SAKUGAN – 03 – THAT LITTLE VOICE

Memenpu takes to the untamed Labyrinth like a fish to water, locking Gagumber out of the controls so she can try her hand at salvaging crystals to exchange for money. But while following the routes of the map jewel and taking some more perilous shortcuts pays off, her natural talents, intellect, and guile, if untempered by experience, could quickly spell the end of her.

Despite basically watching her best friend Lynda die, Memenpu doesn’t seem to be showing the Labyrinth the proper respect. She insists She’s Got This, and while Gagumber is initially willing to indulge her, when increasingly strong, mysterious earthquakes rend the aptly named base camp “Troll’s Palm”, playing it safe and getting some rest are the order of the day.

As a former elite Marker, Gagumber is someone Memenpu should really be listening to and trying to emulate, as the fact he’s still there annoying her is proof he knows what it takes to survive in the Labyrinth, a place whose beauty can lull you into a dangerous false sense of security or comfort. Memenpu literally leaps down a freshly-created crevice and lands on her inflatable goat doll in a dark frozen cavern.

She should be scared, all alone down there with no backup and no idea what lurks in the shadows. When those whats start lurking, shining their many red eyes at her, and then chasing her, Memenpu probably wishes she’d gotten a little more rest so she could run a little faster. The swarm of horseshoe crab-like creatures don’t care how smart she is, or how badly she wants to reach the “Dream Place.” They just want dinner.

It’s in Memenpu’s most dire hour of need, holed up in a cargo container the creatures are slowly but surely smashing into, that she finally calls out for her dad to rescue her. Thankfully, he does, even if it strains credulity a bit that he was able to find her in the nick of time. Suffice it to say, Memenpu needs Gagumber here in the Labyrinth, even if she didn’t in Pinyin.

At the same time, Gagumber needs Memenpu too, at least if they’re going to reach their destination, they’re going to have to take the occasional calculated risks or unorthodox routes. Their latest one ends with them parachute-dropping before Jolly Jolly Base Camp, where a debonair mad sips tea, nibbles cookies, follows up his earnest praise for the father-daughter pair with what sounds like a threat…

Rating: 4/5 Stars

SAKUGAN – 02 – SEEKING STABILITY

Gagumber has to hit it a few times, but his dusty old Mark Bot shudders to live and he and Memenpu engage in a protracted chase against a kaiju that seems oddly drawn to them. While old and dusty, the Mark Bot is still highly tuned and modified for maximum performance, which means Gagumber and Memenpu are able to keep a step or two ahead of certain doom.

After last week established how deadly the kaiju are, that creates an excellent nervy tension throughout the chase, which combined with the diversity of the environs (from the underground Chinese-style city to the darker depths of the mines) and the top-notch Cowboy Bebop-esque soundtrack make for one hell of a crowd-pleasing 23 minutes.

Even when one pursuing kaiju becomes two, Memenpu soon finds her Mark Bot legs (even if they can’t quite reach the pedals) and uses her inventive genius both to plot the best course out of the colony, but precisely where to place charges around the trapped kaiju so it causes the ground beneath them to crumble in a neat circle shape, where they become fish in a barrel to shoot at…with fireworks that just happen to be stowed in the cabin.

Gagumber and Memenpu’s heroics end up on the radio, and someone we’re sure to meet sooner or later—possibly their ex-wife/mom?—hears the broadcast. The two pay their respects to Walsh and Lynda, and Gagumber impresses upon his wee daughter how shit is not going to get any easier, but when you’re out there in the Abyss Labyrinth you’ve gotta learn to roll with the punches…even if one of those punches is the death of someone you love.

With that, the two pack their bags, take care of the paperwork necessary to leave the colony, and then strike out into the Labyrinth proper. The scenery is stunning, like a dream you never want to leave, as well as highly reminicent of Made in Abyss. Suffice it to say I don’t mind SAKUGAN’s cosmetic similarities to an all-time masterpiece. Let the subterranean father-daughter adventure begin.

P.S. In a truly weird, random easter egg, one of the ramen cups says “Tubular Bells”, the name of the theme to The Exorcist by Mike Oldfield.

SAKUGAN – 01 (First Impressions) – SOMEDAY IS RIGHT NOW

The all-caps up top are no mistake—this is a big, loud first episode, starting with a father-daughter quarrel through an impossibly complex subterranean metropolis that’s shot like a Mission Impossible film. The precocious Memenpu wants to become a “Marker”, one of the elite group who trek through the Labyrinth to parts unknown. Her father Gagumber is content to keep her home and safe as they work menial jobs in the colony.

Their home, Pinyin, is basically one big nest where Memenpu’s father never wants her to leave…at least not yet. But Memenpu, despite being only nine years old, is already a college grad and distinguished inventor. It’s only a matter of time before Pinyin—and her dad—just can’t hold her back from grander, more dangerous future.

Memenpu finds inspiration in Lynda, a Marker who works side-by-side with her dad Walsh. Lynda is initially fine stoking that fire of adventure and discovery in Memenpu’s diminutive abdomen, acting as a big sis and role model and encouraging her little sis to dream big. As it so happens, Memenpu has dreams about and draws pictures of a surface with a boundless sky. A mysterious master Marker named Urorop seemingly eggs her on by leaving a photo at her door of that very surface.

While Memenpu and Lynda bond, Gagumber and Walsh drink. It’s pretty clear that Gagumber used to be a Marker like Walsh, and probably a good one,  but gave it all up (including all the esteem and preferential treatment) the moment his daughter entered his world, and then became it. But Walsh, as someone with an older daughter who has already been through this, tells his friend that there comes a time when a father has to put trust in their child to become their own person.

While I have no doubt that Gagumber is immensely proud of his little girl, that’s tempered by a great sadness that she grew up so damn fast. When he teeters home drunk as a skunk and she pretends to be asleep, he’s still lucid enough to make his thoughts clear. It’s not that he never wants her to grow up, only that he wishes she’d stayed a kid a little longer.

But it’s not just Memenpu’s natural intelligence and talent that is pushing her towards adulthood and independence, but seemingly Urorop as well. Along wih the photo of the surface, Memenpu is given a jewel that when its intricate cracks are projected on a larger surface reveals a map of the Labyrinth around Pinyin…and a route to the surface in the picture.

Then a kaiju bursts through the walls of the colony and wreaks havoc, sending Memenpo, Gagumber, and Lynda on a mad dash to safety. When they’re cornered, Gagumber draws his pistl and shoots the monster in the face, asserting that he won’t let it hurt his beloved daughter. Memenpo is shocked by her usually deadbeat-ish dad’s sudden change in demeanor.

Speaking of changes in demeanor…at first the kaiju chase is played as tongue-in-cheek; the kind of whimsical lunacy you’d find in Durarara!! or Gatchaman. But the kaiju threat is real, and even Lynda curtly orders Memenpo to keep back as she and her dad Walsh board their Mark Bot to do battle. Just as Walsh is complimenting Lynda on having grown up, the two of them instantly get blown up. Memenpo is frozen in shock…as was I. I did not expect shit to get so real so quick.

Fortunately, her dad’s composure isn’t so easily shaken, as he scoops her up and takes her to safety. But if this day’s events taught him anything, it’s that Walsh (RIP) was right: when “someday” becomes RIGHT FUCKING NOW, all a father can do—all a father must do—is trust in their child. But, again, she’s only nine.

So he compromises: she’ll let her strike out into the vast underground unknown towards her destiny—heck, he’ll even supply their transport in the form of his old Mark Bot—but he’s coming along for the ride to protect his little girl. So begins a father-daughter adventure for the ages. I can’t freakin’ wait to see where it goes.

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