Wonder Egg Priority – 10 – Fried

The cold open is so idyllic and beautiful that’s it’s obvious it’s only Momoe’s dream, but it’s an instructive one, for it shows us Momoe as she sees herself and as she wants to be seen: a lovely girl, going on a regular date with a boy who likes her as a girl.

Momoe wakes up to the sound of the end credits of what was likely a romantic movie she was watching before nodding off, the flowery soundtrack of which accompanied her lovely dream, and then gets ready for the real thing.

This week, under questioning the Accas come clean about not only being affiliated with Plati, but having founded the Japan chapter. Neiru shows Ai and Rika what they looked like before they abandoned their physical bodies and placed their minds in mannequins.

But in an inspired interruption of what was shaping up to be an exposition-heavy Q-and-A, something more important comes up: Momoe reports that went on a date…with a boy. Reminding us that the garden where the Accas are always seated at their board isn’t outside but underground, Ai, Neiru and Rika hurry head up to meet with Momoe and engage in some Girl Talk.

Describing the boy as her “follower” (presumably on social media), he asked her out a week ago, but when she arrived for their date in a dress, he was horrified…because he thought he was asking out a boy. That’s been the story of Momoe’s adolescent existence: a round peg being hammered into a square hole by a society that refuses to see and know her the way she sees and knows herself.

She tells her crocodile friend Panic, who is of unknown gender, that it must be nice not to be judged by appearance. Panic obviously doesn’t respond with words, but by curling up in Momoe’s arm like a dog, simply being there with Momoe. No judgment, no projection…only love.

Perhaps emboldened by Momoe’s courage in putting her true self out there, Ai pays a visit to Sawaki-sensei, who confirms that he’ll be leaving school soon to pursue his career as a professional artist. He gives her a postcard for his first solo exhibition, titled “Latent Heat”, and tells her that it was a portrait he painted at school that got him noticed. Ai, of course, assumes it was a portrait of Koito. She has a statue, Sawaki has a painting.

Momoe’s next Egg Girl, Kurita Kaoru, immediately establishes himself as unlike anyone she’s ever encountered, as he isn’t a girl, but a trans boy. Kaoru instantly sees through the “Momotaro” façade, and sees a tall, cool girl—totally his type. Unlike Haruka, Kaoru isn’t a girl who loves her. Unlike her recent date, he doesn’t misgender her, and she does him the same courtesy without thinking. He even wears a jacket of light blue, pink, and white.

Momoe is more popular with the girls, who see in her the perfect man. Kaoru’s kendo club advisor—whom he once trusted and sought advice from—saw and desired him as a girl. The advisor raped Kaoru, who then became pregnant. It was as if both he and the world were denying Kaoru his true self. He took his own life, unable to live in that world.

Having heard this story and met the advisor in his grotesque Wonder Killer form, Momoe is unspeakably enraged, and prepares to stab the shit out of him. The Killer shoves her back, declaring he’ll “kill any man who makes passes at his Kaoru,” whom he’s encased in a heart-shaped glass case.

He prepares to crush Momoe, but as she summons all of her strength to lift him off of her and toss him aside, she forcefully corrects him by saying “I’m a girl!”, ripping her boyish clothes to reveal her sports bra, then launching a decisive attack on the Wonder Killer, shattering the case and catching Kaoru out of the air.

In the few moments they have after the battle is over, Kaoru covers Momoe with his jacket, thanks her and says that next time he’s reborn he’ll be the one to protect her. Momoe is flattered, but points out that not all girls want to be protected; a fair point. Kaoru then calls Momoe a lovely girl and asks if she likes younger men. Kaoru then leans in to kiss her before vanishing in a puff of smoke, turning Momoe beet red.

Kaoru turns out to be the final egg Momoe needed to protect in order to “clear the game”, and after a countdown, a curtain falls to reveal Haruka, no longer a statue. When she runs towards Momoe’s open arms, she passes right through her and fades away. Momoe says “it’s really over!”, but above her a part of the ceiling lets out a slow drip-drip-drip of water, suggesting it might not quite be over.

The Accas report that Momoe “won’t be coming anymore”, as she’s more or less cleared the game. This news compels Ai to take her leave from Rika and Neiru in order to take care of something. She comes home, bathes, pins her hair back to reveal her blue eye, and wears a dress and heels, then takes the train to the gallery where Sawaki-sensei’s exhibition is being held.

She finds the painting that launched his fledgling art career…and it’s not Koito, it’s her, heterochromia and all. Only it isn’t exactly her, and as Sawaki approaches he asks her if it resembles someone else: her mother. That’s because it’s a portrait of Ai “grown up” into a “wonderful, adult woman” like her mother; “kind, strong, and beautiful.”

Because Ai is the daughter of that woman—the woman he admits he’s in love with—he says she should have more faith in herself. Then Ai asks Sawaki something she’s wanted to ask him since Koito died: Why did she die?

We don’t get the answer, and who knows if Sawaki will be forthcoming, elusive, or abstract in his response. We also don’t know if any potential answer will satisfy Ai—for all we know, Koito took her life after being rejected by Sawaki. All we know is, like Momoe’s attempt to go on a date with a boy as a girl, she’s all the more stronger for actually asking. And Sawaki is still creepy and inscrutable as fuck.

As for Momoe, her hard-won physical and moral triumphs are all too fleeting, as the dripping water precedes the arrival of a strange entity with Haruka’s body, a Wonder Killer-like head, and a giant scythe. The Accas lament that their plans to create “warriors of Eros” to confront “Thanatos” may end up going off-course with Momoe’s recent experience of “the overwhelming fear of death.”

The Haruka-bodied entity tells Momoe she’s like to let her go out of respect for how she risked her life for friendship, but that someone named “Frill” would get mad if she found out. Unfurling her head to reveal butterfly wings, the entity proceeds to gruesomely murder Panic right before Momoe’s eyes, then takes a chunk of meat from Panic’s body, eats it, and stuffs some in Momoe’s mouth.

Back in the real world, Momoe can’t dispatch the horror of tasting Panic’s meat out of her mind, and vomits into the sink during dinner with her mom. She cowers at the foot of her bed, trembling in a blanket, unable to sleep. As expected, the Accas only ever offered a bitterly sore deal, with victory only bringing more trauma and suffering.

Tenrou: Sirius the Jaeger – 06 – The Siege of Naoe Mansion

Having learned the Ark wasn’t even in the city the train was headed, Kershner declares the train-and-Frankenstein’s monster op a wash, and refocuses his efforts on eliminating the Jaegers who got in their way. Back at the Naoe household, V Company sits tight and awaits further orders.

Ryouko is scolded by her understandably protective father. He forbids her from ever touching another sword, but she won’t hear of it. If she’s to be a worthy successor, she needs to see more of the outside world and how it works; book studies won’t be enough.

After what he witnessed on the trian, Major Iba seeks out more intel from Willard’s bartender informant, but both of them are tailed by vamps in black coats, and when the bartender is alone, they strike. By the time Willard arrives for his regular visit and Mockingbird cocktail, he only has a few moments before his friend dies, handing him a note.

The vamps aren’t gone, but Willard demonstrates he can handle himself in a fight against a couple of grunts. Every bullet finds a vital target and no movement is wasted, save, perhaps, unloading a couple more bullets than needed into a vamp’s head. But considering what they did to his friend, it’s understandable. Willard calls Dorothea, who musters the Jaegers for a battle.

They play things stealthy at first, hiding in the shadows while the vamps run into booby traps, but there are just so many goddamn monsters out there the skirmish quickly becomes a tense siege.

As the buildings of the household start to burn, Ryouko, who led her father and servants to the storeroom, prepares to head out and buy them more time to escape, decked out in her samurai best.

However, her father stops her—not because he doesn’t think she’ll be able to put up a fight, but because he wants to go to heaven being able to face Ryouko’s mother, something he can’t do if he lets her sacrifice herself to save his sorry old ass.

Speaking of old ass, Kershner is in the building with Mikhail by his side, just as Yuliy and Phillip finish up with their monsters. Rather than let his brother choke the life out of his fellow Jaeger, Yuliy slips away from Kershner long enough to knock Mikhail away.

Protecting Phillip while fighting Kershner and Mikhail sounds like crappy odds. I figure Yuliy’ll need one more friendly variable on his side of the equation.

Tenrou: Sirius the Jaeger – 05 – The Train Job

Be it The Orient Express, Firefly, or FFVIII, you can rarely go wrong with train caper, and TSJ is no exception. The great mass and speed of the huge vehicle never fails to deliver not inconsiderable measure of energy, momentum, and gravity to whatever’s going on aboard it.

And there’s a lot going on aboard this train…and around it. First, Yuliy comes face-to-face with his long-thought-dead brother, whose current status as a vampire throws a big wrench into Yuliy’s life’s whole “Kill All Vampires” directive.

Then, the Hyakko Party decides to block the train’s path, forcing an emergency stop. They board the train and both the army and the Jaegers work separately towards the same goal: protecting the innocent passengers, among them Naoe Ryouko, whom Dorothea discovers and immediately diagnoses as having chased after her crush.

Ryouko denies having a crush; she’s just “interested” in Yuliy, the other Jaegers, and their very different way of life. The one place where they are similar is that they want to protect the weak…and have the means to do so. Only Ryouko only has “dojo” skills, and has yet to test them in a real-world situation.

Since this is a time when soldiers with rifles go up against revolutionaries with swords and arrows, martial arts are still a very useful skill to have.

The Hyakko Party raiders have some success against the soldiers and reach the car that contains the Frankenstein monster, whose operator lets their leader think it will do whatever he commands. The Hyakko leader is eventually relieved of his head after getting a little too close to the monster, and his cohorts scatter, making the train a runaway train.

Yuliy jumps off the train just long enough to rescue a little girl and reunite her with her parents, perhaps proving to Mikhail that he’s too “softhearted” to continue pursuing a quest for revenge (especially since he’s avenging his brother’s death…while his brother is still “alive”, albeit as a vamp).

After Fallon and Phillip board the train and decouple the passenger car, Ryouko takes a running leap to remain with them, not wanting to miss out on the action as long as she can assist. Yuliy jumps over everyone to get to the front of the train to try to stop it, but he’s blocked by the monster, who proves a tough customer even against a Jaeger.

Major Iba’s troops and the other Jaegers eventually come together, with the latter saving the former from one last bad guy with a gun, proving to the former that they aren’t the bad guys…just good guys taking a different path.

Ryouko almost instinctively ends up on the Jaeger path when she spots a vampire that’s still alive when no one else does, and remembers her kendo training. In a split second, she’s borrowed a soldier’s sword and eliminated the threat.

I’ll now just state for the record that I LOVE Ryouko and think she’s the coolest character on the show. What’s strange is that in her time on the train up to that point, I’d forgotten her swordsmanship, which makes her sneaky cool, not like the “ostentatious” cool of the Jaegers.

When Yuliy can only fight the monster to a stalemate, Mikhail steps in and finishes the job. I was a little confused as to his motives considering the monster was built at the behest of his master Kershner, but the fact it had gone completely out of control rendered it expendable…and Mikhail wastes no time expending it with some slick moves and a couple of well-placed grenades.

The train ends up jumping the end of the line and derailing, but all parties involved are okay. Yuliy has one last moment with Mikhail, who decides to give his little brother more time to consider what he should do next. Heck, he even charges his little brother with killing him should he become something like the monster he just destroyed. They can’t be both brothers and enemies, according to Mikhail; it has to be one or the other.

Mahouka Koukou no Rettousei – 06

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Now this is more like it! If last week was slow and talky, even by Mahouka standards, the payoff it set the stage for here made it mostly worth it. Yes, this show still veers more towards “tell” than “show”, but the we got a lot more “show” this week that made the “tell” more palatable, as Tatsuya, Miyuki, Erika, and Leo work as a team to fight off the terrorists, infiltrate the library, and utterly foil their plot.

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About that plot: Mibu joined the cause and agreed to assist in it because she thought they were making a stand against magic discrimination. But in the end, she was merely being used by Blanche, which only wanted the magical secrets the library contained. Even her personal sense of long-suffering oppression was a delusion based on a misunderstanding: she believed Watanabe had snubbed her, but refusing to spar with her was meant as a compliment to her sword skills.

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This episode gave everyone in the core group something to do (except Mizuki), showing off their unique skills while they’re at it, and proving that Tatsuya isn’t the only one by far getting a short shrift because of their Course 2 status. Miyuki uses her magic for something other than punishing her brother for once, and Erika has a nice heated swordfight with Mibu. Mibu’s good—good enough to make Erika “play for keeps”—but she’s not good enough for that form of Erika, a “daughter of Shiba”.

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With Mibu on the mend in the infirmary and the misunderstanding with Watanabe cleared up, there’s nothing left but for Mibu to have a good cry in Tatsuya’s arms. She knows she was wrong, owns up to it, and is encouraged to move forward, knowing know she was always her own worst enemy. But that’s not all we get: Tatsuya proposes a counterattack against Blanche. Miyuki, Erika, and Leo are going with, along with Juumonji and Kirihara. It’s a strong-looking group, and I look forward to watching them in action once again.

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Mahouka Koukou no Rettousei – 03

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After being swiftly, decisively taken down a couple of pegs by the first-year Course 2 student, all Hattori can do is apologize to Miyuki and walk out quietly, but not before remarking that the tests that determine who’s a bloom and who’s a weed don’t relfect Tatsuya’s skills. In fact, those tests have a tremendous blind spot, where Tatsuya lives and thrives.

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The analysis of the fight between the witnesses assembled got into fairly technical territory, but everyone was impressed enough—and the terms were intuitive enough—to conclude that Tatsuya uses magic like no one else they’ve seen, combining it with Kokonoe’s intensive ninjutsu training. As everyone marvels at the ingenuity and resourcefulness, Miyuki merely smiles with pride; she already knows what he’s capable of. (Later, she can’t help but show herself off to Tatsuya, and his auto-heal gambit is a neat twist on the Jealous-Sis Attack.)

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After this week, the rest of the school will know too, very soon. Watanabe admits she’s grown weary of the rift between blooms and weeds (and the terms themselves), and sees Tatsuya not possessing the ideal skillset and disposition valuable disciplinary officer, but as a living, breathing, ass-kicking symbol of the fallacy of the current status quo. She puts him to work immediately, patrolling the maelstrom that is club recruitment week.

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Tatsuya takes to his new duties like a duck to water, wasting no time swooping in to save Erika from a grabby mob. She inadvertantly rewards him with a peek at her cleavage, but forgives him when he accompanies her to the kendo club. She decries the sport as dull and staged; he posits that they can’t be anything else since true martial arts battles consist of two people killing each other.

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And that right there is Tatsuya in a nutshell. The blooms perform flashy “exhibitions geared for publicity” that dazzle bystanders and earn them top marks, fancy badges, and the superiority kick that comes with them. Meanwhile, Tatsuya quietly, calmly works in the shadows, assessing; not showing anyone his hand until it’s too late for them, as it is for the kendo members who try to impede Tatsuya’s duties.

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OreShura – 04

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Eita goes to the station to perform recon on Chiwa’s date, and finds Masuzu there doing the same. Sakagami makes her wait an hour, then comes by with his friends to tease her; it was all a prank. Eita runs in and scares them off with Chuunibyou-speak, but when tackles Sakagami when his back is turned, he recieves a beating. Masuzu tosses a pole at Chiwa, who uses kendo to defeat the punks, then apologizes for pretending to like him. The next day Eita has a reputation, and after skipping school Masuzu gives him his first kiss. The next morning, Eita finds Chiwa and Masuzu in his house, and fails to keep them apart.

Due to her mixed signals, we continue to doubt Masuzu’s insistence she’s “anti-love”. Its seems more like she’s “anti-lonely.” She clearly isn’t happy when Eita decides to save the day for Chiwa (the only way he knows how – with a barrage of chuunibyou patter), yet she still throws Chiwa a pole so she can defend herself. While it was the decent thing to do, it was also evidence of Masuzu’s pragmatism. We believe even she herself isn’t sure which feelings for Eita are real and which are fake. We also believe she resents not only Chiwa’s bond with Eita, but her honesty. We’re not huge fans of liars. They only make things more complicated.

Chiwa, for her part, doesn’t even seem all that surprised that Sakagami is a dick. She didn’t really like him anyway. Her mature defusing of the situation with Sakagami (after putting on a kendo clinic) is also no surprise: Chiwa wants Eita, period, and she’s not going to let Masuzu have him. The final act of the episode was perhaps a bit too literal/obvious presentation of Eita’s current problem (if you want to call it that): he has two girls fighting for him and a third – who watched his chuunibyou fight from the shadows – also gunning for him. With his harem quickly expanding, a fake monogamous relationship is about the best he can hope for.


Rating: 7 (Very Good)

Vividred Operation – 03

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Akane is late for her first day of school, so she uses her Vivid power to fly to school. She comes afoul of the school’s pride and kendo ace, Saegusa Wakaba, who attacks Akane as an intruder – and loses. When Wakaba and Aoi end up in Saegusa’s class, Wakaba challenges Akane to a duel on the beach. It is interrupted by a new Alone emerging from the sea. Watching Akane and Aoi fight, Wakaba wants to join them. Akane gives her a key, and they dock to exeute the Vividgreen Operation, defeating the Alone.

In this third episode we are introduced to the third member of the Vivid girls, and she’s an interesting addition. She’s good at everything…except losing. And she’s a very very bad loser. So bad that when she decides to attack someone who turned out to be faster and stronger than her (Akane in Vivid mode), she essentially throws a tantrum and chase Akane around the school. Fair enough; when you’re as accomplished as she is, and not accustomed to defeat, you’re bound to make mistakes. But by the episode’s climax, when an Alone appears, she watches Akane and Aoi run toward – not away – from the danger.

It’s then that Wakaba realizes what her father was trying to tell her about true strength. Being strong isn’t just about winning; it’s about knowing when and how to use the power, when not to, and when to accept that things won’t always go your way…because they won’t. Simple, but good advice. This episode was full of some very nice combat and chase animation, and once the Alone comes, wastes no time bringing Wakaba into the fold. The wooden sword duel between Akane and Wakaba was very slickly done. Again the mysterious girl shot a berserk arrow into the Alone; perhaps she’s testing Akane & Co.?


Rating: 7 (Very Good)

OreShura – 03

Masuzu borrows from Eita’s notebook to write a script for a dramatic presentation between Eita and Chiwa that will make them more popular. They pull it off, and when Chiwa asks Sakagami out, he accepts, and arranges a Sunday movie date. Eita prepares a celebratory feast for Chiwa, but she doesn’t know why they’re celebrating, and doesn’t know why Eita is okay with her dating another guy. Flashback to when she is first released from the hospital before high school. Eita promises he’ll become the top student, become a doctor, and heal her injuries.

After this episode, we found ourselves disliking Masuzu more than Chiwa, and we honestly didn’t think that would happen. Chiwa loves Eita, and not just as a little brother (she’s actually three months older than him). That was clear in the flashback, when Eita’s parents have abandoned him and her kendo career has been cruelly  prematurely cut short. She wants to make sure he isn’t going anywhere, and he assures her he isn’t. (We also learn that he applies himself in high school for Chiwa’s sake.) So they remain neighbors and very close friends, but never anything beyond friends. Enter Masuzu with her fake relationship with Eita, bourne from her possession of his Chuunibyou notebook.

She comes up with a scheme to get Chiwa a boyfriend, but the only boy Chiwa is really interested in is Eita. The two have had a long, wonderful, caring, real relationship, something far more substantial than Masuzu’s selfish, flimsy desire to deflect attention from herself. But the blame doesn’t rest with Masuzu alone: Eita earns some for being so imperceptive to Chiwa’s feelings – despite improving himself for her sake; while Chiwa earns some for not making those feelings clear enough for someone so dense. Masuzu has only exasperated their romantic impasse. And that’s why we don’t much care her right now.


Rating: 8 (Great)

Accel World – 14

Taku relays to Haru and Chiyu that Nomi is using the “physical burst” command to excel at kendo, like he used to do. Haru follows him and determines he truly is a burst linker somehow masking his signature. However, Nomi knows he’s being followed and uses electron visual masking to trick Haru into entering the girl’s shower room. Chiyu covers for him, but when Nomi later corners Haru, Nomi reports that he planted a hidden camera in the showers. With this leverage over them, he declares them his slaves. He then challenges Silver Link to a duel.

You have to hand it to Accel World, they’ve really outdone themselves creating a character we take an instant hating to. Seriously, this guy’s a Grade A PRICK. For a moment we feel sorry for him when his Kendo partners pick on him, but it’s only a brief moment, as he uses his burst skill to catch a thrown sword and merely gloats. But while he’s a piece of work who is not above cheating, blackmail, and all manner of deceptions and feints, he’s also a pretty sharp adversary; something we can’t quite say about Haru or any of his foes up to this point.

Also hand it to Accel World to make Haru ending up in the girl’s shower (and in the arms of a naked Chiyu) not descend into farce: rather than screaming and kicking Haru, Chiyu hides him: being found in the girls shower means expulsion, and she’s not about to let her modesty and indignation get her dear friend expelled. Her observations about the game being too intense are quite astute; especially in the case of people like Nomi and hell, Kuroyukihime; the game just means way too much for them.


Rating: 7 (Very Good)

P.S. We take exception to Chiyu’s judging of Haru’s pizza as “not real food”. That looked like good pizza…with prawns and broccoli and everything! Not everyone has a pro chef for a mom, kiddo.

Medaka Box – 01

Hitoyoshi Zenkichi’s overachieving childhood friend Medaka Kurokami has won the election for student council president by a 98% landslide, and just knows that she’ll drag him into her business. She starts up a suggestion box, and the first request asks her to clear the kendo dojo of the punks who hang out there. She convinces them to pick up kendo and the dojo is cleaned. The person who submitted the suggestion, one Hyuga, tries to intimidate the reformed punks, but they stand up to him, and Zenkichi punches him. Medaka proceeds to fulfill another request by improving Hyuga’s rotten personality. Zenkichi agrees to stay by her side, as always.

When we learn that Gainax is doing a new series, we’re going to take a look by default, since we know their work will rarely disappoint. This premiere validated our policy; Medaka Box is hardly flawless, but it is a bright, fresh, and confident school series that does a good job laying out what it’s about and who the players are. We’re particularly smitten with President Medaka who is brimming with charisma. Sure, she looks down on people (and indeed the rest of the universe) but at her core she’s a kind person who only wants to help…even if you don’t know you need it. Her boobs are a little on the big side, but overall the moderate levels of fanservices didn’t concern us, because it wasn’t the only note the episode played.

Aki Toyosaki voices Medaka, and after Last Exile’s cutesy-voiced Fam, it’s good to hear the throaty, assertive Aki. When she’s talking, people just have to listen. We also like Zenkichi Hiroyoshi, the male protagonist who has known her since they were two (i.e., their whole lives). He’s neither weak, nor boring or annoying. Even if he has no idea why, he’s Medaka’s rock; and he can’t help but support her in her new role as Queen of School. A pleasant setting, colorful characters, sprightly action, quick pacing, and plenty of energy and charm – there’s not much we dislike here. Good start.


Rating: 7 (Very Good)

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In the first half, the Sket-dan get involved in a dispute between Shinzou and his delinquent little brother, Shinpei. They help Shinpei fight off thugs who stole his brother’s sword, then meet the conditions for him to make up with Shinzou. The second half is a flashback from when Switch was still an eighth-grader. The segment is narrated by his year-older brother Masofumi, who taught him how to program computers. Switch has surpassed him in everything, including that, but he’s proud of him. His friend and neighbor Sawa is being pursued by a stalker, who goes so far as to leave a death threat in her mail slot.

These two halves were both about brothers, but that’s where the similarities end. While I’m always up for a Shinzou episode just to hear his archaic way of speaking, if I had to choose a half, I’d pick the latter. Bossun and Himeko have both been shrunken down into kids, but Switch is the guy we know next to nothing about. And he finally talks here! Though it’s when he’s 14. At this point he hasn’t met Bossun or Himeko, but he knows of the latter.

I also like it when normally silly shows like Sket Dance get serious from time to time, and that certainly happens here, albeit with a fairly cliche’d stalker premise. This looks to be a parody, but rather than use slapstick, it’s played pretty straight. Most interesting is that Masofumi’s is the voice Switch uses when he types-to-speech in the present. I’m not sure this story will get that dark, but it’s possible Switch speaks with his brother’s voice is that perhaps it’s in honor of his memory. Interestingly, this half-segment won’t be resoleved until next week.


Rating: 3.5