lubbock’s and Shura’s Imperial Arms employ preparation, deception, and delay. Shura has set up marks all over the city and the skies above with which to teleport using his Shambhala, which Lubbock counters by setting up his Cross Tail’s threads like rigging.
Lubbock also fights by making it seem like he’s the underdog, when in reality, due to his cunning and Cross Tail’s versatility, he’s a tougher out than Shura. Shura catches a break when the palace informant interferes, stabbing Lubbock in the back in hopes Shura will free her parents for her service…after he already cut her neck open, mind you. Unfortunately for her, Shura already had her parents killed. Yeah, we GET IT. SHURA’S NOT A GREAT GUY.
That break allows Shura to grab his Shambhala and send Lubbock to a kind of Subspace, but Lubbock has his threads tangled around Shura, and pulls him in too. As Shura blusters and tries to escape, Lubbock throws a thread-spear into his heart and pops it, like he did with one of the Demons a couple weeks back. Hey, if it ain’t broke (and the enemy is as dumb as Shura), why fix it? Night Raid 1, Empire 0.
When Shura dies, Lubbock is teleported back to the regular world, several hundred feet in the air. His last thoughts are of his would-be love, a particularly adorable-looking Najenda, as he falls to his death atop several well-placed spears. I have to continue to hand it to AGK for giving its characters pretty fantastic death sequences, and Lubbock was cool as a cucumber as green as his hair till the end. Night Raid 1, Empire 1.
But “Wait,” you say, “What about Tatsumi’s fight with Budou?” Well, it doesn’t go so well for Tatsumi. Budou is regarded as the only person in the empire whose strength is a legitimate match for Esdeath’s, and let’s face it: Tatsumi hasn’t faced an opponent that strong yet, so with very little fanfare, Tatsumi is taken into custody and bound in irons. Minister Honest is upset about the death of his boy…for about five seconds, then starts licking his chops at the possibilities of having Tatsumi as a captive. Empire 2, Night Raid 1.
And who’s volunteering to interrogate him before his public execution? Why, his true love, General Esdeath, fresh off another successful expedition (I like how she admits she’s better on the battlefield than in the city on guard duty; recent history bears that out). The members of Night Raid still alive and free are down to three: Najenda (with Susanoo), Leone, and Mine. Meanwhile, not counting an ailing Kurome, the Jaegers are down to Esdeath, Wave, and Run. Just four episodes left; I’m starting to get excited here!