Deadman Wonderland 11

Things can’t get much worse, but they will -that’s a good slogan for Deadman Wonderland. After managing to survive the first raid attempt, Karako rallies what’s left of Scar Chain to attempt to rescue Nagi. She keeps Ganta out of it, guilty of what she’s already put him through. Little does she know, her dear leader doesn’t want to be rescued, or even to live. And he doesn’t want anyone else to live either. He’s become a nihilist.

Ganta, desperate to do something and make a difference, trains with Crow – losing nearly all his blood in the process – and is introduced to a very creepily friendly Mockingbird (aka Toto). In fact, true to his/her name, Toto mocks both Crow and Ganta here, and it’s pretty unnerving to see Crow actually afraid of something; in this case, a deadman who’s stronger than him. When Genkaku calls Scar Chain out, having captured both Karako and Shiro (and seem to be threatening to rape them before they’re killed), Ganta is off to the races, having just improved his Ganta Gun by speeding it up, but very low on blood indeed.

This episode also had a brief cameo by Minatsuki, who gets Ganta out of an initial spot, but refuses to fight for Scar Chain – as she explains, she has to look out for Yoh, and she wasn’t framed; she is a murderer. She isn’t interested in freedom anymore. Ganta proceeds, and manages to knock out a bunch of undertaker guards with his faster blood bullets – but he’s far from out of the woods, as he still has to deal with Genkaku, the second grader, and a new, “sane” Nagi – while suffering from anemia. Most important, he has to apologize to Shiro. This was definitely one of Ganta’s more assertive moments…but will it mean anything? Just one more episode to determine that. Rating: 3.5

Deadman Wonderland 9

Before delving into this week’s bloodbath, I just want to note that I really like the ending sequence of Deadman Wonderland. That cropped shot of a Ferris Wheel at sunset combined with a soothing, upbeat dance track makes for a nice respite from the darkness of the previous twenty-two minutes. But the slideshow of photos – which didn’t mean much the first time we saw them, are given more gravity as the series has progresses. These are snapshots of the pasts of the characters, many of whom we just met last week.

Anywho, back to this week, one of the goriest yet, which is saying something. Star Chain suffers almost total losses, including Koshio and Nagi. The former dies in a blaze of glory, wasting a Necro Macro, while Nagi’s demise is far slower and more torturous (if he indeed dies, he’s pretty worse-for-wear). Specifically, a totally twisted second-grader with a massive blunt blade treats his body like a ham at the delicatessen, then relieves him of an arm. Even so, Nagi is one tough mutha, managing to knock out the Judas Rokuro and activating the elevator for Ganta and the others.

It’s all for naught though, as the data chip Ganta has been entrusted with isn’t the truth that will set them free at all; its’ a bomb, and Shiro arrives in the nick of time to snatch it away and toss it a safe distance away. The mission is basically a total failure, which explains why the undertaker corps withdrew before finishing Ganta off: their role was to put down Scar Chain, and they would seem to have succeeded. I was hoping Ganta would have gotten further. Now, who was that weird Ganta-looking guy with white hair Shiro bumped into in their HQ? Rating: 3.5

Deadman Wonderland 8

Thanks to Shiro, who seems to be back to normal (for now, of course), Ganta, Nagi and Koshio are saved when she drops in and destroys Genkaku’s guitar gun. We then see that Scar Chain is actually quite a large group of resistance fighters. We also learn that the crazyass priest is a former inmate and now part of Tamaki’s corps of anti-deadmen enforcers, or “undertakers”, who can counter branches of sin. So if there’s a war in Wonderland, Makina’s guards aren’t the only thing standing between Scar Chain and their freedom.

And there will be a war. It’s inspection week, which means all of Wonderland’s sadistic games are shut down and the prison is made to look normal and sqeaky-clean. Nagi doesn’t want revenge or to escape as much as he wants the prison’s secrets exposed to the world, where presumably the public will call for its termination. It won’t be easy though, with Tamaki and the undertakers on the prowl. It would seem, however, that Captain Makina shares this goal, if for different reasons. She doesn’t seem aware of Scar Chain’s plan, but I wonder if she’d let them proceed just because she’s sick of Tamaki.

Which brings us to Rokuro, a Scar Chain member who seems to be a double agent. He is in league with the undertakers, and I have no reason to believe he won’t betray his comrades – and Ganta, for whom he has no love – right when victory is in grasp. That’s just how this show has gone down so far. Even if Rokuro turns out to be good, Ganta still doesn’t know Shiro’s true deal. Lot on his plate, this kid. Rating: 3.5