Bofuri – 05 – Flying Fortress Acquired

Maple and Sally’s new PvP opponent decides discretion is the better part of valor in a two-on-one situation and withdraws her challenge. Sally isn’t hearing of it, and the two engage in a super-speed chase across the desert. Maple eventually catches up with them, but all three are caught in a quicksand whirlpool that deposits them in an underground dungeon.

The three are all bound together by a cursed chain, meaning if one of them dies, all of them die. The girls call a truce, work together, combining their skills to reach an otherwise out-of-reach area, and clear the dungeon, lifting the curse.

Their new friend is Kasumi (voiced by Hayami Saori), and all three teleport out of the dungeon with a medal apiece. That said, Kasumi doesn’t join their party, so Maple and Sally have to hustle to gain the nine silver medals they need to reach the twenty necessary to attain a new skill.

The next couple days are filled with mini-quests and battles. In some of them, Maple’s stats and abilities are key; in others, Sally’s, demonstrating how effective and formidable a pair they are. They defeat an underwater boss and solve a puzzle at some ruins—the location of which are revealed by the neutral Kanade, voiced by the always-welcome Arai Satomi.

With two medals to go and only one day left to get them, the duo concedes that despite it being a last resort, they’re going to have to attack some fellow players. Sally volunteers to carry the burden, no doubt eager to test her swashbuckling skills…and she does, making mincemeat of any and all players she comes across during her moonlit massacre.

That’s not to say Maple simply kicks back. I mean, she does, but her awesome defense allows Sally to fight freer knowing they’re safe with her friend an her awesome defense. Maple passes the time by helping both their familiars level up by defeating minor enemies in a cave.

Sally kills a lot of people, but still only ends up with the two medals she needs. Still, it’s enough to achieve Maple’s goal, and she immediately puts her skill prize to work. She activates Syrup’s Megamorph ability to make him enormous, then uses Telekinesis to make him into a flying vehicle form which she can rain down death and destruction at an even greater scale, much to the nervous exhalations of her two friends!

It’s another lighthearted, fun-filled, entertaining outing of Bofuri, without doubt one of the top comfort food anime of the season. We’ll see how far the cartoonish NWO admins go to hinder Maple’s meteoric rise. Meanwhile, the chat room continues to be astounded by her exploits.

Bofuri – 04 – Bird (Ice)Box

Maple and Sally’s foray into the sprawling second level is uneventful until the former falls through a hidden trap into a large cavern containing a club-wielding jester boss. The girls work together to defeat it relatively easily. Maple exhibits her new skill “Cover Move”, which enables her to finally keep up with Sally by mimicking her movements in exchange for double damage. Since zero doubled is still zero, it’s another NWO hack for Maple.

After one day they only have two medals, but when they encounter Kuromu and his party on the snowy but notably not cold mountain (a nod to RPG characters rarely bundling up in cold locations), he reports they’ve got zilch. Feeling indebted to him for his earlier assistance, Maple lets his party go through a one-time use teleport gate, only for the gate to almost immediately reappear, suggesting the boss made quick work of the Kuromu crew.

Maple and Sally use the gate, which takes them to the lair of Silverwing, their toughest boss challenge yet, featuring multiple attack vectors. For once, the usually OP Maple is pushed back by attacks, her HP is depleted, and even the outer layers of her armor is destroyed. Thankfully, ten Devours are enough in concert with Sally’s quick harassing attacks and Mirage skill, which enables Maple to slip in under the big icy bird and deliver a Hydra coup-de-grace.

For their trouble, the duo gains give medals for a total of seven, as well as two mysterious monster eggs. They head to warmer climes and warm them until they hatch, revealing a turtle familiar Maple names Syrup and a white fox familiar Sally names Oboro. Like their masters, Syrup and Oboro feature high defense and agility, respectively, and level up and gain skills as they’re used. They both make adorable additions to the party.

The familiars can also be stashed away when not needed, or in the case of Maple and Sally trudging through a desert inhospitable for either animal. Upon reaching an oasis, the two meet their first PvP opponent: a raven-haired maiden in pink samurai garb, brandishing a katana. She placed sixth in the previous event, and looks to rise in the player rankings and is perhaps thinking of adding Maple and Sally’s seven medals to her own collection.

Attack on Titan – 59 (S3 Fin) – Finally, A Beach Episode

After hearing testimony from the surviving scouts and the opinions of the brass, Queen Historia decides to make the truth public. It’s feared doing so will sow chaos, but as Pyxis puts with his usual elegant bluntness, if they’re going to keep lying or hiding the truth, then why even bother ousting the last king?

Once the people are told what they really are and what was done to them, there is indeed a measure of heightened chaos, but public reaction runs the gamut from belief to disbelief, resignation to outrage, relief to rage. That’s a as good a sign as any that they made the right choice. The massive lie was another prison, but Eren & Co. found the key, and Historia used it to thrust open the gates. People are now free to leave…or stay.

Of course, after the trauma of the battle that claimed Commander Erwin Smith and most of the scout “fodder,” that group’s sole survivor in Floch can’t escape the prison, even with the open door right in front of him. He can’t see the door.

Floch is chained down by the belief that Armin was the wrong person to revive, and it was a decision born of emotion by Eren and Levi. He tells this to Armin’s face, and stands his ground when Eren gets in his face, because he believes has nothing left to lose. He already lost it all, and believes winning is no longer possible

The conviction of his words shakes Armin to the core; he can’t help but agree with Floch that he shouldn’t have been the one saved; that he has no idea how to turn things around. Armin is about to walk right back into the prison when Eren tries to encourage him that it’s too early to say, at least until they finally see what’s beyond the wall.

Since they were kids, Eren and Armin believed freedom was beyond the wall. But now that Eren has been beyond it, though his father’s memories and those of Kruger before him, of which he is now privy, but is being very careful about revealing what he knows to anyone else. In trying to comfort Armin, Eren only ends up bumming himself out when he dredges up the horrible scene of Faye torn to shreds by Marley dogs.

At the award ceremony, a fully decked-out Queen Historia presents the nine surviving scouts with medals of valor. Eren will do anything, including casting his life aside, to prevent a repeat of Faye’s fate. Anything except sacrificing Historia. And yet, upon taking her hand and kissing it, he pauses, leading Historia to wonder what is amiss.

Eren is remembering the day Grisha stormed into the Reiss chapel, before defeating Freida and eating her. He wears a subtler version of the same crazed, horror-filled face his father wore. Is there really hope beyond the walls, or only despair, and can freedom even be achieved without hurting Historia, or is Eren as much of a slave to this “cycle” as all who came before him?

Following that ceremony and Eren’s look of horror, a year passes. Wall Maria is purged of all Titans. Refugees return to their homes and begin to rebuild. And the Scout Regiment rides again, beyond Maria, into the great frontier. A year older yet somehow much cooler-looking Eren, Mikasa and Armin are among them.

After finding a particularly unfortunate Titan whom Eren identifies as a “fellow patriot” sent to Paradis transformed, and left to crawl along the earth at an infinitesimal pace, he and the scouts simply leave it behind and continue pushing forward, through valleys and sands that were once only illustrations in Eren and Armin’s book.

And then, just like that, they arrive at the edge of the island of Paradis and lay eyes on the sea for the very first time. It is one of the most epic moments of the entire series, and it’s sold quite well. Everyone is in a giddy sort of shock about it, like it doesn’t quite feel real. They taste the water, splash around, have fun. And why not? It’s a gorgeous day and they’re at the beach!  The kind of day dreams are made of.

As Armin dredges up a distinctive shell (notably empty), the breakers cause Mikasa, standing beside him, to stumble, but she manages to regain her balance. After a beat, Mikasa’s face shifts from surprise to sheepishness, before flashing perhaps her first genuine smile in six years; a smile which Armin returns. Honestly, her sequence of expressions was almost as momentous as the initial sight of the ocean.

Eren, who gesturally speaking is apparently still in that “phase” Levi mentioned to Hange, points dramatically to the horizon, to Marley, and tells his friends for the first time that he was wrong: freedom didn’t lie beyond the sea, enemies did.

But as for whether killing all of their enemies will free them once and for all…that remains a question to hopefully be answered in the fourth—and most likely final—season of Shingeki no Kyojin, to air in 2020. Until then, we are all of us trapped in a new prison…of waiting.