The Rising of the Shield Hero – 22 – What Now?

Last week felt like a finale, but I’ve suspected for a while now we’re in for second season of Shield Hero down the road. With that in mind, it hardly comes as a surprise that this week’s episode slows things down substantially—a calm after the storm, if you will—with only three more episodes remaining this season.

Naofumi is summoned right back to Melromarc by the queen, who holds a party honoring their service as a front for a conference meant to ensure the four heroes reconcile and start working together. Raphtalia and Filo finally get the class upgrades they’ve so desperately needed (though they don’t get to choose their class, in part due to Filo’s cowlick). We also learn Mirelia is as fanatical about Fitoria as her daughter.

It doesn’t take long for bad actors to slip right back into bad habits, whether it’s a drunk knight spouting anti-demi vitriol and starting brawl in the banquet hall, to Malt–er, Bitch attempting to poison a pie meant for Naofumi’s party. It escapes me why she wasn’t simply banished from the palace.

Things don’t go any better in the closed-door session of the Four Heroes, with Mirelia mediating. Even though his name has been cleared, Motoyasu is still loyal enough to Bitch to declare Melty is lying about the poisoned pie, even though Bitch still has her slave crest and owned up to the crime.

That’s just a small taste of the inflexibility Naofumi faces. As Raph fights the drunken knight, and others start fighting each other, the other heroes only reluctantly spit out a bit of what they’ve learned about leveling up. The three heroes then turn on one another when they have opposing views about what’s most important when upgrading weapons, or the specific contents of their respective HUDs.

The bickering gets so bad Naofumi puts up his hands and leaves the room with no progress made and only a modium of intelligence learned. He can now, at least, tell Fitoria that he made an honest attempt to reconcile with them, and it went nowhere. There may just be too much bad history for them to cooperate except under the most dire circumstances, like the Pope’s attempted coup…or the next Wave.

What little insight Naofumi does gain he puts to immediate use, learning that he has to “believe in” the other heroes’ claims of a weapon-copying functionality in the for it to actually appear on his HUD. The other bit of news the Queen had for them is that the Cal Mira Archipelago has been “activated,” meaning all XP earned there is boosted for a limited time.

It’s a location someone as underleveled as Naofumi can’t pass up, even if it means crossing paths with the other heroes, so after bidding farewell to the Queen and Melty (for the second time in as many episodes), he tries out his new weapon-copying skill at Elhart’s shop (much to Elhart’s dismay) and the party heads out to the harbor where a ship will them to Cal Mira.

By request of Raphtalia, they make a detour to her home village, whose scant survivors have set up a cemetery on a seaside cliff. She pays respects to her departed friend Rifana and folks. Naofumi’s earlier offhand words about leaving her and Filo one day have also stuck with her, and she asks Naofumi straight-up not to leave her, as she doesn’t know what she’d do if he wasn’t in her world.

Naofumi promises, but he may not be able to control when his summoning is reversed, be it when the Waves are defeated or not. For now, he resolves to stay in this world as long as he is able, until Raphtalia and Filo find happiness—and not just the happiness of being beside him. In both cases, they have potentially happy futures without Naofumi: Raph in her village, with all the other survivors tracked down; Filo as the new Queen of her kind.

But that’s getting ahead of ourselves: it’s time for some serous leveling up. As is typical, Naofumi is given the short end of the stick when his private cabin is stolen by the other heroes and their parties, who arrived before him. But as chance would have it Naofumi and his party end up in the same room as the tough-looking but friendly male and female adventurers they met at Raph’s village.

Could these two potentially end up a part of Naofumi’s party, or are they merely two of the hundreds of rivals for that sweet Cal Mira bonus XP?

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The Rising of the Shield Hero – 21 – Making Things Right

After a strange, ethereal dream, Naofumi wakes up in a bed, having not awakened for three days following the damage caused by Blood Sacrifice, surrounded by Raphtalia, Filo and Melty, who likely rarely left his bedside.

When two “medics” come to change his bandages, he immediately calls them out as Shadows, and sure enough, they’re escorting Queen Mirelia Melromarc herself to his chamber to introduce herself…and to talk about clearing his name and punishing those who poisoned it.

In that regard, this is an episode that’s been a long time coming, and one that rewards everyone who suffered beside Naofumi for so long as his reputation and life (and those of his party) were threatened by the lies and villainy of Malty and her father the King Consort.

After explaining where she was (putting out fires with nations angered that Melromarc summoned all four Heroes) and why no one kept her daughter husband in line (the lord she entrusted died in the first wave), Mirelia lowers her head in apology to Naofumi, promises to clear his name, reward him for his service, and give him justice.

That night, Naofumi has a premonition of the form of that justice: Malty’s and the King’s heads being placed in stocks, defiant and enraged to the last despite their guilt. But when the guillotines fall and Naofumi wakes up, he’s far more disturbed than relieved by the dream.

The next day, Queen Mirelia holds a trial for Malty and the King, placing a Slave Crest upon the former so she cannot lie without being shocked. Since lying comes as easily as breathing for Malty, she’s shocked quite a number of times trying to deny the crimes leveled against her. The only instance of her not being shocked is when she denies colluding with the church to kill the Heroes.

But everything else, right down to her false accusation of sexual assault that started Naofumi’s long path of misery, is exposed as lies. Even when she forms a slave pact with Motoyasu, she can’t help but lie and deny. There’s nowhere left to hide; not from Motoyasu, and not from the public, who are watching on magical screens and gradually turn against her and the King.

Mirelia finds them both guilty of high treason, strips them of their titles, and sentences them to death, to be carried out immediately in the courtyard. Naofumi’s dream starts to repeat itself, but where in the dream Malty is neither repentant nor scared, here she’s both, and increasingly desperate not to die.

That sour feeling returns to Naofumi’s gut; cancelling out whatever weights may have been lifted from his shoulders by the favorable verdict or clearing of his name. When Malty finally calls out to “Naofumi-sama,” the man she tried to kill many times, to spare her life—and her Slave Crest doesn’t react—Naofumi finally calls for the queen to hold up.

He doesn’t want to see Malty or the King executed, but puts on his brash/infamous Shield Hero persona in explaining why: a quick death is too good for them! Instead he suggests they be allowed to live on, but with new names: King Trash and Princess Bitch (with the adventurer’s name of “slut”).

Needless to say, I wasn’t particularly elated upon hearing such sophomoric, misogynistic names being thrown about so casually. But I was happy he realized their deaths wouldn’t make him happy, and, well, both of them do deserve harsh punishment, so Trash and Bitch it is. Now the two unquestionably owe the Shield Hero their lives, and had better not forget it.

With that, the Queen prepares the ceremony to bestow upon Naofumi all the awards he’s due, but he’s ready to leave Melromarc for other parts of the world that suffer the devastation of the Waves of Catastrophe. He leaves the other three Heroes on a good note, and the Queen accepts his decision. While leaving, Melty doesn’t get a chance to say goodbye to Naofumi, at least until her mother says if he hadn’t told her to stay the executions, she would have offered her own life to him for her husband and daughter.

As Naofumi, Raphtalia, and Filo depart the city at the head of a friendly, thankful, even adoring crowd (how fast public opinion turns), Melty manages to catch up, thank Naofumi, and say goodbye properly. He bids her farewell with a smile that moves her to tears. After twenty episodes of beating Naofumi down, his spirits have never looked higher, and he and his party look poised to do great things.

The Rising of the Shield Hero – 14 – Unfinished Business

Despite being aware of her elder daughter’s movements and actions through her Shadows network, the queen still sees fit to let Malty run wild—and run she does, setting a massive goddamn wildfire and informing all the local lords that the “Devil of the Shield” is responsible. I’m not sure what the queen’s game is, but she seems content to wait for Naofumi to come to her. The fire blocks him from Siltvelt, so they head the other direction.

That takes them to the domain of Seyaette once ruled by a lord who was sympathetic to the plight of the demi-humans (as well as Raphtalia’s homeland). That lord was killed in the First Wave, and his efforts went to waste. Indeed, Raphtalia and her family and friends were all victims of the resulting oppression and enslavement of demis under the orders of…Melty’s dad, the king. Again, presumably the Queen was fine with all of this…I guess?

The new lord of the domain, Van Reichnott, is thankfully a friend of Melty’s, and invites them to his mansion where he agrees to harbor them. Naofumi warns that they can’t stay more than a night lest they get sniffed out by those loyal to Malty and the king.

So they have one night of tasty meals and soft beds, taking turns keeping watch. Melty thinks she should be doing something, anything other than continuing to run and hide, but Naofumi tells her her life and safety must come before any of that, and in time she’ll do what must be done; what only she can do.

Naofumi also tries to comfort Raphtalia, who is suddenly having the nightmares she suffered when she was small. Being so close to her home where she witnessed and endured so much is affecting her on both a psychological and a visceral level.

As Naofumi feared, they are found out the next morning, as a neighboring lord, Idol Rabier, accuses and arrests Reichnott for harboring the “Devil.” Naofumi hides with Raphtalia (who has an itchy sword hand at the sight of Idol) as Melty says what needs to be said to get rid of Idol and enable Naofumi, Raph and Filo to escape.

They do so, but while Melty believes her name and title will protect her from Idol and that he’ll safely deliver her to father for a proper dialogue, her determination to clear the Shield Hero’s good name probably strikes the wrong tone with a lord who is a member of the church that considers Naofumi the Devil himself.

Naofumi wavers at the opportunity to get away thanks to Melty’s gambit, abandoning her in the process…but only for a brief moment. At the end of the day, bad rep or not he can’t call himself a hero (not to mention look Raph or Filo in the eye) if he left Melty to mercy of that lord. So the trio infiltrates his castle start methodically taking out his guards.

They arrive in the nick of time, as Idol has tired of Melty’s refusal to disclose where Naofumi is and declares her to be in league with the Devil, which makes her fair game to torture and worse, even taking a nasty pleasure in threatening her and “making her face warp.” This dude and Malty truly deserve one another.

But Melty is rescued, and despite her “plans” being “ruined”, she still thanks Naofumi for coming for her. Naofumi then leaves Lord Idol to Raphtalia to do with as she pleases. He has a lot of demi-human blood on his hands.

We’ll see if she gives in to her rage and takes revenge (for which she’d be entirely justified), or if she stays her hand out of a desire not to go down that road. Like Naofumi with his Rage Shield, there are places you can’t come back from.

The Rising of the Shield Hero – 13 – Malty Escalation

When one of Melty’s escorts suddenly rushes her, Naofumi acts instinctively and blocks his strike, but then the knights all suddenly adopt the notion that the Shield Hero has kidnapped the Second Princess, and they attack him in order to “rescue” her. Naofumi shields Melty while Raphtalia and Filo deal (non-lethal) blows to the other knights, but two of them aren’t fighting; they’re recording.

They magically alter that recording to make it look like the “Devil of the Shield’s” vicious slaves are massacring the knights, then present that fake footage all across the lands, making it much harder for Naofumi’s party to move about freely, keeping his reputation in the shitter (even after all the people he’s saved), and preventing him from acquiring the means to level up past 40.

It’s a dastardly plot that has Malty written all over it. While Naofumi considers the king to be involved as well, Melty vouches for her father, in whom she doesn’t want to lose hope of reconciling with the Shield Hero. When Naofumi decides his party will leave the country and head to Siltvelt, Melty offers to return home, but Naofumi, knowing Malty, warns her that will only get her killed.

So Melty joins the party, not as a hostage, but a willing companion. She learns what her father had done to Naofumi to make him hate him so, while Naofumi learns that Melromarc is a matrilineal monarchy, which means her mother the Queen is higher in rank than the King.

Those small moments of exposition aside, a good chunk of the episode is comprised of lovely sprawling vistas that dwarf the party as they trudge onward, all while Kevin Penkin’s lush, sublime score washes over it all. But they’re not alone out there in the wilderness: they’re being followed…and pursued.

Eventually Naofumi, Raphtalia, Filo and Melty are cornered at the edge of a sheer cliff, and the three heroes, all of them either willing or unwitting puppets of Malty’s treachery, descend upon Naofumi, ordering her to release Melty. Naofumi tries to talk sense to them, and even Melty makes a little headroom in calling for an end to “needless conflicts.”

But all of that progress is lost when Malty makes the supremely insidious suggestion that Naofumi has in his possession a shield that brainwashes anyone he talks to. That means not only Melty can’t be taken at her word, but Raphtalia (and more importantly for Motoyasu, Filo) are brainwashed too. Ren still has his doubts, but gives in to the inertia or Malty’s incessant scheming.

Naofumi decides retreat to be the best option, and he, Raphtalia and Melty jump onto Filo and start to fly away, but Filo is brought down and her strength sealed by a magical bangle prepared by the alchemists for Motoyasu to capture her. Melty finally whips out her own (water-based) magic in an attempt to get Filo freed, but Malty fires back with fire, ignoring Ren’s suggestion she maybe stop attacking the Crown Princess?

Malty dispenses with any pretense and unilaterally states that if Melty is brainwashed, she must die. Alright, then! I have to say, if Melty was chosen over her to be Crown Princess, you’d think the King and Queen would have done more to limit her powers and freedom of movement, because she has single-handedly really gummed up the works. Raphtalia manages to deliver some revenge when she slips in from behind stabs her with the magic sword she was gifted.

Filo regains her strength (and then some) with the gloves she got as a gift as well, while Naofumi splits the rock  formations with his Rage Shield, leaving Ren, Malty, Motoyasu and Itsuki on one side, unable to pursue for now.

They flee into the woods, where they’re approached by one of the Queen’s Shadows. The Queen summons Naofumi to her location at once, which just happens to be in the opposite direction of their original destination of Siltvelt. It also means backtracking to where they left Malty and the heroes.

With Malty burning through the forest, it’s clear that she’s not going to give up hunting for Naofumi or her sister that easily. Who knows if anyone will be able to rein her in now, as she’s really turned the villainy up to 11. As for Melty, she considers herself an official member of the party, and demands that Naofumi call her by her first name from now on, irking Raphtalia.

There was some great action, adventure, and above all music this week, but man alive does that First Princess steam my beans! My frustration might have knocked this down to an 8 if there wasn’t still hope she’ll get her just righteous comeuppance at some point.

The Rising of the Shield Hero – 12 – The True Battle Of The Wave

Glass dismisses three of the four heroes as nothing but “servants”, and her appraisal isn’t off-base, as their best meteor attacks fail to put a scratch on her, and all three go down with one strike, no doubt wounding their egos as well as their bodies.

That leaves Naofumi, Raphtalia, and Filo to deal with her, and while she’s somewhat impressed by his stout defense (as befits the Shield Hero), nothing offensive he can throw at her is any more effective than his beaten fellow heroes.

She breaks out of the Shield Prison immediately. Filo’s kicks are fast but still can’t touch her. Poor Raph’s swordsmanship isn’t even “worth mentioning.” She even calmly basks in the enveloping flames of Naofumi’s Rage Shield like it’s a sauna; “too cold” to burn her. This Glass lady is tough, and if the first Wave seemed to easy, it’s clear the difficulty level has risen exponentially.

That brings us to Naofumi’s final trump card, the Iron Maiden, so effective against the soul eater. Turns out it’s just as useless on Glass as Shield Prison. Glass’ withering criticism of her opponents’ attacks almost grows tiresome—we get it, Naofumi can’t beat you at his present level—but just as she’s ready to take him out, a countdown starts on his HUD, which indicates the Wave “period” is about to end.

Rather than give Glass the last word, Naofumi has Raph cast Fast Light, and the two of them jump on Filo who gets them the hell out of there. She doesn’t chase, and her attacks aren’t effective at long range, so she calls it a draw, this time. But when the next Wave arrives, she promises to kill them unless they grow stronger. Much stronger.

The second Wave disperses, and Naofumi is quickly summoned back to King Melromarc’s court for some backhanded thanks and demand that he explain how he gained so much power—more than “befits a Shield Hero.” Naofumi, no longer having any more shit from this royal family, tells the king he’ll talk…if he bows down and grovels.

This act of disrespect leads the king to call in his guards, but Naofumi is quite right when he says he can take them all out and walk out the front door without any difficulty, and the guards waver. When the king says he’ll punish Naofumi’s “slaves” in his stead, that really rankles him, and he promises him if anything happens to his underlings on account of more dirty tricks, the king will “wish he had never been born,” then stalks out unopposed, like a boss.

Princess Melty later hears of the “hostile” exchange between her daddy and Naofumi, and tells her father that their country will be put at risk until they reconcile. Her older sister Malty intervenes and tries to make a stink of matters, but Melty shuts her down almost immediately, and with good reason: she’s the one who was trusted with the title of crown princess.

Naofumi shakes off his unpleasant experience at the palace and gets re-outfitted by Elhart, who fills the wagon back up and throws in some gifts for good measure: a new sword for Raphtalia, along with a bladeless mana sword, a shield scanner thingy for Naofumi, and gloves that will increase Filo’s strength.

Naofumi is looking forward to being nowhere near the royal city, royal family, or the other hero jerks. Unfortunately, the peace doesn’t last long, as Melty and her retinue track his party down and urges him to return and make peace with her father. Naofumi is as stubborn as the king, and his strong passes ignite Melty’s secret weapon: the Entitled Person’s Tantrum.

But as she protests his obstinance, Naofumi senses something’s UP—set-up to be precise. Of what kind, he soon finds out: one of the knights who escorted Melty rushes at her, sword drawn, and Naofumi draws her back and shields her…with his shield.

Obviously, these knights are in Malty’s pocket (I doubt the king is awful enough to off his own heir). Honestly, it kinda just makes her look foolish and pathetic—why try to assassinate her sister in front of the Shield Hero, who could easily protect her? In any case, if Melty doesn’t re-join the party next week (or whenever the next episode airs), I’ll be shocked.

The Rising of the Shield Hero – 09 – In Need Of A Good Heart-Melting

As Naofumi, Raphtalia, and Filo continue mopping up the beasts and healing all the villagers, they come across a nobleborn-looking girl among a pack of lesser filolials (which Filo thinks look tasty, the cannibalistic little imp). The girl, who introduces herself as “Melty”,  falls in love with the far larger and talking filolial, and the two become fast friends.

That night, she comes to Naofumi’s inn, requesting an escort back to the capital. As she’s nobleborn, Naofumi assumes he’ll get a handsome reward for returning her to safety, and so accepts.

But one of the queen’s spies is watching. While there’s more to Melty than meets the eye, she ends up loving riding in the Filo-drawn carriage, and at night strips down so she can sleep within Filo’s dense, thick, luxuriously soft feathers (great Foley work on those feathers).

When they reach the capital, Filo escorts Melty home, while Naofumi and Raph make a beeline to the cathedral, where they meet a particularly haughty and patronizing Pope.

He (or rather one of his nuns) tries to sell Naofumi a bottle of crude holy water for the exorbitant price of one gold coin, but his HUD detects its cheapness, and he ends up with a bottle of the pure stuff. So mission accomplished: Raphtalia should be good as new in no time.

Unfortunately, since they’re in the capital, Naofumi is naturally uneasy about anyone approaching him. When a young, flustered guard does so, he and Raphtalia run away, eventually splitting up to lose him.

In the process, Motoyasu and Malty find Naofumi, and challenge him to yet another duel, since Motoyasu has fallen in love with the girl with angel wings following Naofumi around. He assumes she’s another slave and demands he free her.

This results in a huge dust-up, in which the many city bystanders not only have to dodge Motoyasu’s deadly attacks (he causes quite a bit of collateral damage, the bastard) but end up fighting each other over whether it’s cool for the two heroes to go at it in such a crowded public space.

Ultimately it’s Melty who breaks up the fight, and in the process reveals she’s not only Malty’s younger sister, but heir to the throne, as Malty is a problem child deemed unworthy to succeed the king.

She seems poised to join Naofumi’s party…right up until Naofumi tells her to get lost. He presumes that anyone related to Malty and the king cannot be trusted, and is trying to lull him into a false sense of security so she can stab in the back later.

There’s absolutely no evidence or indication Melty’s intentions are anything other than earnest and good, but I guess Malty did quite the number on Naofumi. There’s really no one he trusts other than Raph and Filo…which could well end up being detrimental to him.

The Rising of the Shield Hero – 05 – Lute Grand Prix

We haven’t yet seen Queen Melromarc, as she’s currently in another castle, but it’s clear she’s staying on top of things, as evidenced by the detailed report given by one of her ninja (for lack of a better word).  That report also confirms that Malty has been putting her father up to some actions of which the Queen is not a fan. Say, continuing to treat the Shield Hero like garbage based on Malty’s false accusations of rape.

The King tries to cheat Naofumi out of his 500 silver-piece Wave reward (only an eighth of the Spear Hero’s take) by charging him for removing Raphtalia’s slave crest. Once again Amaki and Kawasumi come to Naofumi’s defense—or at least the side of justice and fairness. Thanks to their protests, Naofumi gets his 500 pieces and, at Raph’s urging, peaces out.

Their first errand upon leaving the palace is for Raphtalia to get a tattoo have her slave crest re-activated, at her request, as a symbol of his faith in her. One would think if he had faith he wouldn’t need a real crest, but Raphtalia is insistent. Naofumi also buys a gatcha-style lottery egg, from which either a filolial (chocobo) chick hatches.

Naofumi also learns that some of the merchants in the capital had connections to Lute Village, and even if they’re still on the fence with him as a person, they can’t deny he saved their loved ones. Their personal honor demands they reward him, whether it’s with a book on advanced medicines (which he can’t yet read) or a magical grimoire (which the mage warns will be tough to learn).

The filolial chick, whom Naofumi somewhat unimaginatively names “Filo”, eats ravenously and quickly grows to full size within two days, enabling him to ride her. They travel to Lute Village, and not soon thereafter Malty and Motoyasu also arrive.

Malty is clearly in control here as she reads a royal decree that anyone who enters or exits the village will have to pay an exorbitant amount (equal to 100 nights at the inn, food included). Naofumi is there to make a stink about it, but Malty wants her tax, and Motoyasu isn’t about to deny her.

Who does swoop in to deny her, however, are her mother’s ninja. They deliver a scroll to Malty that pisses her off when she reads it, and takes it out on Naofumi by challenging him to a race: her Motoyasu’s dragon vs. Naofumi’s filolial.

Motoyasu mocks Filo right up until Filo kicks his balls halfway to the next kingdom. Filo looks supremely confident she can beat the dragon, so all that remains is to what extent Malty will try to hamper that victory by cheating.

And once the race starts, boy does she ever cheat. Her soldiers cast magical spells that benefit Motoyasu and his slow-ass dragon three times, and Flio still manages to win by a beak. I gotta say, I’m quickly growing weary of Malty’s shtick: all she needs is a mustache to twirl.

Thankfully, Malty is taken down a peg or two this week, both when the other two heroes help Naofumi, and when the Queen’s ninja confirm that she and her men cheated. Her comeback is that “We’ll leave for now, but this isn’t over!” Groan. Naofumi needs better antagonists, or for the existing ones to find a new tune.

As for Filo, she balloons in size right after the race. Rather than have rumors spread of taking Lute’s rebuilding funds, Naofumi accepts an old wagon as a reward—a wagon that Raphtalia has trouble riding in without getting motion sickness. They rest beside a tree for the night, but when morning comes it brings with it a surprise: Filo has transformed into a human—a loli, no less—who is, predictably, hungry. And then there were three.

The Rising of the Shield Hero – 04 – A Companion in Hell

At a royal gala celebrating the defeat of the latest Wave of Catastrophe, there might as well be a black cloud hanging over Naofumi. He doesn’t want to be there any more than anyone there wants him to be there. Raphalia tries to cheer him by offering him food, but when the Spear Hero…[checks MAL] Kitamura Motoyasu sees her, he challenges Naofumi to a duel on te spot.

Motoyasu doesn’t like how Naofumi is using a demi-human as his slave. Even if it’s legal in this world, he doesn’t think it’s right. Of course, he’s coming from a position of great ignorance in terms of the actual nature Naofumi and Raphtalia’s relationship. Myne eggs him on, and even when Naofumi refuses to fight Motoyasu, King Melromarc intervenes, ordering him to accept the challenge and arresting and gagging Raphtalia.

Clearly there are two sets of rules in this world: those Naofumi must follow, and no other rules. A duel between two people shouldn’t be something that can be thrust upon an unwilling participant, even by a king. But Melro straight up abuses his power, and nobody stops him, because he is king. All the while everyone, from the heroes to the assembled nobles, practically pelt Naofumi with a hail of insults and exhortations of disgust.

But if he has to fight, Naofumi is going to fight to win, something that might actually be possible since he’s leveled up and gained so many skills, including several that transform the shield into an offensive weapon. He has Motoyasu off balance until Myne interferes with a wind magic spell. The blatant cheating goes utterly unnoticed by everyone but Naofumi, but as a result he loses, and “Myne” makes sure to rub it in his face.

I put “Myne” in quotes because that’s not her real name; turns out she’s Princess Melty, the king’s daughter. Naofumi goes over in his head how he was set up every step of the way by Melty, using the power of her pops and manipulating Motoyasu into thinking Naofumi was The Worst. Even the other two heroes…[checks MAL] Kawasumi Itsuki and Amaki Ren saw that Myne interfered, making Motoyasu the loser.

But no one else will speak up about the cheating, and however ill-begotten the Spear Hero’s victory was, it was still a victory. That means Raphtalia’s slave contract with Naofumi is terminated. As she turns away to leave, Naofumi is consumed by some kind of miasma. But she doesn’t really leave; she admonishes Motoyasu for freeing her when she never actually asked to be freed, and tells him the truth: that Naofumi has only ever been kind to her, and she owes him her life.

Some time ago, in a moment of vulnerability when Raphtalia broke down, Naofumi was there to hold and comfort him. Now it’s Raphtalia’s turn to comfort him. He may think he’s in Hell, where no matter what he says or does, everything will be stacked against him, but that’s only the case if he completely disregards one very important fact: Raphtalia is his sword, and if need be she’ll follow him through Hell itself.

As she embraces Naofumi she levels up, growing into a grown woman in the process (a quirk of demi-humans and one reason they’re oppressed). The miasma is lifted, Naofumi rises, and is free to leave not with his slave, but with his ward, companion, and sword.

Motoyasu still suspects Raphtalia is somehow being brainwashed, but Ren and Itsuki don’t see how he can think that after hearing Raphtalia pour her heart out so publically. The King skulks away, either disappointed the plot didn’t work out or disappointed in his daughter (or both).

Best of all, when Raphtalia gives Naofumi a sandwich she made and he tastes it…he can finally taste it. It’s as if she broke the curse that made everything taste like nothing for him, either through a passive practical spell, or simply by being there for him when no one else was. Even if they got off to a rough start, he was there for her too. And so they’ve saved each other.

This was a standout episode that really got my blood boiling when things started again piling up against Naofumi, but things more or less worked out in the end. There was definitely some catharsis to him finally being cut some slack. I’m still not quite sure why Malty is so obsessively committed to making Naofumi’s life hell. It’s because she’s just, well, bad, that would be slightly disappointing. But what else could it be? She barely knows him.

After being so pissed off with the other heroes that I didn’t even bother to learn their names, Ren and Itsuki showed promising signs that their opinion of Naofumi was improving, or at least that they’d entertain his claims of unfair persecution. Perhaps that’s the first step towards the four heroes eventually working more closely together for a future Wave.