Jormungand – 24 (Fin)

Two years after Jonah left Koko, the entire world has been set ablaze by wars and sits on the brink of WWIII. Koko hires Kasper’s men, including Jonah, to guard her as they launch the completed quantum computer into orbit in Kazakhstan. Kasper knows her plan, but he tells her it won’t stop him from selling weapons. Jonah decides to quit, and wanders on his own. Two days later he is in Baku, where Koko and her team are waiting for him. She’ll stop an impending New Soviet attack on the oil fields by activating Jormungand. Jonah agrees to return to her side.

Well, unless there’s a film or another season to follow up, we’ll never see the new world Koko Hekmatyar created, with the help of her hot female scientist friends and merry band of bodyguards. But we’re okay with that. Ending things the very moment she activates Jormungand still leaves open infinite possibilities. Will her way work? Conventional wisdom says no; and so does Kasper. He makes the argument we made last week: people will fight with rocks and sticks if they have to. But Koko is surely well aware of this and any other arguments.

Bottom line: rocks and sticks can’t cause the same mass death and destruction as bullets and bombs from the sky. She also believes putting a proverbial leash on humanity will humiliate them into submission. If they are as nasty, brutish and short as Kasper (and Hobbes) think, there may be nothing Koko or anyone else can do to stop the human urge to wage war. But it’s nice to think that just as two years of watching the world ignite taught Jonah that Koko’s plan is worth a try, perhaps a few years without the use of the skies will convince calmer heads that peace is worth a try.


Rating: 7 (Very Good)

Jormungand – 22

Koko’s team successfully kidnaps Rabbitfoot, but they get bogged down in a firefight with Plame’s Night Nine SEAL team. Koko deploys one of her UAVs to destroy the Americans’ recon drone, then uses Jormungand to feed false GPS data misdirecting the SEALs to the perimeter of a Cuban military base. Plame has no choice but to abort. Back in South Africa, Koko finally lets Jonah, Rabbitfoot, and the rest of the team in on the master plan she and Miami have been working on: using Jormungand to end all air travel and control all global logistics, in order to force world peace. When she tells Jonah it will come at the cost of nearly 700,000 lives, he pulls a gun on her.

Koko is an uncommonly disciplined young woman, but in the end, also incredibly idealistic. She has been working her entire career as an arms dealer, amassing the know-how, the clout, the connections, and the capital to bring the best scientific minds (all attractive women too, mind you) together to create Jormungand, the means by which she aims to put an end to war itself and make her own kind extinct. We can’t remember the last anime we saw in which we’ve been following someone for so long, sympathizing with her, seeing her weaknesses and watching her succeed, fail, and succeed again…only for her to turn out to be the most diabolical of supervillains. She has a flair for theatricality, obviously. But she also calmly discusses the instant deaths of all 683,822 souls in the air like it’s nothing.

She even shrugs off accusations of wanting to become God by saying she’s better than God for doing what he couldn’t do: forbid humans the use of the sky. But no matter how much she teases and flirts with Jonah (going so far as to kiss him in the bath), he’s not on board with this plan. It may well save millions, but the tremendous number of people she’s willing to kill is the ultimate expression of the ends not justifying the means, because the ends are ultimately unattainable. Warfare is awful, but no matter how many toys you take away from mankind, they’ll only find other ways to fight each other. Swords, sticks, stones, Congress…whatever.

It’s the height of hubris for Koko to believe Jormungand will really end anything, other than those thousands of lives. Death, torture, suffering, slavery will all endure. And like Jonah pulling a gun on her, countless other things she isn’t expecting lie on the horizon with the path she’s on. She may look like a god, act like a god, walk and talk like a god…but she’s no god. But she is one hell of a commander, and seems to truly care about her men (and women). When she took out the CIA drone with her own drone (from her hotel room), then fooled seasoned SEALs by scrambling their GPS – fantastic stuff.


Rating: 9 (Superior)

Jormungand – 08

In England, Koko leads a HCLI bid for Predator UAV sales to “Country B.” She’s up against Euro Group, represented by the accomplished former actress and heiress Amalia Tolokohovsky. Amalia gets a head start on Koko, closing deals with nearly every potential client. Annoyed but undefeated, Koko holes up in her hotel room and orchestrates numerous deals at the 25th hour that flip all of Amalia’s customers. The tables now turned, Koko meets with Amalia. Third-party snipers by angered clients are neutralized by Lutz. Amalia announces Euro Group will pull out of negotiations, and then agrees to a buyback at a 5% premium. Koko is victorious.

Arms dealing is simple business: show your wares to the customer, they buy some, and you go on your merry way, right? Well, not exactly. With past episodes focusing on the prowess of the bodyguards Koko surrounds herself with, all of them were bystanders for her not-so-little UAV war with Amalia, who started it by getting greedy and trying to outmaneuver Koko. That was enough to fire Koko up for some serious laptop-piloting and junk food-munching. Arms dealing at this level is less a simple transaciton and more an intricate Swiss watch with millions of moving pieces, and she simply manipulates those pieces better than Amalia this week, and at the right times.

It’s fun to watch her initially get stood up at client meeting after meeting, and then see her bear down and do the hard work that’s necessary to defeat one’s adversary. She utilized her new CIA friend Chocolade, kept her eye on the prize, and showed former actress Amalia that she’s a pretty fine actress herself, when she needs to be. Her efforts result in pulling a stunning, absolute victory from the initial jaws of defeat, and nobody is hurt or killed in the processs. It’s no wonder why everyone seems to love working for the “princess”. This episode aptly demonstrated what happens when she harnesses her potential.


Rating: 9 (Superior)

Car Cameos: Lots – this series doesn’t skimp on recognizable vehicle models. Team HCLI seems to have adopted the Volkswagen Touareg as their go-to car, though they also ride in a Mitsubishi Montero. In one scene a Toyota HiAce drives alongside the ‘Reg. Amalia travels in a white Mercedes-Benz S-Class (a W221). There are also lots of recognizable cars in the airport parking lot: A Subaru Forester and Legacy wagon, a Peugeot 406, Toyota Prius, Lancia Delta, Mitsubishi Montero and Lancer EvolutionToyota Progres and a Volvo C70.

Jormungand – 04

After a car chase in which both cars are wrecked, Orchestra ignores Chinatsu’s warning and goes out in the open and is shot by Lutz with a sniper rifle from 900 meters. Chinatsu manages to escape on a passing truck. A CIA agent named Jerry Schatzberg AKA Scarecrow arrests Koko, but her father has connections with the police, and she is released. Something Scarecrow says reminds Koko she’s being hunted, and after an evening stroll with Jonah, she correctly predicts Chinatsu showing up on the roof of her hotel. She offers Chinatsu a job, but Chinatsu goes for another gun, and Lehm kills her.

Both episodes in this assassin two-parter have had very effective, efficient cold opens. Part one’s showed us exactly who Koko & Co. would be dealing with, while part two’s showed us how Chinatsu met Orchestra. The latter is not for the faint-hearted; Orchestra literally murdered every single person in an opera house, including Chinatsu’s family. Only Chinatsu survived, and picked up a gun to try to kill him. That warmed him to her, he took her under his wing, and she bonded with him through the trauma he caused her. When he’s killed – in a very well-orchestrated sniping that left no doubt – she is alone again, with nothing left but her hate for Koko.

We were kinda surprised the series wasn’t going to keep these two around, but we suppose it has other, bigger fish to fry, and certainly other assassins, organizations, and governments who’d like Koko in pieces (including Mr. CIA, who automatically loses points for sucker punching her). After Chinatsu’s final explanation for why she always goes commando (psychologically, it made her a better shot), followed by Koko telling her why she deals arms (which we can’t hear, but startles Chinatsu), she too is killed, and Koko instantly moves on to other business. We also liked her talk with Jonah, about how kindness is a weakness, and how 60% of the worlds weapons are in the hands of civilians. The more you know!


Rating: 9 (Superior)