Assassins Pride – 06 – Kick Back, then Run for Your Lives

Since the tournament ended so abruptly last week, I was glad for some kind of epilogue, which happens to come in the form of a belated Halloween episode. It starts with Rosetti entering Kufa’s room at night with ominous news, and then we see Melida and Elise meeting up with Salacha and Mule and heading to a secret underground pajama after-party held by the seniors of the two schools.

It’s a welcome opportunity both for the characters to relax and for this newly formed quartet to interact and bond some more. I also liked how they all admitted they had no love lives to speak of, but Mule still didn’t even bother asking poor Elli!

Then Mule and Salacha regale Melida and Elise with the harrowing legend of the Gray Witch, and how there’s a murderer in Flandore copying her M.O. of cutting out the hearts of her victims. It’s enough to make Elli faint, confirming her Little Sister status.

When the lights suddenly go out on the party and a witch appears, wreathed in pink mana, there wasn’t really any doubt was was going on: Rosetti found out about the secret party, and decided to have some fun by putting a scare into them as punishment for breaking the rules.

Of course, the girls don’t know this, and end up getting chased by the witch through wet underground waterways and getting covered in a strange squishy pink substance. It’s enough for Elli to consider simply tearing off her robes, but the others hold her back.

Personally I thought Rosa and Kufa went way too far with their fright-fest…at times it bounded on straight-up cruelty. These girls just went through a very stressful ordeal (the tournament plus Madia) and just want to kick back and relax for one night…haven’t they earned that much?

Once the Witch catches up to them, there’s a wonderful comedic moment when Salacha sprouts winged feet to fight her, and the others make a collective impressed noise…only for Salacha to bonk her head on the ceiling, followed by the others making a collective…unimpressed noise.

When they finally exit the waterway to street level, they’re relieved to find Kufa there, but the adults aren’t quite done with their tricks, as he reveals he’s bleeding from the chest and mouth, having had his heart ripped out.

Thus thoroughly terrified and chastened, Kufa has the girls apologize for breaking curfew and whatnot, but then they turn on him for his liberal use of the pink goo, which they see as perverted.

After all that running around scared, when the girls try to rise from their kneeling positions, they find their legs are asleep, so Kufa has to carry them all to a bed to sleep, only for Melida to grab his hand while he sits beside the bed, ensuring he won’t be sleeping tonight.

While the identity of the witch, and thus the stakes of the episode, were never in doubt or particularly high, respectively, this was still a fun, well-executed, seasonally appropriate episode that got to let its hair down and provided an extended intro to Salacha and Mule.

Owari no Seraph 2 – 04

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On the way to Nagoya, after fighting off Four Horsemen of Johns, Shinoa has a little fun by leaving Yuu behind to walk the rest of the way. In addition to being a little too mean, it seems extraordinarily stupid thing to do under such serious circumstances. The show thinks it was dumb to, and Shinoa later comes to regret it, because Guren throws and elaborate lesson their way that drives the message into her and all the other newbies’ heads. Fooling around will get your family killed, so knock it off.

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When the five show up late, they make a bad first impression on the more experienced squads Guren has amassed. Then Yuu takes full responsibility, but Guren knows he’s covering. Then he, Shinya, and Mito face off against the five right there and then to test how well they gel as a team. Even three-on-five, the older soldiers barely break a sweat overwhelming the noobs. Yuu hangs in there with Guren, but in the process, all of his comrades are “killed” by the other two veterans.

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The lesson is, take this seriously and learn to work better together under duress, because the vampire nobles they’re going after are even tougher, and won’t end the lesson by sparing lives and mussing Yuu’s hair. Yuu is uncharacteristically mature throughout this lesson, already working out how they should handle such a fight next time, and taking it in stride when Sgt. Narumi protests the newbies’ inclusion in the plan.

Speaking up backfires for Narumi, as Guren puts him and his haughty squad in charge of teaching Shinoa’s squad the ropes, much to their chagrin. But Yuu doesn’t feel like a hot potato, or at least doesn’t show it: he’s eager to work and learn. As long as he can kill vampires and get Mika back, he’s growing up in a hurry.

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As for Mika, the day Krul warned about—when her blood alone would no longer be sufficient—is fast arriving. Mika has insisted on not drinking human blood, but the blood calls to him as his partner and their squad rounds up children for tribute to the very nobles Guren’s group of 100 are going after.

He pounces on a girl and grabs her by the throat, but is able to pull himself back…for now. But that control will only get more and more difficult to maintain. When that happens, he’ll have little choice but death or human blood. But would he really choose the former, knowing what it might do to Yuu?

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