The Millionaire Detective – Balance: UNLIMITED – 05 – No Need to Panic

This week the Second Division of Modern Crimes goes on a field trip—er, I mean an assignment to basically be warm bodies in front of an embassy during a sensitive diplomatic visit from a South American head of state.

Daisuke is apparently out because his grandmother has taken ill, but his colleagues learn that he’s the one the president is meeting with in his gran’s stead, since the Kambe conglomerate is building the dam that will change his country.

Hoshino and the First Division never let Haru and the Seconds forget their place, including when there’s a mix-up with their fancy lunches; the second have to surrender tasty Kyoto bentos in exchange for noodle cups. Basically no one other than Haru wants to be there and isn’t taking their job seriously, but are simply happy to be outside.

Meanwhile, Daisuke and the president are ushered into a panic room, but not before Daisuke launches a tiny surveillance drone from the heel of his shoe. They eventually learn that one of the embassy’s security detail is from a fraction opposed to the dam, and is responsible for the murder of the embassy chef.

We soon learn the reason he had to kill: he smuggled a VX gas bomb through the normal kitchen deliveries, and the chef saw too much. The terrorist then placed the bomb in the panic room so it would only kill the president and Daisuke.

Haru and Co. just so happen to notice when the perp leaps over the wall and attempts to flee. Haru gives chase (his colleagues are not in good enough shape to keep up), but the perp ends up saying his piece and jumping off the roof to his death. Due to wide-scale comms jamming, Haru can’t contact Daisuke or anyone else.

Suzue, who had no doubt been monitoring Daisuke closely, is on her way via motorcycle, but swerves to avoid a cat and must continue on foot. Even more distressing, when Daisuke asks HEUSC for the specs of the bomb so he can defuse it, HEUSC…refuses, stating Daisuke lacks proper authorization to be told that info. Unlimited his balance may be, but not his security clearance.

Daisuke resorts to a last-gasp effort to mitigate the gas release, but Haru ends up opening the door and saving his partner and the president in the absolute nick of time. While the terrorist had disposed of what he thought was the only unusual star-shaped key, Haru learns through Saeki that the embassy janitor made a copy so he could use the room to…ugh…jerk off.

This is how despite doing little other than eating strangely-flavored chips and almost successfully stealing the First Division’s lunch, Saeki ends up being the X-factor in the success of the mission, simply because she noticed the janitor wearing what looked like an uncharacteristically stylish piece of jewelry.

Thus ends another case-of-the-week, with the added bonus of Haru saving Daisuke despite the latter having access to HEUSC. I’m also glad Suzue wasn’t seriously hurt in her accident; I imagine she knows how to ditch any number of vehicles in a survivable manner; she’s exceedingly capable.

I’ve actually quite enjoyed the episodic nature of Millionaire Detective, but between Daisuke’s HEUSC access block, the Kambe-based origins of the bomb that almost killed him, and the fact Daisuke doesn’t intend to take over as the family head, there’s some interesting serial elements in play.

I’m also hoping that the tension between Haru and Hoshino is relieved at some point, if for no other reason than the Haru-vs.-First Division dynamic is growing rather stale. Heck, if Haru and Daisuke were able to achieve détente, anything is possible.

Hundred – 09

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Don’t look now, but Hundred has been steadily improving in the last three weeks, and this is its best all-round episode yet, leaving me so entertained, charmed, and even a little impressed, that I had no choice but to award it an implausible 8 rating and my genuine recommendation.

Now, does that suddenly mean this is a good show? Totally depends on your definition and mood. I’m not going to get into that, and focus on this one good episode, which may not have necessarily surprised or shocked me at any particular point, but it did execute, without getting too cute.

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The opening battle between Harvey and the Hunters gets things off to a fast, exciting start, with the leader Krovanh taking advantage of the sudden rain to put the disadvantaged Queen on the ground quickly.

Their advantage in tactics and numbers doesn’t last, as the cavalry arrives in the form of Erica, Hayato, Emile and Claudia. It’s nice in particular to see Claudia not goofing off and seriously fighting with the others.

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Even with four-on-one, the Hunters are no slouches, as Krovanh crosses both swords and ideals with Hayato. But we know how badass Emile can be when s/he’s serious, and it’s very satisfying watching her pick apart Nakri’s game and “finish” her with a blast-punch rather than a spearing, then turn on to the other girl, Nesat.

These are the first instances of actually feeling a bit of sympathy for these core-hunting machines, but it’s not the last. Nesat’s “You’re going to destroy my eye?” line got me right here (pointing at my chest).

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We learn that the three hunters were once child slaves working in a mine until they escape, trudged through the desert, and were “adopted” by Vitaly Tynyanov, who turned them into Variants and put them to work hunting for cores.

It’s clear Krovanh and the other two aren’t doing this because it’s what they always dreamed of, or even because they want to, but because no other options for survival have ever presented themselves…until now, of course!

Hayato understands Krovanh’s intensity and rage, but he’s not going to let him stand in the way of his own quest to put smiles on everyone’s faces without hurting anyone, which he attempts to do by putting on his Judge Dredd armor and proceeding to try to beat the shit out of Krovanh!

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This could go on all night—and I thought it would—and probably been able to sustain an episode with Hayato eventually getting the better of the hot-headed kid because, well, he’s Hayato (note that I won’t use his whole name every damn time like most of the other characters anoyingly do).

But, and here’s where a bit of a surprise comes in, a one-on-one duel isn’t all that’s in store for us. That duel is suddenly brought to a halt by the arrival of the biggest, baddest, most legitimately intimidating Savage yet to grace the screen of Hundred: a dragon-type. I’ll call him Drogon-dred, or Drode for short, because why not?!

Drode’s Savage version of dragonfire is a gigantic beam that can wipe out an entire regiment if left unchecked, but his Savage version of dragon scales is a wide-area barrier that no single sword strike or cannon blast can penetrate.

That only means one thing: these two fighting groups have to stop fighting each other and align their powers against this thing; that’s the only way it’s going down. Krovanh, who still needs this thing’s core (to avoid the wrath of his master), offers a bag of the hundreds he’d taken from Harvey’s Slayers so far, and takes Drode on in hopes he can snag that juicy core.

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But even when he almost loses himself to the Variant virus, he can’t put a dent in Drode. Claire and Emile put their cannon together, but Erica suspect they’ll need more. Nesat destroys the hunters’ jamming device so all Slayers can be contacted and their attacks coordinated. It’s a nifty bit of teamwork with previously bad guys you’re temporarily in a truce with, along with some more interesting tactics than “just keep hitting the damn thing).

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Drode’s no fool, however, and he launches an attack just before the slayers can get their off, disabling some of them and forcing some to misfire. Claire needs MORE POWAH, which Professor Char concludes she’ll only be able to get in the needed amounts…by trading tongues with Hayato.

Emile is against this (because she loves Hayato), as is Erica (because she loves Claire), but Claudia, in one of her few lines this week, doesn’t see what the big deal is (because she loves Emile). I’ve liked Claudia, but the episode saw that she could wear thin if over-used, and effectively reduced her role this week to that of a scalpel, not a sledgehammer.

After a perhaps unnecessarily-passionate kiss between Claire and Hayato atop a moonlit bluff, Claire charges, up, crosses the streams with Emile, and combined with all the other slayers’ beams, finally brings Drode’s shield down.

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After that, Judge HunDredd Hayato does what he does, taking care not to lose himself too much in his decisive (and cool-looking) finishing blow. Drode’s head and neck are cleved and his core is shattered, and he falls helplessly into the water like a sack of potatoes. Very satisfying.

However, that attack took a lot out of an already sleep-deprived Hayato who’d just had a little French with Claire, so when he goes into the drink, he has to be rescues. No problem for Emile, an excellent swimmer and transfer-er of air from her mouth to Hayato’s, which just happens to be, for all intents and purposes, a kind of kiss. It also brings him back from Variant Berserk Mode.

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With Drode defeated with authority, Judar has his sister Claire bring the Hunters back with her to Little Garden. She and Erica are suspicious about his motives, and judging from the look of him smirking at the moon with his sake, we’re supposed to be to.

But at the same time, I’m glad these three kids are coming back to the boat, which will almost certainly be better than going back to Vitaly empty-handed. That is, of course, assuming Judar won’t strip them down, put them in tubes, and experiment on them…which is far from a sure thing!

If he doesn’t and the Hunters can interact with the LG’s general population (or at least Hayato & Co.), that will help build out their characters. Meanwhile, Hayato is good as new, to the relief of his little fan club of Emile, Karen, and Sakure, and Vitaly doesn’t seem to mind her hunters won’t be returning, because she’s got a lot more where that came from; likely improved versions.

This was a fine episode because it never let off the action gas until Drode was dead, underplayed the haremness, expanded the central conflict to one between Judar and Vitaly, with our younger heroes as their chess pieces, and made Vitaly’s pieces more human. Next week will be hard-pressed to top this, but that doesn’t mean Hundred can’t give it a try.

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